Walkthrough/FAQ N64

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Vigilante 8:2nd Offense Walkthrough/FAQ for Dreamcast
Written by Mordruk([email protected])
Version 1.1(2/20/00)
Copyright 1999-2000
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I N D E X
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0 - U P D A T E S

1 - G A M E  I N F O
   1.1-Controls and Menus
   1.2-Screen Explained
   1.3-Upgrading & Customizing
   1.4-Propulsion Mechanisms
   1.5-Weapons, Power-Ups, and Stuff
   1.6-Car Specs

2 - Q U E S T  W A L K T H R O U G H
   2.1-Wonderwagon Guide
   2.2-Thunderbolt Guide
   2.3-Stunt Cycle Guide
   2.4-Grubb Dual Loader Guide
   2.5-Moon Trekker Guide
   2.6-Chrono Stinger Guide
   2.7-El Guerrero Guide
   2.8-Palomino XIII Guide
   2.9-Blue Burro Bus Guide
   2.10-Samson Tow Truck Guide
   2.11-Livingston Truck Guide
   2.12-Vertigo Guide
   2.13-Goliath Halftrack Guide
   2.14-Excelsior Stretch Guide
   2.15-Tsunami Guide

3 - E N D I N G  M O V I E S
   3.1-Wonderwagon Ending
   3.2-Thunderbolt Ending
   3.3-Stunt Cycle Ending
   3.4-Grubb Dual Loader Ending
   3.5-Moon Trekker Ending
   3.6-Chrono Stinger Ending
   3.7-El Guerrero Ending
   3.8-Palomino XIII Ending
   3.9-Blue Burro Bus Ending
   3.10-Samson Tow Truck Ending
   3.11-Livingston Truck Ending
   3.12-Vertigo Ending
   3.13-Goliath Halftrack Ending
   3.14-Excelsior Stretch Ending
   3.15-Tsunami Ending

4 - G A M E  C O D E S

5 - L O C K E D  &  S E C R E T  C A R S
   5.1-Locked Cars
   5.2-Secret Cars

6 - F U N  S T U F F  T O  D O
    6.1-V8:2 Levels(New Levels)
    6.2-V8 Levels(Old Levels)

7 - C O M I N G  U P !

8 - C O P Y R I G H T  &  T H A N K Y O U S

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0 - U P D A T E S
======================================
Version 0.1(12/26/99)-
   First release of my FAQ which included Car Stats, Quest Walkthroughs 
with the Wonderwagon and Thunderbolt guides and also the ending movie 
for both of those quests.

Version 0.2(12/27/99)-
   First version to include the updates section actually.  Some 
structure change in the FAQ like getting rid of the Car Stats section 
and making it a sub-section in the new Game Info section since it is all 
straight from the instruction manual.  Changed around the Car Stats a little and 
added a rating system for the vehicles.  Also added the Stunt Cycle guide to the 
Quest Walkthrough section and the ending for it:)

Version 0.3(12/28/99)-
   Well I added the Locked and Secret Cars section along with the Codes 
section.  Also put up the Grubb Dual Loader Guide with help from 
[email protected] and [email protected] who sent in how to accomplish 
Objective B in the California stage.  Also added the Dual Loader's car 
stats and ending to the guide.  That's pretty much it for today even 
though it took MUCH longer to type all the new info in then you would 
think.

Version 0.4(1/2/00)-
   First update of 2000 for the FAQ after my break of updates.  Finished the 
Secret Cars section and fixed the Locked Cars Section because I made a mistake 
with Obake and Lord Clyde.  Also added the Moon Trekker walkthrough.  Also put a 
notice that you cannot take the codes off in the Dreamcast version if you put 
them on and save a game.  Sorry about that to all the annoyed people who put 
them on:(  Now that vacation is over I might only update this on the weekends 
unless I don't have much to do.

Version 0.5(1/7/00)-
   After counting endless e-mails I have come up with 86 that have JUST 
been about the other way to get the bombs in the swamp level.  For this 
VERY VERY VERY annoying problem I added a totally new section just for 
it so I stop getting those same exact e-mails every day.  Please read 
the new section!!!!!

Version 0.6(1/23/00)-
   After all the hate mails about the Louisiana level I took off Section 0.5 and 
I put in the alternate way to get the briefcases in the swamp.  I will update 
again as soon as I get my game back.

Version 0.7(1/24/00)-
   Got my game back!!!  Added the car specs, ending movie, and guide for Agent 
R. Chase/Chrono Stinger as well as the new OLD_LEVELS code thanks to 
[email protected]  A HUGE SPECIAL THANKS to [email protected] for 
sending me the entire story for Chase's quest while I didn't have the game!!!! 
Maybe not another update till the weekend:(

Version 0.8(1/25/00)-
   Added the first two Coyote quest which is Nina Loco's and Dallas 13's.  Also 
added car stats and an ending for both of them as well.  Don't expect me to 
update it tomorrow because I have a lot of tests to study for and I did a huge 
update today with two guides so I'm tired of staring at the computer all day.

Version 0.9(1/31/00)-
   Added Molo's guide as well as car stats and an ending for him.  Now that I 
have all of the normal characters done I can get on with the locked ones and 
maybe finish this guide sometime next month.

Version 0.10(2/1/00)-
   Added the first locked characters guide(Houston), stats, and ending for the 
game.  Also added the code MIXES_CARS since it is very useful for two people 
playing.  Special thanks to [email protected]  for submitting that.

Version 0.11(2/6/00)-
   Added Convoy's and Chassey's guides, car stats, and endings.  Only 3 more 
cars to do guides for and then I can move onto the other sections and finally 
finish this time consuming guide...

Version 0.12(2/10/00)-
   Added Padre's and Lord Clyde's guides, car stats, and endings.  Just Tsunami 
left and the secret cars stats.  I know I didn't update the codes with some of 
the new ones but I will when I have some more time.

Version 1.0(2/12/00)-
   Finished up the guide with Tsunami and added the car stats for 
Tsunami.(thanks to [email protected])  Also added the fun stuff to do in levels 
and finished up the codes section.  All's well that ends well!

Version 1.1(2/20/00)-
   Well, [email protected] did it again.  He wrote a ton of info for the stats 
of the 3 secret characters I missed which are Boogie, Dusty Earth, and Dave's 
Cultsmen.  If you haven't sent him a thankyou e-mail yet I suggest you do 
because he has helped A LOT on this FAQ!

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1 - G A M E  I N F O
======================================
This entire section is devoted to help people who do NOT have the 
instruction manual for one reason or another.  Almost all of it is 
straight from the instruction manual except little notes I put in it.  
This is included because I have received a large number of e-mails 
asking one thing or another about a game that I wrote a FAQ for because 
they didn't have the instruction manual so this will (hopefully) save 
the time of someone e-mailing me and me e-mailing them back.  Please 
note this is not my original work except for the little comments!

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1.1-Controls and Menus
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The controls for the game is as follows-

D-Pad and Analog Thumb Pad=steer vehicle
Y Button-select target
B Button-toggle weapons
A Button-gas
X Button-brake
Back Right Button-fire machine gun
Back Left Button-fire selected weapon
B + Y Buttons-change view

Menu Guide-
   One Player-
      Quest Mode-
Quest mode consists of a series of eight levels for each character.  To 
win each level, you must complete the mission objectives and destroy all enemy 
vehicles.  Enemy vehicles are automatically chosen and the number of enemy 
vehicles as well as each enemy's skill increases with each level successfully 
passed.  You must fulfill both primary and secondary objectives before 
destroying all enemies.  You can review your objectives at any time during game 
play by pressing the START button to pause the game, and selecting Objectives.  
Successfully completing all objectives will lead to "unlocking" additional 
character/vehicles!  If you fail to fulfill any of the mission objectives in 
Quest Mode, you can replay that level and try again.  Your primary objectives 
usually requires you to find and collect some items(e.g., a few briefcases or 
gas cans).  Occasionally, you will be required to deliver these items to a 
specific location.  Collected items get stored in one of your weapon slots.  If 
your mission objective requires that you deliver an item somewhere on the map, 
drive to that location, select the item to deliver by using the TOGGLE WEAPON 
button and then eject it by pressing the FIRE SELECTED WEAPON button.  You can 
only unload your collected items at the required locations.  Briefcases, bombs, 
gas cans, and tool boxes are the 4 items that can be collected and delivered.
      Arcade Mode-
In Arcade mode, you must select an arena, a vehicle and opponents.(You 
may select up to 12 enemy vehicles per arena)
NOTE-this is a great way to quickly get some more points to upgrade your car.  
For example, you could pick 5 Blue Burro Buses to fight and 
quickly kill them off since the Burro Bus is a large slow vehicle and 
get tons of points for it)
      Survival Mode-
In Survival Mode, you must select an arena, a vehicle and opponents.  
The object is to see how many enemies you can destroy before you are 
eliminated.  You will face unlimited waves of enemies with a maximum of 
four enemies facing you at any given time.  The number of cars you 
destroy will be displayed as icons on the bottom right of the screen.  
You will also get a repair wrench power-up each time you total an enemy 
car.

NOTE-I didn't include 2 player descriptions because you can basically 
figure that out for yourself and if you can't you shouldn't be playing 
the game.

Options Screen-
   Game Status-Shows the status of all unlocked/available characters for players 
1 through 4
   Difficulty-This section allows players to adjust difficulty and 
weapons damage.  First select the player(s) difficulty you want to 
adjust, then select difficulty levels(87 easy, 89 medium, 92 hard).  
Here you can also adjust weapon damage settings for each player, which 
will affect the amount of damage objects and vehicles can sustain before being 
destroyed.  A low damage setting will typically result in lengthy battles, and 
vice versa.  Select the player(s) you want to adjust damage for and then select 
a weapons damage setting(1 bullet-low damage, 2 bullets-medium damage, 3 
bullets-high damage).
   Backstory-read the story behind Vigilante 8:Second Offense

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1.2-Screen Explained
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The following is an explanation of all the things that are in the screen 
when facing other cars.

Upper left-hand corner-Radar
Dots on radar-
   Gray-ally
   Red-enemy
   Green-selected enemy
Below radar screen-Your health
Right of radar screen-Selected enemy's health
Right of enemy's health screen-Weapon selected
Below weapon selected screen-ammo
Circles around selected enemy-
   White-cannot track enemy
   Green-can track enemy
   Yellow-difficulty tracking enemy

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1.3-Upgrading & Customizing
---------------------------------------
Upgrading-
   Within the game, each vehicle has preset values for acceleration, top speed, 
armor and target avoidance.  These are shown in the Select Player screen.  
However, each vehicle and its default values can be upgraded.  Each time the 
player destroys an enemy, a "salvage points" power-up appears on the map.  
Salvage point power-ups are worth 2-10 salvage points each(depending on the 
Difficulty/Damage settings) and enhance the characteristics of the player's 
vehicle.  For example, if the player picks up 10 acceleration salvage points, 
their car will accelerate more quickly next time around.  When the player 
obtains 50 points of a specific type, their vehicle is upgraded, and a new 
attachment is added to the chassis.  The attachments include wider tire, spoiler 
wings, antennas, ram bars, etc.  When the player obtains a full 100 points in 
every category, they are rewarded with a completely new chassis for their car.

Customizing-
   The player can customize the color of his vehicle by pressing the Y 
BUTTON at the Select Player screen.

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1.4-Propulsion Mechanisms
---------------------------------------
Throughout the game, the player will be able to transform his vehicle 
using different propulsion mechanisms.  These propulsion mechanisms 
change the way each vehicle handles, allowing them to perform different 
maneuvers and travel to different areas of each level.  The different 
propulsion mechanisms can be obtained by picking up the appropriate 
power-up icons.  Once collected, the mechanism will remain attached and 
functional until a moderate amount of damage is sustained, in which case it will 
revert to standard wheels or a different mechanism power-up is collected.  Any 
mechanism can be ejected manually by simultaneously pressing the A and Y 
BUTTONS.  The following is a list of the propulsion mechanisms available in the 
game-
   
Hoverpods-
      Hoverpods enable each vehicle to hover a few feet off of the 
ground.  This gives each car the ability to travel over virtually any 
terrain, and the ability to jump much farther than usual.  Be careful 
when using these, however, as the resulting loss in traction can cause 
the vehicle to slide around more than it usually does on wheels.
   
Hydrofloaters-
      Hydrofloaters help a great deal when traveling over water.  They 
transform the player's vehicle into a sea-faring vessel, changing the 
front tires into flotation devices and the rear ones into propellers.  
When the player drives back onto the land, the hydrofloaters 
automatically revert to standard tires.
  
 Skis N' Treads-
      These provide a tremendous advantage on snow levels, as they help 
maintain traction on slippery surfaces.  Using Skis N' Treads turns each 
vehicle's front wheels into skis, and rear wheels into oversized, 
treaded tires.

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1.5-Weapons, Power-Ups, and Stuff
---------------------------------------
Weapons-
   
Combo Key-
Up=^
Down=V
Right=>
Left=<
Machine Gun=M
EXAMPLE-Up, Up, Down, Fire Machine Gun= ^,^,V,M
Costs= how many of weapon ammo needed for combo

INTERCEPTOR MISSILES(Guided Missiles)
---------------------------------------
Moves-
^,^,V,M  (Costs 2)
^,^,^,M  (Costs 2)
^,^,>,M  (Costs 2-4)

BULL'S EYE ROCKETS(Dumb Fire Rockets)
---------------------------------------
Moves-
^,V,V,M  (Costs 2)
^,V,^,M  (Costs 2-5)
^,V,>,M  (Costs 3)

SKY HAMMER MORTAR(Experimental Auto-Tracking Mortar)
---------------------------------------
Moves-
V,V,V,M  (Costs 2)
V,V,^,M  (Costs 2-5)
V,V,>,M  (Costs 2)

BRUISER CANNON(Auto-Targeting Cannon)
---------------------------------------
Moves-
V,^,V,M  (Costs 2)
V,^,^,M  (Costs 2-6)
V,^,>,M  (Costs 2)

ROADKILL MINES
---------------------------------------
Moves-
<,>,V,M  (Costs 2)
<,>,^,M  (Costs 2-6)
<,>,>,M  (Costs 2)

BRIMSTONE BURNER
---------------------------------------
Moves-
>,<,^,M  (Costs 10)
>,<,V,M  (Costs 2-6)
>,<,>,M  (Costs 5)


Power-Ups-
   Shield(GREEN)-Special force-field protects the vehicle from being 
damaged for a limited time
   Radar Jammer(YELLOW)-Confuses enemy radar and homing devices for a 
limited time
   Weapon Upgrade(BLUE)-Doubles the damage factor of any standard weapon fired 
for a limited time
   Repair Wrench-Partial damage repair

Stuff-
   Green Crate-Contains a special weapon for vehicle
   Brown Crate-Surprise: may contain any standard weapon or a special 
weapon

---------------------------------------
1.6-Car Specs
---------------------------------------
Car Rating System is as follows-

Perfect=Couldn't be better, is one of the best in the game
Great=A good aspect of car and is very helpful
Good=Average
Bad=Some difficulties or problems with aspect of car
Terrible=Makes car a pain in the neck to use
Worst=Don't use this car!

---------------------------------------
Sheila/Wonderwagon
---------------------------------------
Sheila-Convoy's niece put her academic studies on hold when she received an 
alarming call from John Torque.  Apparently, the Coyotes had resurfaced, led by 
a mysterious new leader, and both her uncle and 
Houston were missing!

Wonderwagon Base Stats-
   Acceleration-348
   Speed-176
   Armor-86
   Target Avoidance-310

Special Weapon-Tantrum Gun, shoots large bullets like the machine gun 
but only has 50 ammo per box and hits for more damage.  Cannot auto-lock onto 
target

Steering-Good
Speed-Good
Armor-Bad
Special Weapon-Terrible
Hoverpod Steering-Good
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Bad

---------------------------------------
John Torque/Thunderbolt
---------------------------------------
John Torque-Horrified when he found his friends Convoy and Houston 
missing, J.T. unearthed a couple of old Mosquitoes from Convoy's 
backyard and set out on a search for his friends...

Thunderbolt Base Stats-
   Acceleration-400
   Speed-344
   Armor-182
   Target Avoidance-104

Special Weapon-Wheel O'Fortune, shoots a large round from a 6-shooter 
barrel which propels the enemy car backwards and takes off a large 
amount of damage if it hits the car.  No auto-lock onto target.

Steering-Great
Speed-Good
Armor-Good
Special Weapon-Great
Hoverpod Steering-Great
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Great

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All Star Trio/Dakota Stunt Cycle
---------------------------------------
All Star Trio-Tomey, Romey, and Leilah began touring at the age of 14 
and their incredible stunt shhows soon captivated audiences nationwide.  
In 1977, they set out for the Southwest in search of their missing 
sister.

Stunt Cycle Base Stats-
   Acceleration-336
   Speed-204
   Armor-50
   Target Avoidance-348
 
Special Weapon-Soaring Glory,about the only good thing about this 
vehicle is it's special weapon.  It shoot  3 rockets into the air which 
then lock on to your target and hit.  Even though it only has 3 ammo 
about 2 of them will kill the character if they all hit and almost never miss 
unless an object is blocking the way.

Steering-Bad
Speed-Great
Armor-Terrible
Special Weapon-Perfect
Hoverpod Steering-Terrible
Hydrofloater Steering-Worst
Skis N' Treads Steering-Bad
Overall-Terrible

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Garbage Man/Grubb Dual Loader
---------------------------------------
Garbage Man-He was first spotted in 1976 near Necada, rummaging through 
a landfill.  He's been seen as far as Florida and Oregon but didn't 
appear to be associated with any trash company.  No one knew what he did with 
the stolen refuse...

Grubb Dual Loader Base Stats-
   Acceleration-180
   Speed-50
   Armor-376
   Target Avoidance-78

Special Weapon-Compctor, my absolute favorite special weapon which picks up the 
enemy in front of you and either shakes it up and down if it is big or throws it 
in the back of the garbage truck and spits it out of the back.   A very powerful 
weapon but has a very short range:(

Steering-Bad
Speed-Bad(it is only a garbage truck)
Armor-Perfect
Special Weapon-Great
Hoverpod Steering-Good
Hydrofloater Steering-Good
Skis N' Treads Steering-Bad
Overall-Good

---------------------------------------
Astronaut Bob O./Moon Trekker
---------------------------------------
Astronaut Bob O.-No one ever heard the astonaut speak, or saw his face, 
which was always hidden behind a helmet.  He was simply known as Bob O.  
When new auto skirmishes began in the fall of 1977, Bob's rover was often 
reported seen amidst the action.

Moon Trekker Base Stats-
   Acceleration-322
   Speed-64
   Armor-134
   Target Avoidance-308

Special Weapon-Collector, another short range special weapon.  The 
collector has is two claws that starts swiping and tearing at the car in front 
of it.  It can do a lot of damage if you hit the car from start to finish with 
this special weapon but isn't all that useful otherwise.

Steering-Terrible
Speed-Good
Armor-Good
Special Weapon-Good
Hoverpod Steering-Bad
Hydrofloater Steering-Good
Skis N' Treads Steering-Bad
Overall-Good

---------------------------------------
Agent R. Chase/Chrono Stinger
---------------------------------------
Agent R. Chase-2017:Agent Chase-one of the CIA's best detectives-had been 
following OMAR and its enigmatic leader, Lord Clyde, for years.  Following the 
discovery of Clyde's time warp, Agent Chase volunteered to travel to the '70s, 
to apprehend Clyde and bring him back.

Chrono Stinger Base Stats-
   Acceleration-374
   Speed-330
   Armor-98
   Target Avoidance-224

Special Weapon-Hard Time, a hard weapon to use yet interesting none the less.  
The Hard Time device shoots a yellow ball in front of the car.  If it hits 
another car it will freeze it in place.  The Hard Time itself doesn't do any 
damage but allows you to unleash any other weapons you may have handy.  Not a 
very useful weapon when it comes down to it since you only get one a crate and 
you need to have another weapon before you launch it.

Steering-Good
Speed-Perfect
Armor-Good
Special Weapon-Terrible
Hoverpod Steering-Good
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Good

---------------------------------------
Nina Loco/El Guerrero
---------------------------------------
Nina Loco-A master smuggler and dealmaker, Nina managed to stockpile most of the 
classified weaponry that was originally stolen from the military by the Coyotes.  
Wanted by the FBI and Mexican mob, she gladly signed up with Clyde.

El Guerrero Base Stats-
   Acceleration-336
   Speed-260
   Armor-206
   Target Avoidance-136

Special Weapon-Lemming Missile, a very cool looking special weapon that launches 
3 homing missiles directly at the targeted enemy.  However, this weapon takes 
off little damage and using normal missiles would be more effective.

Steering-Good
Speed-Good
Armor-Great
Special Weapon-Bad
Hoverpod Steering-Great
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Good

---------------------------------------
Dallas 13/Palomino XIII
---------------------------------------
Dallas 13-2017:Dallas 13 was the latest and most advanced "biobot" in OMAR's 
long line of cybernetic henchmen.  Dallas was created specifically for Lord 
Clyde's Mission '70's.

Palomino XIII Base Stats-
   Acceleration-362
   Speed-316
   Armor-232
   Target Avoidance-72

Special Weapon-Mega Collider, a fun and awsome weapon to use against your 
enemies.  Shooting a beam across an open field it will hurt and vehicle that 
gets in it's path and flip it over with tremendous force.  However, the gun 
overall only does a lot of damage if you hit the car for the full time period 
the laser is on.

Steering-Good
Speed-Great
Armor-Great
Special Weapon-Good
Hoverpod Steering-Good
Hydrofloater Steering-Terrible
Skis N' Treads Steering-Terrible
Overall-Great

---------------------------------------
Molo/Blue Burro Bus
---------------------------------------
Molo-Disillusioned after the Coyotes' defeat, Molo began burglarizing gas 
stations and trailer parks.  he was eventually caught and sent to "Juvie" hall.  
He rejoined the Coyotes after Clyde busted him out during a prison transport.

Blue Burro Bus Base Stats-
   Acceleration-128
   Speed-92
   Armor-352
   Target Avoidance-112

Special Weapon-Smog Check, ALMOST as useless as Chase's special weapon.  This 
weapon only shoots from the back which makes it very hard to line up with your 
enemy and even if you do hit them it takes off little or no damage and only 
stalls the engine out:(

Steering-Bad
Speed-Bad
Armor-Great
Special Weapon-Terrible
Hoverpod Steering-Good
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Bad

---------------------------------------
Houston/Samson Tow Truck
---------------------------------------

Houston-After freeing herself of OMAR's mind-control device, Houston slowly 
recovered. She married ex-Vigilante Convoy. However, her dark past continued to 
haunt her-she still suffers from amnesia and nightmares. She knew OMAR would be 
back.

