()()()()()()() () () () () () () () () () ()()()() () ()()()() () () Dave Mirra Freestyle BMX Walkthrough Warning: If you do not want to spoil the game, do not visit the last section! Section 1: Walkthrough Section 2: Cheat Codes Section 1: Walkthrough In this section, I will go over how to complete each task in each difficulty on each level. Level 1: Vail Trails In level 1 on amateur challenges, the tasks are jump over the log, clear the dirt mound, hit the four electrical boxes, and score over five thousand points. You will start out right in front of the log. Start going, and about a foot away from the log, bunny op. After you do, it will say one challenge complete. After you clear the log, take a hard left. You will see a dirt mound. Approach the dirt mound, and it will begin to blink. At the middle of the blink, bunny hop. You should clear the dirt mound. If you touch the top, you have to do it again. The next task is to hit the four electrical boxes. Right behind where you started is first electrical box. Run straight into it. The next one is diagonally left behind you. Hit it. The third one is next to the train. Hit it. Go back to where you started and go forward. When you get to the ramp, turn right. There is the electrical box. Go to the dirt mound you jumped. There is a half-pipe. Go in it from the right and keep going forward. You will see the last electrical box. Hit it. If you werenít doing tricks through the level yet, you need to now. Use the half-pipe and rack up points. If you are going to land sideways or crash some other way, hold triangle in the air and you character will grind when he gets down. This prevents falling. After you get 5,000 points, youíre done. If the time is not up yet, tear the place up until it is. If you want to, you can select "another run" and take on the pro challenges. The pro challenges are: Jump the creek gap, Jump the tree, Use the trailer to jump the fence, and score over 15,000 points I going to get less basic this time, since you probably have the hang of what to do, but its not gonna be so hard that itís like rewriting the Theory of Relativity. You start in the same place on each level, so Iíll just give directions. The first task is the creek gap. Go forward towards the train, and when you get there, turn left. There is a big ramp, and another one behind it. Go up the ramp and jump at the lip. You should clear the gap and land on the other ramp, but if you didnít try again. Turn around and go in the waterless creek. There is a tree laying across the creek. Ride up as fast a possible and bunnyhop it (jump it) . Go to the second electrical box and there will be no electrical fence blocking your way through the wooden fence. Find the trailer that has a ramp at the end (it will blink red). Go to the wall all the way behind it. Build up speed and bunny hop at the end of the trailer. If you did it right, you will have jumped the fence. As in the amateur challenges, tear the half-pipe up until you get 15,000 points. I you havenít noticed yet, grinding gives you thousands of points at a time, and it is very easy to balance if your in a stall ( not moving, just balancing). This is the cheap way to meet the challenge for getting points, but if your desperate, try it. The hard-core challenges are: Jump the flatbed train car, Grind the Phone Line, Get up to the roof, and grind 180 feet or more on the power lines. The first task is to jump the train. When you start, count to 5 and then start going forward. When you get to the ramp in front of the train, the flatbed train should be there. When it is bunny hop over it. Go up the trail, and turn left. Make a hard left again, and hit the left of the ramp. Bunny hop at the end, and you will hit a trampoline. Hold triangle in the air, and you will hit a trampoline. If the flatbed train is there again, which it should be, you will go way up into the air and come to a phone line. You should still be holding triangle, and if you are close enough to the phone line, you will grind it. If you are too far away, try again and move more left or more right, depending on which side of you the phone line was on. After you grind the phone line and jump off the end, go straight and go through the fence in front of you. Go left and keep going straight and turn left again. Go all the way to the wall, and turn around. There is a kicker ramp up to the roof. Go up it and jump at the end. You should get onto the roof. The next task is grind 180 or more on the power lines. When youíre on the roof, bunny hop and hold triangle near a power line to double peg grind it. Balance yourself until the end of the power line (you donít have to go to the end, but if you donít go far enough, you have to do it again) and you will be done. Time for level two. Level two: Greenville: Greenville Park Amateur Challenges The first task is to 360 the fun-box. When you start, go to your right and you will come up to a fun-box. Bunny hop at the end of the blink and hold L1 or R1 to spin. Hold it until you do a 360 and make sure you land. The next task is to grind four wooden crates. After you land the 360, go straight and you will see a brown crate. Grind it. Go for ward and down the