*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Version: 1.2 Last Updated: April 22, 2005 Created By: Psionic(CHEATKING746) & Mech Raptor ------------------------------------------------- UPDATES: 1.2- Fixed the section on missions, forgot how to tell if somebody is capable of completing the mission. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 1.)Introduction 1.1- Getting Started 1.2- Meeting the Clan 2.)Characters 2.1- Important Characters 2.2- Clan Characters 2.3- Special “Hidden” Characters 3.)Races & Jobs 3.1- The 5 Races 3.2- Beginner Jobs 3.3- Expert Jobs 3.4- How to get Expert Jobs 4.)Missions: Dispatch/Battle 4.1- Missions 4.2- Dispatch Missions 4.3- Mission Items 4.4- Laws/Law Cards 5.)The Totemas 5.1- Totema Battles 5.2- Using the Totema in battle 6.)Extras 7.)Weapons/Armor 7.1-Weapons 7.2- Armor/Helms 7.3- Shields 7.4- Accessories 8.)Usable Items: All types 9.)Moves: Most Often Used w/ Descriptions 10.)Contact Me/Copyright Notice 10.1- How to Contact Me 10.2- Questions/Comments 10.3- FAQ use Rules and Regulations *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 1-INTRODUCTION Okay, this is the unofficial walkthrough for Final Fantasy Tactics Advance for the Gameboy Advance (SP). NOTE: This walkthrough contains spoilers and you may not want to read it. 1.1- Getting Started Okay, so you’ve got your new cop of FFTA and ya wanna play it. Well, here’s a brief intro. When you start a new game, it starts at the school. Everybody is dividing into teams and already you can see tension between the classmates. Anyways, with the help of Ritz, the teacher explains to you the basics of engaging, except with a snowball fight as demonstration. I’d pay attention because it explains things such as fighting and moving. After the lesson, you get to try it out. After a few rounds, the teacher stops and you fade into Mewt being picked on. Blah, blah, blah. After that, you hear Mewt talk of this book that’s is all about magic and monsters. Well, Marche invites them over his house to show the book to his brother Doned. When at his house, they open the book. You get your first glimpse at the magic and monsters you will soon encounter all the time. When the group tries to figure out what it is, Ritz thinks it’s a magic book and Mewt says an incantation that later causes the world to change and his wishes come true. After they leave, you see the world change. Okay, now to the good part. You actually get to fight. When you wake up, you’re in a new world, in the town of Cyril. You bump into a lizard…. I mean “Bangaa” But, this Bangaa doesn’t like being called a lizard and engages you. Lucky for you, Montblanc, a moogle, comes to your rescue. He’s a black mage and is strongest of the 4 creatures there. So, now you fight the lizard man and his friend. Congrats! You just won your first battle. After, you see the law at its force. When the lizard man uses his potion, you see him sent to jail. Not good. 1.2- Meeting the Clan Okay, after engaging with the Bangaa, Montblanc takes you back to the Pub. Here, you meet your clan. When you join the clan, Montblanc asks you to name the clan. Personally, get rid of “Nutsy” and put something catchy in. I’ve used “Blue Fire” and “Nighthawk.” After meeting the clan, it’s time to start missions! *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 2-CHARACTERS Okay, everybody requests this. A list of ALL the characters. Well, here ya go! 2.1- Important Characters: MARCHE- The main character. When you play the game, this is whom you are. When Marche wants to change the world back and starts to destroy the crystals (read about the Totemas), the palace places a bounty on his head. After that, he… RITZ- Marche’s friend. When the world changes, she starts Clan Ritz. When Marche mentions that his quest to turn the world back to what it was, Ritz says she will not join him. Eventually, in your quest to return to the real world, you WILL have to fight Ritz and her clan… MEWT- Always picked on at school, Mewt is a depressed person. He has no mother and his father always works. “After mom died, he just stopped caring” When the world changes, he becomes Prince and his mother is Queen. More about him is for you to discover. JUDGEMASTER CID- Mewt’s father, Cid, becomes the Judge master when the world changes. Basically, he is in charge of all the Judges of Ivalice and has the highest authority. Once against you, he later joins your side after defeating Exodus. QUEEN