Strategy Guide PSX

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Ultimate Fighting Championship FAQ Version 1.1

Updated on: January 2nd 2001

By: Phil Raven ([email protected])



1: Table Of Contents

1   -  Table Of Contents (What you are reading right now)
2   -  Updates

I   – Introduction
II  – The Basic Controls
III – Game Screen Description
IV  - The Rules Of The UFC
V   - The Game Modes
VI  - The Option Mode
VII – Advanced Techniques
IIX – Fighter Profiles
IX  - Game Tips & Strategies
X   - Move Lists
XI  - Hidden Characters
XII – Frequently Asked Questions
XIII - Credits, Future Updates & Next Game Worked On

------------------------

2: Updates

January 1st: Version 1.0 Final Posted

January 2nd: Version 1.1 Posted
             -Base Move List Added
             -Mark Coleman's Move List Added
             -Tim Lajcik's Move List Added
             -Gary Goodridge's Move List Added
             -Hidden Characters Section Added
             -Frequently Asked Questions Section Added
           -Credits Updated

------------------------

(I) – Introduction


(Credits: Ultimate Fighting Championship game booklet)

You've trained hard to qualify for a spot in the world's most elite
fighting tournament, the ULTIMATE FIGHTING CHAMPIONSHIP. You know
that to be the best fighter you will need to be well versed in not
just one style, many Do you have what it takes to enter the world's
ultimate proving ground, The Octagon ? If so, be ready to face some
of the world's toughest and most skilled fighters. You'll have to
train hard and keep a clear mind, otherwise you'll find yourself
tapping out, or even worse, knocked out. In this game, one mistake is
all it takes to let your opponent go from the receiving ebd of your
fist to snatching the victory from under your nose. We at Crave
Entertainment want to welcome you to the ULTIMATE FIGHTING
CHAMPIONSHIP. Good luck.

(End Of Credits)

It is now my turn to welcome you to this FAQ ! I will try my best to
guide you throughout this very difficult, yet very intense and
refreshing game that is Ultimate Fighting Championship for the
Playstation game console. The game was released by Crave
Entertainment in October 2000, without too much hype. It got a slow
start on the shelves but I heard the sales for this game went up
during the Christmas commercial boost. From my personal experience, I
can say that this game did sell well during the holidays. Only one
copy was left after I picked mine up. Enough talking, let's now get
to the thick of things !

------------------------

(II) – Basic Controls

(Please Note – This game supports both analog control and vibration
feedback.)

These controls are the most basic actions you can do while playing
the game.

Directional Buttons = Fighter Movement & Blocking
Analog Stick        = Fighter Movement & Blocking
Select Button       = Not Used
Start Button        = Pauses the game / Brings up the Quit menu
Square Button       = Left Punch
X Button            = Left Kick
Circle Button       = Right Kick
Triangle Button     = Right Punch
L1                  = Not Used
L2                  = Not Used
L3                  = Not Used
R1                  = Not Used
R2                  = Not Used
R3                  = Not Used

------------------------

(III) – Game Screen Description

All game screens in Ultimate Fighting Championship have the same
meters and timer on them.

At the top of the screen: The names of both competitors with a life
gauge underneath both of them. The Player 1 controlled character
starts on the left of the Octagon and his life gauge is the one in
the upper left corner. Your opponent's gauge is in the upper right
corner and your foe starts the match at the right of the screen.

At the bottom right corner of the screen: The time left in the
current round. This can be changed in the Options for Exhibition
Matches but for matches in the Tournament and Road to the
championship modes, it is set to three 5 minutes round, which is also
the default setting for the Exhibition Mode unless you change it.

Pause Menu: Reached by pressing Start during gameplay. Options self
explainatory.

------------------------

(IV) – The Rules of The UFC

Traditionally, the UFC have played by this very simple set of rules:

No bitting
No eye gouging
No low blowing (They never enforce this one…)

In the game, you cannot attempt for any of the above illegal moves,
so no matter what, you will never be disqualified.

There are three ways to achieve victory:

A) By Knockout: Opponent's life bar is empty and THE LAST BIT OF LIFE
IS TAKEN AWAY BY A STRAIGHT, PUNCH TO THE FACE. Any blocked strike
that takes out the opponent's last bit of life left in the bar will
cause the opponent to regain a little health. This is the hard way to
win matches. Usually, the match never lasts long enough to reach a
point where one of the fighters is near of being knocked out.