Samson Tow Truck Base Stats-
   Acceleration-310
   Speed-204
   Armor-256
   Target Avoidance-110

Special Weapon-Tow Hook, perhaps the best specil weapon in the game.  This 
weapon is so effective it can kill Tsunami in one tow if you set the damage to 
high.  There is no worrying about aiming, just being close to the guy.  And best 
of all the enemies get thrown across the map when your done:)

Steering-Great
Speed-Great
Armor-Great
Special Weapon-Perfect
Hoverpod Steering-Great
Hydrofloater Steering-Great
Skis N' Treads Steering-Great
Overall-Perfect(ALMOST)

---------------------------------------
Convoy/Livingston Truck
---------------------------------------

Convoy-Convoy, the newly married Vigilante trucker, and his wife, Houston, were 
on the road
when they spotted three unusual vehicles approaching from the opposite 
direction.  Before Convoy could react, the vehicles opened fire...

Livingston Truck Base Stats-
   Acceleration-50
   Speed-140
   Armor-400
   Target Avoidance-62

Special Weapon-Rolling Thunder, an almost useless weapon unless you have your 
enemy the right distance away from you so it hits it.  Though useless on close 
up vehicles this weapon is great against cars with hoverpods and will get them 
down fast.

Steering-Good
Speed-Terrible
Armor-Perfect
Special Weapon-Good
Hoverpod Steering-Great
Hydrofloater Steering-Great
Skis N' Treads Steering-Good
Overall-Bad

---------------------------------------
Chassey Blue/Vertigo
---------------------------------------

Chassey Blue-After joining the FBI, the agency wanted Chassey to investigate 
reports of renewed Coyote activity in Arizona, and its possible connection to 
local time disparities and abnormal weather patterns.

   Acceleration-388
   Speed-372
   Armor-110
   Target Avoidance-186

Special Weapon-Star Power, pretty good special, it sends a beam from a satallite 
directly at an enemy.  This works long distance but doesn't hurt as much since 
the beam gets activated after a certain amount of time.  Also does a lot of 
damage.

Steering-Great
Speed-Great
Armor-Good
Special Weapon-Great
Hoverpod Steering-Great
Hydrofloater Steering-Great
Skis N' Treads Steering-Great
Overall-Great

---------------------------------------
Padre Destino/Goliath Halftrack
---------------------------------------

Padre Destino-This traveling preacher was busy spreading the word, however, not 
by singing gospel.  Instead, he was promoting the idea of impending Armageddon. 
To this effect, he liked to follow each of his sermons with a good dose of 
destruction...

   Acceleration-322
   Speed-120
   Armor-328
   Target Avoidance-50

Special Weapon-Hades gate, a pretty cool weapon but not that effective unless 
the enemy is stalled or completely still so you can hit it and cause a lot of 
damage.  Still.....fun to use

Steering-Good
Speed-Good
Armor-Great
Special Weapon-Good
Hoverpod Steering-Good
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Good

---------------------------------------
Lord Clyde/Excelsior Stretch
---------------------------------------

Lord Clyde-2017: Ex-Vigilante Slick Clyde turned OMAR leader. In his most 
desperate move yet,
he acquired a time-travel device to send himself back to the days when OMAR 
still had a chance of putting America out of business-the '70s.

   Acceleration-270
   Speed-260
   Armor-280
   Target Avoidance-74

Special Weapon-Chain Lightning, an awsome special which delivers a bolt of 
electricity to the closest enemy and shocks them up in the air.  It delivers a 
lot of damage and stuns them at the same time so is very useful and fun to use.

Steering-Bad
Speed-Good
Armor-Good
Special Weapon-Great
Hoverpod Steering-Bad
Hydrofloater Steering-Bad
Skis N' Treads Steering-Good
Overall-Good

---------------------------------------
Obake/Tsunami
(SPECIAL THANKS TO [email protected] FOR SUBMITTING THIS HUGE BIO AND STATS ON 
TSUNAMI)
---------------------------------------

Obake - Keiko underwent a rigorous education as a disciple of the Katana 
School-run by her father's Uzumi Manufacturing Company. She excelled in all 
subjects, only to be occasionally outdone by a classmate named Darius; Keiko 
and Darius were the best of friends. Keiko especially loved martial arts and 
Darius nicknamed her "Obake" (Ghost), for she could move without a sound or 
trace. Obake and Darius were first placed into Clyde's service when only 
eight years old. Supposedly, Uzumi gave the children to OMAR as a token of 
gratitude. A short letter from her father confirmed it-he asked her to 
respect and obey Lord Clyde as if he were her own father. Soon afterwards, 
OMAR acquired her father's company, and Obake never heard of her family 
again. Though Obake always felt out of place in OMAR's world, she followed 
her father's wishes and soon became Clyde's favorite pupil. She and Darius 
continued training, though the focus of their studies changed to offensive 
combat, surveillance, interrogation, with a heavy dose of nonstop OMAR 
propaganda. By the time they reached adulthood, Obake and Darius were 
seasoned operatives, having never failed a mission. This was to change in 
2017, when the two were sent to America to steal time propulsion capsules 
from Stanford University. While they managed to fulfill the objective, the 
mission went awry due to Darius' error. As a result, the CIA were on OMAR's 
tail, and Clyde was outraged. Soon, Darius disappeared. In the meantime, 
Clyde was preparing for an important sabotage mission and requested Obake's 
assistance. While her head was still reeling from the events, Obake 
accompanied her master without questioning… 


Tsunami Base Stats-
   Acceleration-400
   Speed-400
   Armor-62
   Target Avoidance-228

Special Weapon-Rift Blade, Once you are locked onto the target car, Launch 
it! After you launch it you will go in a line of that killer damage. This 
works best on enemy cars that are right in front of you or slow vehicles. The 
problem is that slow vehicles are usually very well armored.

Steering-Good
Speed-Perfect
Armor-Worst
Special Weapon-Good
Hoverpod Steering-Bad
Hydrofloater Steering-Perfect
Skis N' Treads Steering-Bad
Overall-Good

---------------------------------------
Boogie/Marathon
---------------------------------------
Boggie - Disco aficionado and the late Sid Burn's prime henchman, Boogie had 
been sentenced to serve 10 years at San Quentin Penitentiary for burglary, 
assault with a deadly weapon, and DUI. Despite agent Blue's testimony, the 
court did not find sufficient evidence of Boogie's involvement with the 
Coyotes. 

After one year in the can, Boogie had had enough-not only didn't the prison 
meet his sanitary standards, the ambient elevator music piped constantly 
through the speakers was truly unbearable. Thank God for a visit from Nina 
Loco, Sid's former flame, arms supplier and an all-around bad Mama. Boogie 
knew Nina was always charmed by his genteel ways, so it wasn't surprising 
that she volunteered to help. Orchestrating Boogie's jailbreak was second 
nature for Nina, especially after befriending the prison's warden at a local 
saloon. Adding insult to injury, Boogie stole the warden's Marathon on his 
way out. 

En route to New Mexico, Nina told Boogie of old Clyde's paranormal arrival 
from the future and his efforts to revive the Coyotes. At first, Boogie was 
miffed at Nina when he learned that Clyde paid her to get him out. 
Nevertheless, he was thrilled to be free and was anxious to show off for the 
new Boss!

Marathon Base Stats-
   Acceleration-218
   Speed-120
   Armor-74
   Target Avoidance-400

Special Weapon-Disco Inferno, a good weapon if you are right next to the 
enemy. It shoot special colored balls out of a big silver disco ball. This 
looks really weird.

Steering-Great
Speed-Good
Armor-Bad
Special Weapon-Poor
Hoverpod Steering-Poor
Hydrofloater Steering-Great
Skis N' Treads Steering-Great
Overall-Good

---------------------------------------
Dave's Cultmen/Xanadu RV
---------------------------------------
At the end of the Coyote Wars, legends of Dave's extraterrestrial travels 
spread quickly among UFO aficionados, alternative religion advocates and 
other believers. Ham-radio enthusiasts across the nation tuned in every 
night, scanning the airwaves for transmissions from the mythical Dave. Soon, 
a small industry sprang up to satisfy the craving for Dave 
memorabilia-"Daveness" T-shirts, Dave-brand telescopes, toys and books. 
"Davemania" was destined to become one of the key cultural phenomena of the 
era, often credited as one of the key factors in lifting America's economy 
out of the recession. 

Thus, it should come as no surprise that there were many who took the 
movement a little too seriously. Take a group of hippies from Santa Cruz, 
Dave's hometown. Tired of their unfocused existence, they became easily 
enraptured with Dave's heroics and decided to seek his guidance. The group's 
resident wise guy, Dorkiel, spent countless nights at his ham-radio, awaiting 
a message from The Man. Finally, Dorkiel emerged from his RV enlightened; He 
proclaimed that in order to find their true calling, the group must retrace 
Dave's footsteps. 

And so, in the summer of 1977, the hippies boarded Dorkiel's RV and embarked 
on a spiritual journey across the Southwest. They decided to begin by paying 
respects to Convoy-the man who guided Dave during the Coyote Wars… 


Xanadu RV Base Stats-
   Acceleration-114
   Speed-176
   Armor-304
   Target Avoidance-142

Special Weapon-Super Saucer Invasion, goo weapon but does not do much damage. 
Works best from up close. The satellite on top of the car calls UFO's to 
attack your opponent's car.

Steering-Poor
Speed-Poor
Armor-Great
Special Weapon-Good
Hoverpod Steering-Bad
Hydrofloater Steering-Worst
Skis N' Treads Steering-Good
Overall-Poor

---------------------------------------
 Dusty 'Earth'/Wapiti 4WD
---------------------------------------
Nina Loco-A master smuggler and dealmaker, Nina managed to stockpile most of the 
classified weaponry that was originally stolen from the military by the Coyotes.  
Wanted by the FBI and Mexican mob, she gladly signed up with Clyde.

Wapiti 4WD Base Stats-
   Acceleration-374
   Speed-232
   Armor-158
   Target Avoidance-190

Special Weapon-Tribal Magic, great weapon if you are near the opponent and 
have some other weapon ready. But also good if you are far away. It shoots 
birds that lift your opponent's car up into the air and the bird attack it.

Steering-Great
Speed-Great
Armor-Great
Special Weapon-Good
Hoverpod Steering-Great
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Great

======================================
2 - Q U E S T  W A L K T H R O U G H
======================================
NOTE-Since a lot of the quests are exactly the same as others I just 
copy and paste and change it around for the enemies to save time.

---------------------------------------
2.1-Wonderwagon Guide
---------------------------------------

Level 1-Arizona
   Story-UC Berkeley was a hip place to study and play, or more like...  
play, then study.  OK, forget study altogether.  For better or worse, 
Sheila had clearly undergone a transformation at the university.  Now, 
summoned by her old buddy Torque, she's heading back to Arizona.  
Something's up with Houston and uncle Convoy...
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Moon Trekker
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do 
since it is the first level and there really isn't any trick to getting 
the items.  The briefcases are usually near a building or the meteor 
crater, not just out in the open.  Once you have collected the two 
briefcases go to the meteor crater and get the green box that gives you 
your special weapon.  Now follow the radar to find your enemy-Astronaut 
Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only 
works in close range so stay away from it and launch your some 30 
special bullets at the Moon Trekker.  This will take its life down to 
almost nothing and then just use your bullets or other weapons to finish it off.  
Make sure you don't fight Bob O. near the observatory because he will try to 
destroy it if he is about to die.  Pretty easy level if you ask me:)
--------------------------------------------------------

Level 2-Louisiana
   Story-Sheila never arrived at Convoy's service station-she was 
attacked by some lunatic near the meteor crater!  After the battle, 
Torque met Sheila near Flagstaff, Sheila can't believe the news-her 
uncle is dead?  She's devistated.  Torque thinks Houston may have 
survived the attack-Sheila must fine her...
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-El Guerrero
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot everyone a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so Nina 
Loco doesn't destroy them and get your special weapon in the swamp.  Watch out 
for the alligator though and the little swirling mist in front of a cage.  If 
you hit it the cage will trap you and you will have to use some firepower to get 
out.  Make sure your always moving because if you stop Nina Loco will hit you a 
lot with her missile special weapon.  Kill Nina Loco with any weapon you want 
and the stage will end.
--------------------------------------------------------

Level 3-Florida
   Story-Houston is alive-what a relief!  It gets better when Houston 
tells Sheila of her master plan to bring Convoy back.  Coolness, sister!  Slick 
Clyde gone bad?  Not a surprise really, she never liked the dweeb anyway.  Now, 
Sheila is ready to kick some butt...
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Goliath Halftrack, Moon Trekker
Walkthrough-
   This is a really hard stage compared to the first two.  First of all get 
Goliath out of the way and kill him first since he will never stop pounding on 
you and since you have very little shield it doesn't take much to kill you.  
After that go to the building behind the rocket and 
shoot the door to the right to open up the launch button.  There might be a bomb 
in there which you will need to collect and then hit the start button to make 
the rocket go up to the launch site.  Now turn to the left and look at the 
island with the fence around it.  Find some hydrofloaters and go over to that 
island.  Watch out for the shark and when you get up blow up all of the fence 
because it is electrical and will hurt A LOT if it hits you.  Then destroy the 
tower so it won't shoot you and then collect the rest of the bombs that are 
there.  Go back to the main island and by now the rocket should have made it to 
the launch site unless one of the cars stopped it.  If they did just hit the 
start button again.  When it is at the launch site go back to the start button 
at the building and run into it to launch the rocket and accomplish objective B.  
Now with both objectives out of the way you can make your way to Moon Trekker 
and take him out.  It shouldn't be too hard with Goliath already out of the way.
--------------------------------------------------------

Level 4-Pennsylvania
   Story-Wow, who is the fireball of a girl in the silver car?  Could it be...  
FBI agent Chassey Blue?!  Sheila is impressed-looks like she 
isn't the only one to undergo a major makeover.  Chassey has definitely 
taken a turn for the better-the clothes, the hair, the car!  She didn't 
even bust Sheila for vigilantism-how cool is that?!
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Excelsior Stretch Limo, Palomino XIII
Walkthrough-
   The enemies in this stage aren't too hard but I would take out the 
Stretch Limo if your having difficulties then searching for the 3 supply boxes.  
Although most boxes are in random places I found the 3 to be in the exact same 
places the 5 times I went back to this level.  There is one in the steel mill, 
one outside in a clearing by the tracks, and other right between two tracks.  
Make sure that you don't hit any of the red switches near the tracks while your 
going around because it will switch the course of the train and it might run 
into something.  Also, don't shoot around the bridges because they might 
collapse and then the train will blow up.  After you have the 3 boxes make 
Palomino get away from the bridges and then unleash everything you have on him 
and finish the stage.
--------------------------------------------------------

Level 5-Minnesota
   Story-It looks like several well-known Coyotes are on the loose, 
including Molo.  To top it off, Sid Burn's ex-flame Nina is now 
supplying arms to Clyde.  The police remain concentrated in larger 
cities, so the outback is a free-for-all.  Sounds just like the old 
days... no biggie!
   Objectives-
      A-Disarm plant bobby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Blue Burro Bus, El Guerrero, Grubb Dual Loader
Walkthrough-
   First of all take out the El Guerrero and the Grubb Dual Loader since they 
are the most powerful out of the three.  The Blue Burro Bus is big and slow and 
it's special only works if you're behind it.  With those two out of the way go 
to the center building and collect the three bombs that are all inside the 
plant.  Now make sure you don't hit open the doors to the nuclear reactors 
because Blue Burro might try to destroy them.  Stash up on some good weapons 
like your special or missiles and then take out Molo.  This is overall an easy 
stage.
--------------------------------------------------------

Level 6-Utah
   Story-According to Chassey, Clyde sent his crew to rob the Olympus 
resort so that he can continue funding his terrorist operations.  Since 
Chassey was ordered to stay close to Clyde, she suggested that Sheila 
take a trip to Utah and protect the resort.  No problemo!  
Unfortunately, she arrives too late...
   Objectives-
      A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
      B-Protect lodge
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Marathon
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and Marathon.  Marathon isn't in the instruction 
manual but is actually a boss driven by a guy named Boogie.  After you 
get the two briefcases from them deliver them to the lodge at the bottom by 
selecting it with B and dropping it with the back left button on the controller.  
Then go and hit Palomino until he is almost dead and get him near the lodge.  
When he is close to the lodge kill him, get the briefcase, and quickly deliver 
it before the game ends.  That part is the hardest in the stage but is nothing 
compared to the next stage.
--------------------------------------------------------

Level 7-California
   Story-Helping Chassey actually feels like being an agent!  Sheila is 
totally into it-she's even referring to herself as "Convoy's Angel", in 
memory of her great uncle.  Torque thinks she's gone cuckoo, but Houston likes 
the moniker.  Supposedly, there is some contraband coming into the harbor...  
Angel is on the case!
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, El Guerrero, Excelsior Stretch Limo
Walkthrough-
   This is the hardest stage in Sheila's quest by far because these 4 
cars tend to come after you all at once.  If you are experiencing 
problems with this just change the difficulty to easy and the damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you 
inside the small buildings when you start out but you have more things 
to worry about, you can always come back for them.  I would kill the 
Dual Loader, the Trekker, and the Stretch Limo and just leave Nina Loco 
in the El Guerrero because she is by far the weakest of the 4.  After 
that you most likely will be low on life.  If so, go up to the 
lighthouse and blow open the door and ride it.  You will come out with 
hoverpods on.  Keep going forward and you'll land on top of a huge 
warehouse where there are two wrenches and a special weapon box.  That 
should revitalize you enough to get the 4 supply boxes and kill Nina 
Loco.  After this stage it is smooth sailin'.
--------------------------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-Chassey can see the crazy kid has potential.  She promises to 
arrange for a scholarship for Sheila in the fabled FBI Academy, provided Sheila 
can prove she's serious about it.  What a better opportunity to show initiative 
than to bust the notorious conman Boogie booby-trapping a major U.S. refinery?
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN Marathon
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out Tsunami 
and Palomino.  Make sure you aren't in front of an oil silo 
because they will destroy it when they shoot at you.  After that take 
care of the easy Molo in the Blue Burro Bus.  After that you'll see a 
notice on the screen that says "Boogie is approaching" and you'll see a 
new car on your radar.  Get some special weapon or rockets fast and then take 
out Boogie in his Marathon.  It is pretty easy unless Boogie starts to unleash 
his special which is very annoying.  When you destroy Boogie then sit back and 
watch the ending movie:)

---------------------------------------
2.2-Thunderbolt Guide
---------------------------------------

Level 1-Arizona
   Story-Does anyone have a problem with John Torque's latest gig?  J.T. has had 
it with the jokes!  Shoot, a bounty hunter is as honest of a job as any, right?  
Besides, there is some decent bread to be made in 
capturing wanted crooks, and it's fun too!  Especially when the felon is the 
foxy Nina Loco...
   Objectives-
      A-Locate enemy documents-collect 2 briefcases
      B-Protect meteor observatory
      C-Destroy all enemies
Enemies-Marathon
Walkthrough-
   This is an easy first and almost exactly like Sheila's quest.  Find 
the 2 briefcases which are always next to buildings and usually by the 
observatory.  Next go to the alien crater and pick up the two green 
special weapon boxes from it.  Then go and find Marathon.  Watch out for his 
special weapon since it is very annoying and hurts a lot then aim and use your 
special weapon to blow him away.  Make sure you don't fight near the observatory 
because one hit to it from your special weapon and it blows up.  A very easy 
first stage.
---------------------------------------

Level 2-Louisiana
   Story-What's going on here?!  While tracking Nina in Arizona, Torque 
gets ambushed by...  Boogie?!  Looks like Nina busted the dance-freak 
outta jail!  On top of that, Torque finds Convoy's place ablaze and 
abandoned.  He immediately phones Sheila in California, then sets out 
after the perpetrators...
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect tombs
      C-Destroy all enemies
Enemies-Blue Burro Bus
Walkthrough-
   First of all go to the right around the swamp to the tombs.  Now 
shoot ever one a little bit with your machine gun and some briefcases 
will pop out of them.  Quickly get away from the tombs because by now 
Molo should be on your tail and making a mess of the tombs.  Find you 
special weapon and it is all over for Molo since he is such a huge slow 
bus.  Just make sure you don't get behind him since his special weapon 
could hurt you.  Another easy stage.
---------------------------------------

Level 3-Florida
   Story-First Boogie and now... Molo?!  Is it Torque's worst freaking 
nightmare, or what?!  He sure hopes the Coyotes haven't caused Convoy or Houston 
any hurt-he's got to find his friends fast!  Following reports of attacks on 
civilians by strange flying cars, J.T. continues on to Florida...
   Objectives-
      A-Disarm NASA building and comm tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Palomino XIII, Tsunami
Walkthrough-
    First of all get Palomino out of the way and kill him first since he is the 
stronger of the two enemies.  After that go to the building 
behind the rocket and shoot the door to the right to open up the launch 
button.  There might be a bomb in there which you will need to collect 
and then hit the start button to make the rocket go up to the launch 
site.  Now turn to the left and look at the island with the fence around it.  
Find some hydrofloaters and go over to that island.  Watch out for the shark and 
when you get up blow up all of the fence because it is electrical and will hurt 
A LOT if it hits you.  Then destroy the tower so it won't shoot you and then 
collect the rest of the bombs that are there.  Go back to the main island and by 
now the rocket should have made it to the launch site unless one of the cars 
stopped it.  If they did just hit the start button again.  When it is at the 
launch site go back to the start button at the building and run into it to 
launch the rocket and accomplish objective B.  Now with both objectives out of 
the way you can make your way to Tsunami and take him out.  With your special 
weapon it only takes about 3 shots to kill Tsunami so it 
shouldn't be hard.
---------------------------------------

Level 4-Pennsylcania
   Story-Finally, Torque runs into Houston.  She is alive and well, but 
she tells him that Convoy is... dead?!  J.T. can't believe his mentor is gone.  
He also has a difficult time grasping Houston's stories of Slick Clyde traveling 
through time and all.  Good thing the girl has a plan of attack...
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Marathon, Excelsior Stretch Limo
Walkthrough-
   First off get rid of Lord Clyde in his Stretch Limo because he gets 
to be annoying as your trying to find the supply boxes.  Then look for 
the 3 boxes.  There is usually one in the factory and one outside near 
the tracks.  The last one is inside the money train.  Even though the 
objectives say to protect the train you have to shoot at it and its cars a 
little with the machine gun to get the last briefcase out.  With the briefcase 
out go get your special weapon and kill Boogie in the 
Marathon.
---------------------------------------

Level 5-Minnesota
   Story-Houston asks Torque to follow some suspects to Minnesota.  It 
is unclear whether these crazies are associated with the Coyotes, but 
it's obvious that they're up to no good.  When Torque catches up with 
the gangsters at Pander Island, he finds the place booby-trapped with 
explosives!
   Objectives-
      A-Disarm plant booby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   This is one of the easiest levels in the game because you know right 
away where the bombs are.  Go to the center building that is the plant 
and collect the 3 bombs that are in there.  Now first take out Goliath 
then the Moon Trekker since they are the most dangerous.  The garbage 
truck doesn't have a very far range and it doesn't take as much life off as 
others.  Make sure that you aren't fighting near the glowing reactors because 
they will really hurt you if they explode and you'll fail objective B.  Now take 
out the large garbage man with your Wheel 
O'Fortune and that wraps up this stage.
---------------------------------------