REMEDI- The queen of Ivalice and mother of Mewt. In the real world, she is dead. In Ivalice, she serves as Mewt’s guardian and gives him whatever he desires. You will see another form of Remedi in the final battle of the game! BABUS- Mewt’s servant. Babus is a Nu Mou and is very powerful. During the battle to defeat Exodus, you will have to fight him. Babus is Mewt’s loyal servant and does whatever he is ordered to do. LLEDNAR- After a certain point of the game, Llednar becomes your newest foe. Defiant and arrogant, Llednar is always looking to fight and destroy you. With his devastating move Omega, it takes true skill to survive his attacks. SHARA- Shara is Ritz’s clan member and always goes with her. Shara is a Viera and always supports Ritz. MONTBLANC- Montblanc is on your side from day one. A strong black mage, Montblanc is useful in situations where magic is optimal. Though a small moogle, Montblanc can be quite the lifesaver. EZEL BARBIER- Ezel is an anarchist…well, not really. But he hates the laws. After you save him from the judges, you can visit Ezel’s shop to buy anti-law cards, cards that nullify the laws or add laws making battles to your advantage. NONO- Montblanc’s brother. One time, you go to Babuga Port and you meet Nono. Nono is a gadgeteer and was robbed by bandits. When he asks you to get his items back, you learn of the Jagds, lawless places where only bandits go… 2.2- Clan Characters: As I said before, after facing the Bangaa, you meet your clan at the pub. Well, when you’re on the World Map, hit the start button and choose “Party.” When you start, you will have 6 people in your clan, you and 1 person of each race (5). Your clan will include you, Montblanc, a Human Soldier, a Bangaa White Monk, a Viera Archer, and a Nu Mou White Mage. They will all be these jobs, while their names are totally random. Every so often, by random chance, after completing a mission, you will get a notice saying a new person wants to join the clan. Now, this is good if ya want clan members. You get people with regular and expert jobs. Also, when checking out their stats, check out their abilities. Some people have some abilities already mastered. After checking their stats and abilities out, choose, “yes” or “no”. However, remember you can have a MAXIMUM of 23 clan members. 2.3- Special “Hidden” Characters: Okay, once you beat certain aspects of the game, you can unlock secret characters to join your clan. Here’s a list of who can join your clan: -Ritz -Judge Master Cid -Ezel -Eldena -Shara -Pallanza -Babus -Cheney -Lini -Quin Ok, these characters are bonuses from the game. The only two characters you can get before beating the game are Lini and Quin. Getting these characters is completely random, some harder to get than others. NOTE: THESE HIDDEN CHARACTERS WILL ONLY JOIN YOUR CLAN IF YOU HAVE ROOM IN THE CLAN! To get Lini, equip the Hero Gaol as a mission item. This item can be found in the middle of the game. When you equip it and win the mission, Lini just MIGHT join your clan. I find by equipping the Hero Gaol for the mission "Twins Swords" is highly effective. To get Quin, it is pure luck. If you're lucky, he will join your clan when you complete the mission "Missing Professor." Now, for Ritz, this is extremely easy. You dont need any special items. After you beat the game, go to the pub in Cyril. Sign up for any mission you want and check the rumors, since some new ones will be there. However, make sure to sign up for the Mission "Mortal Snow." After you sign up, you will come into a little clip where Ritz rushes into the pub. Just pay attention if you want, nothing major here. Ok, so once you're done with the clip, go to Lutia Pass. When you get there, notice that 3 undead will appear. Ain't it funny they have the same names as the bullies form the beginning of the game? (Lyle, Guinness, Colin) Anyways, I find a white mage with Full Life, a White Monk with Exorcise or a Sage with Raise work well. After you win the battle, Ritz will offer to join your clan. She is using a rare weapon, the Femme Fatale. Also, Ritz knows some good abilities such as Piercethrough and Manastrike, but lacks Nighthawk. Ritz is a fencer, but she is a Viera, not a human. It's most likely because of her white hair (spoiler!) and her being a female, afterall. =P Ezel is also easy to get. After you beat the game, head to Cadoan and pay a visit to Ezel. This time, when you walk in, Ezel asks you to do him a