B) By Submission: You put and COMPLETE a submission hold on the
opponent. No matter how much health is left in the opponent's bar, if
you can completely lock a submission hold on, it's an automatic tap
out. Make sure the opponent doesn't reverse your hold and puts you in
something even more devastating. This is the relatively easiest way
to win, but it's also the cheap way the computer will use to beat
you. Also, some fighters are very good grapplers and will evade most
of your holds. More on that later.

C) By the Judges Decision: When the three 5 minutes rounds are
finished and a winner still haven't been decided, it's down to the
judges to rule it out. They can give a win to either side or declare
it a draw. They will decide the winner based on the fighter that
scored the most points during the match. I never reached the end of a
match decided by a the judges' decision, so I doesn't know how are
the points awarded. But if it mirrors the real life UFC system, it is
a 3 judges, 10 points system (Similar to boxing). The fighter that
showed more aggresivity and that took the initiative in the fight
gets more points.

A draw have a different signification depending on which mode you are
playing in. In the UFC Tournament mode, a draw eliminates both you
and your opponent and so counts as a loss. In Road To The
Championship mode, a draw counts as a succesful title defense. In a
Multi-Player tournament, a draw causes a Do-Over. In Exhibition mode
a draw is just a draw and counts as a moral win or a moral lost,
depending on how big your ego is.

------------------------

(V) The Game Modes

From the title screen, Press the Start button to display the main
menu. Using the UP and Down buttons, select a mode and hit the X
Button to confirm your choice.

A) UFC TOURNAMENT MODE – This mode is the first part of your quest
for UFC superiority. This is an 8 man tournament. But before being
entered in the Final 8, you must win a qualification match. If you
win, you receive your pass to the tournament itself. This is under
single elimination rules, so one lost and you are out of the running.
Winning this mode allows you to use the winning character in the Road
to the championship Mode.

B) ROAD TO THE CHAMPIONSHIP MODE – In this mode you must defend your
UFC Tournament championship against up to 18 opponents in a non
tournament, singles match basis. This mode can only be played using
fighters that have won the UFC Tournament. Each time that you win
this mode using a different UFC fighter, you will unlock point to
improve your created fighters.

C) CREATE FIGHTER MODE – This is where you can create your own
fighter. More on this section later.

D) Multiplayer Tournament – Same as UFC Tournament mode but for up to
8 human controlled players at a time. Also, the winner of this
tournament DOES NOT get access to the Road to the championship mode.
If you have enough friends and 2 multitaps adapters, this might be
the most interesting mode.

E) Exhibition Match – One or Two Player mode, 2 fighters, one match,
and that's all. Also, the time options and number of rounds can be
edited in this mode.

F) Big John's Training – This mode lets you train with UFC Referee
Big John McCarthy. All commands that you input are displayed on the
screen and you can access your character's move list from the Pause
Menu. Also from the Pause Menu, you can order Big John to get in a
certain position to practice specific moves. After you select your
fighter, you can edit Big John's skill level. If you want Big John to
just stand there and take the pain you deliver without firing back,
take the Skill Level indicator all the way to the left. The more you
take the Skill Level to the right, the more aggressive will be Big
John.

------------------------

(VI) The Option Mode

This is accessed from the main menu.


Under Game Options:

A) Match Configuration – Sets the number of rounds for the Exhibition
Matches

B) Minutes – Adjusts the amount of time each round will last in
Exhibition Matches


Other Options:

Vibration - Turns the vibration feedback on and off on your
controller.

Fighter's Demo - Allows you to show the fighter's entrance routine
before a fight.

Audio Balance – Adjust the level of the sound effects and music
(Sadly, there's no way to turn the crowd off…)

Sound – Stereo Or Monaural Audio Output

System Data – Save and loads UFC System Files (Options)

------------------------

(VII) Advanced Controls
The moves and holds in the game can be divided in 2 : Both Opponent
standing or one fighter down, the other on top of him. All fighters
have different moves and holds but all of them have moves assigned to
the following commands.