Level 6-Utah
   Story-The efforts of the Vigilantes are paying off.  Now, Houston is 
determined to get her hands on one of Clyde's time-travel gadgets; who 
knows why?  Torque is off to Utah.  Supposedly, Nina and gang hit a sky 
resort and took off with lotsa cash.  J.T. would be darned if he didn't 
look into it...
   Objectives-
     A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
     B-Protect lodge
     C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and Palomino.  After you get the two briefcases from them 
deliver them to the lodge at the bottom by selecting it with B and dropping it 
with the back left button on the controller.  Then go and hit Molo in the Blue 
Burro Bus until he is almost dead and get him near the lodge.  When he is close 
to the lodge kill him, get the briefcase, and quickly deliver it before the game 
ends.
---------------------------------------

Level 7-California
   Story-Whoa!!  Having obtained the time-travel device, Houston rewound time by 
a few weeks and now it's back to square one.  Only this time, her hubby Convoy 
is alive!  Cool, brother!  Now the Coyotes are toast.  It's about time J.T. 
captured Nina.  Not so fast-Torque falls right into Nina's trap at the harbor...
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, Excelsior 
Stretch Limo
Walkthrough-
   This is the hardest stage in Torque's quest by far because these 4 
cars tend to come after you all at once.  If you are experiencing 
problems with this just change the difficulty to easy and the damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you 
inside the small buildings when you start out but you have more things 
to worry about, you can always come back for them.  I would kill the 
Dual Loader, Goliath, and the Stretch Limo and just Boogie in Marathon 
because he is by far the weakest of the 4 in this battle.  After that 
you most likely will be low on life.  If so, go up to the lighthouse and blow 
open the door and ride it.  You will come out with hoverpods on.  Keep going 
forward and you'll land on top of a huge warehouse where there are two wrenches 
and a special weapon box.  That should revitalize you enough to get the 4 supply 
boxes and kill Boogie.  Good luck!
---------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-This Nina girl is a cunning creature-it is the second time she 
has evaded Torque.  Is Nina truly bad, or is she simply trying to 
survive in this world gone mad?  It sure looks like she's up to her neck in 
trouble, yet she continues to weave her webs of deception.  Is three times a 
charm?
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN El Guerrero
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out Tsunami 
and Palomino.  Make sure you aren't in front of an oil silo 
because they will destroy it when they shoot at you.  After that take 
care of the easy Molo in the Blue Burro Bus.  After that you'll see a 
new car on your radar.  Get some special weapon or fast and take out 
Nina Loco in the El Guerrero.  This is a VERY easy stage even though it 
is the final one so sit back and enjoy the ending:)

---------------------------------------
2.3-Stunt Cycle Guide
---------------------------------------

Level 1-Arizona
   Story-As siblings go, Tomey, Romey, and Leilah do not always agree, 
but there are two things all of themm love unanimously-their missing 
older sister Tanyah and their stunt cycles.  So, when Tomey spotted a 
picture of Tanyah in a paper one fateful morning, the trio hit the road 
right there and then, without any arguing.
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Moon Trekker
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do 
since it is the first level and there really isn't any trick to getting 
the items.  The briefcases are usually near a building or the meteor 
crater, not just out in the open.  Once you have collected the two 
briefcases go to the meteor crater and get the green box that gives you 
your special weapon.  Now follow the radar to find your enemy-Astronaut 
Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only 
works in close range so stay away from it and launch your special weapon at the 
Moon Trekker.  This will take its life down to almost nothing and then just use 
your bullets or other weapons to finish it off.  Make sure you don't fight Bob 
O. near the observatory because he will try to destroy it if he is about to die.  
Pretty easy level if you ask me:)
---------------------------------------

Level 2-Louisiana
   Story-The local folk sure recognize Tanyah's picture, though down 
here she seems to be known as "Houston".  In the past two days, the 
siblings got more leads than they did during the entire year of their 
milk carton campaign!  Ok, let's follow this Boogie dude-looks like he's 
one of the gangstas!
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-Marathon
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot everyone a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so Boogie 
doesn't destroy them and get your special weapon in the swamp.  Watch out for 
the alligator though and the little swirling mist in front of a cage.  If you 
hit it the cage will trap you and you will have to use some firepower to get 
out.  Then kill Boogie with your great special weapon to end the level.
---------------------------------------

Level 3-Florida
   Story-Finally, a break!  The team runs into a secret agent wannabe 
named Sheila, who claims to know Houston personally.  Sounds like the 
gangstas killed Houston's old man, but their sister may be alive!  As a 
matter of fact, Sheila suspects Houston is after the Coyotes for 
revenge.  Ok, team-time to join the Vigilantes!
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Palomino XIII, Goliath Halftrack
Walkthrough-
   Here is where you see how I rated the hydrofloaters a "Worst" 
ranking.  First off, kill Goliath since he is a huge pain in the neck 
and then go to the building behind the rocket that is on the transporter on the 
runway.  Hit the garage door with your machine gun to open it and hit the start 
button in there with your car.  Also get a bomb if there is one in there then 
turn to the right to see the rocket going up to the launch site.  Now get some 
hydrofloaters and experiance the biggest pain in your life.  The only trick I 
found to not flip over is to let go of the gas while your turning every once and 
awhile.  You have to be fast to get to the large isle with an electric fence 
because the sharks will be after you.  When and IF you get there blow up the 
tower because it will try to shoot you and the electrical fence and get the last 
two bombs.  Go back to the building with the start button and run into it again 
to launch the shuttle.  Now go and kill Palomino with your special weapon.  This 
is most likely the hardest level in this quest!
---------------------------------------

Level 4-Pennsylvania
   Story-A black T,bolt joins the battle and helps out the team.  It's 
Vigilante brother Torque, who is also searching for Houston.  Torque is 
leery of the kids and their missing sister stories-are these brats 
simply looking to pull a publicity stunt?  Nevertheless, he agrees to 
spread the word.  They part ways and the team heads east...
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Excelsior Stretch Limo, Marathon
Walkthrough-
   The enemies in this stage aren't too hard but I would take out the 
Stretch Limo if your having difficulties then searching for the 3 supply 
boxes.  Although most boxes are in random places I found the 3 to be in 
the exact same places the 5 times I went back to this level.  There is 
one in the steel mill, one outside in a clearing by the tracks, and 
other right between two tracks.  If they aren't there just try shooting 
each car of the train with your machine gun till something pops out.  
Make sure that you don't hit any of the red switches near the tracks 
while your going around because it will switch the course of the train 
and it might run into something.  Also, don't shoot around the bridges 
because they might collapse and then the train will blow up.  After you 
have the 3 boxes make Marathon get away from the bridges and then 
unleash everything you have on him and finish the stage.
---------------------------------------

Level 5-Minnesota
   Story-Team FAST continues their search for Houston.  Following a lead 
from a juvenile prison bus driver, they arrive in eastern Minnesota.  
Bingo!  Among the remnants of battle, the siblings find orange towing 
gear, matching the make Houston is reportedly driving.  Suddenly, 
drifters spring a surprise attack!
   Objectives-
      A-Disarm plant booby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   This is one of the easiest levels in the game because you know right 
away where the bombs are.  Go to the center building that is the plant 
and collect the 3 bombs that are in there.  Now first take out Goliath 
then the Moon Trekker since they are the most dangerous.  The garbage 
truck doesn't have a very far range and it doesn't take as much life off as 
others.  Make sure that you aren't fighting near the glowing reactors because 
they will really hurt you if they explode and you'll fail objective B.  Now take 
out the large garbage man with your special 
weapon and that wraps up this stage.
---------------------------------------

Level 6-Utah
   Story-The tip was a trap!  Fortunately, those lunatics were no match 
for the trio.  The fatso in the bus will get it, in his own good time.  
Right now, the FAST kids are on the trail of the Coyote gangsta leader.  
Looks like they're headed into Utah's snowy highlands.  Hey team-gotta 
put some chains on them tires!
   Objectives-
     A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
     B-Protect lodge
     C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and the limo.  After you get the two briefcases from them 
deliver them to the lodge at the bottom by selecting it with B and dropping it 
with the back left button on the controller.  Then go and hit Palomino until he 
is almost dead and get him near the lodge.  When he is close to the lodge kill 
him, get the briefcase, and quickly 
deliver it before the game ends.
---------------------------------------

Level 7-California
   Story-What a chill!  The stunt kids froze their butts off, but they 
showed the geezer how it's done in America.  They've never seen anyone 
limp so fast-the creep escaped!  No matter, the other Veegees will get 
him.  Sheila wants the meet at the coast.  When the team arrives at the 
harbor, they find a lone FBI car overwhelmed by Coyotes...
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, El Guerrero
Walkthrough-
   This is an extremely hard stage  because these 4 cars tend to come 
after you all at once.  If you are experiencing problems with this just 
change the difficulty to easy and the damage to max and you'll be fine.  
The 4 supply boxes are all to the left of you inside the small buildings when 
you start out but you have more things to worry about, you can always come back 
for them.  I would kill the Dual Loader, Goliath, and the Marathon and just 
leave Nina in the El Guerrero because she is by far the weakest of the 4 in this 
battle.  After that you most likely will be low on life.  If so, go up to the 
lighthouse and blow open the door and ride it.  You will come out with hoverpods 
on.  Keep going forward and you'll land on top of a huge warehouse where there 
are two wrenches and a special weapon box.  That should revitalize you enough to 
get the 4 supply boxes and kill Nina Loco.  Good luck
---------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-The kids are stunned to discover the identity of the FBI car 
driver-it's Sheila!  Looks like she's got a new job and some exciting 
news-ith the help of the agency, Sheila managed to track down Houston!  
The "reunion" is scheduled at the FBI campus in one week.  Sounds like 
enough time to settle some scores...
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo THEN Blue Burro 
        Bus
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out Tsunami 
and Clyde in the limo.  Make sure you aren't in front of an oil silo because 
they will destroy it when they shoot at you.  After that take care of Palomino 
which shouldn't be too hard.  After that you'll see a notice on the screen that 
says "Molo is approaching" and you'll see a new car on your radar.  Get some 
special weapon or rockets fast and then take out Molo in the Blue Burro Bus.  It 
is pretty easy since Molo is very big and very slow and has a terrible special 
weapon.  When you destroy Molo then sit back and watch the ending movie:)

---------------------------------------
2.4-Grubb Dual Loader Guide
---------------------------------------

Level 1-Arizona
   Story-The Garbage Man isn't used to the ways of the locals-all this 
hostility and violence have gradually turned him into a savage.  
Originally he had traveled here in search of a lost friend, but due to 
an unforeseen problem, he was forced to stay and blend in.  Hopefully 
not for long...
   Objectives-
      A-Obtain extra fuel-collect 2 fuel cans
      B-Evade police
      C-Destroy all enemies
Enemies-Chrono Stinger
Walkthrough-
   First off get the 2 fuel cans which are always near some buildings 
and usually one is by the observatory.  Don't run into the police car or blow up 
a lot of stuff because it will start chasing you.  After that go up to the 
crater and get your special weapon and some hoverpods if you want and chase down 
Chrono Stinger.  Chrono Stinger has a unique special weapon to freeze you in 
time so he can then shoot you all he wants.  He usually will just circle you 
though until you unfreeze so get your compactor and kill him to end the level.
---------------------------------------
!!!SPECIAL THANKS TO [email protected] AND [email protected] FOR 
SENDING ME THE SOLUTION TO THIS NEXT LEVEL!!!
---------------------------------------

Level 2-California
   Story-The Garbage Man has been around awhile, but people still puzzle him.  
Sometimes he tries to help them, but often they turn on him, as if he was some 
mutant!  Granted, the G'Man doesn't really fit in-he is different, but so what?
   Objectives-
      A-Locate enemy weaponry-collect 3 supply boxes
      B-Create roadblock-force cargo truck to stop
      C-Destroy all enemeies
Enemies-Xanadu RV
Walkthrough-
   Bet your just dying to find out how to stop the truck.  Well I won't 
tell you.....Just kidding!  Actually it's very easy once you know what 
to do.  First off when you start the stage go to the other end of the 
bridge and turn around at the end so your still facing the bridge and 
your back is facing where the truck will come.  Now hold the brakes and 
center yourself on the road and wait.  Make sure to NOT hit it with 
anything because it will vanish and you'll have to wait again.  When the truck 
comes just hold your brakes and keep re-aligning yourself with the center of the 
road and the truck will hit you again and again and keep slowing down till 
finally....get ready for it.....it STOPS!!!!  It stopped for me right at the end 
of the bridge so you might have to do it a couple times.  If the RV keeps using 
those UFOs on you just hit him till he has almost no life and he will leave you 
alone.  After that just collect the items by the orange crates and then kill the 
Xanadu RV.   Yay!!!  You finished the level from hell!
---------------------------------------

Level 3-Alaska
   Story-A lady named Houston offers the Garbage Man several totaled 
cars in exchange for a little assistance-what a sweet human!  Sure, the 
Garbage Man will gladly escort her up north-the girl looks truly 
distressed.  Suddenly, an unexpected attack!
   Objectives-
    A-Transport excess oil to large silos-collect & deliver 3 fuel cans
    B-Break up amassing icebergs
    C-Destroy all enemies
Enemies-Palomino XIII, Tsunami
Walkthrough-
    First off get the three fuel cans which are usually by the drums of 
oil stacked up on the hill and then take out Tsunami.  After that go 
towards the ocean and get the hydrofloaters on your car and drive out to find 
some icebergs.  There should be three icebergs, just run into them and shoot 
them down with you machine gun or other weapons and then come back onto the main 
land.  Now go over towards one of the large silos and drop off the three fuel 
cans.  Now with everything out of the way get your special weapon and pulvurize 
Palomino.
---------------------------------------

Level 4-Minnesota
   Story-The refinery was a treasure trove-all these quality resouces!  
The Garbage Man regrets not traveling to Alaska sooner, but it just 
never occured to him to venture this far north.  Hey, who are those 
hooligans vearing down on the G'Man?
   Objectives-
      A-stash plant plans into nuclear waste casks-collect & deliver 4             
        briefcases
      B-Avoid radioactive contamination
      C-Destroy all enemies
Enemies-Wapiti 4WD, Xanadu RV
Walkthrough-
    Here you will fight off two of the three secret cars so don't expect to find 
any useful information in the instruction manual.  Find the 4 briefcases which 
are all in the middle building which is the plant.  Then take them to the little 
white structures that have a nuclear symbol on them.  After that take out either 
the Wapiti or Xanadu.(they are both equally annoying)  make sure you don't blow 
up any of the orange glowing structures in th huge buildings because you will 
fail objective B.  Now get any weapons you need and take out the last car to end 
the level.
---------------------------------------

Level 5-Utah
   Story-There is some ruckus going on in Utah.  The Garbage Man has 
learned to seek out such disturbances as they often bear bountiful 
amounts of useful salvage.  The mechanic at the Olympus Resort offers 
the Garbage Man a few old battery banks, if the G'Man can help him keep 
the lifts operational.  What a precious find!
   Objectives-
      A-Distribute parts to gondola stations-collect & deliver 4 supply 
        boxes
      B-Beat record of each winter sport
      C-Destroy all enemies
Enemies-Thunderbolt, Marathon, Livingston Truck
Walkthrough-
   I would first take out Marathon and Thunderbolt because the 
Livingston Truck will have enough difficulties carrying around the rest 
of him.  Then take off and find the 4 supply boxes which are scattered 
almost everywhere.  Some are usually on the event where you have to go 
down the track and pass those signs that say "Go!  Go!".  After you have 
collected all of them go to the top and to the Gondola Station and 
deliver the 4 supply boxes.  Then go over to where the tower is in the 
middle at the top.  Blow up the door and enter then hold down the gas 
while you go down the ramp and shoot out.  It is REALLY fun if you turn 
off the gravity(see codes section).  After that go to the one with the 
flags and go through the start sign and you'll hear a bell.  Then go to 
the left of the first red flag and you should here another bell.  Then 
go to the right of the second red flag and another bell sounds.  Keep 
going back and forth making a zig-zag and hearing the bells and cross 
the finish.  After you do these three events you should see "Objective B 
cleared" on the screen.  If so go over to the huge yellow truck and take it out.  
It is really easy unless you get above it and it does it's special weapon and 
blasts you halfway across the stage.  Good luck!
---------------------------------------

Level 6-Louisiana
   Story-Who is this space fanatic following the Garbage Man?  Hey look, his 
rover carries high-absorption solar panels, the G'Man has been looking for those 
everywhere!  Since he's had quite a bit of luck 
bartering with the natives lately, the G'Man attempts to negociate a 
trade with the astronaut.  Bad idea!
   Objectives-
      A-Locate hidden explosives-collect 6 bombs
      B-Trap the alligator
      C-Destroy all enemies
Enemies-Blue Burro Bus, Tsunami, Excelsior Stretch Limo
Walkthrough-
   Trap the alligator?!?!?!  Who is the jerk that thinks up these 
objectives?!  Anyways, destroy Tsunami and Lord Clyde in the limo then 
pick up the 3 or 4 bombs that are on the land.  Now for the question 
that cracked most people's minds-How do you get the bombs above the 
swamp?  Well that's easy, just get the alligator to chase you and go 
underneath the bomb and wait for the alligator to chomp at you.  What do you 
know....  when you fly up in the air you catch it.  Do that with the rest of the 
bombs in the swamp until you've collected all of them and then get the alligator 
to chase you again.  Or you can do the safer method by going over to the two 
small bridges that have wrenches above them on the other side of the level.  At 
each bridge keep shooting the gear on the side of it to raise the bridges.  Once 
both are up you'll hear a bell.  Now go find some hydrofloaters(fast) and get on 
the swamp.  The water will raise high enough for a short amount of time to get 
the briefcases.  After that, get the alligator to chance you and this time go 
towards one of those cages with the swirling ball under it.  Keep going around 
it with the alligator following and it will eventually get caught in it and 
objective B will be done.  Now go and destroy Molo in the Blue Burro Bus to 
finally get out of this idiotic level.
---------------------------------------

Level 7-Pennyslvania
   Story-Whoa, the spaceman turned out to be another vicious freak!  Is 
there anything the Garbage Man can offer Bob for these fine panels, or 
will he have to muscle them out of him?  A forceful approach would be 
easy enough, but for some strange reason, the G'Man seems to like the 
weirdo...
   Objectives-
      A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
      B-Stop train at service dock
      C-Destroy all enemies
Enemies-Stunt Cycle, Samson Tow Truck, Xanadu RV, Livingston Truck
Walkthrough-
    First off, wait for the train to pass and then go on the tracks and 
follow them to the first red switch.  Hit it so the switch is to the 
right then continue along.  Make sure that damn huge truck didn't blow 
up the bridge because if it did you have to restart the level.  Now 
continue along the track and hit this next switch so it also is to the 
right.  Now quickly go to the right track and blow up the train car that is 
resting there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue 
along that track and blow up the next car TOTALLY.  Now watch the train as it 
comes along and it should follow the track across the bridge and over to where 
the two train cars where that you blew up and then stop and it should say 
"Objective B cleared!"  Now with the hardest part in the level out of the way go 
destroy the Stunt Cycle, RV, and the Samson Tow Truck, just leaving the 
Livingston Truck.  Find the 5 fuel cans which are scattered all over the level 
and deliver them to the three furnaces behind the steel mill.  Now with all 
those two things out of the way go and blow up the last truck driven by Convoy.  
Next stop, Florida!
---------------------------------------

Level 8-Florida(FINAL LEVEL)
   Story-To get the solar panels, the G'Man decides to draw Bob into a 
trap.  He loads up on bananas and makes his way back to the NASA 
compound; now heavily guarded by goverment agents.  The astronaut knows 
he's wanted there, yet he can't resist the trashman's lure.  The G'Man 
hopes the agents will jump Bob...he hopes wrong...
   Objectives-
      A-Bring debris from orbit to NASA building-collect & deliver 5 
        supply boxes
      B-Force enemies into wind-tunnels
      C-Destroy all enemies
Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Moon Trekker
Walkthrough-
    Ok, last level, and not nearly as hard as the others.  First off, go around 
to the launch site to the tunnel that is all black and has a red and green 
flashing light.  Go in the tunnel when it turns green and 
you'll be launched into the sky.  Now hold down the breaks and hold back for a 
littl bit and you'll start catching a ton of supply boxes.  You'll most likely 
get all of them your first time but if you don't just go back in and try again.  
You cannot get launched if the rocket gets blownup so try to protect it.  Then 
comes the hard part-putting the cars in the wind tunnel.  You only have to put 
at least 1 car into each tunnel.  So get a car near it and use your special 
weapon to put it in your compactor.  Now aim your back towards the wind tunnel 
but don't get sucked in yourself and it should get spit out right near it and 
get into the wind tunnel.  Now get another car and do the same except with the 
other wind tunnel.  Now you can kill all of them.  Once you've done that Bob O. 
will start approaching and appear on your radar.  Get your special ready and 
take him out right away to end this annoying drifter quest.  Congrats on beating 
it!