favor, like always. After him explaining that the Palace and Resistance will have talks, he asks you to help be guard to prevent angry protestors from causing riots. Fun, fun. To sign up, just go the ol' pub. The mission is called Reconcillation - pardon my horrible spelling skills =P So, when you get to the mission, you see a Bangaa Bishop and a Human (seen the person before at Audience Day, but as of now, I do not know the job. Never seen his job before) talking, when all of a sudden some protestors appear! Should be an easy battle. Just take out the Fighter and Elementalist first and you're gold. After the battle is won, Ezel has a chat with you. At the end (woo its long) he offers to pay you by joining your clan. Man, Ezel is useless. His only attacks are Astra and Azoth. Astra prevents any status ailment once and Azoth can put your enemies to sleep, but barely works. Also, hes got a pain-in-the-youknowhat job that cant be changed or learn abilities. He's a Hermetic and you cant do a darn thing about it. I think he's a waste of clan space personally. Shara, is along the lines of easy to get. Just like her partner Ritz, you meet up with her at the Pub. The Mission is called "A Maidens Cry." Apparently Shara was wandering when an antlion larva fell on her head. Doned is there too, being a bit rude. So, as with Ritz, just complete the mission and she'll join. Shara is a Viera Sniper who knows Doom Archer, Death Scythe, Double Shot and Beso Toxico. Plus, she has a rare bow too! The Seventh-Heaven, the all-necessary bow for Hunters that'll let you learn Ultima Shot! I'll have the others soon! I'm just checking that my thoughts are right. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 3- RACES AND JOBS This is a good section to learn about races and their jobs… 3.1- The 5 Races: In Final Fantasy Tactics Advance, there are 5 races of beings. These races are Nu Mou, Human, Moogle, Bangaa and Viera. HUMAN: Humans are the most common and most rounded in Ivalice. Humans can perform almost any job and perform all of their jobs well. Humans can perform 5 Beginner Jobs and 6 Expert Jobs. BANGAA: The Bangaa are a lizard like race known for their toughness and ferocity in battle. They have high HP, Weapon Attack and Weapon Defense, making them ideally suited for the frontline of battle. Bangaa are great with brute force, but weak in the areas of magic and large weaponry. Bangaa can perform 2 Beginner Jobs and 5 Expert Jobs. VIERA: The Viera are a beautiful, female-only race specializing in the areas of stealth, agility, and finesse. Their slender shapes and long ears give them unmatched agility and speed. The Viera are also very spiritual; they have several exclusive jobs focusing on elements of speed and spirituality. Vieras can perform 3 Beginner Jobs and 5 Expert Jobs. NU MOU: Nu Mou are a quiet race, but the most potent magic users in Ivalice. Nu Mou have low weapon attack. They prefer to attack their enemies in battle by casting magic from long range. No Mou can be valuable in battle, aiding their clan with offensive and defensive magic. Nu Mou can perform 3 Beginner Jobs and 5 Expert Jobs. MOOGLE: Moogles are a small, fun-loving, and mischievous race. In battle, Moogles like to play tricks and have fun. Moogles have high Weapon Defense and Magic Resistance, but low HP, Weapon Attack and Magic Power. Thus, Moogles are better suited for long-range combat. Moogles can perform 3 Beginner Jobs and 5 Expert Jobs. 3.2- Beginner Jobs: HUMAN: Soldier, Archer, Thief, White Mage, Black Mage MOOGLE: Thief, Black Mage, Animist VIERA: Archer, Fencer, White Mage BANGAA: White Monk, Warrior NU MOU: Black Mage, White Mage, Beast Master 3.3- Expert Jobs: HUMAN: Paladin, Fighter, Blue Mage, Hunter, Ninja, Illusionist MOOGLE: Gunner, Gadgeteer, Mog Knight, Juggler, Time Mage VIERA: Sniper, Elementalist, Summoner, Red Mage, Assassin BANGAA: Dragoon, Gladiator, Bishop, Templar, Defender NU MOU: Morpher, Time Mage, Alchemist, Sage, Illusionist 3.4- How to get Expert Jobs: PALADIN: To get a Paladin, have your human soldier master 2 ACTION abilities FIGHTER: Same as Paladin BLUE MAGE: You must master 1 Black Mage ability + 1 White Mage ability HUNTER: Master 2 Archer Abilities NINJA: Master 2 Thief Abilities ILLUSIONIST: Master 3 White Mage Abilities + 5 Black Mage Abilities GUNNER: 1 Animist Ability GADGETERR: 2 Thief Abilities MOG KNIGHT: 1 Animist Ability JUGGLER: 2 Thief Abilities TIME MAGE: 5 Black Mage Abilities