(When you are on top of grounded opponent)

Square + Triangle (Performs an hold)

R1 (Stand Up)

------------------------

(When you are under the opponent, your back to the ground)

Square + Triangle (Change Position)

X + Circle (Counter Hold)

Left + Right + Left + Right again and again (Escape or get in to the
Guarded Position)

Square + X (Grab opponent's punch)

------------------------

(When you are under the opponent, on your hands and knees)

Triangle (Back Punch Opponent)

Left + Right + Left + Right again and again (Escape position)

------------------------

(Both Opponent Standing)

Up + Square + Triangle (Grab Punch)

Down + Square + Triangle (Grab Kick)

X + Circle (Tackles Opponents / Counter Opponent's tackle)

------------------------

(IIX) Fighter Profiles

Mark "The Hammer" Coleman

Age: 35
Date Of Birth: 12/20/64
Height: 6'1"
Weight: 240 Lbs.
Discipline: Freestyle Wrestling
Home Country: USA

Profile: A member of the 1992 Olympics American Freestyle Wrestling
team… a former UFC Tournament champion… may very well be the most
complete fighter in the game as he is very good with all aspects of
the game..Once challenged 3 members of the famed Gracie family to a 3
fights one night deal..

------------------------

Mikey "The Eastside Assasin" Burnett

Age: 27
Date Of Birth: 2/12/73
Height: 5'6"
Weight: 169 Lbs.
Discipline: Submission Fighting
Home Country: USA

Profile: He's good striker and decent grappling abilities..Also lacks
size..

------------------------

Gary "Big Daddy" Goodridge

Age: 34
Date Of Birth: 1/17/66
Height: 6'2"
Weight: 247 Lbs.
Discipline: Freestyle
Home Country: Canada

Profile: Better striker than he will ever be a grappler, Goodridge is
somewhat slow..

------------------------

Bas Rutten

Age: 35
Date Of Birth: 2/24/65
Height: 6'1"
Weight: 215 Lbs.
Discipline: Submission Fighting
Home Country: Holland (Now lives in the USA)

Profile: Undefeated in 3 years..following in Gerard Gordeau and Remko
Pardoel's foot steps in the line of great Holland native
fighters..Very complete fighter..Can win fights within 15 seconds..

------------------------

Pedro "The Rock" Rizzo

Age: 26
Date Of Birth: 5/03/74
Height: 6'1"
Weight: 228 Lbs.
Discipline: Ruas Vale Tudo
Home Country : Brazil

Profile : Marco Ruas' Top Student, that should be enough to tell you
he's tough..complete fighter..can put a submission hold on from any
angle or position..

------------------------

Eugene "The Wolf" Jackson

Age: 33
Date Of Birth: 9/23/66
Height: 5'8"
Weight: 195 Lbs.
Discipline: Freestyle
Home Country: USA

Profile: Like a smaller and quicker version of Gary Goodridge..

------------------------

Kevin "The Monster" Randleman

Age: 29
Date Of Birth: 8/10/71
Height: 5'10"
Weight: 212 Lbs.
Discipline: Wrestling
Home Country: USA

Profile: At time of this being written, Randleman is the UFC
Heavyweight Champion..A complete fighter that is at his best with
throwing techniques and suplexes..

------------------------

Matt Hughes

Age: 26
Date Of Birth: 10/13/73
Height: 5'9"
Weight: 169 Lbs.
Discipline: Wrestling
Home Country: USA

Profile: Not that good. I doesn't recommend using him

------------------------

Tsuyoshi "T.K." Kosaka

Age: 30
Date Of Birth: 3/06/70
Height: 5'11"
Weight: 225 Lbs.
Discipline: Submission Fighting
Home Country: Japan (Now lives in the USA)

Profile: Reminiscent of Japanese legend Minochi Ichihara…very quick
and agile..master submission fighter.

------------------------

Tim "The Bohemian" Lajcik

Age: 35
Date Of Birth: 6/21/65
Height: 6'1"
Weight: 220 Lbs.
Discipline: Wrestling/Boxing
Home Country: USA

Profile: Lost twice in 2 matches in the real life UFC…I doesn't have
a clue why he is in the game...

------------------------

"Iceman" Chuck Liddell

Age: 30
Date Of Birth: 12/17/69
Height: 6'2"
Weight: 199 Lbs.
Discipline: Kickboxing
Home Country: USA

Profile: As his discipline implies, he is a great puncher and kicker.

