FAQ: List Of Monsters PC

----------PC / DUNGEON KEEPER and DUNGEON KEEPER: DEEPER DUNGEON

---------FAQ: LIST OF MONSTERS

---------Written by CHU Vegetta




Here we are going to see the monsters of the Dungeon Keeper. First, we will
present the Keeper minions (your minions) and 
then the Heroes units.



-------------------------KEEPER MINIONS-------------------------


1)  IMP

Imps are the most valuable of the creatures. They perform the tunnelling work in
your dungeon, they drag away dead bodies,heroes and enemy creatures to the 
Prison and fitting traps. Imps can be trained to level ten and
get bigger and gain spells such as Conceal Creature. 

2) BEETLE

This is a creature that gets stamped on in a fight. Beetles are very weak and 
can be replaced by other stronger creatures.
Attracted by: Lair 

3) FLY

Another one basic creature. Beetles and Flies are your primary minions. Flies 
are a push-over for the stronger invaders into your Dungeon. 
They are excellent explorers and reveal more of the map by flying over water and
lava. 
Flies hate Spiders and they fight each other
Attracted by: Lair 

4) SPIDER

This creatures is not so great but once it learns the freeze spell it might be
useful. 
Spiders hate Flies and they fight each other
Attracted by: Lair and Hatchery 

5) BILE DEMON

This is a huge, red, creature that has excellent skills and abilities. They are
excellent fighters and also do great job at workshop. Their poison
attacks can defeat anyone if a few minutes. Unfortunately if they donít get 
enoughfood, they get angry and fall asleep until food arrives.
Bile Demons are invulnerable to Poison Gas and Poison Traps.
Bile Demons hate Skeletons and they fight each other
Attracted by: Lair and Hatchery 

6) DARK MISTRESS

A very weird creature that enjoys pain and gets happier when you slap or torture
her. Furthermore her lighting attacks make her an excellent
fighter. Grab a few Mistress and drop them to the battlefield, they will destroy
any enemy creature.
Attracted by: Torture Chamber 

7) DEMON SPAWN

Demon Spawn are skilled creatures who are good fighters despite their size. They
enjoy training and will become level 2 Dragons once they have trained past 
level 10.
Demon Spawns are invulnerable to Lava and Lava Traps
Attracted by: Training Room  and Treasure Room 

8) DRAGON

One of the most skilled creatures of your Dungeon. You can get Dragons in two
ways. They can either enter your Dungeon through a Portal or 
be grown from Demon Spawn who have been trained to level 10. They are excellent 
in combat and breathe fire that burns heroes and enemy creatures. They are 
excellent at researching spells but they also work in the Workshop or train
if no research is available .
They are impervious to lava and gain experience if their Lair is placed next to 
lava
Dragons are invulnerable to Lava and Lava Traps
Attracted by: Library and Lair 

9) TROLL

This is a creature whose primary job is in the Workshop. They are average 
fighters so don't place them at the battlefield.
Attracted by: Workshop 

10) ORC

A basic fighting creature of average ability. Orcs are good for guarding your
Dungeon and manufacture  traps/ doors.
Attracted by: Training Room and Barracks 

11)  HELLHOUND

A dog who is great at guarding, pointing out heroes or enemy creatures and 
reveal the map. 
Hellhounds are invulnerable to Lava and Lava Traps
Attracted by: Scavenger Room 

12) SKELETON 

A basic fighter of average ability that is created in the Prison if a creature 
dies.
Skeletons hate Bile Demons and they fight each other.

13) GHOST

A supernatural creature that, thankfully, requires no food. Ghosts can pass
through doors. Their primary job is researching in the Library 
although they also go to the Temple and wail occasionally.
Ghosts are created when a creature dies in a Torture Chamber.