SNIPER: 2 Archer Abilities ELEMENTALIST: 1 White Mage Ability + 1 Fencer Ability SUMMONER: 2 White Mage Abilities + 2 Elementalist Abilities RED MAGE: 1 Fencer Ability + 1 White Mage Ability ASSASSIN: 1 Sniper Ability + 2 Elementalist Abilities DRAGOON: 2 Warrior Abilities GLADIATOR: 2 Warrior Abilities BISHOP: 2 White Monk Abilities TEMPLAR: 2 White Monk Abilities DEFENDER: 2 Warrior Abilities MORPHER: 5 Beast Master Abilities TIME MAGE: 5 Black Mage Abilities ALCHEMIST: 3 White Mage + 5 Black Mage Abilities SAGE: 3 White Mage Abilities + 2 Beast Master Abilities ILLUSIONIST: 3 White Mage Abilities + 5 Black Mage Abilities *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 4- MISSIONS: DISPATCH/BATTLE This section is devoted to the meat of the game—missions 4.1- Missions: Okay, Final Fantasy Tactics advance revolves around Missions. To sign up for one, visit a Pub in any of the towns. However, for some missions, you just can’t sign up. For some missions, you will need a mission item. Also, when you sign up for missions, you’ll notice different kind of missions. There are 4 different kinds of missions. Battle, Liberation, Dispatch and Clan Missions. Battle Missions have a little sword icon and to be completed, you must win the battle. Liberation missions have a white flag icon and these missions free an area. Some of these you will have to win a battle, but most will need a person to be dispatched to complete them. Dispatch missions have a scroll icon and means one clan member has to be sent out. More about them in 4.2. Finally, Clan missions. Clan missions have a blue symbol and mean that you must fight another clan to complete it. To check on your mission status, in the World Map, press START, Clan and choose Missions. (Only available after the mission, “The Cheetahs”) In total, there are 300 missions. 4.2- Dispatch Missions: Ok, earlier I started to explain dispatch missions. Dispatch missions are more complex than the other types of missions. For starters, when you send clan members out, you cannot send yourself or Montblanc out. Also, there are 2 kinds of completion methods. Sound confusing? Let me explain. When you choose a person to go out and after equipping a Mission Item (see 4.3), you get to the “make sure you’re okay with the mission” page. Notice where it says “[Dpatch] days:” or “[Dpatch] enemies ” If it is “[Dpatch] days:” then you just have to go through the listed days to complete the missions. If it’s “[Dpatch] enemies:” you have to defeat the listed amount of enemies, which can be people, totemas, monsters, etc. Choosing the correct member for a mission is critical. At the screen where you choose the character to be dispatched, watch them. If the character is sitting and/or crying, they are not capable of completing the mission. Characters standing up have a 50% chance of succesful completion. Characters jumping up and down have a 95% chance of success. ALWAYS aim to choose members who are jumpin up and down. To get members to be in the succesful state, try increasing their level and known abilities. Sometimes, only certain jobs can be dispatched for missions. (i.e. White Mage only, Hunter only) 4.3- Mission Items: Okay, as mentioned in Section 4.1, some missions require Mission Items. Mission Items are basically items that can be used to increase your power and to help with missions. Mission Items can be obtained by completing certain missions and events. Mission Items can also be used on missions that don’t require them. To view your mission items, do the same as with Mission status, except this time choose “Mission Items.” For info an item, press SELECT when it is highlighted. In total, there are 64 Mission Items. I have not found all 64 yet, but when I do I will update the FAQ. 4.4- Laws/Law Cards: In your first engagement, you saw the Bangaa sent to jail for breaking the law. As the game goes on, more than one law may be in effect at a time. Later, you learn of Ezel Berbier, who makes anti-laws, or law nullifiers. After you rescue him from the judges, he tells you of his shop where you can get law cards. You can also get them by completing missions after this point. To check the laws in battle, be sure to press SELECT when choosing units to make sure you don’t break the law and get a yellow card, or worse a red card. To use a Law Card in battle, when you have the Move/Action box up, press B, then SELECT and choose Law Cards. Point the icon to the law you want to get rid of, press A and choose your law card. Cards that can be used will be in an orange color. To add a law, do the same thing, except go to the empty row and press A. For more info on laws, read about them at the Pubs. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 5- THE TOTEMAS When you first stumble upon the seam to the world thread, you discover the Totema and its unfathomable power… 5.1- Totema Battles: After discovering the secret of the Crystals and their guardians, the Totema, you will have to face all 5, one for each race. When you come upon the seam, or warp, you are transported to the shrine or abode of the Totema. 3 of the Totema battles (Famfrit, Adrammalech, Mateus) have you actually face the Totema. For the other 2 battles (Ultima, Exodus), you have to destroy these branches of the Totema (no, not tree branches) because the Totema have already been weakened. Either way, after the battle, the Totema is defeated and the Crystal shatters, causing a change in Ivalice. Sounds bad, right? Well, you get a reward. By defeating the Totema, they reward you with their power. The power they reward you with goes to an individual race. What race is each Totema linked to? That you must find out yourself… 5.2- Using The Totema In Battle: Okay, so you defeated the Totema and it has granted you its power. How do you use it? Simple. Notice after you defeat the Totema, you get a message saying “Added (insert race here) Totema Command” Basically, that means you can use the power in battle. To use the power, however, you MUST have 10 JP. When you have 10 JP, choose Totema and it will attack all enemies with an array of special effects and video clips. (Watch them, as some are cool) Using the Totema however, costs you 10 JP and counts as a Target All move. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 6- EXTRAS This section will be full of notes, tips, questions from people and other stuff. I will edit it as I see necessary. -In Section 7.2, when CLOTHS are listed, it IS cloths, not clothes. -Magic Res. = Magic Resistance *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 7- WEAPONS/ARMOR Okay, this section—weapons! (And armor) 7.1-Weapons: Okay, in FFTA there are many weapons to choose from. Bows, Guns, Swords, Spears, Rods, Instruments, etc. Since there are too many weapons to list, I will give a brief overview of the weapons and who can use them. SWORDS: Basic weapon. Can be bought. Dragoons, Soldiers, and Warriors can use swords. BLADES: Similar to a sword. Fighters, Mog Knights, and Gladiators can use blades. SABERS: Useless weapon. Only Blue Mages can use sabers. KNIGHT SWORDS: Defenders, Paladins and Templars can use Knight Swords. GREAT SWORDS: Simple Weapon. Paladins and Soldiers can use Great Swords. BROAD SWORDS: Very strong weapon. Used by Defenders and Warriors. KNIVES: Small, but powerful. Used by Thieves and Jugglers. RAPIERS: A favorite of Vieras. Used by Red Mages, Fencers and Elementalists. KATANAS: Strong when used right. Ninjas and Assassins use katanas. STAFFS: Magic Weapons. Used by White Mages, Bishops and Summoners. RODS: Similar to a staff. Used by Black Mages, Time Mages and Illusionists. MACES: Strongest Magic Weapon. Only used by Alchemists and Sages. BOWS: Average Weapon. Only Archers use bows. GREAT BOWS: Stronger than a bow. Used by Snipers, Hunters and Assassins. SPEARS: A Bangaa weapon. Used primarily by Dragoons, but also Templars. INSTRUMENTS: Weak weapons. Only used by Beast Masters and Animists. KNUCKLES: Strong weapons. Used by White Monks and Gadgeteers. SOULS: Acquired by capturing a monster using Hunt. Only Morphers can use souls. GUNS: An unexpected weapon. Only Gunners can use guns. 7.2- Armor/Helms: As with weapons, there are too many armors and helms to list. I’ll do the same thing I did with weapons. ARMOR: Can be worn by Defenders, Dragoons, Mog Knights, Paladins, Soldiers, Templars and Warriors. CLOTHS: All jobs EXCEPT Defender, Dragoon and Paladin can wear cloths. ROBES: Widely used. Bishops, Black Mages, Blue Mages, Defenders, Elementalists, Illusionists, Morphers, Paladins, Red Mages, Sages, Summoners, Templars, Time Mages and White Mages all wear robes. HELMS: Only worn by Dragoons, Defenders, Mog Knights, Paladins, Soldiers, Warriors and Templars. RIBBONS: Unique headwear. Only the Vieras can wear these. HATS: All jobs EXCEPT Dragoons, Defenders, Paladins and White Monks can wear hats. 7.3- Shields: I am not sure if I have