------------------------

Guy Mezger

Age: 32
Date Of Birth: 1/01/68
Height: 6'1"
Weight: 199 Lbs.
Discipline: Submission Fighting
Home Country: USA

Profile: A veteran of the UFC Wars...Ken Shamrock's sparring
partner...Uses a lot of Shamrock-esque holds...Used to be one of
Ken's cornermen...

------------------------

"The Huntingdon Beach Bad Boy" Tito Ortiz

Age: 25
Date Of Birth: 1/23/75
Height: 6'2"
Weight: 199 Lbs.
Discipline: Submission Fighting
Home Country: USA

Profile: The current UFC Middleweight Champion...Ortiz is lethal in
the game, and is one of those fighters that can take you out from any
angle.

------------------------

"The Croatian Sensation" Pat Miletich

Age: 32
Date Of Birth: 3/09/68
Height: 5'10"
Weight: 169 Lbs.
Discipline: Freestyle Jiu Jitsu
Home Country: USA

Profile: Currently undefeated in the UFC, Miletich is good at
everything he does in The Octagon. But he is a little small.

------------------------

Jeremy Horn

Age: 25
Date Of Birth: 8/25/75
Height: 6'1"
Weight: 220 Lbs.
Discipline: Freestyle Jiu Jitsu
Home Country: USA

Profile: The youngest fighter in this game...Has been kind of a
deception since his UFC debuts, with a record of 3 and 2...Is a very
versatile fighter...

------------------------

"The King Of The Streets" Marco Ruas

Age: 39
Date Of Birth: 1/23/61
Height: 6'11"
Weight: 220 Lbs.
Discipline: Ruas Vale Tudo
Home Country : Brazil

Profile : A seasoned UFC Veteran...Have HUGE hands and feets...won
UFC VII and participated in the Ultimate Ultimate tournament...Final
UFC VII match against "Polar Bear" Paul Varelans is a classic...Great
Kicker, Great Puncher, Great at takedowns and at Submission moves...

------------------------

"H20" Ron Waterman

Age: 34
Date Of Birth: 11/23/65
Height: 6'2"
Weight: 260 Lbs.
Discipline: Wrestling/Fighting
Home Country: USA

Profile: Waterman left the UFC for the world of Pro Wrestling. He
today wrestles in Ohio Valley Wrestling promotion.

------------------------

Pete "El Duro" Williams

Age: 25
Date Of Birth: 7/10/75
Height: 6'3"
Weight: 235 Lbs.
Discipline: Submission Fighting
Home Country: USA

Profile: Pete's situation is very similar to that of Jeremy Horn. A
lot of talent and abilities, but he have a somewhat bad record of 3
and 2.

------------------------
"Mo" Maurice Smith

Age: 38
Date Of Birth: 12/13/61
Height: 6'2"
Weight: 217 Lbs.
Discipline: Kickboxing / Grappling
Home Country: USA

Profile: A very versatile fighter, Smith added many effective holds
to his striking kickboxing arsenal. Have a 3-2 Record in the UFC

------------------------

Frank Shamrock

Age: 27
Date Of Birth: 12/08/72
Height: 5'10"
Weight: 192 Lbs.
Discipline: Shootfighting
Home Country: USA

Profile: 5-0 Record says it all...Ken Shamrock's younger brother,
practices the same style as his famous brother. He can fight on the
ground and he can fight standing up. Can win fights in the first 30
seconds...

------------------------

"The Chief" Andre Roberts

Age: 35
Date Of Birth: 2/24/65
Height: 6'2"
Weight: 345 Lbs.
Discipline: Wrestling/Boxing
Home Country: USA

Profile: Usually the biggest man in the competition...3-2 Record...
Not too quick...Hits hard...

------------------------

Evan Tanner

Age: 26
Date Of Birth: 4/12/73
Height: 5'6"
Weight: 169 Lbs.
Discipline: Freestyle Submission
Home Country: USA

Profile: Undefeated in 2 matches...Ties Mikey Burnett for the title
of smallest man in the game...quick and agile...

