Part Six: To the Straylize Temple Now that you have collected your items and such, leave Darilsheid and head northwest. There you will find the town of Armeida just before the forest to the temple. Visit with the people in the town; they always talk about the Straylize temple. Some of the people there talk about how there is monsters in the forest on the way to the Straylize temple. Exit the town and go to the northeast, cross the bridge and right before the forest entrance save your game in the world map. After you save, enter the forest and go up then turn right. In the forest, walk up a little and turn to the right past the water. Check the bunch of mushrooms in the clearing with the stone slab to get a Savory, but donít use it now since you will be able to make it stronger effect later on in the game. Go back to the left and head up then turn right. Keep going along with the path until you are at another area. Get a green gel from the chest in the bottom-left corner of the clear, then go up and to the right. Go up near the cliffs to the left and get another green gel, then continue right to the next area. Go straight through the first misty screen to the next screen, then go right and up. Check the white mushrooms there near the little slope leading to a lower level area and get a Bellebane and donít use it yet so you can make it better later. Then go to the top-left corner of the hill that you are near to get an orange gel from a hidden chest behind some shrubs. Go down the hill and head north, into the next screen. Go down the slope in this screen too, then just follow the path and leave the screen. Finally, go straight and you will get to Straylize Temple. As you enter, the party note that something's wrong. Go right and enter the cathedral, ignore the other buildings because they are all destroyed except for the main building at the top of the screen which you will go in after you talk to the people in the cathedral. Talk to all the people on the ground, most of them will be dead or dying. Then go through the door left from the pulpit, head right and talk to the other bishop, who has no idea of what is going on. After the conversation, he gives you a Talisman (equip it on anyone). Now leave the cathedral and enter the main building up north. The party will hear someone asking for help behind a door with a giant thing with orbs surrounding it. Go and check the door to learn that the door will open only after you destroy some crystals. Now go and save your game at the save point. Go right and up through the door there, head north and go upstairs. Go through the left door to fight a Lizard Man who guards the krystal. Fighting the mini boss is simple and requires no spells from anyone except Leon. You should only use the spike spell since Chaltier is element of earth, which does the most damage against this monster. Keep the group against the Lizard Man and Stahn against the krystal. Stahn's Spin Slash works great against the Krystal because the attack hits many times. After the battle you will see the sealed door and one of the crystal balls in front of the sealed door will be destroyed. Leave the room and go through the door to your right. Get the Life Bottle from the chest and return to the room with the Save Point and the door. Use the left path now, there you will find two sets of stairs. Go up, then head right and walk north when possible. Use the far left door, get the Round Shield and return outside. Now go through the two middle doors and defeat the Mini Bosses. Since the rightmost room contains an empty chest ignore it and walk back down and return to the lower floor. Save your game if you want to, then use the stairs going down in the left path. Walk left and go up the stairs, enter the rooms as you follow the path, collecting a Chain Mail from the first one and defeating mini boss in the second one; then return downstairs. Walk left, collect the Knight's Saber next to the door but you wonít need it for your Swordian users. Now go through the door and defeat the last Lizard Man to break the barrier at the door. Go back to the Save Point and save your game and go through the door that was sealed before to meet Bishop Ayles, who tells you that a man called Lydon killed the Archbishop. Leon finally manages to convince Ayles to take you to the Eye of Atamoni, but before going where he said, let's climb the Tower of Knowledge to get some treasure. On the way up the Tower of Knowledge to collect the items in the chests, you should read all the books available to learn more about the game and what happened in the past and what will happen again in the future. In the room were you met Ayles, get a green gel from the left side, behind some bookshelves. Now go upstairs. On the first floor you can get an Iron Helmet from a chest in the right side of the room and you should equip it on Stahn. In the second floor you can get an orange gel from a bag directly right from the stairs going down, then grab a Spectacles from the chest to the right of the stairs going up. On floor three you get another Spectacles from a chest to the right of the stairs going down. On the fourth floor get a stray robe, an ankh hat and a tech ring. Even though the tech ring is meant so you can control Stahn manually I never found much use for it. Just keep any accessories on Stahn that boost his defense. After you climb down the Tower of Knowledge, save your game at the save point. Now go to the left path in the room with the Save Point and go upstairs. Turn left and use the stairs there, then follow the path and enter the Cathedral. Ayles will open a secret passage for you and you should use it. In the next room, ignore the empty chest as you go left (all the chests in this room are empty), then save your game at the save point. The two doors at the top of the room are locked; to unlock a door you have to press all the switches of either type (clear or dark) so the matching door at the top of the room will open. From the entrance, walk up and turn right, step on the switch and go up, then turn left and step on the upper switch. After that, walk up and step on the last switch to unlock a door. Finally, follow the path going up and go through the right door. You will find yourself in a room with water on the floor. Walk up to see the pedestal that once held the Eye of Atamoni. Ayles recognizes the petrified girl as Philia, an apprentice priestess. After, Leon uses a Panacea Bottle on her and she recovers, Philia explains that the High Priest Lydon took the Eye of Atamoni. After a long conversation, Philia will join your party. You should use Philia and should switch Mary for her for now, so she can gain a few levels. Also, equip the Gem Rod you bought at Darilsheid on Philia. Leave the room. You will have to get out of the temple. For those who don't remember the way: use the rightmost path to go far down, walk left and down again to leave the room. Exit the Cathedral, and follow the path to go downstairs. Keep going and use the stairs to reach the lower floor, then go down and right and leave the building. Go talk to the bishop in the cathedral if you want to, so that Philia explains what has happened. Exit the temple area and go through the woods again. Now go back to talk with the king.