14) VAMPIRE

This undead creature is great at research and scavenging. In groups, they are 
also excellent fighters who inflict a lot of damage to the enemies.
If a Vampireís level is higher than three it becomes immortal, that means it
resurrects itself in its Lair if it dies, although its experience level 
drops by one.
Vampires can be created in Graveyard from dead creatures.
Vampires hate Warlocks and they fight each other.
Attracted by: Lair and Graveyard 

15) TENTACLE 

An aquatic beast, the Tentacle only enters your Dungeon if there is water 
around. Tentacles wonít usually be persuaded to move far from their 
watery homes.
Require: Lair and Temple

16) WARLOCK

These creatures are powerful magicians who are excellent at researching spells.
Training makes them more powerful and they can learn a lot 
of massive damage spells. In groups they are very effective against any other
creatures.
Warlocks hate Vampires and they fight each other.
Attracted by: Library

17) HORNED REAPER 

This is the leader of your minions. The strongest and most destructive creature 
of your Dungeon. It cannot be attracted to your Dungeon via the normal methods. 
He hates any creature even other Horned Reapers. That means you cannot make a 
group and place Horned Reaper with other minions. He is a physco fighter that 
destroys everything. If he gets angry he may even demolish your own dungeon.
Be careful when you call him.
Horned Reaper is invulnerable to Lava and Lava Traps
How to call Horned Reaper: Sacrifice a Bile Demon, a Troll, a Dark Mistress to 
the Temple and the Horned Reaper will come to you.



----------------------------HEROES MINIONS----------------------------



1) TUNNELLER

The Tunneller is a weak  fighter but speedy at digging through earth. Heroes use
Tunnellers to get them into your realm and attack your Dungeon

2) THIEF

An average fighter who likes to hunt out and steal gold.  The great thing with
this minion is that, when its training pasts level 10 it changes into 
Lord of the Land, therefore it worths to imprison him and converted into your 
side so you can train him.

3) ARCHER

An average fighter but a good ranger. He is not so strong but he learns some
useful spells when he gains levels.

4) DWARF

A good hand-to-hand fighter who steals any gold he finds and attacks your Imps 
mainly.

5) BARBARIAN

One of the most powerful Heroes creatures. The Barbarian is a very tough 
character who battles to the death. Holding a hammer he can beat 
most of the game creatures. Watch him out.

6) GIANT

Another one strong Hero creature. The Giant looks like Barbarian. He is slow 
but a large, tough fighter. He is really great in duels.

7) WIZARD

In my opinion, Wizard is the most powerful magician of the game. With a huge 
range of spells is really tough and hard to beat him. A group of 
Wizards are capable of destroying your Dungeon in a few minutes. On the other 
hand they are bad at combats, so you can take advantage of it.

8) WITCH

This creature is a good magician but a very weak fighter. She mostly casts 
spells to repulse you or heal the Heroes minions and not damage your
creatures. However, she has some lighting spells that inflict a lot of damage 
but don't worry if you see her, your creatures can annihilate her in a 
few moments.

9) SAMURAI

A master of swords, the Samurai brandishes one and duels to death.  He is one of
the most skilled and strong Heroes creatures. While he is gaining levels he can 
learn lighting spells that they are destructive. 

10) MONK

The monk is a good fighter who can heal himself and heroes around him.

11) FAIRY

A weak hero who is bad at combat but has a lot of spells. They cannot threaten
your minions so don't be afraid of them. Drop some Bile Demon,Dragons or 
Warlocks to clear them out quickly.

12) LORD OF THE LAND

A traditional knight, excellent at hand-to-hand combat. He has great abilities 
and learns some useful spells while he gains levels. He is the fatal
enemy of Horned Reaper and it worths watching these two monsters dueling to 
death.He is the last creature of each stage you should kill to 
complete the level. He is strong but don't be afraid of him, you will see 
that he isn't so tough for your minions unlike the next one creature.

13) AVATAR

The ultimate and more powerful creature of Heroes and the game. He is the final
creature you should kill to complete Dungeon Keeper.Not too much to say about 
this minion. You will face him at stage 20. He is very skilled, he has great 
attack and defense and some spells to recover and steals your creatures' 
health. It is not easy at all to defeat him. He is invulnerable to any traps 
and spells and that makes him even more stronger. Maybe you need a whole army 
to beat him but don't give up, you have plenty of time to fight him and sooner 
or later you will complete the game.



----------------------------STRONGEST CREATURES----------------------------


Top 5 Keeper Minions Top 5 Heroes Minions Top 5 Game minions

1)Horned Reaper       1)Avatar            1)Avatar
2)Vampire             2)Lord of the Land  2)Horned Reaper   
3)Bile Deamon         3)Samurai           3)Vampire/Lord of Land
4)Dragon              4)Wizard            4)Samurai
5)Warlock             5)Barbarian         5)Bile Deamon/Dragon                

                                          
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