------------------------

(IX) Game Tips & Strategies

1) Take your opponents off their element. If you fight a grappler
(Coleman,Burnett,Goodridge,Rutten,Rizzo,Jackson,Randleman,Hughes,Kosa
ka, Mezger, Ortiz, Miletich, Horn, Ruas, Williams, Shamrock or
Tanner) fight using a lot of strikes and get back up to your feet as
soon as you can after being took down. If you fight a striker (The
fighters not mentioned above), take them down to the ground and mat
grapple them.

2) If you control a good grappler, take the opponent down as soon as
possible. Basically, the first move you should try is the tackle for
the takedown. Especially good when using Coleman, Ruas and Shamrock

3) If you find yourself stuck on the ground with your back to the
opponent, don't lose time trying to back punch the opponent. IT IS
MANDATORY THAT YOU GET OUT OF THAT POSITION ASAP. Each blow your
opponent will give you to the back of the head is devastating.

4) On the other hand, if you find yourself on top of an opponent
facing the ground, just hit the punch button repeatedly, this is a
sure Knock Out.

5) When practicing with Big John, Start with his skill level at the
lowest and find all your moves using the move list provided in the
Pause Menu. Then practice each of your moves in all position to the
point that you doesn't need to look at the list anymore. Then, get
his skill level to the middle of the gauge. Now, if you can defeat
Big John, you can go in the main mode without worrying

6) You should take one character and always keep it until you beat
the game.

7) Fear the Brazilian squad. Ruas and chums are all deadly. Getting
into a ground war with them is suicidal.

8) Mark Coleman is very good to take you down.

9) The best all around characters to pick are Marco Ruas, Mark
Coleman and Frank Shamrock

10) Don't get into a pattern of doing the same moves over and over
again. The opponent will adjust.

------------------------

(X) Move Lists

Table Of Contents
A)Base Move List (Common to all fighters)
B)Tim Lajcik
C)Mark Coleman

------------------------

A)Base Move List

The following is a list of the moves that all the fighters in the
game use.

FROM THE STANDING POSITION

Right         = Walk Forward
Left          = Walk Backward
Up            = Walk to the left
Down          = Walk to the right
Down To Right = Walk Forward and to the right
Up To Right   = Walk Forward and to the left
Down To Left  = Walk Backward and to the right
Up To Left    = Walk backward and to the left
Right, Right  = Run Forward
Left, Left    = Run Backward
Up, Up        = Run to the left
Down, Down    = Run to the right

O + X         = Grab
Left, Left, O + X = Jump Grab
Down, O + X   = Low Air Grab

Left, Left, O + X = Jump Grab – Choke Hold (When Groggy)
O + X         = Grab – Chokehold (When Groggy)
Down, O + X   = Low Air Grab – Chokehold (When Groggy)

Up, Square + Triangle = Grab Punch
Down, Square + Triangle = Grab Kick

Square = Straight Left
Up + Square = Left Uppercut
Left + Square = Forward Step Left Hook
Down + Square = Left Body Blow
Right + Square = Backward Step Left Jab

Triangle = Right Jab
Up + Triangle = Short Right Uppercut
Left + Triangle = Forward Step Right Jab
Right + Triangle = Backward Step Short Right Uppercut
Down + Triangle = Right Body Blow

X             = Middle Kick
Up, X         = High Kick
Right, X      = Toe Kick
Down, X       = Low Kick
Left, X       = Backstep Jump Kick

O             = Jump Kick
Up + O        = High Kick
Down + 0      = Low Flip
Right + O     = Inside Middle Kick
Left + O      = Back Dash High Kick

Up, Up, X     = Legging
Right, Down, X = Step Low Kick
Right, Left, X = Spin Kick
Right, Right, X = Middle Kick
Down, Right, X = Low Toe Kick

O + X         = Tackle Escape (When grabbed by opponent)
Up, Up, O     = Knee Cut (When grabbed by opponent)
Right, Left, O + X = Tackle Cut (When grabbed by opponent)

UPPER MOUNT POSITION

R1            = Stand Up
Square + Triangle = Arm Lock
Square        = Left Punch
Triangle      = Right Hook
X             = Body Punch
O             = Body Punch
O + X         = Block Opponent's Hold
Up, O + X     = Shif to Back Mount Position