---------------------------------------
2.5-Moon Trekker Guide
---------------------------------------

Level 1-Arizona
   Story-Since Bob's rampage had first begun, he was labeled an animal, 
freak, lunatic, vandel, and everything else in-between.  He clearly has 
developed the reputation of someone with less than desirable qualities.  
Well sure, but as Bob O. would readily admit, there is a good reason for that...
   Objectives-
      A-Obtain extra fuel-collect 2 fuel cans
      B-Evade police
      C-Destroy all enemies
Enemies-Wonderwagon
Walkthrough-
   First off get the 2 fuel cans which are always near some buildings 
and usually one is by the observatory.  Don't run into the police car or blow up 
a lot of stuff because it will start chasing you.  After that go up to the 
crater and get your special weapon and some hoverpods if you want and chase down 
the Wonderwagon.  The Wonderwagon is a VERY easy car to beat since her special 
weapon isn't all that effective against anything.  Just use your special "slice 
n' dice" weapon and take out the Wonderwagon to end the first level.
---------------------------------------

Level 2-California
   Story-So, why is Bob O. in such a terrible state of mind?  How about 
a life's dream shattered?  Well, there!  To the weak, this would be 
reason enough to end their life; to the strong, a reason to start over; 
but Bob O. is a different kind of animal-he just went berserk!
   Objectives-
      A-Locate enemy weaponry-collect 3 supply boxes
      B-Create roadblock-force cargo truck to stop
      C-Destroy all enemeies
Enemies-Palomino XIII
Walkthrough-
   Bet your just dying to find out how to stop the truck.  Well I won't 
tell you.....Just kidding!  Actually it's very easy once you know what 
to do.  First off when you start the stage go to the other end of the 
bridge and turn around at the end so your still facing the bridge and 
your back is facing where the truck will come.  Now hold the brakes and 
center yourself on the road and wait.  Make sure to NOT hit it with 
anything because it will vanish and you'll have to wait again.  When the truck 
comes just hold your brakes and keep re-aligning yourself with the center of the 
road and the truck will hit you again and again and keep slowing down till 
finally....get ready for it.....it STOPS!!!!  After that just collect all the 
tool boxes that are usually by the huge orange crates the trucks carry and then 
get your special and take out Palomino XIII to end the hardest level in the 
game.
---------------------------------------

Level 3-Alaska
   Story-Bob O. had been training for a space mission for years.  He had 
undergone countless tests and some very, very unpleasant experiments.  They were 
long, grueling years, but the NASA guys always knew how to keep the aspiring 
space traveler motivated.  And motivated he was...
   Objectives-
      A-Transport excess oil to large silos-collect & deliver 3 fuel 
        cans
      B-Break up amassing icebergs
      C-Destroy all enemies
Enemies-Vertigo, Chrono Stinger
Walkthrough-
    First off get the three fuel cans which are usually by the drums of 
oil stacked up on the hill and then take out Vertigo.  After that go 
towards the ocean and get the hydrofloaters on your car and drive out to find 
some icebergs.  There should be three icebergs, just run into them and shoot 
them down with you machine gun or other weapons and then come back onto the main 
land.  Now go over towards one of the large silos and drop off the three fuel 
cans.  Now with everything out of the way get your special weapon and pulvurize 
Chrono Stinger.
---------------------------------------

Level 4-Minnesota
   Story-Then, only days before the launch, some motorized gangsters 
raided the Cape and destroyed most of the NASA compound, including the 
Prometheus-Bob's ticket to orbit.  No rocket, no launch, no dream.  
Poof, gone!  Fine, but there is no way in heck Bob O. will return to 
training labs and his sadist instructors!
   Objectives-
      A-Stash plant plans into nuclear waste casks-collect & deliver 4 
        briefcases
      B-Avoid radioactive contamination
      C-Destroy all enemies
Enemies-Samson Tow Truck, Xanadu RV
Walkthrough-
      First find the 4 briefcases which are all in the middle building 
which is the plant.  Then take them to the little white structures that 
have a nuclear symbol on them.  After that take out the Xanadu RV 
because the UFO special move is REALLY annoying.  Make sure you don't 
blow up any of the orange glowing structures in the huge buildings 
because you will fail objective B.  Now get any weapons you need and 
take out the Samson Tow Truck to finish the level.  Just be sure not to 
get behind it so Houston doesn't have a chance to use her special tow 
move on you.
---------------------------------------

Level 5-Utah
   Story-Distressed over the events, Bob O. went ape-he bit the car off 
one of the instructors and ran for it.  On his way out, he stole an 
experimental Moon Trekker from one of the hangars and has been wanted 
since.  While Bob O. is clearly a felon, his actions can be quite 
puzzling at times...
   Objectives-
      A-Distribute parts to gondola stations-collect & deliver 4 supply 
        boxes
      B-Beat record of each winter sport
      C-Destroy all enemies
Enemies-Marathon, Blue Burro Bus, El Guerrero
Walkthrough-
   I would first take out Marathon and El Guerrero because the Blue 
Burro Bus is very slow and can't get around very much in the snow.  Then take 
off and find the 4 supply boxes which are scattered almost 
everywhere.  Some are usually on the event where you have to go downthe 
track and pass those signs that say "Go!  Go!".  After you have 
collected all of them go to the top and to the Gondola Station and 
deliver the 4 supply boxes.  Then go over to where the tower is in the 
middle at the top.  Blow up the door and enter then hold down the gas 
while you go down the ramp and shoot out.  It is REALLY fun if you turn 
off the gravity(see codes section).  After that go to the one with the 
flags and go through the start sign and you'll hear a bell.  Then go to 
the left of the first red flag and you should here another bell.  Then 
go to the right of the second red flag and another bell sounds.  Keep 
going back and forth making a zig-zag and hearing the bells and cross 
the finish.  After you do these three events you should see "Objective B 
cleared" on the screen.  If so go to the Blue Burro Bus and take him out with 
your special.  Just be sure not to get behind him since his special weapon is 
only effective if you are.
---------------------------------------

Level 6-Louisiana
   Story-In Louisiana, Bob O. runs into an overzealous garbage man, 
intent of stripping the solar panels from his rover.  The garbage man 
even tries to distract Bob with a fresh, juicy bunch of bananas-what a 
devil!  Bob isn't buying it.  When the garbage man doesn't let up, the 
astronaut gives him a beating...
   Objectives-
      A-Locate hidden explosives-collect 6 bombs
      B-Trap the alligator
      C-Destroy all enemies
Enemies-Palomino XIII, Tsunami, Excelsior Stretch Limo
Walkthrough-
   First off destroy Palomino and Lord Clyde in the limo then pick up 
the 3 or 4 bombs that are on the land.  Now for the question that 
cracked most people's minds-How do you get the bombs above the swamp?  
Well that's easy, just get the alligator to chase you and go underneath 
the bomb and wait for the alligator to chomp at you.  What do you 
know....  when you fly up in the air you catch it.  Do that with the 
rest of the bombs in the swamp until you've collected all of them and 
then get the alligator to chase you again.  Or you can do the safer method by 
going over to the two small bridges that have wrenches above them on the other 
side of the level.  At each bridge keep shooting the gear on the side of it to 
raise the bridges.  Once both are up you'll hear a bell.  Now go find some 
hydrofloaters(fast) and get on the swamp.  The water will raise high enough for 
a short amount of time to get the briefcases.  After that, get the alligator to 
chance you and this time go towards one of those cages with the swirling ball 
under it.  Keep going around it with the alligator following and it will 
eventually get caught in it and objective B will be done. Now go and destroy 
Obake in the very easy Tsunami to end this annoying level.
---------------------------------------

Level 7-Pennsylvania
   Story-The trash man got it good, but continues to follow Bob O.  The 
astronaut doesn't mind, truth be told the garbage man intrigues him-
there's something otherworldly about the hobo.  Bob has got a nose for 
things like that.  He decides to look further into it...
   Objectives-
      A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
      B-Stop train at service dock
      C-Destroy all enemies
Enemies-Wonderwagon, Xanadu RV, Livingston Truck, Thunderbolt
Walkthrough-
    First off, wait for the train to pass and then go on the tracks and 
follow them to the first red switch.  Hit it so the switch is to the 
right then continue along.  Make sure that damn huge truck didn't blow 
up the bridge because if it did you have to restart the level.  Now 
continue along the track and hit this next switch so it also is to the 
right.  Now quickly go to the right track and blow up the train car that is 
resting there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue 
along that track and blow up the next car TOTALLY.  Now watch the train as it 
comes along and it should follow the track across the bridge and over to where 
the two train cars were that you blew up and then stop and it should say 
"Objective B cleared!"  Now with the hardest part in the level out of the way go 
destroy the Wonderwagon, RV, and the Thunderbolt, just leaving the Livingston 
Truck.  Find the 5 fuel cans which are scattered all over the level and deliver 
them to the three furnaces behind the steel mill.  Now with all those things out 
of the way go and blow up the last truck driven by Convoy.  Woo hoo, last level 
here we come!
---------------------------------------

Level 8-Florida(FINAL LEVEL)
   Story-Bob O. has the garbage man figured out-he is convinced that the hobo is 
an alien in disguise!  And...  Bob O. would bet a banana that he has a space 
craft stashed somewhere too!  Who cares about NASA and its new Apollo-forget the 
orbit!  If Bob can hook up with the alien, he will conquer galaxies!
   Objectives-
      A-Bring debris from orbit to NASA building-collect & deliver 5 
        supply boxes
      B-Force enemies into wind-tunnels
      C-Destroy all enemies
Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Duel Grubb Loader
Walkthrough-
    Ok, last level, and not nearly as hard as the others.  First off, go around 
to the launch site to the tunnel that is all black and has a red and green 
flashing light.  Go in the tunnel when it turns green and 
you'll be launched into the sky.  Now hold down the breaks and hold back for a 
little bit and you'll start catching a ton of supply boxes.  
You'll most likely get all of them your first time but if you don't just go back 
in and try again.  You cannot get launched if the rocket gets blownup so try to 
protect it.  Then comes the hard part-putting the cars in the wind tunnel.  You 
only have to put at least 1 car into each tunnel.  So get a car near it and use 
your special weapon to put it in your compactor.  Now aim your back towards the 
wind tunnel but don't get sucked in yourself and it should get spit out right 
near it and get into the wind tunnel.  Now get another car and do the same 
except with the other wind tunnel.  Now you can kill all of them.  Once you've 
done that the Garbage Man will start approaching and appear on your radar.  Get 
your special ready and take him out right away to end this annoying drifter 
quest.  Hope you like the ending!

---------------------------------------
2.6-Chrono Stinger Guide
---------------------------------------
SPECIAL THANKS TO [email protected] FOR SUBMITTING ALL THE STORY SECTIONS TO 
SECTION 2.6 WHILE I DIDN'T HAVE MY GAME!!!!
---------------------------------------
Level 1-Arizona
   Story-ChronoPol Agent Chase is bursting with anticipation. Just a few months 
ago the idea of time travel was pure fantasy. Now, here he is passing through 
the fabric of time, destined for the 1970s! With all of the excitement, it is 
easy for Chase to forget the true nature of his mission: follow and capture Lord 
Clyde of OMAR!
   Objectives-
      A-Obtain extra fuel-collect 2 fuel cans
      B-Evade police
      C-Destroy all enemies
Enemies-Goliath Halftrack
Walkthrough-
   First off get the 2 fuel cans which are always near some buildings 
and usually one is by the observatory.  Don't run into the police car or blow up 
a lot of stuff because it will start chasing you.  After that go up to the 
crater and get your special weapon and some hoverpods if you want and chase down 
Padre Destino in his Goliath.  The Goliath is a VERY hard car to beat since it's 
special weapon is long range and powerful.  Take it out with homing missiles or 
other weapons to finish the level.
---------------------------------------

Level 2-California
   Story-What a rush! The music, the fashion, the girls, and...the food! These 
hamburgers prepared from 100% beef are smashing! On top of that, Chase's pulse 
doubles when he learns that actress and FBI superstar Chassey Blue is 
investigating in the area. If he gets to meet her, his childhood dreams will 
come true.
   Objectives-
      A-Locate enemy weaponry-collect 3 supply boxes
      B-Create roadblock-force cargo truck to stop
      C-Destroy all enemeies
Enemies-Moon Trekker
Walkthrough-
   Bet your just dying to find out how to stop the truck.  Well I won't 
tell you.....Just kidding!  Actually it's very easy once you know what 
to do.  First off when you start the stage go to the other end of the 
bridge and turn around at the end so your still facing the bridge and 
your back is facing where the truck will come.  Now hold the brakes and 
center yourself on the road and wait.  Make sure to NOT hit it with 
anything because it will vanish and you'll have to wait again.  When the truck 
comes just hold your brakes and keep re-aligning yourself with the center of the 
road and the truck will hit you again and again and keep slowing down till 
finally....get ready for it.....it STOPS!!!!  After that just collect all the 
tool boxes that are usually by the huge orange crates the trucks carry and then 
get your special and take out the Moon Trekker to end the hardest level in the 
game.
---------------------------------------

Level 3-Alaska
   Story-The local gangs are doing some serious damage and Chase's superiors are 
livid.  If the country goes up in smoke, the consequences could be quite 
undesirable!  Chase is paged with a new directive: proceed to Alaska and prevent 
the Coyotes from destroying the Hexagon oil pipeline.
   Objectives-
      A-Transport excess oil to large silos-collect & deliver 3 fuel 
        cans
      B-Break up amassing icebergs
      C-Destroy all enemies
Enemies-Blue Burro Bus, El Guerrero
Walkthrough-
    First off get the three fuel cans which are usually by the drums of 
oil stacked up on the hill and then take out the El Guerrero.  After that go 
towards the ocean and get the hydrofloaters on your car and drive out to find 
some icebergs.  There should be three icebergs, just run into them and shoot 
them down with you machine gun or other weapons and then come back onto the main 
land.  Now go over towards one of the large silos and drop off the three fuel 
cans.  Now with everything out of the way get your special weapon and pulvurize 
the slow Blue Burro Bus.
---------------------------------------

Level 4-Minnesota
   Story-Unexpectedly, Chase runs into Chassey Blue. Wow, she is even more 
beautiful in person than in his childhood posters! This is LOVE at first sight! 
Sadly for Chase, the diva does not seem to share his affections...but, she just 
may accept his help. She asks Chase to assist her in Minnesota...
   Objectives-
      A-Stash plant plans into nuclear waste casks-collect & deliver 4 
        briefcases
      B-Avoid radioactive contamination
      C-Destroy all enemies
Enemies-Moon Trekker, Grubb Dual Loader
Walkthrough-
      First find the 4 briefcases which are all in the middle building 
which is the plant.  Then take them to the little white structures that 
have a nuclear symbol on them.  After that take out the Garbage man
because it gets old when he keeps dumping you in the trash.  Make sure you don't 
blow up any of the orange glowing structures in the huge buildings because you 
will fail objective B.  Now get any weapons you need and take out the Moon 
Trekker to finish the level.
---------------------------------------

Level 5-Utah
   Story-Chase is certain to impress Chassey with his secret agent charm and 
skill.  During the short time they have been working together, she seems to have 
grown to tolerate him. Splendid! Together, they've tracked Clyde's sidekicks to 
a Utah winter resort. What an opportunity for Chase to show off!!
   Objectives-
      A-Distribute parts to gondola stations-collect & deliver 4 supply 
        boxes
      B-Beat record of each winter sport
      C-Destroy all enemies
Enemies-Marathon, Tsunami, Palomino XIII
Walkthrough-
   I would first take out Marathon and Palomino because Tsunami is very small 
and has almost no shield.  Then take off and find the 4 supply boxes which are 
scattered almost everywhere.  Some are usually on the event where you have to go 
downthe track and pass those signs that say "Go!  Go!".  After you have 
collected all of them go to the top and to the Gondola Station and deliver the 4 
supply boxes.  Then go over to where the tower is in the middle at the top.  
Blow up the door and enter then hold down the gas while you go down the ramp and 
shoot out.  It is REALLY fun if you turn off the gravity(see codes section).  
After that go to the one with the flags and go through the start sign and you'll 
hear a bell.  Then go to the left of the first red flag and you should here 
another bell.  Then go to the right of the second red flag and another bell 
sounds.  Keep going back and forth making a zig-zag and hearing the bells and 
cross the finish.  After you do these three events you should see "Objective B 
cleared" on the screen.  If so go to Tsunami and take him out with a some 
rockets.
---------------------------------------

Level 6-Louisiana
   Story-Chase gets reprimanded by his superiors again! They threaten to replace 
him with a more capable agent. This is no time for "matters of the heart", they 
say. How insensitive! How dare they doubt his dedication and competence - he 
WILL capture Clyde!!
   Objectives-
      A-Locate hidden explosives-collect 6 bombs
      B-Trap the alligator
      C-Destroy all enemies
Enemies-Wapiti 4WD, Goliath Halftrack, Dual Grubb Loader
Walkthrough-
   First off destroy Wapiti and Goliath then pick up the 3 or 4 bombs that are 
on the land.  Now for the question that cracked most people's minds-How do you 
get the bombs above the swamp?  Well that's easy, just get the alligator to 
chase you and go underneath the bomb and wait for the alligator to chomp at you.  
What do you know....  when you fly up in the air you catch it.  Do that with the 
rest of the bombs in the swamp until you've collected all of them and then get 
the alligator to chase you again.  Or you can do the safer method by going over 
to the two small bridges that have wrenches above them on the other side of the 
level.  At each bridge keep shooting the gear on the side of it to raise the 
bridges.  Once both are up you'll hear a bell.  Now go find some 
hydrofloaters(fast) and get on the swamp.  The water will raise high enough for 
a short amount of time to get the briefcases.  After that, get the alligator to 
chance you and this time go towards one of those cages with the swirling ball 
under it.  Keep going around it with the alligator following and it will 
eventually get caught in it and objective B will be done. Now go and destroy the 
Garbage Man to end this annoying level.
---------------------------------------

Level 7-Pennsylvania
   Story-Our lover-boy is now confused. On one hand, there's his duty as an 
agent to fulfill his tasks and return to the boring future. On the other hand, 
he could stay, marry Chassey, make babies... Whoa, he might be getting ahead of 
himself!  First things first - his mission is still on...
   Objectives-
      A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
      B-Stop train at service dock
      C-Destroy all enemies
Enemies-Marathon, Blue Burro Bus, Tsunami, El Guerrero
Walkthrough-
    First off, wait for the train to pass and then go on the tracks and 
follow them to the first red switch.  Hit it so the switch is to the 
right then continue along.  Make sure that damn huge truck didn't blow 
up the bridge because if it did you have to restart the level.  Now 
continue along the track and hit this next switch so it also is to the 
right.  Now quickly go to the right track and blow up the train car that is 
resting there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue 
along that track and blow up the next car TOTALLY.  Now watch the train as it 
comes along and it should follow the track across the bridge and over to where 
the two train cars were that you blew up and then stop and it should say 
"Objective B cleared!"  Now with the hardest part in the level out of the way go 
destroy Marathon, Tsunami, and El Guerrero, just leaving the poor slow Blue 
Burro Bus.  Find the 5 fuel cans which are scattered all over the level and 
deliver them to the three furnaces behind the steel mill.  Now with all those 
things out of the way go and blow up Molo in the bus to end the level.
---------------------------------------

Level 8-Florida(FINAL LEVEL)
   Story-Chase is devastated - he had proposed to Chassey, and she said..."No". 
It appears that nothing is going well for the super-agent lately. The Chronopol 
bosses have presented him with an ultimatum - if he doesn't capture Clyde this 
time, he can kiss his career goodbye!
   Objectives-
      A-Bring debris from orbit to NASA building-collect & deliver 5 
        supply boxes
      B-Force enemies into wind-tunnels
      C-Destroy all enemies
Enemies-Samson Tow Truck, Thunderbolt, Dakota Stunt Cycle THEN              
        Excelsior Stretch Limo
Walkthrough-
    Ok, last level, and not nearly as hard as the others.  First off, go around 
to the launch site to the tunnel that is all black and has a red and green 
flashing light.  Go in the tunnel when it turns green and 
you'll be launched into the sky.  Now hold down the breaks and hold back for a 
little bit and you'll start catching a ton of supply boxes.  
You'll most likely get all of them your first time but if you don't just go back 
in and try again.  You cannot get launched if the rocket gets blownup so try to 
protect it.  Then comes the hard part-putting the cars in the wind tunnel.  You 
only have to put at least 1 car into each tunnel.  So get a car near it and use 
your special weapon to put it in your compactor.  Now aim your back towards the 
wind tunnel but don't get sucked in yourself and it should get spit out right 
near it and get into the wind tunnel.  Now get another car and do the same 
except with the other wind tunnel.  Now you can kill all of them.  Once you've 
done that Lord Clyde will start approaching and appear on your radar.  Get ready 
for him and knock him away with some rockets to end the Drifter's Quest!

---------------------------------------
2.7-El Guerrero Guide
---------------------------------------

Level 1-Arizona
   Story-Nina grew up poor.  Fortune never smile much at folk south of hte 
border.  Most learn to cope with what they have, but poverty only strengthened 
Nina's desire for the greenback.  She has been hustling ever since she can 
remember, but when Clyde showed up, Nina immediately smelled a motherload...
   Objectives-
      A-Locate extra explosives-collect 3 bombs
      B-Destroy gas stations
      C-Destroy all enemies
Enemies-Wapiti 4WD
Walkthrough-
   First off go to the gas station directly behind you when you start and blow 
it up to complete objective B.  There is also another gas station at the top of 
the cliff where the hoverpods are if you want to destroy that one instead.  Now 
go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've 
done that collect some weapons like homing missiles or the bruiser cannon and 
take out the Wapiti with his annoying special weapon that you can never get away 
from to end the level.
---------------------------------------

Level 2-Utah
   Story-Sid's weapons, plus one year in Clyde's employ for One Million Dollars?  
Nina could not refuse a deal like that!  Of course, she has no idea that the 
"job" would involve a lot more than a few weapon deliveries.  It begins 
innocently enough-just a small robbery and a little vandalism, Clyde says.  
Sure, Gringo!
   Objectives-
      A-Lift prize money-collect 4 briefcases
      B-Destroy lodge
      C-Destroy all enemies
Enemies-Livingston Truck
Walkthrough-
   Right away go up the mountain and up to the high jump tower.  Jump off of it 
and you should hit a briefcase in the air on the way down.  After that look for 
the other 3 which are all usually by the lodge.  Once you've collected all of 
them keep running into the lodge and shooting it to blow it up.  Once the screen 
says "Objective B Completed" go and get a bunch of weapons and take out the 
truck.  The truck should be immobile for the most part until you try to attack 
it and then it's back falls off.  Good luck!
---------------------------------------

Level 3-California
   Story-Hey, this warfare feels a little too rough for Nina-she may be Loco, 
but she ain't crazy!  Selling weapons is one thing, using them is another matter 
entirely.  But...look at all this cash!  Does Clyde really need all the 
briefcases?  He won't miss one if he doesn't know about it, right?
   Objectives-
      A-Steal warehoused shipments-collect 4 supply boxes
      B-Destroy container crates
      C-Destroy all enemies
Enemies-Xanadu RV, Wonderwagon
Walkthrough-
   First, take out the RV because his special is much more annoying than the 
Wonderwagon's.  Then go and find the 4 supply boxes which are generally in the 
same places as all the other quests.  The only difference is that there are 
usually two right by the building beside the lighthouse that you can only get 
when you go into the lighthouse and get hoverpods.  After you have collected all 
of the boxes go over to the opposite side where all the bright orange boxes are 
sitting.  Keep running into them until you finally see "Objective B Completed".  
Now take out the idiotic Wonderwagon to end the level.
---------------------------------------

Level 4-Alaska
   Story-Nina has been on the move for most of her life; so far, it has been a 
lonely road.  Thus, she is glad to finally make a friend in Clyde's assistant, 
Obake.  Nina likes Obake for her integrity and strength, though Obake's blind 
devotion to Clyde puzzles Nina.  Doesn't she see the man is bad too the bone?
   Objectives-
      A-Spill gasoline around refinery-collect & deliver 4 fuel cans
      B-Destroy refinery
      C-Destroy all enemies
Enemies-Samson Tow Truck, Wapiti 4WD
Walkthrough-
   Right away take out the Wapiti because I hate that car for it's special 
weapon that you can never dodge more than anything else in the game.  Now after 
that find the two fuel cans which are usually on top of some oil silos.  Then 
switch to your Hydrofloaters and find the other two which are usually on the 
ocean near the edge of the level.  With all 4 found, go to the opposite end of 
the level where the refinery is that has the huge pipe you can enter.  Deliver 
the cans and then start running into it.  Destroy all parts of it and the stuff 
around it to complete objective B.  Now you can finish off Houston in the Tow 
Truck to end the level.
---------------------------------------

