Hitman: Contracts Guide Part 1: Characters Mr. 47 - A genetically engineered assassin created from the combined DNA of five of the world's most dangerous criminal masterminds. A tall, bald, no-nonsense individual, who prefers a well-tailored suit and tie and who has a barcode stamped to the back of his head. Tailored from conception to be a ruthless killing machine, 47's strength, speed, and stamina are significantly above the human norm, and he possesses a single-minded, cunning intellect. Raised in the sterile environment of the laboratory and trained in the fine arts of infiltration and execution, 47 gravitated towards the profession of Hitman upon his release into the real world, joining and eventually becoming the top assassin in the International Contract Agency. Yet, in spite of his creator's best efforts, 47 still possesses a fierce individuality and the spark of a conscience, a fact which greatly vexes his creator. Although he's usually cold and to the point in his dealings with others, 47 can at times be quite introspective, especially when he's contemplating his own existence. He has no qualms and will kill anyone for money (from corrupt crime lords, to unfortunate opera singers, to the Senator of Oklahoma), but takes a certain professional pride in not creating any collateral damage, and has demonstrated a degree of mercy towards those not on his kill list (for example, 47 knocks out a butcher with the blunt end of a meat hook, rather than cutting his throat with the sharp tip). Diana - 47ís controller at the Agency. Diana gives 47 his assignments, briefs him on his missions, and occasionally serves as his guide over the radio. 47 has never actually seen Diana face-to-face, and is familiar only with her voice. She appears to have a serious, business-like demeanor, as well as a British accent. Dr. Ort-Meyer - 47's creator and the ultimate villain of Hitman: Codename 47. A brilliant and dangerous individual. Expelled from the scientific community for his radical theories on genetic manipulation, Ort-Meyer has spent almost half a century combining and manipulating DNA in an effort to create an army of perfect super- soldiers. He was responsible for raising and indoctrinating 47 at his Asylum, where 47 was kept as a virtual prisoner for most of his life. Ort-Meyer eventually engineered 47's "escape" from the Asylum in order to test his performance in the real world. The consummate megalomaniac, Ort-Meyer used his powerful hold over the Agency to manipulate 47 into killing the other 4 masterminds behind the Hitman Project, so that Ort-Meyer could have the fruits of his labor all to himself. Ort- Meyer then attempted to have 47 himself eliminated, having perfected Mr. 48, an improved, mindlessly loyal series of clones. Ort-Meyer underestimated 47's abilities, and 47 eliminated the Mr. 48s and Ort-Meyer himself. Agent Smith - A fairly inept American secret agent with ties to the CIA and the Agency. He has a tendency to be captured and tortured by the very people he's assigned to spy on. As a result, the Agency has sent 47 to rescue him on a number of occasions. His torture experiences have caused him to take up drinking on the job, making him even more ineffective. To be fair, we can assume he's at least partially responsible for all the useful intelligence 47 receives from the Agency about his targets. Like 47, Agent Smith dons a variety of disguises, but most often he's seen beaten and stripped down to his American Flag underwear. He seems to regard 47 as a friend, no doubt because 47 has rescued him so many times. For 47, the feeling is not mutual. Mei-Ling: A young woman from the Chinese mainland abducted and recruited into the brothel of Hong Kong crime lord Lee Hong. 47 rescues her in exchange for information about her employer in preparation for assassinating him. After escaping from Lee Hong, Mei-Ling ends up hooking up with Hayamoto, yet another Asian crime lord, and 47 ends up rescuing her again (much to his consternation). Mei-Ling is apparently the only woman 47 has ever kissed, an experience 47 did not seem to enjoy (47's conditioning apparently includes a strong disinterest in women in general). Sergei Zavorotko - The central villain of Hitman 2: Silent Assassin. An influential Russian crime lord and arms dealer specializing in the transport of chemical, biological, and even nuclear weapons. Sergei is the employer and older brother of Boris, one of 47's five "fathers", although he is much more powerful than Boris ever was. Sergei brought 47 out of retirement by arranging for the kidnapping of 47's friend Father Vittorio, and then anonymously arranged through the Agency for 47 to perform a series of hits on his business partners. The hits were merely a diversion, however, and in reality Sergei was using 47 to assemble the parts of a Nuclear Missile System capable of penetrating the American Missile Shield, a system Sergei planned to sell to a wealthy Sikh doomsday cult for a considerable sum of money. Like 47, Sergei has incredible strength and durability, capable of smashing through wood walls and surviving a few dozen bullets to the chest. He's no superhuman, though, and dies after a single headshot or 3-4 shotgun blasts. He's very temperamental and often peppers his speech with Russian profanities. He also always carries around a large SPAS-12 shotgun. Mystery Man - A mysterious man in a black suit. Seen in Hitman 2: Silent Assassin as an advisor to Sergei, he is the one who brings Mr. 47 to the attention of Sergei. Ultimately, he convinces Sergei to put out a hit on 47, leading to 47 learning about and killing Sergei. A couple of cutscenes towards the end of the game suggest he is really manipulating Sergei for a higher power. May be related to the 'Rival Agency' in Hitman: Blood Money. Nicknamed 'G-Man', after the character from Half-Life. Part 2: Weapons Close Combat Fiber Wire Syringe Stun Gun Bolt Gun Meat Hook Kitchen Knife Meat Cleaver Chinese Sword Fire Poker Shovel Pool Cue Handguns GK17 Handgun Dual GK17 Handguns SG220 Silenced Handgun Dual SG220 Silenced Handguns CZ2000 Handgun Dual CZ2000 Handguns Dual Silverballer Handguns Silverballer Silenced Handgun Dual Silverballer Silenced Handguns Gold Desert Eagle Handgun Dual Gold Desert Eagle Handguns Magnum 500 Revolver Dual Magnum 500 Revolvers Sub Machine Guns AUG Submachine Gun MP5 Submachine Gun MP5 Silenced Submachine Gun MP9 Submachine Gun Micro Uzi Submachine Gun Dual Micro Uzi Submachine Guns Micro Uzi Silenced Submachine Gun Dual Micro Uzi Silenced Submachine Guns Assault Rifles M4 Carbine Assault Rifle M4 Carbine Silenced Assault Rifle AK-74 Assault Rifle AK-74 Silenced Assault Rifle Shotguns SPAS-12 Shotgun Double-Barreled Shotgun Sawn Off Shotgun Dual Sawn Off Shotguns Sniper Rifles PGM Sniper Rifle PGM Silenced Sniper Rifle W2000 Sniper Rifle R93 Sniper Rifle Dragunov Sniper Rifle Enforcer Sniper Rifle Heavy Weapons M60 Light Machine Gun Mini Gun Legal © 2005 Ryan Page Studios All Right Reserved Hitman: Contracts is a registered trademark of IO Interactive, and Eidos Interactive. 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