UNDER MOUNT POSITION

Square + Triangle = Switch to Upper Guard Position
Square + X    = Catch Punch
Left,right,left,right = Struggle to escape (Repeat)
Square        = Punch Left
Triangle      = Punch Right
X             = Body Punch
O             = Body Punch
O + X         = Escape
Square + Triangle = Sweep

UPPER GUARD POSITION

R1            = Stand Up
Square        = Left Punch
Triangle      = Right Punch
X             = Body Punch
O             = Body Punch
Left,Right,Left,Right,Left = Evade the guard (Repeat if neccesary)
Square + Triangle = Heel Hold
O + X         = Escape

UNDER GUARD POSITION

Square + X    = Catch Punch
Up, Square + Triangle = Grab Punch
Square        = Left Punch
Triangle      = Right Punch
Left, Right, Left, Right = Struggle to escape (Repeat If Neccesary)
O + X         = O + X
Square + Triangle = Sweep

UPPER BACK MOUNT

R1            = Stand Up
Square        = Punch
Triangle      = Punch
O + X         = Escape

UNDER BACK MOUNT

Triangle      = Punch
Right, Left, Right, Left = Struggle To Escape
O + X         = Escape

------------------------

B)TIM LAJCIK MOVE LIST

FROM THE STANDING POSITION

Triangle, Triangle                 = Double Jab
Triangle, Triangle, Square         = Jab, Straight
Triangle, Triangle, Square, Square = Jab, Straight, Body Blow
Left, Triangle, Triangle           = Stepping, Jab, Jab
Left, Triangle, Triangle, Triangle = Stepping, Jab, Jab, Jab
Up, Square, Triangle               = Straight, Right Uppercut
Up, Square, Square                 = Straight, Left Uppercut
Square, Triangle                   = Double Straight
Square, Triangle, O                = Double Straight, Side Kick
Up, Down, Square                   = Downward Punch
Up, Down, O + X                    = Lift Drop

UPPER MOUNT POSITION

Triangle, Traingle                 = Fake Punch To Right Punch
Triangle, Square                   = Hook Combo 2
Triangle, Square, Triangle         = Hook Combo 3
Up, Square, Triangle               = Half Boston Crab

UNDER MOUNT POSITION

-None-

UPPER GUARD POSITION

-None-

UNDER GUARD POSITION

-None-

UPPER BACK MOUNT POSITION

-None-

UNDER BACK MOUNT POSITION

-None-

* CUSTOM MADE SPECIAL COMBO * (Created by me !!)

From the standing position: (Up,Down, O + X), (Up, Square, Triangle)

This will lift drop the opponent and then execute the Half Boston
Crab. You need to wait for your character to be seated on top of your
opponent to start the second half of the combo

------------------------

C)MARK COLEMAN'S MOVE LIST

FROM THE STANDING POSITION

Right, Right, Square              = Dash Hook
Up, Down, Square                  = Knuckle Bomb
Left, Right, Square               = Back Knuckle
Down, Down, Square                = Down Blow Punch
Triangle, Triangle, O + X         = Jab, Jab, Grab

UPPER MOUNT POSITION

Down, Square + Triangle           = Surplice Hold
Triangle, Triangle                = Right Punch Combo 2
Triangle, Triangle, Triangle      = Right Punch Combo 3
Square, Square                    = Left Punch Combo 2
Square, Square, Square            = Left Punch Combo 3

UNDER MOUNT POSITION

-None-

UPPER GUARD POSITION

Square, Square                    = Right Punch Combo 2
Square, Square, Square            = Right Punch Combo 3
Triangle, Triangle                = Left Punch Combo 2
Triangle, Triangle, Triangle      = Left Punch Combo 3

UNDER GUARD POSITION

-None-

UPPER BACK MOUNT POSITION

-None-

UNDER BACK MOUNT POSITION

-None-

CUSTOM MADE SPECIAL COMBO * (Made By Me)

From the standing position (Triangle,Triangle, O + X), (Down, Square
+ Triangle)


This will punch the opponent twice, tackle the opponent and put him
in the Surplice Hold