Level 5-Minnesota
   Story-Nina begins to regret her involvement with Clyde.  All this terrorist 
crap-it's a bit much, even for the Loco girl.  She doubts whether she can put up 
with the freak for another eight months to collect her million.  Is there 
another angle here?  Hmm, Clyde's fancy weapons must be worth a bundle...
   Objectives-
      A-Gather bombs and booby trap main plant-collect & deliver 5          
        bombs
      B-Destroy nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   Destroy Goliath and the Garbage Man in his Grubb Dual Loader just leaving Bob 
in the Moon Trekker.  Now find the 5 bombs which are mostly near the small 
electrical buildings that shock you if you get close to them.  After you have 
all the bombs go to the center building in the level and drop them off.  Now go 
to one of the huge buildings with the doors that show the nuclear symbol on it.  
Shoot it to open it then make sure you have a good amount of life.  Start 
shooting at the orange glowing reactor until it explodes and sends a shockwave 
at you doing some damage.  With that done get some weapons and take out the 
Trekker.  Be sure not to get in front of it since it's special weapon is close 
range.
---------------------------------------

Level 6-Louisiana
   Story-It seems like the whole world is constantly on Nina's trail.  Now, the 
Mexican weapons mob boss, Don Fuego, has put a price on her head for taking over 
his market!  If that wasn't enough, an obsessive bouty hunter named Torque has 
been trailing her for days.  As soon as she gets her money, she's outta here!
   Objectives-
      A-Move dirty money to large crypt-collect and deliver 5   
        briefcases
      B-Destroy sugar mills
      C-Destroy all enemies
Enemies-Wonderwagon, Livingston Truck, Xanadu RV
Walkthrough-
   In case you didn't know, the sugar mills are the picture that the game shows 
on the story screen.  They are small rounded buildings that are over to the left 
when you start out.  Destroy two of them to complete the objective and then take 
out the Xanadu RV and the Wonderwagon.  Now go over to the other sides where the 
docks are and there should be anywhere from 1-3 briefcases there.  Collect them 
and then raise the gates on the opposites sides using the gear by shooting it.  
When you hear the bell ringing you'll know that the land will be flooded so 
QUICKLY get some hyrdrofloaters on and go to the center swamp where the other 
briefcases are suspended in the air.  When the water level gets high enough 
collect the rest of the briefcases.  If you are having trouble with this method 
then wait for the water to lower and get under the briefcases.  Wait for the 
alligator to come and it will chomp you sending you in the air high enough to 
get them.  After you have all of them go to the crypt that in the corner of the 
swamp and deliver the briefcases.  With everything done take out the huge yellow 
truck to end this REALLY annoying level.
---------------------------------------

Level 7-Florida
   Story-Unexpectedly, Nina gets caught by Don Fuego's goons.  What rotten luck! 
She was almost home free, but now, she'll be put to rest right here in the 
desert.  Wait!  Don't shoot!  Would the Don be interested in Clyde's futuristic 
weaponry?!  Fuego is intrique-he gives Nina two days to steal Clyde's guns...
   Objectives-
      A-Scavenge for nitrous oxide-collect 6 fuel cans
      B-Destroy rocket transport
      C-Destroy all enemies
Enemies-Wapiti 4WD, Chrono Stinger, Moon Trekker, Vertigo
Walkthrough-
   When you start off you are right next to the rocket transport so take care of 
that by running into it over and over again.  If you fail to do it now it might 
be launched by your enemies.  Now take out the Wapiti, Moon Trekker, and Vertigo 
just leaving the fast(but stupid) Chrono Stinger.  With only one car left look 
all over the island for fuel cans which are usually near the corners.  Now go 
over to the small island with the gun tower and electric fence and there should 
be some more.  If your still missing one then look by the shuttle that is 
docked.  When you have all 6 then take out Chase in the Chrono Stinger to end 
the level.  Now onto the last level!
---------------------------------------

Level 8-Pennyslvania(FINAL LEVEL)
   Story-Clyde has been under pressure lately, so swiping his guns was a cinch.  
but Nina has no illusions about Fuego letting her off the hook.  She just may 
have to take the initiative...  It's a deadly gamble, but if Torque can back off 
for a day, Nina's plan just may work out.  One last job to do...
   Objectives-
      A-Rob train and hide cash near long bridge-collect & deliver 4 
        briefcases
      B-Destroy mill buildings
      C-Destroy all enemies
Enemies-Wonderwagon, Dakota Stunt Cycle, Samson Tow Truck, THEN 
        Thunderbolt
Walkthrough-
   First off, the train will be coming by right away so get close to it and 
shoot every single car that passes by and the 4 briefcases should pop out.  
Collect them and then head left around the corner to the bridge with the little 
piece of land under it.  Drop of the briefcases and then take out the Tow Truck 
and the Wonderwagon just leaving that puny Stunt Cycle.  Now keep running into 
the two large buildings till parts of them blow up.  Keep blowing it up till you 
completed objective B.  Now get some homing weapons since the cycle is very fast 
and take it out.  With all the cars out of the way Thunderbolt will appear on 
your radar.  This is an easy battle so just pound on him with a bruiser cannon 
or homing missiles to end Nina's quest.  Congrats!!

---------------------------------------
3.8-Palomino XIII Guide
---------------------------------------

Level 1-Arizona
   Story-Dallas is crossing the fabric of time, following his master Lord Clyde, 
and Clyde's bodyguard Obake-INITIALIZING...OMAR BIOS 13.02...LOADING ASSASIN OS 
VER-WILD BILL...MEMORY CHECKSU OK>>LOCAR TIME 07:22 AM>>ONLINE AND 
READY>>DESTROY...
   Objectives-
      A-Locate extra explosives-collect 3 bombs
      B-Destroy gas stations
      C-Destroy all enemies
Enemies-Vertigo
Walkthrough-
   First off go to the gas station directly behind you when you start and blow 
it up to complete objective B.  There is also another gas station at the top of 
the cliff where the hoverpods are if you want to destroy that one instead.  Now 
go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've 
done that go get Dallas' special weapon and find Vertigo.  When you do, unleash 
everything to kill her and end the level.
---------------------------------------

Level 2-Utah
   Story-Dallas' first combat act was less than perfect.  He seems to be 
experiancing some system problems-MEMORY CHECKSUM INVALID...RUNNING SELF 
DIAGNOSTICS>>MY NAME IS...DARIUS...DARRAS...DALLAS>>MEMORY DATA 
RECTIFIED>>INITIALIZING NEW MISSION DOWNLOAD...
   Objectives-
      A-Lift prize money-collect 4 briefcases
      B-Destroy lodge
      C-Destroy all enemies
Enemies-Grubb Dual Loader
Walkthrough-
   Right away go up the mountain and up to the high jump tower.  Jump off of it 
and you should hit a briefcase in the air on the way down.  After that look for 
the other 3 which are all usually by the lodge.  Once you've collected all of 
them keep running into the lodge and shooting it to blow it up.  Once the screen 
says "Objective B Completed" go and get your special weapon and find the slow 
Garbage Man.  Once you do make sure your not in front of him so he can compact 
you and then fire your special weapon to fry him and end the level.
---------------------------------------

Level 3-California
   Story-Clyde learns that Houston may have survived his ambush and is now 
organizing other Vigilantes together.  With OMAR implants still inside her, 
she's a loose cannon ready to go off-Clyde can't allow that.  He orders Dallas 
to track down Houston-COMMAND DOWNLOAD>>MUST TERMINATE 
VIGILANTE...OUTLAW...HOUSTON
   Objectives-
      A-Steal warehoused shipments-collect 4 supply boxes
      B-Destroy container crates
      C-Destroy all enemies
Enemies-Vertigo, Dakato Stunt Cycle
Walkthrough-
   First, take out Vertigo because her special is much more annoying than the 
the tiny Stunt Cycle's.  Then go and find the 4 supply boxes which are generally 
in the same places as all the other quests.  The only difference is that there 
are usually two right by the building beside the lighthouse that you can only 
get when you go into the lighthouse and get hoverpods.  After you have collected 
all of the boxes go over to the opposite side where all the bright orange boxes 
are sitting.  Keep running into them until you finally see "Objective B 
Completed".  Now take out the small All-Star Trio on their cycle.
---------------------------------------

Level 4-Alaska
   Story-Turns out that Dallas not only failed in his primary task, he didn't 
even attempt to pursue Houston.  Clyde is fuming-those incompetent engineers 
will pay dearly!  What's wrong with the robot?!-MY NAME IS DARIUS...ADOPTED BY 
OMAR IN 2003>>MANUAL SYSTEM RESET>>MUST FOLLOW LORD CLYDE'S ORDERS!!!
   Objectives-
      A-Spill gasoline around refinery-collect & deliver 4 fuel cans
      B-Destroy refinery
      C-Destroy all enemies
Enemies-Thunderbolt, Chrono Stinger
Walkthrough-
   Right away take out the Thunderbolt because he is much stronger than the 
Chrono Stinger.  Now after that find the two fuel cans which are usually on top 
of some oil silos.  Then switch to your Hydrofloaters and find the other two 
which are usually on the ocean near the edge of the level.  Don't floor the 
acceleration with Dallas or else the car will flip over backwards:(  Now with 
all 4 found, go to the opposite end of the level where the refinery is that has 
the huge pipe you can enter.  Deliver the cans and then start running into it.  
Destroy all parts of it and the stuff around it to complete objective B.  Now 
you can finish off Agent Chase in that useless Chrono Stinger.
---------------------------------------

Level 5-Minnesota
   Story-It appears Clyde managed to hack into Dallas' computer and disable all 
links into the robot's bionic memory, thus preventing any emotional responses.  
Hah, and the engineers said it couldn't be done!  They will be tortured upon 
Clyde's return!  Let's see how the "new" Dallas performs-DESTROY...DESTROY...
   Objectives-
      A-Gather bombs and booby trap main plant-collect & deliver 5          
        bombs
      B-Destroy nuclear reactors
      C-Destroy all enemies
Enemies-Chrono Stinger, Vertigo, Wapiti 4WD
Walkthrough-
   Destroy Vertigo and the Wapiti with his eagle from hell just leaving Agent R. 
Chase in the Chrono Stinger.  Now find the 5 bombs which are mostly near the 
small electrical buildings that shock you if you get close to them.  Note that 
if you get close to one with blue rays it will attract Dallas' hoverpods and 
shock you.  After you have all the bombs go to the center building in the level 
and drop them off.  Now go to one of the huge buildings with the doors that show 
the nuclear symbol on it.  Shoot it to open it then make sure you have a good 
amount of life.  Start shooting at the orange glowing reactor until it explodes 
and sends a shockwave at you doing some damage.  With that done get some weapons 
and take out the Chrono Stinger.  Be sure not to get in front of it since it's 
special weapon will freeze you.
---------------------------------------

Level 6-Louisiana
   Story-Dallas continues to impress Clyde.  By locking onto Houston's implants, 
he is able to quickly locate the Vigilante in Louisiana.  Dallas is about to 
choke Houston, when she begins to talk to the robot, confusing him-PAUSE>>MY 
NAME IS DARIUS-Houston takes advantage of Dallas' lapse and runs for it...
   Objectives-
      A-Move dirty money to large crypt-collect and deliver 5   
        briefcases
      B-Destroy sugar mills
      C-Destroy all enemies
Enemies-Wonderwagon, Xanadu RV, Livingston Truck
Walkthrough-
   In case you didn't know, the sugar mills are the picture that the game shows 
on the story screen.  They are small rounded buildings that are over to the left 
when you start out.  Destroy two of them to complete the objective and then take 
out the Xanadu RV and the Wonderwagon.  Now go over to the other sides where the 
docks are and there should be anywhere from 1-3 briefcases there.  Collect them 
and then raise the gates on the opposites sides using the gear by shooting it.  
When you hear the bell ringing you'll know that the land will be flooded so 
QUICKLY get some hyrdrofloaters on and go to the center swamp where the other 
briefcases are suspended in the air.  When the water level gets high enough 
collect the rest of the briefcases.  If you are having trouble with this method 
then wait for the water to lower and get under the briefcases.  Wait for the 
alligator to come and it will chomp you sending you in the air high enough to 
get them.  After you have all of them go to the crypt that in the corner of the 
swamp and deliver the briefcases.  With everything done take out the huge yellow 
truck to end this REALLY annoying level.
---------------------------------------

Level 7-Florida
   Story-Darn, the biobot fails again-Clyde is desperate!  The time displacement 
device allowed him to bring only two companions-Dallas must be in top form!  He 
decides to access Dallas' BIOS and severely overclock the CPU speeds.  It's 
risky, but it will turn Dallas into the ultimate killing machine-
KILL...KILL...KILL...
   Objectives-
      A-Scavenge for nitrous oxide-collect 6 fuel cans
      B-Destroy rocket transport
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Vertigo, Moon Trekker, Chrono Stinger
Walkthrough-
   When you start off you are right next to the rocket transport so take care of 
that by running into it over and over again.  If you fail to do it now it might 
be launched by your enemies.  Now take out the Dual Loader, Moon Trekker, and 
Vertigo just leaving the fast(but stupid) Chrono Stinger.  With only one car 
left look all over the island for fuel cans which are usually near the corners.  
Now go over to the small island with the gun tower and electric fence and there 
should be some more.  If your still missing one then look by the shuttle that is 
docked.  When you have all 6 then take out Chase in the Chrono Stinger to end 
the level.  Now onto the last level!
---------------------------------------

Level 8-Pennsyvania(FINAL LEVEL)
   Story-Perfection!  Dallas' circuits may by overheating, but his accuracy and 
performance are exemplary.  For the last two days, he's been pursuing Houston 
relentlessly and has finally chased her into a deadend at an old steel mill-
TARGET ACQUIRED...TERMINATING NOW...
   Objectives-
      A-Rob train and hide cash near long bridge-collect & deliver 4 
        briefcases
      B-Destroy mill buildings
      C-Destroy all enemies
Enemies-Xanadu RV, Thunderbolt, Dakato Stunt Cycle, THEN Samson Tow 
        Truck
Walkthrough-
   First off, the train will be coming by right away so get close to it and 
shoot every single car that passes by and the 4 briefcases should pop out.  
Collect them and then head left around the corner to the bridge with the little 
piece of land under it.  Drop of the briefcases and then take out the Xanadu RV 
and the Thunderbolt just leaving that puny Stunt Cycle.  Now keep running into 
the two large buildings till parts of them blow up.  Keep blowing it up till you 
completed objective B.  Now get some homing weapons since the cycle is very fast 
and take it out.  With all the cars out of the way Houston will appear on your 
radar.  This is an easy battle so just hit it over and over again with Dallas' 
special to destroy it and end the game.

---------------------------------------
2.9-Blue Burro Bus Guide
---------------------------------------

Level 1-Arizona
   Story-Molo is quick to swear his allegiance to the new boss.  The teen finds 
Slick's return quite wicked, but heck, the man sure has some impressive 
gadgetry!  Not to mention, Molo is ga-ga over his new ride-this baby sure beats 
a school bus!  He can't wait to take the Burro Bus for a spin...
   Objectives-
      A-Locate extra explosives-collect 3 bombs
      B-Destroy gas stations
      C-Destroy all enemies
Enemies-Xanadu RV
Walkthrough-
   First off go to the gas station directly behind you when you start and blow 
it up to complete objective B.  There is also another gas station at the top of 
the cliff where the hoverpods are if you want to destroy that one instead.  Now 
go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've 
done that go get some rockets or the bruiser cannon and take out the annoying 
Xanadu RV to end the level.
---------------------------------------

Level 2-Utah
   Story-Molo is thrilled to learn that all hell is breaking loose again.  Clyde 
wants to increase his cash reserves, so he sends Molo to rob a few places.  Why 
waste time on small scores when there's easy money in Utah, and lots of it?  
Hey!  Old Veegee pals Sheila and Torque are guarding the resort-perfect!
   Objectives-
      A-Lift prize money-collect 4 briefcases
      B-Destroy lodge
      C-Destroy all enemies
Enemies-Thunderbolt
Walkthrough-
   Right away go up the mountain and up to the high jump tower.  Jump off of it 
and you should hit a briefcase in the air on the way down.  After that look for 
the other 3 which are all usually by the lodge.  Once you've collected all of 
them keep running into the lodge and shooting it to blow it up.  Once the screen 
says "Objective B Completed" go and get some weapons on maybe your special if 
you like it and take out the Thunderbolt.  Make sure your not in front of him so 
he can't land his special weapon on you.
---------------------------------------

Level 3-California
   Story-Those two didn't even know what him them, he he!  Having spent all this 
time in Juvie Hall, Molo is having a ball.  On Clyde's orders, he heads out to 
the harbor to pick up some contraband coming in from South America.  Look!  
There's Houston in a new truck-doesn't Clyde have some concerns about her?  Not 
for much longer-he he!
  Objectives-
      A-Steal warehoused shipments-collect 4 supply boxes
      B-Destroy container crates
      C-Destroy all enemies
Enemies-Vertigo, Dakato Stunt Cycle
Walkthrough-
   First, take out Vertigo because her special is much more annoying than the 
the tiny Stunt Cycle's.  Then go and find the 4 supply boxes which are generally 
in the same places as all the other quests.  The only difference is that there 
are usually two right by the building beside the lighthouse that you can only 
get when you go into the lighthouse and get hoverpods.  After you have collected 
all of the boxes go over to the opposite side where all the bright orange boxes 
are sitting.  Keep running into them until you finally see "Objective B 
Completed".  Now take out the small All-Star Trio on their cycle.
---------------------------------------

Level 4-Alaska
   Story-Stupid!  Houston managed to escape-she always was a tough cookie, even 
back when she was with Sid.  When Clyde learns Houston is on the loose 
organizing the Vigilantes, he goes berserk and immediately dispatches Dallas to 
deal with her.  In the meantime, Molo is asked to throw his weight around 
Alaska...
   Objectives-
      A-Spill gasoline around refinery-collect & deliver 4 fuel cans
      B-Destroy refinery
      C-Destroy all enemies
Enemies-Vertigo, Chrono Stinger
Walkthrough-
   Right away take out Vertigo because she is much stronger than the Chrono 
Stinger.  Now after that find the two fuel cans which are usually on top of some 
oil silos.  Then switch to your Hydrofloaters and find the other two which are 
usually on the ocean near the edge of the level.  Now with all 4 found, go to 
the opposite end of the level where the refinery is that has the huge pipe you 
can enter.  Deliver the cans and then start running into it.  Destroy all parts 
of it and the stuff around it to complete objective B.  Now you can finish off 
Agent Chase in that useless Chrono Stinger.
---------------------------------------

Level 5-Minnesota
   Story-Boom!  There goes a refinery, he he!  A few more jobs like that and 
Molo should be Clyde's top dog in no time.  Taking out the Pander Island Plant-
America's pride and joy-should earn him more accolades.  Hey, who are those 
freaks at the plant-some Coyote wannabes out to beat Molo to it?!  No way!
   Objectives-
      A-Gather bombs and booby trap main plant-collect & deliver 5          
        bombs
      B-Destroy nuclear reactors
      C-Destroy all enemies
Enemies-Goliath Halftrack, Moon Trekker, Grubb Dual Loader
Walkthrough-
   Blow up Goliath and the Garbage Man in the Grubb Dual Loader just leaving 
little Bob O.  Now find the 5 bombs which are mostly near the small electrical 
buildings that shock you if you get close to them.  After you have all the bombs 
go to the center building in the level and drop them off.  Now go to one of the 
huge buildings with the doors that show the nuclear symbol on it.  Shoot it to 
open it then make sure you have a good amount of life.  Start shooting at the 
orange glowing reactor until it explodes and sends a shockwave at you doing some 
damage.  With that done get some weapons and take out Bob, make sure you don't 
get in front of him or he'll claw at you with his special weapon.
---------------------------------------

Level 6-Louisiana
   Story-Upon his return, Molo is baffled to find Clyde running scared.  
Supposedly, Houston had pulled a fast one on Clyde-she kicked Dallas' butt, 
then, using the robot's time travel device, brought Convoy back from the grave.  
Big deal!  Not to worry, uncle Clye-Molo will send the old hick back to 
hicksville, he he!
   Objectives-
      A-Move dirty money to large crypt-collect and deliver 5   
        briefcases
      B-Destroy sugar mills
      C-Destroy all enemies
Enemies-Thunderbolt, Samson Tow Truck, Livingston Truck
Walkthrough-
   In case you didn't know, the sugar mills are the picture that the game shows 
on the story screen.  They are small rounded buildings that are over to the left 
when you start out.  Destroy two of them to complete the objective and then take 
out the Thunderbolt and Houston in the tow truck.  Now go over to the other 
sides where the docks are and there should be anywhere from 1-3 briefcases 
there.  Collect them and then raise the gates on the opposites sides using the 
gear by shooting it.  When you hear the bell ringing you'll know that the land 
will be flooded so QUICKLY get some hyrdrofloaters on and go to the center swamp 
where the other briefcases are suspended in the air.  When the water level gets 
high enough collect the rest of the briefcases.  If you are having trouble with 
this method then wait for the water to lower and get under the briefcases.  Wait 
for the alligator to come and it will chomp you sending you in the air high 
enough to get them.  After you have all of them go to the crypt that in the 
corner of the swamp and deliver the briefcases.  With everything done take out 
the huge yellow truck to end this REALLY annoying level.
---------------------------------------

Level 7-Florida
   Story-Yeah, that Convoy dude should take an early retirement!  Poor Clyde-the 
old Slickster seems to be losing it.  Now, he wants Molo to get him some high-
octane fuel.  Is Clyde planning a getaway?  Hey, sounds like a major opportunity 
up for grabs!  Molo is savoring the possibilities...
   Objectives-
      A-Scavenge for nitrous oxide-collect 6 fuel cans
      B-Destroy rocket transport
      C-Destroy all enemies
Enemies-Chrono Stinger, Moon Trekker, Wapiti 4WD, Vertigo
Walkthrough-
   When you start off you are right next to the rocket transport so take care of 
that by running into it over and over again.  If you fail to do it now it might 
be launched by your enemies.  Now take out Wapiti, Moon Trekker, and Vertigo 
just leaving the fast(but stupid) Chrono Stinger.  With only one car left look 
all over the island for fuel cans which are usually near the corners.  Now go 
over to the small island with the gun tower and electric fence and there should 
be some more.  If your still missing one then look by the shuttle that is 
docked.  When you have all 6 then take out Chase in the Chrono Stinger to end 
the level.  Now onto the last level!
---------------------------------------

Level 8-Pennsylvania
   Story-Clyde is a goner, but Molo may have to put his world domination plans 
on hold for a minute-the Veegees and the FBI are seriously hampering his growth!  
For the last few days, Molo has been constantly on the run.  To make matters 
worse, some stunt bozos keep on blinding him with their fireworks!  Geez, let's 
get some money and run...
   Objectives-
      A-Rob train and hide cash near long bridge-collect & deliver 4 
        briefcases
      B-Destroy mill buildings
      C-Destroy all enemies
Enemies-Thunderbolt, Wonderwagon, Xanadu RV, THEN Dakota Stunt Cycle
Walkthrough-
   First off, the train will be coming by right away so get close to it and 
shoot every single car that passes by and the 4 briefcases should pop out.  
Collect them and then head left around the corner to the bridge with the little 
piece of land under it.  Drop of the briefcases and then take out the Xanadu RV 
and the Thunderbolt just leaving the Wonderwagon.  Now keep running into the two 
large buildings till parts of them blow up.  Keep blowing it up till you 
completed objective B.  Now get some weapons and chase down the Wonderwagon.  
Try not to get hit by her Special Weapon since it can knock off your weapons.  
After that, the Stunt Cycle will appear on the screen.  Ha ha, poor little thing 
thinks it has a chance.  Go over and either just keep running it over or take it 
out with some missiles to end Molo's quest.