slope. Go all the way to the end an turn left. You will see another wooden crate. Grind it. Go up the hill and turn left. Crate. Grind. Turn right and go straight. Crate. Grind. Tear the place up to rack up points. Pro Challenges The first task is to transfer over the fence. Turn around and hit the ramp at the right. Go off the ramp. When you do, bunny hop at the lip of the ramp, and hold up. If you hold up at the right time, you will go over the fence. It takes a little practice, so try again if you donít make it. The next task is to transfer over the cargo box. After you jump the fence, the cargo box is right in front of you. Hit the ramp on the left of the box at a slight angle to the right. You should go over the box with no trouble, but if you donít make it, itís like the fence. It takes practice. TRY AGAIN! The next task is to open the four warehouse doors. After you transfer the cargo box, go straight and hit the ramp in front of you and bunny hop and grind the metal hangover. Do that for the other three doors. The next door is right around the corner. The other two doors are forward and right of where you started. The next task is to get 25,000 points or more. Tear the place up, like in all other levels, and you will be finished. Hard-Core Challenges The first task is to get up to the ware house roof by grinding. Go straight to where the first crate was. Hit the ramp on the left of it at an angle facing the roof. Hold triangle in the air, and if you get high enough, you will grind the roof. As soon as you grind on the roof, hold right and stop. Go on top of the glass roof and face the ramp going down towards the corner of the ware house roof. Go down the ramp at full speed and at the corner, bunny hop towards the pillar in front of you. You should hit the top of the pillar and bounce off towards the other warehouse roof. This is hard, so donít be disappointed if you donít make it the first time. The next task is to grind the ware house cable. When you get to the second ware house roof, stop. There is a red cable. Build up speed and grind the four sections of it all the way back to the other roof. When you get to the roof, jump off and go in both open ware houses that you opened up in the last level. Jump through each window in each warehouse to win. Level Three: Greenville: Backyard Pools Amateur Challenges The first task is to knock over four blue deck chairs. When you start, turn left and run straight into the chair. After you do, go back to where you started and go straight. Go in the half-pipe and get on top. Hit the chair. Go down and in between the two houses, and hit the chair on the left, and then on the right. The next task is to get 30 feet of air. Go in the half-pipe and keep going back and forth and bunny hop at the lip each time until you get 30 feet. The next task is to pull a 540. Stay on the half-pipe, bunny hop at the lip, and hold L1 or R1 and complete the 540. The next task is to get 15,000 points. Tear it up. Pro Challenges The first task is to transfer pools. Go straight in to the first pool and go to the red blink. Jump at the middle of the blink towards the other pool. You cannot touch the walk in between them or the task will not be completed. The next task is to grind the green lawnmower. Get out of the pool and go in between the houses. There is a green lawn mower. Grind it and it will turn on and begin to move. Turn around and go into the pool on the right side of the second pool. There is a ramp in the pool in front of the roof. It will blink red. Build up speed and jump at the lip of the ramp, towards the roof. You should make it up. The next task is to get 35,000 points. Tear it up. Hard-Core challenges The first task is to grind the clothes line. Get on to the roof and hit the ramp on top. Make sure you are a little to the left on the ramp, and hold triangle in the air. If you were positioned close enough to the clothes line, you will grind it. The next task is to get in to the secret pool. Find the very small pool out back. Get in to it and go around in circles until you are going pretty fast. There is a kind of half-pipe above you. Bunny hop and grind it to get into it. Follow it all the way to the secret pool. The next task is to grind the red lawnmower. Get out of the pool and look around. There is a red lawn mower. Grind it and it will knock down the fence. After that you beat the level. Level 4: Woodward: Woodward Trails Amateur Challenges The first task is to clear each jump in the six pack. Go forward as fast as you can, and bunny hop at the top of each jump. Keep jumping each pair until you clear all the jumps. The next task is to jump the muddy creek. Go forward and keep going to the bridge. Go over the bridge and turn right. Keep going straight until you find the part of the muddy creek you have to jump. Jump it and clear it. The next task it to break off four cabin doors. Go back to where you started and look left. Run straight into the door and keep going straight. Take the first left and there is two cabin doors. Run straight into them also. Turn right and go up the ramp. There is the last cabin door. Hit it. The next task is to get 20,000 points. You know what to do. Pro