------------------------

D)GARY GOODRIDGE MOVE LIST

FROM THE STANDING POSITION

Right, Triangle, Square           = Hook, Straight
Triangle, Triangle                = Jab, Body Hook
Triangle, Triangle, X             = Jab, Body Hook, Middle Kick
Triangle, Triangle, Square        = Jab, Body Hook, Straight
Triangle, Square                  = Jab, Body Blow
Square, Triangle                  = Straight, Jab
Square, Triangle, Square          = Straight, Jab, Hook
Square, Triangle, X               = Straight, Jab, Low Kick
Down, Square, Triangle            = Body Hook, Quarter Uppercut
Up, Square, Triangle              = Hammer Punch, Uppercut
Up, Square, X                     = Hammer Punch, Low Kick
Up, Triangle, Square              = Uppercut, Hammer Punch
Right, O + X                      = Grab Hook
Up, Down, O + X                   = Lift Drop

UPPER MOUNT POSITION

-None-

UNDER MOUNT POSITION

-None-

UPPER GUARD POSITION

Triangle, Triangle                = Double Straight
Triangle, Triangle, Square        = Triple Straight
Up, Down, Square                  = Down Blow
Up, Down, Square, Square          = Down Blow, Straight
Up, Down, Square, Triangle        = Down Blow, Straight, Straight

UNDER GUARD POSITION

-None-

UPPER BACK MOUNT POSITION

-None-

UNDER BACK MOUNT POSITION

-None-

------------------------

(XI) Hidden Characters

-Unlock Ring Announcer Bruce Buffer

Win the UFC Tournament with a created fighter


-Unlock Referee "Big" John McCarthy

Enter "Big John" as the first name of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock The Card Girl

Enter "Smile" as the first name of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Karate Fighter

Enter "Chop" as the first name of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Kick Boxer

Enter "Punch" as the first name of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Pro Wrestler

Enter "Mask" as the first name of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Ninja Fighter

Enter "Sasuke" as the first name of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Kung-Fu Fighter

Enter "Kung-Fu" as the first name of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Amateur Wrestler

Enter "MAT" as the hometown of a created fighter. (Case Sensitive).
Enter anything for the other infos. When asked to save, choose "no"
and then leave.


-Unlock Ulti-Man

Enter "OCTAGON" as the hometown of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Sumo Wrestler

Enter "CIRCLE" as the hometown of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.


-Unlock Street Fighter

Enter "STREET" as the hometown of a created fighter. (Case
Sensitive). Enter anything for the other infos. When asked to save,
choose "no" and then leave.

------------------------

(XII) Frequently Asked Questions

Here, I will put answers to questions that have been asked to me by
E-Mail. If I doesn't know the answer, then I will ask to anybody who
knows the answer to let me know. I will give full credits to people
who give me informations.


Q : In training mode, I notice that every fighter's move list has a
grab-chokehold when the opponent is groggy, but how do I get my
opponent groggy? I thought it was when I hit him on the head and he
falls on his butt, but when I try to do the chokehold then, it
didn't work and I only got an ordinary tackle. Can you explain this?

A : No. I never was able to pull out a groggy move. Anybody that
knows should mail me !
-----
Q: Why is it that sometimes when I block a submission hold, my
character rolls on top of his opponent and sometimes he doesn't ?

A : It depends on who you are fighting as and what is the hold you
tried to block. There's also a little luck involved.
-----
Q: Are there any real fighters as hidden
characters? (eg Ken Shamrock, Royce Gracie)

A : No. Sadly.
-----

------------------------


(XIII) Credits, Future Update & Next Game Worked On

-Credits to the UFC and its fighters for their great show
-Credits to Crave Entertainment and Opus to have created this game
-Credits to Gamefaqs.Com to have published this FAQ
-Credits to Cheat Code Central for some Hidden Characters Info

-Thanks to my girlfriend Nasdja for her patience and understanding

-Future updates for this FAQ will probably contain complete move
lists for each fighter. Also, the Create Fighter mode will be taken
care of, for those that really care about it.

-The next game I will work on will most probably be NHL 2001 for the
PC.

-Permission to use this FAQ on another site will NOT LIKELY be given.
It is a Gamefaqs.Com exclusive and it will remain that way.
Permission have been given to Cheat Code Central to use this FAQ, but
under very strict conditions only and as a reward for providing
information.

-The FAQs & Reviews provided to Gamefaqs.Com and any other web site
by Phil Raven are the property of Phil Parent and RaveX
Entertainment. All Rights Reserved 2001.