---------------------------------------
2.10-Samson Tow Truck Guide
---------------------------------------
Level 1-Arizona
   Story-Miraculously, Houston survived the vicious attack.  She does not 
remember how she managed to jump out of the falling rig and grab onto a ledge, 
but then, she doesn't remember a lot of things.  Right now, her heart is filled 
with grief, because Convoy-her old man-is dead!  But why would someone do this?!  
She must find out...
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Wapiti 4WD
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do since it 
is the first level and there really isn't any trick to getting the items.  The 
briefcases are usually near a building or the meteor crater, not just out in the 
open.  Once you have collected the two briefcases go to the meteor crater and 
get the green box that gives you your special weapon.  Now follow the radar to 
find your enemy-the Wapiti 4WD.  The Wapiti has an almost perfect special weapon 
and is very annoying so just unleash everything you have on him.  Don't fight 
near the observatory because it might blow up.  When he dies be sure to collect 
the salvage points!!
---------------------------------------

Level 2-Louisiana
   Story-These look like Coyote plans, but weren't the gangstas wiped out two 
years ago?  On top of that, Houston has never seen such hot wheels this side of 
the Rio!  Suddenly, she just knows-they're the creeps from her nightmares-the 
old man, the robot, the ninja girl.  They are for real-OMAR is back!
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-Tsunami
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot every one a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so Tsunami 
doesn't destroy them and get your special weapon in the swamp.  Watch out for 
the alligator though and the little swirling mist in front of a cage.  If you 
hit it the cage will trap you and you will have to use some firepower to get 
out.  Get your special and on high damage mode it should kill Tsunami in one 
hit!!!!
---------------------------------------

Level 3-Florida
   Story-En route to Florida, Houston runs into a lawman.  A fancy-pants agent 
named Chase tries to convince her that the OMAR crew traveled here from the 
future, just like himself.  She's quick to call him bull, but then...that sixth-
sense feeling again...it clicks!  That old man from her dreams-that face-it's 
old Slick!
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Blue Burro Bus, Grubb Dual Loader
Walkthrough-
   This is a really hard stage compared to the first two.  First of all get the 
Garbage Man out of the way and kill him first since he will never stop pounding 
on you.  After that go to the building behind the rocket and shoot the door to 
the right to open up the launch button.  There might be a bomb in there which 
you will need to collect and then hit the start button to make the rocket go up 
to the launch site.  Now turn to the left and look at the island with the fence 
around it.  Find some hydrofloaters and go over to that island.  Watch out for 
the shark and when you get up blow up all of the fence because it is electrical 
and will hurt A LOT if it hits you.  Then destroy the tower so it won't shoot 
you and then collect the rest of the bombs that are there.  Go back to the main 
island and by now the rocket should have made it to the launch site unless one 
of the cars stopped it.  If they did just hit the start button again.  When it 
is at the launch site go back to the start button at the building and run into 
it to launch the rocket and accomplish objective B.  Now with both objectives 
out of the way you can make your way to Molo is the bus and take him out to end 
this harder level.
---------------------------------------

Level 4-Pennsylvania
   Story-They've kidnapped her, wiped her memories, screwed with her mind, and 
now they've killed her hubby!  But they've picked the wrong sister to be messin' 
with.  It's time to find them OMAR boys.  Houston promises to help Chase track 
them down...
  Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-El Guerrero, Marathon
Walkthrough-
   The enemies in this stage aren't too hard but I would take out  
Nina in the Guerrero if your having difficulties then searching for the 3 supply 
boxes.  Although most boxes are in random places I found the 3 to be in the 
exact same places the 5 times I went back to this level.  There is one in the 
steel mill, one outside in a clearing by the tracks, and other right between two 
tracks.  Make sure that you don't hit any of the red switches near the tracks 
while your going around because it will switch the course of the train and it 
might run into something.  Also, don't shoot around the bridges because they 
might collapse and then the train will blow up.  After you have the 3 boxes make 
Boogie in the Marathon get away from the bridges and then unleash everything you 
have on him and finish the stage
---------------------------------------

Level 5-Minnesota
   Story-All these flashbacks and visions are driving Houston crazy!  At least 
she now knows who's causing them-OMAR robo-killah Dallas 13.  She thought that 
the OMAR armband was the only implant, but it looks like there's more to it.  No 
matter, these cerebral transmissions might be of some help...
   Objectives-
      A-Disarm plant bobby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   First of all take out the Goliath Halftrack and the Grubb Dual Loader since 
they are the most powerful out of the three.  The Moon Trekker's special only 
works if you are directly in front of it so watch out for that.  With those two 
out of the way go to the center building and collect the three bombs that are 
all inside the plant.  Now make sure you don't hit open the doors to the nuclear 
reactors because Bob might destroy them.  Stash up on some good weapons like 
your special or missiles and then take out lil' Bob in the trekker to end the 
stage.
---------------------------------------

Level 6-Utah
   Story-Where are your friends when you need them?  It's about time when old 
homie Torque shows up.  He tells Houston of some stunt crew scouring the country 
to find her-JT believes these kids may be Houston's siblings.  Could this be 
true?!  Let's get this OMAR business settled, so she can find out...
   Objectives-
      A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
      B-Protect lodge
      C-Destroy all enemies
Enemies-Tsunami, Excelsior Stretch Limo, El Guerrero
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and the stretch limo.  After you get the two briefcases from 
them deliver them to the lodge at the bottom by selecting it with B and dropping 
it with the back left button on the controller.  Then go and hit Nina Loco until 
she is almost dead and get her near the lodge.  When she is close to the lodge 
kill her, get the briefcase, and quickly deliver it before the game ends.  That 
part is the hardest in the stage but is nothing compared to the next stage.
---------------------------------------

Level 7-California
   Story-Finally, an encounter with Dallas 13.  Houston tries to talk to him.  
After all, she was once just like him-she knows that deep inside that heavy 
armor is a human soul.  She asks Dallas to break free and help her.  In 
response, he tries to break her arm!  Houston decides to retreat and rethink her 
strategy...
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Blue Burro Bus, Goliath Halftrack, Marathon
Walkthrough-
   This is a very hard quest if you aren't very experianced in the game.  If you 
are experiencing problems with this just change the difficulty to easy and the 
damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you inside 
the small buildings when you start out but you have more things to worry about, 
you can always come back for them.  I would kill the Dual Loader, Goliath, and 
Boogie in the Marathon just leaving the slow Molo in the bus.  After that you 
most likely will be low on life.  If so, go up to the 
lighthouse and blow open the door and ride it.  You will come out with hoverpods 
on.  Keep going forward and you'll land on top of a huge warehouse where there 
are two wrenches and a special weapon box.  That should revitalize you enough to 
get the 4 supply boxes and kill Molo.  After this stage it is smooth sailin'.
---------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-That stupid tin-man won't give up!  It dawns on Houston that sooner or 
later she will have to face Dallas.  It might as well be sooner-the Coyotes are 
back in full force and unless Convoy can come back from the dead...come back?!  
C'mon girl, why didn't ya think of it before?!  Let's kick some metal butt!!!
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, El Guerrero, Excelsior Stretch Limo, THEN Palomino XIII
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out Nina 
and the stretch.  Make sure you aren't in front of an oil silo because they will 
destroy it when they shoot at you.  After that take care of the easy Tsunami.  
After that you'll see a 
notice on the screen that says "Dallas 13 is approaching" and you'll see a 
new car on your radar.  Get some special weapon or rockets fast and then take 
out Dallas in his Palomino.  After you kill him sit back and enjoy the show for 
Houston:)

---------------------------------------
2.11-Livingston Truck Guide
---------------------------------------

Level 1-Arizona
   Story-Whoa, this ol' trucker sure ain't ready for Boot Hill!  Considering 
Clyde had shoved him over the cliff at Navajo Canyon, Convoy was well on his way 
there.  But thanks to Houston, he's back, alive, and even younger by a few 
minutes.  Time travel, she says...  Sounds more like a miracle.  Nonetheless 
there's work to be done!
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Marathon
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do since it 
is the first level and there really isn't any trick to getting the items.  The 
briefcases are usually near a building or the meteor crater, not just out in the 
open.  Once you have collected the two briefcases go to the meteor crater and 
get the green box that gives you your special weapon.  Now since this huge truck 
is slow and can't follow Marathon easily go get a hoverpod icon to detach from 
your back part.  Now follow the radar to find your enemy-Boogie in the Marathon.  
Kill him with some rockets or a cannon and get the salvage points when he dies.  
Make sure not to fight near the observatory since you might blow it up.
---------------------------------------

Level 2-Louisiana
   Story-Looks like Houston, Sheila and J.T. have already cleaned up, but Clyde 
is still on the loose.  What a bummer to discover that an old "friend" turned on 
you-clearly, Slick has always had his own ideas.  Vigilante informants claim 
he's running low on cash.  Convoy decides to put a further squeeze on the 
creep...
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-Tsunami
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot every one a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so Tsunami 
doesn't destroy them and get your special weapon in the swamp.  Watch out for 
the alligator though and the little swirling mist in front of a cage.  If you 
hit it the cage will trap you and you will have to use some firepower to get 
out.  After that go get some weapons and blow up the easily defeated Tsunami.
---------------------------------------

Level 3-Florida
   Story-This time around, there are not only the Coyotes to deal with, but also 
many other drifters.  Convoy never understood why the media glamorized the 
exploits of the gangs.  Now, it looks like some gullible fellas got inspired to 
hit the road, as well.  Convoy always tries to reason first, but often he's left 
with no choice...
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Goliath Halftrack, Moon Trekker
Walkthrough-
   This is a really hard stage compared to the first two.  First of all get the 
Halftrack out of the way and kill him first since he will never stop pounding on 
you.  After that go to the building behind the rocket and shoot the door to the 
right to open up the launch button.  There might be a bomb in there which you 
will need to collect and then hit the start button to make the rocket go up to 
the launch site.  Now turn to the left and look at the island with the fence 
around it.  Find some hydrofloaters and go over to that island.  Watch out for 
the shark and when you get up blow up all of the fence because it is electrical 
and will hurt A LOT if it hits you.  Then destroy the tower so it won't shoot 
you and then collect the rest of the bombs that are there.  Go back to the main 
island and by now the rocket should have made it to the launch site unless one 
of the cars stopped it.  If they did just hit the start button again.  When it 
is at the launch site go back to the start button at the building and run into 
it to launch the rocket and accomplish objective B.  Now with both objectives 
out of the way you can make your way to Bob in his Moon Trekker and take him out 
to end this harder level.
---------------------------------------

Level 4-Pennsylvania
   Story-Convoy is overjoyed-his sweetie Houston finally located her family and 
re-discovered her forgotten identity-Houston's true name is Tanyah.  Convoy 
escourted her to Washington for her family reunion, and then continued on to 
Pennsylvania to track down Molo and Boogie-two notorious Coyotes...
  Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Blue Burro Bus, Marathon
Walkthrough-
   The enemies in this stage aren't too hard but I would take out  
Boogie in Marathon if your having difficulties then searching for the 3 supply 
boxes.  Although most boxes are in random places I found the 3 to be in the 
exact same places the 5 times I went back to this level.  There is one in the 
steel mill, one outside in a clearing by the tracks, and other right between two 
tracks.  Make sure that you don't hit any of the red switches near the tracks 
while your going around because it will switch the course of the train and it 
might run into something.  Also, don't shoot around the bridges because they 
might collapse and then the train will blow up.  After you have the 3 boxes make 
Molo get away from the bridges and then unleash everything you have on him and 
finish the stage
---------------------------------------

Level 5-Minnesota
   Story-Molo and Boogie are true diehards-Convoy has almost developed a sense 
of respect for those two.  Almost.  You squash them, and squash them again, they 
just keep on coming back.  Convoy is certain he hasn't seen the last of them.  
Now, he's off to Minnesota-the Pander Island plant seems to be a real scum 
magnet!
   Objectives-
      A-Disarm plant bobby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Blue Burro Bus, Goliath Halftrack
Walkthrough-
   First of all take out the Goliath Halftrack and the Grubb Dual Loader since 
they are the most powerful out of the three.  The bus's special only works if 
you are directly behind of it so watch out for that.  With those two out of the 
way go to the center building and collect the three bombs that are all inside 
the plant.  Now make sure you don't hit open the doors to the nuclear reactors 
because Molo might destroy them.  Stash up on some good weapons like your 
special or missiles and then take out the dumbest character in the game-Molo.
---------------------------------------

Level 6-Utah
   Story-Looks like Clyde had seriously underestimated what he was going up 
against.  Considering that the creep had complete historical data at his 
disposal, he should've known better.  Now Clyde is completely out of cash-and is 
getting desperate.  Good!
   Objectives-
      A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
      B-Protect lodge
      C-Destroy all enemies
Enemies-Moon Trekker, El Guerrero, Tsunami
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies have 
already collected them.  So first of all get some weapons and destroy the Moon 
Trekker and Nina Loco in the Guerrero.  After you get the two briefcases from 
them deliver them to the lodge at the bottom by selecting it with B and dropping 
it with the back left button on the controller.  Then go and hit Tsunami until 
she is almost dead and get her near the lodge.  When she is close to the lodge 
kill her, get the briefcase, and quickly deliver it before the game ends.  That 
part is the hardest in the stage but is nothing compared to the next stage.
---------------------------------------

Level 7-California
  Story-Clyde is losing his grip of the situation and the Coyotes are feeling 
the heat-they are getting sloppy!  Looks like both Molo and Nina have plans of 
their own.  Even Obake might soon be turning against Clyde.  Convoy has no 
problems staying on Clyde's tail-he will simply hunt him down to exaustion!
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, El Guerrero, Goliath Halftrack, Marathon
Walkthrough-
   This is a very hard quest if you aren't very experianced in the game.  If you 
are experiencing problems with this just change the difficulty to easy and the 
damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you inside 
the small buildings when you start out but you have more things to worry about, 
you can always come back for them.  I would kill the Dual Loader, Goliath, and 
Boogie in the Marathon just leaving the Guerrero with Nina.  After that you most 
likely will be low on life.  If so, go up to the 
lighthouse and blow open the door and ride it.  You will come out with hoverpods 
on.  Keep going forward and you'll land on top of a huge warehouse where there 
are two wrenches and a special weapon box.  That should revitalize you enough to 
get the 4 supply boxes and kill Nina.  After this stage it is smooth sailin'.
---------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-OK, old-timer, it's time to wrap it up.  Convoy is tired.  He's looking 
forward to some vacation time with Houston-Tanyah that is.  Most of the 
Vigilantes have already called it quits, leaving it up to Convoy to settle his 
score with Clyde.  Convoy pursued Clyde all the way to Alaska-there is nowhere 
else to run...
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Moon Trekker, Blue Burro Bus, Tsunami, THEN Excelsior Stretch Limo
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out Molo 
and Obake in Tsunami.  Make sure you aren't in front of an oil silo because they 
will destroy it when they shoot at you.  After that take care of the Bob in the 
trekker.  After that you'll see a 
notice on the screen that says "Clyde is approaching" and you'll see a 
new car on your radar.  Get some special weapon or rockets fast and then take 
out the final boss-Clyde.  After that enjoy the ending!

---------------------------------------
2.12-Vertigo Guide
---------------------------------------

Level 1-Arizona
   Story-Chassey is still somewhat bitter about her fall from grace in 
Hollywood.  She was a good actress and she deserved better than that!  
Thankfully, the FBI is giving her a second chance.  Being on duty is a nice 
change of pace, and besides, it ain't make-believe.
   Objectives-
      A-Obtain extra fuel-collect 2 fuel cans
      B-Evade police
      C-Destroy all enemies
Enemies-El Guerrero
Walkthrough-
   First off get the 2 fuel cans which are always near some buildings and 
usually one is by the observatory.  Don't run into the police car or blow up a 
lot of stuff because it will start chasing you.  After that go up to the crater 
and get your special weapon and some hoverpods if you want and chase down the 
Guerrero.  Just get kinda close to Nina and use your special to start draining 
her life.  Finish her off to end the level and make sure you get the salvage 
points.(Vertigo's other chassis is very cool looking)
---------------------------------------

Level 2-California
   Story-Chassey is getting the hang of things again.  It certainly looks like 
the Coyotes are back-she could've sworn it was Molo driving the prison bus.  How 
did he get out?!  The bureau suspects that someone else is behind these attacks, 
someone powerful.  Chassey is sent to the coast to look for clues...
   Objectives-
      A-Locate enemy weaponry-collect 3 supply boxes
      B-Create roadblock-force cargo truck to stop
      C-Destroy all enemeies
Enemies-Xanadu RV
Walkthrough-
   Bet your just dying to find out how to stop the truck.  Well I won't tell 
you.....Just kidding!  Actually it's very easy once you know what to do.  First 
off when you start the stage go to the other end of the bridge and turn around 
at the end so your still facing the bridge and your back is facing where the 
truck will come.  Now hold the brakes and center yourself on the road and wait.  
Make sure to NOT hit it with anything because it will vanish and you'll have to 
wait again.  When the truck comes just hold your brakes and keep re-aligning 
yourself with the center of the road and the truck will hit you again and again 
and keep slowing down till finally....get ready for it.....it STOPS!!!!  After 
that just collect all the tool boxes that are usually by the huge orange crates 
the trucks carry and then get your special and take out the Xanadu RV to end the 
hardest level in the game.
---------------------------------------

Level 3-Alaska
   Story-Chassey is intrigued by some of the weaponry  wielded by the gangs, and 
so are her bosses at the FBI.  Nonetheless, she's miffed at the agency for 
ordering her to battle the Vigilantes.  Isn't it about time somebody realized 
the Vigilantes are heroes, not criminals?!
   Objectives-
      A-Transport excess oil to large silos-collect & deliver 3 fuel 
        cans
      B-Break up amassing icebergs
      C-Destroy all enemies
Enemies-Wapiti 4WD, Moon Trekker
Walkthrough-
    First off get the three fuel cans which are usually by the drums of oil 
stacked up on the hill and then take out the Wapiti before he can do his REALLY 
annoying specail.  After that go towards the ocean and get the hydrofloaters on 
your car and drive out to find some icebergs.  There should be three icebergs, 
just run into them and shoot them down with you machine gun or other weapons and 
then come back onto the main land.  Now go over towards one of the large silos 
and drop off the three fuel cans.  Now with everything out of the way get your 
special weapon and pulvurize the Moon Trekker.
---------------------------------------

Level 4-Minnesota
   Story-The Coyotes' next target is the nation's pride and joy-the Pander 
Island Nuclear Plant in Minnesota.  Chassey must hurry to save it from bitter 
destruction.  Another agent, named Chase, offers his help.  The fool is clearly 
infatuated with her; she might as well take advantage of him-he won't be the 
first.
   Objectives-
      A-Stash plant plans into nuclear waste casks-collect & deliver 4 
        briefcases
      B-Avoid radioactive contamination
      C-Destroy all enemies
Enemies-Blue Burro Bus, Marathon
Walkthrough-
      First find the 4 briefcases which are all in the middle building which is 
the plant.  Then take them to the little white structures that have a nuclear 
symbol on them.  After that take out the Marathon because he is more annoying 
than Molo.  Make sure you don't blow up any of the orange glowing structures in 
the huge buildings because you will fail objective B.  Now get any weapons you 
need and take out the Blue Burro Bus to end the level.
---------------------------------------

Level 5-Utah
   Story-Not bad!  Lover-boy did come in handy...  she just may keep Chase 
around.  Besides, he is kinda cute, and an impeccable dresser!  If only he would 
stop annoying her with all that time travel nonsense.  It is painfully obvious 
that he's CIA.  Chassey's next mission is taking her to Utah-let's have some fun 
on the slopes...
   Objectives-
      A-Distribute parts to gondola stations-collect & deliver 4 supply 
        boxes
      B-Beat record of each winter sport
      C-Destroy all enemies
Enemies-Goliath Halftrack, Palomino XIII, El Guerrero
Walkthrough-
   I would first take out Goliath and Palomino because Nina doesn't bother you 
much.  Then take off and find the 4 supply boxes which are scattered almost 
everywhere.  Some are usually on the event where you have to go downthe track 
and pass those signs that say "Go!  Go!".  After you have collected all of them 
go to the top and to the Gondola Station and deliver the 4 supply boxes.  Then 
go over to where the tower is in the middle at the top.  Blow up the door and 
enter then hold down the gas while you go down the ramp and shoot out.  It is 
REALLY fun if you turn off the gravity(see codes section).  After that go to the 
one with the flags and go through the start sign and you'll hear a bell.  Then 
go to the left of the first red flag and you should here another bell.  Then go 
to the right of the second red flag and another bell sounds.  Keep going back 
and forth making a zig-zag and hearing the bells and cross the finish.  After 
you do these three events you should see "Objective B cleared" on the screen.  
If so go to Nina Loco and take her out with your special.
---------------------------------------

Level 6-Louisiana
   Story-The FBI is anxious to determine the source of the weaponry Chassey had 
found.  Chase maintains it is futuristic OMAR technology, brought over by ex-
Vigilante Slick Clyde and his henchmen.  Who is going to believe this?!  
Surprisingly, the bureau ain't laughing.  They want Chassey to track down the 
OMAR crew immediately.  Whatever!
   Objectives-
      A-Locate hidden explosives-collect 6 bombs
      B-Trap the alligator
      C-Destroy all enemies
Enemies-Moon Trekker, Grubb Dual Loader, Wapiti 4WD
Walkthrough-
   First off destroy Wapiti and the Moon Trekker then pick up the 3 or 4 bombs 
that are on the land.  Now for the question that cracked most people's minds-How 
do you get the bombs above the swamp?  Well that's easy, just get the alligator 
to chase you and go underneath the bomb and wait for the alligator to chomp at 
you.  What do you know....  when you fly up in the air you catch it.  Do that 
with the rest of the bombs in the swamp until you've collected all of them and 
then get the alligator to chase you again.  Or you can do the safer method by 
going over to the two small bridges that have wrenches above them on the other 
side of the level.  At each bridge keep shooting the gear on the side of it to 
raise the bridges.  Once both are up you'll hear a bell.  Now go find some 
hydrofloaters(fast) and get on the swamp.  The water will raise high enough for 
a short amount of time to get the briefcases.  After that, get the alligator to 
chance you and this time go towards one of those cages with the swirling ball 
under it.  Keep going around it with the alligator following and it will 
eventually get caught in it and objective B will be done. Now go and destroy the 
Garbage Man to end this annoying level
---------------------------------------

Level 7-Pennsylvania
   Story-All this travelling is getting tiresome!  Chassey has now been ordered 
to rush to Pittsburgh in search of Clyde and his weapons.  She is getting 
disillusioned with the agency once again.  Are her bosses interested in 
protecting the civilians and upholding justice, or are they simply after the 
stupid guns!
   Objectives-
      A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
      B-Stop train at service dock
      C-Destroy all enemies
Enemies-Excelsior Stretch Limo, Marathon, Goliath Halftrack, Blue Burro Bus
Walkthrough-
    First off, wait for the train to pass and then go on the tracks and follow 
them to the first red switch.  Hit it so the switch is to the right then 
continue along.  Make sure that damn huge truck didn't blow up the bridge 
because if it did you have to restart the level.  Now 
continue along the track and hit this next switch so it also is to the right.  
Now quickly go to the right track and blow up the train car that is resting 
there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue along 
that track and blow up the next car TOTALLY.  Now watch the train as it comes 
along and it should follow the track across the bridge and over to where the two 
train cars where that you blew up and then stop and it should say "Objective B 
cleared!"  Now with the hardest part in the level out of the way go destroy the 
stretch limo, boogie in the Marathon, and Goliath just leaving the Blue Burro 
Bus.  Find the 5 fuel cans which are scattered all over the level and deliver 
them to the three furnaces behind the steel mill.  Now with all those two things 
out of the way go and blow up the last vehicle driven by Molo.  Next stop, 
Florida!
---------------------------------------

Level 8-Florida(FINAL LEVEL)
   Story-Chassey has had enough!  If the weapons are more important to the 
agency than human lives, she is through.  Heck, she'd rather go back to 
Hollywood!  Not so fast...  when a report comes in about Cape Canaveral coming 
under fire, Chassey doesn't need to be asked twice.  OK baby, do it one more 
time!
   Objectives-
      A-Bring debris from orbit to NASA building-collect & deliver 5 
        supply boxes
      B-Force enemies into wind-tunnels
      C-Destroy all enemies
Enemies-Palomino XIII, Moon Trekker, El Guerrero THEN Tsunami
Walkthrough-
    Ok, last level, and not nearly as hard as the others.  First off, go around 
to the launch site to the tunnel that is all black and has a red and green 
flashing light.  Go in the tunnel when it turns green and you'll be launched 
into the sky.  Now hold down the breaks and hold back for a little bit and 
you'll start catching a ton of supply boxes.  You'll most likely get all of them 
your first time but if you don't just go back in and try again.  You cannot get 
launched if the rocket gets blownup so try to protect it.  Then comes the hard 
part-putting the cars in the wind tunnel.  You only have to put at least 1 car 
into each tunnel.  So get a car near it and use your special weapon to put it in 
your compactor.  Now aim your back towards the wind tunnel but don't get sucked 
in yourself and it should get spit out right near it and get into the wind 
tunnel.  Now get another car and do the same except with the other wind tunnel.  
Now you can kill all of them.  Once you've done that Tsunami will start 
approaching and appear on your radar.  Get your special ready and take her out 
right away to end this annoying drifter quest.  Hope you like the ending!