found all the shields, so I will list the ones I have. Only Fencers, Mog Knights, Soldiers, Sages and Warriors can use shields unless they have mastered Shieldbearer allowing use of shields, regardless of job. BRONZE SHIELD: Adds 0 Defense Points and has 4 Evasion and 2 Magic Res. This shield allows Soldiers, Warriors and Fencers to learn Shieldbearer. ROUND SHIELD: Also adds 0 Defense Points and has 5 Evasion and 4 Magic Res. This shield allows Sages, Fencers (as well as the Bronze Shield) and Mog Knights to learn Shieldbearer. ICE SHIELD: Adds 0 Defense, 9 Evasion and 6 Magic Res. This shield has the power to absorb Ice attacks; half Fire attacks, but is weak against Lightning Attacks. CHOCO SHIELD: Made of Chocobo Hide, this shield adds 0 Defense, 10 Evasion and 0 Magic Res. FLAME SHIELD: Same as Ice Shield with the values it adds. This shield has the power to absorb Fire attacks; half Ice attacks, but is weak against Water attacks. OPAL SHIELD: This shield adds 2 Defense, 7 Evasion and 6 Magic Res. This shield has no other effects. DIAMOND SHIELD: Stats unknown… AEGIS SHIELD: Stats unknown… 7.4- Accessories: These items can be used by ALL jobs. As with shields, I will only list the accessories I have. If you have others not listed, please tell me. For the ones without stats, I had the item but it was either stolen or destroyed in battle… SPIKED BOOTS: Adds 4 Defense, Increase your Jump by 1. GAUNTLETS: Adds 5 Weapon Attack and 5 Weapon Defense. BATTTLE BOOTS: Adds 7 Defense. FORTUNE RING: Adds 3 Defense, 5 Magic Res. and nulls Sleep/Doom. MAGIC RING: Adds 3 Magic Power and 10 Magic Res. SCARAB: Adds 2 Defense and 8 Magic Res. Nulls Immobilize/Disarm/Frog ANGEL RING: Added Stats unknown. Bestows Auto-Raise on wearer. CALIGULAS: Added Stats unknown. Increases your Jump by 2. THIEF ARMLETS: Added Stats unknown. Increases your chance to steal. BONE ARMLETS: Added Stats unknown. Increases your weapon attack and defense. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 8- USABLE ITEMS: ALL TYPES Usable items are healing items. These items can be used in battle by choosing “Item” from the Action box. (You have to assign “Item” as an ability) These items can heal HP, cure status or other things. POTION: Heals 25 HP (Deals Damage to Zombies) HI-POTION: Heals 50 HP (Deals Damage to Zombies) X-POTION: Heals 150 HP (Deals Damage to Zombies) ANTIDOTE: Heal Poison Status BANDAGE: Cures Immobilize/Disable PHOENIX DOWN: Revives fallen unit and half HP HOLY WATER: Cures Zombification. (Deals Damage to Zombies) ETHER: Restores ALL MP MAX ETHER: Restores ALL HP and MP SOFT: Cures Petrify status EYE DROPS: Cures Blind Status ECHO SCREEN: Cures Silence MAIDENS KISS: Cures Frog Shape CUREALL: Cures every status condition you have *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 9.) MOVES: MOST OFTEN USED W/ DESCRIPTIONS Okay, many moves are used in the game. I’ll list the most used ones. If you think one should be added, please contact me. CHOCOBO RUSH: Summons Chocobos to damage in a line. AIR RENDER: Strikes at an aimed distance. OMEGA: Heavy Damage ULTIMA (not the Totema): Heavy Damage EXPLODE: Heavy Damage TAKE AIM: 100% Accuracy, low damage STEAL: Steals an item HURL: Throws an item BREATH OF GOD: Totema move FIRE/THUNDER/BLIZZARD: Standard Black Magic FIRST AID: Heals HP and Status JUMP: Ranged attack for Dragoons DOUBLE SHOT: 2 Consecutive Hits QUARTER: Deals ¼ of your total HP as damage DEMI: Deals ½ of your total HP as damage DEATH: One hit KO ICE/FIRE/LIGHTNING BREATH: Dragon area damage attack CURE: Cures HP *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 10- CONTACT ME/COPYRIGHT NOTICE All the info you’ll need! 10.1- How to Contact Me: Contact Psionic: AIM Screen Name: PsionicMWarrior Email: [email protected] (please put FFTA FAQ in subject line!) Web Site: http://musicandvidgame.proboards25.com Contact Mech Raptor: AIM Screen Name: Velociraptor811 Email: [email protected] (please put FFTA FAQ in subject line!) Web Site: Currently being worked on… 10.2- Questions/Comments: Please email all questions/comments to the addresses above! If necessary, you may IM me, Psionic. 10.3- FAQ use Rules and Regulations -Reproduction of this FAQ is prohibited -Before posting parts of this FAQ elsewhere, you MUST ask permission via e-mail first and tell where you will be posting this information -This FAQ is copyrighted and may not be taken credit for by anyone other than Psionic and Mech Raptor.