Challenges The first task is to back flip each jump in the six pack. You need a lot of speed for this. Ride up very fast and back flip the first, second, and third (back flip is square, down). The next task is to fast plant the Woodward sign. Go to the muddy creek, but when you get there, turn around. You will see a huge Woodward sign with a quarter pipe under it. Ride up the quarter pipe, and when you get above the Woodward sign, press Ŗ and then X. If you do it fast enough, you will fast plant above the sign. The next task is to jump the four golf carts. Go back to where you started and jump the fence behind you. You will jump a golf cart in the process. Go to your right and go straight. Turn right, and then right again. Go off the dirt jump and you will jump a golf cart. Go to the bridge and you will see a golf cart. Go in the creek behind it and then bunny hop at the lip and you will jump a golf cart. Go to the fourth cabin door and bunny hop off of the end, and you will jump the final golf cart. The next task is 40,000 points. You know what to do. Hard-Core Challenges The first task is to 360 each jump in the six pack. You can probably do this on your own. The next task is to grind the four cabin wires. Go back to where you started and turn left. Use the jump to get onto the roof. Go to the right side of the roof and go straight down. Grind the wire. Go forward and turn left and go down. Grind the wire. Go to the middle edge. Wire. Grind. Go to the middle edge again. Wire. Grind. The next task is to grind two mini-bull dozers. Go to the last jump and the six pack. There is a bull dozer. Grind it and it will knock down the fence. Follow it in and turn left. Grind the other bull dozer. Go through the fence that the second bull dozer knocked down. Turn left after the Woodward sign and a dirt ramp will begin to blink. Use that ramp to jump to the warehouse roof. Then your done. Level 5: Woodward: Lot 8 Amateur Challenges The first task is to tranfer across the fun box. Go down the ramp in front of you and make a hard right. The fun box will blink green. Get on one side and bunny hop to the other side. The next task is to do a flair in the bowl. Go back to where you started and go down the ramp and make a sligh right turn. You should be facing a big tower. Go to the tower and there is a bowl diagonally right of it. Go in the bowl and do a backflip (square down) and do a 180 at the same time. If you did it right, the place where the names of the tricks appear should say "FLAIR". The next task is to grind four fences. Go out of the bowl and there are two fences around it. One is near the tower and the other is in front of the bowl. Grind them both. There are more than 4 fences, so if you have the right one, it will blink yellow. The other two fences are behind where you started. Grind them. The next task is to get 25,000 points. You can do that on your own. Pro Challenges The first task is to grind the tower next to the bowl. Use the ramp that leads to the first fence and bunnyhop at the end. Hold triangle in the air, and if you are close enough, you will grind the tower. The next task is to transfer betweer the 2 quarter pipes. Go down the ramp that you started on and go forward. The two quarter pipes will begin to blink. Get on the one that is up high and hit it at An angle slightly to the left. You should go off of that quarter pipe and land on the other one. The next task is to walltap all 4 fire alarms. Go behind where you started and there is a fire alarm. Go up the ramp to it and bunny hop and walltap it. (walltap is left X) The other 3 are nearby. The next one is up on the bridge by the quarter pipes. The third one is behind where you started, all the way to the right. The last one in behind where you started and less to the right. The next task is to get 45,000 points. Hard-Core Challenges The first task is to back flip off of the fun box rail. Go to the fun box and ride UP the rail. Do a bac flip at the end. The next task is to tranfer from the ramp to the bridge rail. Go down the ramp that you started on and hit the small ramp. Bunny hop at the top and hold triangle to grind on the rail. The next task is to front flip over the Mt. Everest fence. Go up the ramp you start on and front flip over the fence. (F.F. is Up, Up, Square) The next task is tomanual the tower. Use the ramp that you used to grind on the tower, except manual it when you get up there. (manual is bunny hop down, down) ((hold the second down)) Level 6: Woodward: Titanic Amateur Challenges The first challenge is to tranfer the titanic channel gap. Go down the ramp as fast as possible and hit the blinking part of the quarter pipe at a slight angle to the left. The second task is to get 30 feet of air. Get on to the top of the quarter pipe in front of your starting point, and go off of the ramp to your right. To go off of it you have to hold up after you bunny hop. The third task is to jump the titanic channel gap. Get onto the quarter pipe again and jump across the gap to your left. The last task is to get 30,000 points I am currently trying to work on the last pro and hardcore challenges, but I just can't find time to work on them, so keep checking back.