---------------------------------------
2.13-Goliath Halftrack Quest
---------------------------------------

Level 1-Arizona
   Story-Padre Destino-the name surely has a prophetic ring to it.  The preacher 
can't even remember when he adopted the moniker.  Actually, he can't remember 
much of his existance prior to being the Padre.  He may have been in the army 
once-he still has the pants-but past life does not concern him; the upcoming 
events do...
   Objectives-
      A-Obtain extra fuel-collect 2 fuel cans
      B-Evade police
      C-Destroy all enemies
Enemies-Grubb Dual Loader
Walkthrough-
   First off get the 2 fuel cans which are always near some buildings and 
usually one is by the observatory.  Don't run into the police car or blow up a 
lot of stuff because it will start chasing you.  After that go up to the crater 
and get your special weapon and some hoverpods if you want and chase down the 
Garbage Man in the Grubb Dual Loader.  Just keep pounding on him and avoid the 
front of him with his compactor and it shouldn't be hard to kill him.
---------------------------------------

Level 2-California
   Story-What are the upcoming events exactly?  Who knows!  No one said Padre is 
a psychic.  The preacher does not dwell on specifics, but The Book spells one 
prophecy clearly-the "fall of Babylon" is near!  Magnificent!  Padre will need 
plenty of supplies to wait it out until the "new beginning" arrives...
   Objectives-
      A-Locate enemy weaponry-collect 3 supply boxes
      B-Create roadblock-force cargo truck to stop
      C-Destroy all enemeies
Enemies-Palomino XIII
Walkthrough-
   Bet your just dying to find out how to stop the truck.  Well I won't tell 
you.....Just kidding!  Actually it's very easy once you know what to do.  First 
off when you start the stage go to the other end of the bridge and turn around 
at the end so your still facing the bridge and your back is facing where the 
truck will come.  Now hold the brakes and center yourself on the road and wait.  
Make sure to NOT hit it with anything because it will vanish and you'll have to 
wait again.  When the truck comes just hold your brakes and keep re-aligning 
yourself with the center of the road and the truck will hit you again and again 
and keep slowing down till finally....get ready for it.....it STOPS!!!!  After 
that just collect all the tool boxes that are usually by the huge orange crates 
the trucks carry and then get your special and take out the Palomino with Dallas 
13 in it to end the hardest level in the game.
---------------------------------------

Level 3-Alaska
   Story-Oh yes, The Book.  It is rumored that it was given to the preacher by 
an old vagrant, and is the source of Padre's psychosis.  Nonsense!  Padres 
maintains that he was given The Book by "Leviathan" himself, to spread its 
message and draft new believers, voluntarily or by force.  Of course, Padre 
prefers the latter...
   Objectives-
      A-Transport excess oil to large silos-collect & deliver 3 fuel 
        cans
      B-Break up amassing icebergs
      C-Destroy all enemies
Enemies-El Guerrero, Excelsior Stretch Limo
Walkthrough-
    First off get the three fuel cans which are usually by the drums of oil 
stacked up on the hill and then take out the limo before he does his stupid 
shock special.  After that go towards the ocean and get the hydrofloaters on 
your car and drive out to find some icebergs.  There should be three icebergs, 
just run into them and shoot them down with you machine gun or other weapons and 
then come back onto the main land.  Now go over towards one of the large silos 
and drop off the three fuel cans.  Now with everything out of the way get your 
special weapon and pulvurize Nina in El Guerrero.
---------------------------------------

Level 4-Minnesota
   Story-Padre and his demonic elementals travel the land in search of new 
followers and further messages from Leviathan.  While camping out in eastern 
Minnesota one night, the skies opened with a boom, and someone named Chase 
emerged; he commands Padre's assistance.  Is Chase Leviathan's messenger?!
   Objectives-
      A-Stash plant plans into nuclear waste casks-collect & deliver 4 
        briefcases
      B-Avoid radioactive contamination
      C-Destroy all enemies
Enemies-Samson Tow Truck, Dakota Stunt Cycle
Walkthrough-
      First find the 4 briefcases which are all in the middle building which is 
the plant.  Then take them to the little white structures that have a nuclear 
symbol on them.  After that take out the the tow truck because Houston is much 
more annoying than the puny cycle.  Make sure you don't blow up any of the 
orange glowing structures in the huge buildings because you will fail objective 
B.  Now get any weapons you need and take out the Dakota Stunt Cycle to end the 
level.
---------------------------------------

Level 5-Utah
   Story-Padre is suspicious.  These errands Chase asks of him do not reguire 
much destruction, which seems contrary to the ways of the Leviathan.  Is Chase 
an interloper out to silence Padre?  Possibly, but the preacher doesn't give up 
on potential followers this easy.  He will fulfill Chase's wishes once more...
   Objectives-
      A-Distribute parts to gondola stations-collect & deliver 4 supply 
        boxes
      B-Beat record of each winter sport
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Marathon, Vertigo
Walkthrough-
   I would first take out Vertigo and Marathon because the Garbage Man's special 
is only close range.  Then take off and find the 4 supply boxes which are 
scattered almost everywhere.  Some are usually on the event where you have to go 
downthe track and pass those signs that say "Go!  Go!".  After you have 
collected all of them go to the top and to the Gondola Station and deliver the 4 
supply boxes.  Then go over to where the tower is in the middle at the top.  
Blow up the door and enter then hold down the gas while you go down the ramp and 
shoot out.  It is REALLY fun if you turn off the gravity(see codes section).  
After that go to the one with the flags and go through the start sign and you'll 
hear a bell.  Then go to the left of the first red flag and you should here 
another bell.  Then go to the right of the second red flag and another bell 
sounds.  Keep going back and forth making a zig-zag and hearing the bells and 
cross the finish.  After you do these three events you should see "Objective B 
cleared" on the screen.  If so go to the garbage truck and take it out to finish 
the level.
---------------------------------------

Level 6-Louisiana
   Story-Chase turns out to be just another charlatan destined to fry in the 
depths of "Gehenna" for all eternity!  Nonetheless, Padre is baffles.  The first 
moment he laid his eyes on The Book, he became a believer.  Then why is it so 
tough recruiting new devotees?  Padre suspects the answer may lie in...more 
destruction!
   Objectives-
      A-Locate hidden explosives-collect 6 bombs
      B-Trap the alligator
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Excelsior Stetch Limo
Walkthrough-
   First off destroy the Palomino and the stretch limo then pick up the 3 or 4 
bombs that are on the land.  Now for the question that cracked most people's 
minds-How do you get the bombs above the swamp?  Well that's easy, just get the 
alligator to chase you and go underneath the bomb and wait for the alligator to 
chomp at you.  What do you know....  when you fly up in the air you catch it.  
Do that with the rest of the bombs in the swamp until you've collected all of 
them and then get the alligator to chase you again.  Or you can do the safer 
method by going over to the two small bridges that have wrenches above them on 
the other side of the level.  At each bridge keep shooting the gear on the side 
of it to raise the bridges.  Once both are up you'll hear a bell.  Now go find 
some hydrofloaters(fast) and get on the swamp.  The water will raise high enough 
for a short amount of time to get the briefcases.  After that, get the alligator 
to chance you and this time go towards one of those cages with the swirling ball 
under it.  Keep going around it with the alligator following and it will 
eventually get caught in it and objective B will be done. Now go and destroy 
Tsunami to end this annoying level
---------------------------------------

Level 7-Pennsylvania
   Story-Padre has read and re-read The Book countless times over.  It was 
during one such reading, that the following phrase caught his attention: "The 
one who commands a pillar of fire, shall command the fall of Babylon..." A 
pillar of fire!?!  It must be the key to the undoing!  There ought to be plenty 
of fire at a steel mill!
   Objectives-
      A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
      B-Stop train at service dock
      C-Destroy all enemies
Enemies-Thunderbolt, Livingston Truck, Chrono Stinger, Xanadu RV
Walkthrough-
    First off, wait for the train to pass and then go on the tracks and follow 
them to the first red switch.  Hit it so the switch is to the right then 
continue along.  Make sure that damn huge truck didn't blow up the bridge 
because if it did you have to restart the level.  Now 
continue along the track and hit this next switch so it also is to the right.  
Now quickly go to the right track and blow up the train car that is resting 
there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue along 
that track and blow up the next car TOTALLY.  Now watch the train as it comes 
along and it should follow the track across the bridge and over to where the two 
train cars where that you blew up and then stop and it should say "Objective B 
cleared!"  Now with the hardest part in the level out of the way go destroy the 
Chrono Stinger, the Thunderbolt, and the Xanadu RV just leaving the huge 
Livingston Truck.  Find the 5 fuel cans which are scattered all over the level 
and deliver them to the three furnaces behind the steel mill.  Now with all 
those two things out of the way go and blow up the last vehicle driven by 
Convoy.  Next stop, Florida!
---------------------------------------

Level 8-Florida(FINAL LEVEL)
   Story-Padre sure turned up the heat at the mill, ha ha!  He can feel the 
earth rumble and the winds picking up from the east-the time has come!  He shall 
travel to sunny Florida to witness the coming!  But first, Padre ought to 
dispose of the shamen who has been trailing him for days...
   Objectives-
      A-Bring debris from orbit to NASA building-collect & deliver 5 
        supply boxes
      B-Force enemies into wind-tunnels
      C-Destroy all enemies
Enemies-Vertigo, Moon Trekker, Chrono Stinger, THEN Wapiti 4WD
Walkthrough-
    Ok, last level, and not nearly as hard as the others.  First off, go around 
to the launch site to the tunnel that is all black and has a red and green 
flashing light.  Go in the tunnel when it turns green and you'll be launched 
into the sky.  Now hold down the breaks and hold back for a little bit and 
you'll start catching a ton of supply boxes.  You'll most likely get all of them 
your first time but if you don't just go back in and try again.  You cannot get 
launched if the rocket gets blownup so try to protect it.  Then comes the hard 
part-putting the cars in the wind tunnel.  You only have to put at least 1 car 
into each tunnel.  So get a car near it and use your special weapon to put it in 
your compactor.  Now aim your back towards the wind tunnel but don't get sucked 
in yourself and it should get spit out right near it and get into the wind 
tunnel.  Now get another car and do the same except with the other wind tunnel.  
Now you can kill all of them.  Once you've done that Dusty Earth will start 
approaching and appear on your radar.  Get your special ready and take him out 
right away to end this annoying drifter quest.  Hope you like the ending because 
it is the funniest one in the game!

---------------------------------------
3.14-Excelsior Stretch Ending
---------------------------------------

Level 1-Arizona
   Story-It may seem ironic that Clyde's life's work was determined by a piece 
of OMAR circuitry, but Clyde sure ain't complaining-selling pricey oil to 
impoverished nations has made him a fortune.  Nonetheless, Clyde isn't in this 
for the money, but for power, the action, the dirty dealings, and above all-he's 
out to make history!
   Objectives-
      A-Locate extra explosives-collect 3 bombs
      B-Destroy gas stations
      C-Destroy all enemies
Enemies-Moon Trekker
Walkthrough-
   First off go to the gas station directly behind you when you start and blow 
it up to complete objective B.  There is also another gas station at the top of 
the cliff where the hoverpods are if you want to destroy that one instead.  Now 
go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've 
done that go get your special weapon and find the Moon Trekker.  When you do, 
unleash everything to kill him and end the level.
---------------------------------------

Level 2-Utah
   Story-The going was good until the CIA started poking their nose into Clyde's 
business.  Now, the've dragged the UN Council into it, jeopardizing everthing 
Clyde has built!  The CIA thinks it can put him on trail for crimes against 
humanity?!  Think again!  By the time he's done here, his troubles will be 
history, ha ha!
   Objectives-
      A-Lift prize money-collect 4 briefcases
      B-Destroy lodge
      C-Destroy all enemies
Enemies-Grubb Dual Loader
Walkthrough-
   Right away go up the mountain and up to the high jump tower.  Jump off of it 
and you should hit a briefcase in the air on the way down.  After that look for 
the other 3 which are all usually by the lodge.  Once you've collected all of 
them keep running into the lodge and shooting it to blow it up.  Once the screen 
says "Objective B Completed" go and get your special weapon and find the slow 
Garbage Man.  Once you do make sure your not in front of him so he can compact 
you and then fire your special weapon to fry him and end the level.
---------------------------------------

Level 3-California
   Story-Why must Clyde, the richest man of the future, hunt for cash in the 
'70s?!  Simply put, the old geezer did not bring enough money along!  Why?  For 
one, he was certain that his weaponry would suffice.  Second, the time portal 
doesn't support a great deal of extra cargo.  Third, the local hired guns are 
sucking him dry!
   Objectives-
      A-Steal warehoused shipments-collect 4 supply boxes
      B-Destroy container crates
      C-Destroy all enemies
Enemies-Wapiti 4WD, Chrono Stinger
Walkthrough-
   First, take out the Wapiti because isspecial is much more annoying than the 
Chrono Stinger's.  Then go and find the 4 supply boxes which are generally in 
the same places as all the other quests.  The only difference is that there are 
usually two right by the building beside the lighthouse that you can only get 
when you go into the lighthouse and get hoverpods.  After you have collected all 
of the boxes go over to the opposite side where all the bright orange boxes are 
sitting.  Keep running into them until you finally see "Objective B Completed".  
Now take out Agent Chase in the Chrono Stinger.
---------------------------------------

Level 4-Alaska
   Story-Darn, this mission was supposed to be a no-brainer.  But so far, it's 
nothing but a headache!  To top things off, the CIA has sent one of their 
smelliest rats to follow Clyde into the '70s-Chase!  Clyde better make sure the 
leach doesn't make it back.  In the meantime, let's blow up the largest US oil 
refinery, eh?
   Objectives-
      A-Spill gasoline around refinery-collect & deliver 4 fuel cans
      B-Destroy refinery
      C-Destroy all enemies
Enemies-Dakota Stunt Cycle, Xanadu RV
Walkthrough-
   Right away take out the RV because he is much stronger than that tiny cycle.  
Now after that find the two fuel cans which are usually on top of some oil 
silos.  Then switch to your Hydrofloaters and find the other two which are 
usually on the ocean near the edge of the level.    Now with all 4 found, go to 
the opposite end of the level where the refinery is that has the huge pipe you 
can enter.  Deliver the cans and then start running into it.  Destroy all parts 
of it and the stuff around it to complete objective B.  Now you can finish off 
the small stunt cycle with your special.
---------------------------------------

Level 5-Minnesota
   Story-That should keep Chase busy for awhile but Clyde's troubles have only 
begun.  Houston reportedly survived his ambush and Dallas appears to be 
malfunctioning.  On top of that, Obake, Clyde's most trusted soldier, is 
questioning his motives.  The destruction of America's finest nuclear plant 
should lift CLyde's spirits...
   Objectives-
      A-Gather bombs and booby trap main plant-collect & deliver 5          
        bombs
      B-Destroy nuclear reactors
      C-Destroy all enemies
Enemies-Wonderwagon, Wapiti 4WD, Vertigo
Walkthrough-
   Destroy Vertigo and the Wapiti with his eagle from hell just leaving the 
dumbest vehicle in the game-the Wonderwagon.  Now find the 5 bombs which are 
mostly near the small electrical buildings that shock you if you get close to 
them.  After you have all the bombs go to the center building in the level and 
drop them off.  Now go to one of the huge buildings with the doors that show the 
nuclear symbol on it.  Shoot it to open it then make sure you have a good amount 
of life.  Start shooting at the orange glowing reactor until it explodes and 
sends a shockwave at you doing some damage.  With that done get some weapons and 
take out the Wonderwagon to end the level.
---------------------------------------

Level 6-Louisiana
   Story-Indeed, you want the job done right, you've got to do it yourself.  
What?!?  Houston has defeated Dallas?!  Impossible!  Clyde needs more manpower-
it's time to round up some extra cash.  Obake stashed some loot near the Big 
Easy.  Is should be enough to recruit a few good cutthroats...
   Objectives-
      A-Move dirty money to large crypt-collect and deliver 5   
        briefcases
      B-Destroy sugar mills
      C-Destroy all enemies
Enemies-Thunderbolt, Samson Tow Truck, Dakota Stunt Cycle
Walkthrough-
   In case you didn't know, the sugar mills are the picture that the game shows 
on the story screen.  They are small rounded buildings that are over to the left 
when you start out.  Destroy two of them to complete the objective and then take 
out the Thunderbolt and the tow truck.  Now go over to the other sides where the 
docks are and there should be anywhere from 1-3 briefcases there.  Collect them 
and then raise the gates on the opposites sides using the gear by shooting it.  
When you hear the bell ringing you'll know that the land will be flooded so 
QUICKLY get some hyrdrofloaters on and go to the center swamp where the other 
briefcases are suspended in the air.  When the water level gets high enough 
collect the rest of the briefcases.  If you are having trouble with this method 
then wait for the water to lower and get under the briefcases.  Wait for the 
alligator to come and it will chomp you sending you in the air high enough to 
get them.  After you have all of them go to the crypt that in the corner of the 
swamp and deliver the briefcases.  To end this REALLY annoying level take out 
the easy stunt cycle.
---------------------------------------

Level 7-Florida
   Story-Is this Clyde's worst nightmare, or what?!  That stunt Houston pulled, 
using Dallas' time travel device to bring Convoy back-remarkable!  Clever, 
indeed.  Maybe Clyde had underestimated the Vigilantes.  A living-breathing 
Convoy?  Shoot!  Why are Clyde's pants wet?!  He just may need a fast getaway 
car...
   Objectives-
      A-Scavenge for nitrous oxide-collect 6 fuel cans
      B-Destroy rocket transport
      C-Destroy all enemies
Enemies-Wonderwagon, Vertigo, Chrono Stinger, Moon Trekker
Walkthrough-
   When you start off you are right next to the rocket transport so take care of 
that by running into it over and over again.  If you fail to do it now it might 
be launched by your enemies.  Now take out the Wonderwagon, Moon Trekker, and 
Vertigo just leaving the fast(but stupid) Chrono Stinger.  With only one car 
left look all over the island for fuel cans which are usually near the corners.  
Now go over to the small island with the gun tower and electric fence and there 
should be some more.  If your still missing one then look by the shuttle that is 
docked.  When you have all 6 then take out Chase in the Chrono Stinger to end 
the level.  Now onto the last level!
---------------------------------------

Level 8-Pennsylvania(FINAL LEVEL)
   Story-Crap!  Clyde is doing his best, but the operation is in shambles.  
Returning to the future, short of accomplishing his mission, is suicide.  What 
can Clyde do?  Stay in the '70s, score some extra cash, and find a cozy hidaway 
to plot his return!  Provided Chase or Convoy don't get him first, that is.  
Thankfully, Obake is still around...
   Objectives-
      A-Rob train and hide cash near long bridge-collect & deliver 4 
        briefcases
      B-Destroy mill buildings
      C-Destroy all enemies
Enemies-Xanadu RV, Thunderbolt, Dakato Stunt Cycle, THEN Livingston Truck
Walkthrough-
   First off, the train will be coming by right away so get close to it and 
shoot every single car that passes by and the 4 briefcases should pop out.  
Collect them and then head left around the corner to the bridge with the little 
piece of land under it.  Drop of the briefcases and then take out the Xanadu RV 
and the Thunderbolt just leaving that puny Stunt Cycle.  Now keep running into 
the two large buildings till parts of them blow up.  Keep blowing it up till you 
completed objective B.  Now get some homing weapons since the cycle is very fast 
and take it out.  With all the cars out of the way Convoy will appear on your 
radar.  This is an easy battle so just hit it over and over again with your 
special to destroy it and end the game.

---------------------------------------
2.15-Tsunami Guide
---------------------------------------

Level 1-Arizona
   Story-"We are like ships in the seas of life, propelled by the winds of our 
destiny" Obake meditates; she is saddened by the disappearance of her best 
friend and partner, Darius.  She knows that she must be strong-she'll soon 
depart for Lord Clyde's most important mission yet...
   Objectives-
      A-Locate extra explosives-collect 3 bombs
      B-Destroy gas stations
      C-Destroy all enemies
Enemies-Samson Tow Truck
Walkthrough-
   First off go to the gas station directly behind you when you start and blow 
it up to complete objective B.  There is also another gas station at the top of 
the cliff where the hoverpods are if you want to destroy that one instead.  Now 
go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've 
done that go get your special weapon and find the tow truck.  When you do, 
unleash everything to kill her and end the level.
---------------------------------------

Level 2-Utah
   Story-Obake has seen her own share of covert ops-recond, espionage, sabotage, 
even elimination-but nothing quite like this.  She knows that business is a 
dirty game, yet somehow, for the first time, she has her doubts.  She dismisses 
it-Lord Clyde must have his reasons for all of this destruction!
   Objectives-
      A-Lift prize money-collect 4 briefcases
      B-Destroy lodge
      C-Destroy all enemies
Enemies-Vertigo
Walkthrough-
   Right away go up the mountain and up to the high jump tower.  Jump off of it 
and you should hit a briefcase in the air on the way down.  After that look for 
the other 3 which are all usually by the lodge.  Once you've collected all of 
them keep running into the lodge and shooting it to blow it up.  Once the screen 
says "Objective B Completed" go and get your special weapon and find the 
annoying Vertigo.  Take her out quickly so she can't use her special weapon on 
you.
---------------------------------------

Level 3-California
   Story-At first, Obake doesn't pay much attention to her new partner Dallas; 
she doesn't hold much respect for OMAR's biobots.  It is only on the third day 
of the mission that she notices his unusual mannerisms.  The robot's actions 
remind Obake of someone...Darius?!?  IT must be a coincidence...
   Objectives-
      A-Steal warehoused shipments-collect 4 supply boxes
      B-Destroy container crates
      C-Destroy all enemies
Enemies-Xanadu RV, Livingston Truck
Walkthrough-
   First, take out the Livingston Truck because he will take awhile with all his 
armor.  Then go and find the 4 supply boxes which are generally in the same 
places as all the other quests.  The only difference is that there are usually 
two right by the building beside the lighthouse that you can only get when you 
go into the lighthouse and get hoverpods.  After you have collected all of the 
boxes go over to the opposite side where all the bright orange boxes are 
sitting.  Keep running into them until you finally see "Objective B Completed".  
Now take out 
the easy Xanadu.
---------------------------------------

Level 4-Alaska
   Story-obake is confused.  It seems that her devotion to Lord Clyde is being 
put to the test.  Granted, she was never allowed to learn the inner workings of 
OMAR, but she also never had a reason to doubt her master.  New Coyote recruit 
Nina seems surprisingly judgmental about Lord Clyde...
   Objectives-
      A-Spill gasoline around refinery-collect & deliver 4 fuel cans
      B-Destroy refinery
      C-Destroy all enemies
Enemies-Wonderwagon, Wapiti 4WD
Walkthrough-
   Right away take out the Wapiti because that special bugs the hell out of me.  
Now after that find the two fuel cans which are usually on top of some oil 
silos.  Then switch to your Hydrofloaters and find the other two which are 
usually on the ocean near the edge of the level.    Now with all 4 found, go to 
the opposite end of the level where the refinery is that has the huge pipe you 
can enter.  Deliver the cans and then start running into it.  Destroy all parts 
of it and the stuff around it to complete objective B.  Now you can finish off 
the wonderwagon to exit the level.
---------------------------------------

Level 5-Minnesota
   Story-The suspicions are driving Obake crazy and are affecting her 
performance.  She has been trained to deal with such situations... "The flow of 
thoughts is like water filling a cup-the cup can always be emptied."  Focus!  
Lord Clyde sends Obake to Minnesota-she must not fail him!
   Objectives-
      A-Gather bombs and booby trap main plant-collect & deliver 5          
        bombs
      B-Destroy nuclear reactors
      C-Destroy all enemies
Enemies-Thunderbolt, Samson Tow Truck, Livingston truck
Walkthrough-
   Destroy the Thunderbolt and the tow trcuk just leaving the huge but slow 
Livingston Truck.  Now find the 5 bombs which are mostly near the small 
electrical buildings that shock you if you get close to them.  After you have 
all the bombs go to the center building in the level and drop them off.  Now go 
to one of the huge buildings with the doors that show the nuclear symbol on it.  
Shoot it to open it then make sure you have a good amount of life.  Start 
shooting at the orange glowing reactor until it explodes and sends a shockwave 
at you doing some damage.  With that done get some weapons and take out the huge 
yellow truck to end the level.
---------------------------------------

Level 6-Louisiana
   Story-Obake is unable to conquer her qualms-these questions must be answered!  
She hooks into Dallas' circuits to access his memories.  Indeed, Dallas carries 
Darius' brain!  Lord  Clyde had done this to Darius for botching the Stanford 
mission!  Obake is dazed.  It takes time for this shocking discovery to sink 
in...
   Objectives-
      A-Move dirty money to large crypt-collect and deliver 5   
        briefcases
      B-Destroy sugar mills
      C-Destroy all enemies
Enemies-Moon Trekker, Dual Grubb Loader, Goliath Halftrack
Walkthrough-
   In case you didn't know, the sugar mills are the picture that the game shows 
on the story screen.  They are small rounded buildings that are over to the left 
when you start out.  Destroy two of them to complete the objective and then take 
out the halftrack and the Moon Trekker.  Now go over to the other sides where 
the docks are and there should be anywhere from 1-3 briefcases there.  Collect 
them and then raise the gates on the opposites sides using the gear by shooting 
it.  When you hear the bell ringing you'll know that the land will be flooded so 
QUICKLY get some hyrdrofloaters on and go to the center swamp where the other 
briefcases are suspended in the air.  When the water level gets high enough 
collect the rest of the briefcases.  If you are having trouble with this method 
then wait for the water to lower and get under the briefcases.  Wait for the 
alligator to come and it will chomp you sending you in the air high enough to 
get them.  After you have all of them go to the crypt that in the corner of the 
swamp and deliver the briefcases.  To end this REALLY annoying level take out 
the garbage truck and make sure not to get in front of him so he can't do his 
special.
---------------------------------------

Level 7-Florida
   Story-Obake continues to delve into Darius' memories.  Clearly, Darius knew 
many details of Clyde's actions, but had never told her, protecting her.  She 
learns that Clyde had killed her father to destroy the competing Uzumi Power and 
then doctored her father's letter!!!  Obake must carefully develop a plan of 
revenge...
   Objectives-
      A-Scavenge for nitrous oxide-collect 6 fuel cans
      B-Destroy rocket transport
      C-Destroy all enemies
Enemies-Dakota Stunt Cycle, Thunderbolt, Livingston Truck, Xanadu RV
Walkthrough-
   When you start off you are right next to the rocket transport so take care of 
that by running into it over and over again.  If you fail to do it now it might 
be launched by your enemies.  Now take out the Thunderbolt, Livingston Truck, 
and Xanadu RV just leaving the puny stunt cycle.  With only one car left look 
all over the island for fuel cans which are usually near the corners.  Now go 
over to the small island with the gun tower and electric fence and there should 
be some more.  If your still missing one then look by the shuttle that is 
docked.  When you have all 6 then take out the Dakota Stunt Cycle.  Now onto the 
last level!
---------------------------------------

Level 8-Pennsylvania(FINAL LEVEL)
   Story-Obake is determined to rid the world of Clyde and his evil oil 
empire;neither is doing the world any good.  Clearly, there are better sources 
of energy then oil!  After this last mission, she will do the deed herself!  
Unfortunately, some locals are making things complicated.  outta the way!
   Objectives-
      A-Rob train and hide cash near long bridge-collect & deliver 4 
        briefcases
      B-Destroy mill buildings
      C-Destroy all enemies
Enemies-Chrono Stinger, Wapiti 4WD, Wonderwagon THEN Vertigo
Walkthrough-
   First off, the train will be coming by right away so get close to it and 
shoot every single car that passes by and the 4 briefcases should pop out.  
Collect them and then head left around the corner to the bridge with the little 
piece of land under it.  Drop of the briefcases and then take out the 
Wonderwagon and the Wapiti just leaving Agent Chase who won't bother you much.  
Now keep running into the two large buildings till parts of them blow up.  Keep 
blowing it up till you completed objective B.  Now get some homing weapons since 
the cycle is very fast and take it out.  With all the cars out of the way 
Chassey Blue will appear on your radar.  This is an easy battle so just hit it 
over and over again with your special to destroy it and end the game.

======================================
13 - E N D I N G  M O V I E S
======================================
WARNING! WARNING! WARNING!
This entire section is a huge spoiler in the game so if you don't want 
the ending ruined then just skip over this section and don't read it!

---------------------------------------
3.1-Wonderwagon Ending
---------------------------------------
You see the FBI Academy up close and Sheila comes bursting out of the 
doors on a skateboard with a graduation cap on.  She throws the cap in 
the air and opens a book to reveal her first assignment.  Inside there 
is a picture of Molo "The Bully" and a note that says "Good luck kid- 
Chassey".
THE END

---------------------------------------
3.2-Thunderbolt Ending
---------------------------------------
J.T. drives up to the Bail Bond building with a briefcase full of cash 
in the seat next to him.  J.T. gets out and opens the trunk to reveal 
Nina Loco tied up in it.  J.T. then drives away with the cash AND Nina since he 
doesn't really think Nina is that bad.(STILL a pretty dumb ending if you ask me)
THE END

---------------------------------------
3.3-Stunt Cycle Ending
---------------------------------------
You see Houston/Tanyah standing in front of the FBI building at night 
checking her watch for the time.  Suddenly three stunt cycles fly over 
her head as she ducks and the three siblings get out.  They all slap 
high fives with Houston and a newspaper comes up that says "Siblings 
Reunited" with a picture of them all hugging each other.  (I think I'm 
going to cry...sniffle...sniffle):p

---------------------------------------
3.4-Grubb Dual Loader Ending
---------------------------------------
You see the garbage truck roaming through the canyons of Arizona and 
then the Garbage Man come out carrying the solar panels from Bob's car 
into a canyon with light all around it.  He goes to a platform which 
then takes him up into the light and into a space ship!  You see the 
clothes he was wearing drop down and then you see a funny little alien 
dude in the cockpit starting up the ship and next to him Bob with his 
helmet broken to reveal that Bob is really a...  Oops, gotta have 
dinner, oh well, why don't you see it for yourself!:p
THE END

---------------------------------------
3.5-Moon Trekker Ending
---------------------------------------
The Moon Trekker pulls up to the Garbage Man who is on the ground 
uncontious.  The Trekker opens up to reveal Bob O. as he climbs out and 
looks over the edge to see the Garbage Man has vanished.  Suddenly, the 
Garbage Man pulls Bob over and smashes his helmet.  You see Bob scream 
after the Garbage Man who gets away in his truck with the Solar Panels 
in the back.(and no, I'm not going to tell you what Bob is :p)
THE END

---------------------------------------
3.6-Chrono Stinger Ending
---------------------------------------
Lord Clyde sits against his now recked limo as Chase gets out and picks up 
Clyde.  Clyde gets his "cane of power"(as I like to call it) from behind his 
back and knocks Chase onto the dirt.  Just as Clyde is about to kill him you see 
Obake knock out Clyde and drag him into the car.  Just as Chase yells out "wait, 
Obake!" you see the two of them travel back through time.(Wait till ya see 
Clyde's ending!)
THE END

---------------------------------------
3.7-El Guerrero Ending
---------------------------------------
Nina backs her car up to the rear of a limo.  As both of the trunks open Nina 
delivers a huge box with a little device on the back that says "ARMED".  The 
window in the limo opens and Don Fuego gives Nina her money.  As they drive away 
Nina presses a switch and watches the Don's limo blow up into little pieces.  
Before she can make her escape she slams on the brakes to find Torque with a 
shotgun waiting for her...
THE END

---------------------------------------
3.8-Palomino XIII Ending
---------------------------------------
You see through Dallas' eyes Houston get up from her smoking car.  As Dallas 
grabs Houston and is about to shoot Houston in the head she has the flashback of 
the truck diving over the cliff(intro to game) and suddenly she remembers.  
Houston screams "No!" as she does some wacky moves on Dallas and then jumps on 
him as you see "FATAL ERROR" in Dallas' screen.(poor robot)
THE END

---------------------------------------
3.9-Blue Burro Bus Ending
---------------------------------------
You see Molo being chased by (what appears to be) Vertigo.  Molo pulls the cord 
to let out his special weapon but is stunned to find it not working and to see a 
roller skate stuck as it blows up and sends the bus spinning.  Next you see Molo 
with his hands behind his back and a new Sheila in a Chassey wannabe outfit with 
her FBI badge.
THE END

---------------------------------------
3.10-Samson Tow Truck Ending
---------------------------------------
You see Houston standing over Dallas 13(in Pennsylvania oddly enough)and then go 
in his car to get the time travel device.  She sets it back and warps through 
with Convoy and her driving in the truck.(opening movie)  She quickly turns the 
truck around and brings out the weapons to Clyde's surprisement...he he he
THE END

---------------------------------------
3.11-Livingston Truck Ending
---------------------------------------
You see Houston's truck pull up to a shack on the beach.  Then you see Houston 
and Convoy knock on the number 12 door and exchange glances wondering why there 
is no answer.  Then you see Torque answer the door and say "Whats up!".  Now 
Convoy, Houston, T.J. and....Nina are on the beach relaxing with Convoy enjoying 
a drink and getting his vacation.  
THE END

---------------------------------------
3.12-Vertigo Ending
---------------------------------------
You see Agent Chase in Pennsylvania kicking the ground and throwing down his 
badge and breaking it.  Then you see another FBI badge thrown down and Chase 
looks up to see Chassey and they hug.  Then Chase pulls out a gadget that says 
"WANTED!  AWOL!  WANTED!" showing a picture of Chase.  As 4 futuristic police 
cars exit time portals you see the Chrono Stinger drive away while they are 
being chased...(think they can outrun all 4 of them??)
THE END

---------------------------------------
3.13-Goliath Halftrack Ending
---------------------------------------
heh....he he.....he he he.....ha ha ha ha ha!!!!!!  You have to see this one for 
yourself!!!
THE END

---------------------------------------
3.14-Excelsior Stretch Ending
---------------------------------------
Clyde wakes up in his limo in the passenger seat.  He looks up to see Obake 
driving and him in futuristic hand cuffs.  Obake puts  on the time travel device 
and starts to pick up speed.  The limo crashes into Clyde's OMAR HQ and Obake 
teleports outta there just in time to hear Clyde scream "Noooooo!"(well I guess 
Clyde won't be returning in V8:3)
THE END

---------------------------------------
3.15-Tsunami Ending
---------------------------------------
You see OMAR HQ burning down as Tsunami makes the press release of a new energy 
and the re-birth of Uzumi Power as she sets the world straight.  A "newspaper" 
comes by with the headline "Revolutionary New Power Source Discovered" with 
Obake in it.  (and she even saved all the cute little bunnies too)
THE END
======================================
4 - G A M E  C O D E S
======================================
These codes were for the Playstation version but also work for the 
Dreamcast version with some slight alterations.

WARNING!  It has come to my attention from other people that once you 
put these codes in and SAVE a game that they will NEVER come off so 
please do this only when you are fooling around or if you are SURE you 
want to keep them on.

IMPORTANT!
To access the code menu go to Options and then Game Status and press the A 
BUTTON twice and hold the back left and back right buttons and you should see 
some dashes appear at the bottom of the screen.  Then you can type in the 
following codes-

JACK_IT_UP-faster and easier cars to control
GO_SLOW_MO-slow motion, very annoying
QUICK_PLAY-fast motion
MORE_SPEED-fast cars
BLAST_FIRE-stronger missiles
RAPID_FIRE-fire missiles more quickly
GO_MONSTER-huge wheels for cars
GO_RAMMING-guess it takes more damage when you ram into cars?????
UNDER_FIRE-makes all the cars come to you, pretty useless code
NO_GRAVITY-stay in air longer when falling(my favorite code)
LONG_MOVIE-see all the ending movies!
OLD_LEVELS-play all the original levels!!!!!
MIXES_CARS-use all types of unlocked cars in multiplayer
QUICK_PLAY-selects cars for you(another useless code)
HOME_ALONE-option to have NO enemies in arcade mode
HI_CEILING-go higher with hoverpods

======================================
5 - L O C K E D  &  S E C R E T  C A R S
======================================
---------------------------------------
5.1-Locked Cars
---------------------------------------

Houston-
   Complete John Torque's, Sheila's, and the All-Star Trio's quests and 
fulfill ALL of the objectives

Convoy-
   Complete Houston's quest and fulfill ALL of the objectives

Lord Clyde-
   Complete Dallas 13's, Nina Loco's, and Molo's quests and fulfill ALL 
of the objectives

Obake-
   Complete Lord Clyde's quest and fulfill ALL of the objectives

Chassey Blue-
   Complete Agent R. Chase's, Astronaut Bob O.'s, and Garbage Man's 
quests and fulfill ALL of the objectives.

Padre Destino-
   Complete Chassey Blue's quest and fulfill ALL of the objectives.

---------------------------------------
5.2-Secret Cars
---------------------------------------
NOTE-Secret Cars are NOT available in Quest Mode and do NOT have an 
ending.

Wapiti 4WD-
   Complete Padre Destino's quest and fulfill ALL of the objectives.

Marathon-
   Complete Obake's quest and fulfill ALL of the objectives.

Xanadu RV-
   Complete Convoy's quest and fulfill ALL of the objectives.
======================================
6 - F U N  S T U F F  T O  D O
======================================
---------------------------------------
6.1-V8:2 Levels(New Levels)
---------------------------------------

Meteor Crater(Arizona)
   -Blow up everything
   -Get hit by a meteor
   -Kill/get killed by that huge bug in the meteor
   -Blow up the donut places and watch the huge donut roll around the level
   -TRY to blow up the police car
   -Go in the dark mines(transporter)
   -Shoot the garage and it will open up
   -Watch a romantic movie on the screen(ahhhhh)

Winter Games(Utah)
   -Blow up everthing
   -Go off the huge jump(with NO_GRAVITY code on)
   -Go through the lodge doors to get on the deck
   -Go up on the roof of the lodge
   -Go in and out of the flags
   -Go down the speed test
   -Ride in the gondola
   -Get hooked by the ski lift

Ghastly Bayou(Louisiana)
   -Blow up everthing
   -Get hit by the crocadile
   -Trap the crocadile
   -Raise the floodgates to flood the level
   -Go through the crypt or house(transporter)
   -Get trapped in the cage

Launch Site(Florida)
   -Blow up evertything
   -Get shocked by the elctrical fences
   -Launch/Destroy the rocket
   -Get launched up by going through the black transport on launch site
   -Get burned while rocket is getting ready to launch
   -Get hit by shark
   -Get hit by gun towers
   -Get yourself/someone else caught in the wind tunnels

Steel Mill(Pennsylvania)
   -Blow up everthing
   -Get liquid steel poured on you
   -Switch train tracks to blow up train
   -Destroy bridge(s) to blow up train
   
Nuclear Plant(Minnesota)
   -Blow up everything
   -Blow up nuclear reactors
   -Get fried by blow generators
   -Go into toxic waste rivers
   
Alaskan Pipeline(Alaska)
   -Blow up everthing
   -Go around in pipes and get shot out in the sky
   -Blow up rig in the ocean
   -Blow up glaciers in the ocean
   -Go whale hunting
   -Get hit by whale for going whale hunting

Pacific Harbor(California)
   -Blow up everthing
   -Blow up transport ship
   -Go in lighthouse
   -Blow up bridge
   -Blow up all those annoying trucks for revenge for the drifter's quests
   -Go into three tunnel building to be shot out in the ocean

---------------------------------------
6.2-V8 Levels(Old Levels)
---------------------------------------

Secret Base(Nevada)
   -Blow up everthing
   -Launch all the stealths
   -Get hit by laser cannons
   -Watch the nifty comm satalites
   -Blow up the water tower

Sand Factory(Utah)
   -Blow up everything
   -Watch sand mountain grow
   -Go up all the sand conveyers
   -Destroy the out-houses
   -Look at the "Sand!" Ad
   -Get launched out the tube in the sand refinery

Oil Fields(New Mexico)
   -Blow up everything
   -Look at the oil drills(anything that moves facinates me:p)
   -Go through the fire/oil pipes
   -ummmmm.....blow up everthing again?

Aircraft Graveyard(Arizona)
   -Blow up everything
   -Try to find your way around the level:p
   -Get pulverized by the airplane smashers
   -Then get even by blowing it up
   -Watch some airplanes go off
   -Blow open the hanger doors
   -Find the United States sign and blow it up to reveal a secret area

Ghost Town(New Mexico)
   -Blow up everything
   -Watch the "purty" tornado go by
   -Chase the train with all the secret weapons boxes
   -...and then destroy it
   -Destroy the graves and hangman's stand in the ghost town
   -Blow up the bridges
   -Look at the cute little Indian village...and then destroy it

Hoover Dam(Arizona/Nevada)
   -Blow up everything
   -Get the "rainy day" version of the level
   -Click the switch on the dam to electrify the water...
   -...while a friend is on it:p
   -Go near that irresistable power plant that is calling out "It won't hurt 
THAT MUCH if you        touch me"
   -Blow it up because it tricked you

Valley Farms(California)
   -Blow up everything
   -Destroy those ANNOYING wind towers...
   -...and then get hit by the blade:p
   -Blow up the blow things on the side of the river...
   -...and then get hit by the wave that comes

Casino City(Nevada)
   -Blow up everything
   -Follow the blimp until it lands and get inside and drive it!!!!
   -Then try to kill your friend for blowing it up while you were inside 
it(Thanks a lot Chris!)
   -Take a swim in the pool and relax(ahhhh)
   -Go under the garage in the buildings to find some nice weapons

Canyonlands(Utah)
   -Blow up everthing
   -Go in the center circle of ruins(transporter)
   -Blow up the bridges
   -Blow up the cute little town

Ski Resort(Colorado)
   -Blow up everything
   -Go up in the gondola
   -Blow up the cool snow blowers
   -Go in and out of the flags
      
======================================
7 - C O M I N G  U P !
======================================
Nothing coming up unless it is a correction because I've really spent way too 
much time on this guide and neglecting my other guides.

======================================
8 - C O P Y R I G H T  &  T H A N K Y O U S
======================================
-Special thanks to my brother for getting me Vigilante 8 for Christmas 
and a special thanks to all the people at Activision for making a GREAT 
game!

-Special thanks to [email protected] and [email protected] for 
submitting how to complete objective B in California in the Drifters 
quests.

-Special thanks to [email protected](again) for submitting the MIXES_CARS code 
for the guide

-Special thanks to [email protected] for submitting the OLD_LEVELS code for 
the guide.

-Special thanks to(yet again)[email protected] for submitting that HUGE bio and 
stats for Obake/Tsunami

-Special thanks to (yes...again)[email protected] for submitting the even 
LARGER bios for the 3 secret characters-Boogie, Dusty Earth, and Dave's 
Cultsmen.  

-HUGE SPECIAL THANKS to [email protected] for the story sections for Agent 
R. Chase's guide while I couldn't access my game.

-ANOTHER HUGE SPECIAL THANKS to [email protected] for all the submitting of 
large files of bios he has done for this FAQ.  It certainly wouldn't be as good 
without those files.  THANKS!!!

This FAQ is mine and cannot be copied and sold for profit or promotional 
purposes in any way.  I do not want this published in books, magazines, guides, 
etc without my permission.  It can be printed(please 1 copy per person) If you 
want to use my FAQ or any portion of it please e-mail me to ask for permission.  
If you are using my FAQ as a premise for yours just give me credit:)  Thank you 
for following my copyright