Xenogears Strategy Guide/FAQ
For the Sony PlayStation (North American Version)
Created By: Quasar [email protected]>
FAQ Version 1.0
This FAQ is for private and personal use only. It can in no way be
reproduced in anyway and if placed on a web site, may not be altered in
anyway as well. Permission must also be asked before it is used in
anyway on a web site. This disclaimer and copyright notice must appear
in full as well. It also cannot be used for profitable or promotional
purposes in magazines, books, guides, etc. This FAQ was created and
owned by me, Quasar [email protected]> so please respect that.
Copyright by Quasar ©1999
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VERSIONS/UPDATES
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is the first version of my Xenogears FAQ/Strategy Guide so you can
expect there to be a lot of mistakes in grammar and spelling. As future
updates and versions come out, you can expect there to be corrections to
any mistakes and problems. There will also always be new information as
it comes available. However, there is currently a new factor that will
prevent me from doing this. Please read the "Conclusion" and "Feedback"
sections for more information about this.
UPDATES (Ver. 1.0):
6/3/99-Updated "Contributors" section.
6/12/99-Fix messed up numbering throughout the FAQ/strategy guide.
11/11/99-Completed Babel Tower (32) section.
11/12/99-Finished Shevat sections (34-35)
NOTE: Will be realigning Material (Gear, Accessories, Items) sections
soon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TABLE OF CONTENTS
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I. Introduction
II. Disc One Walkthrough
1. Lahan
2. Citan's House
3. Battle At Lahan
4. Blackmoon Forest
5. Desert Town Dazil
6. Through the Desert
7. Desert Attack
8. Stalactite Cave
9. The Yggdrasil
10. Bart's Hideout
11. Surprise Attack
12. Aveh
13. Rescuing Margie
14. Nisan
15. Recapturing Aveh
16. D Block Of Nortune
17. Nortune's Sewers
18. Finals Of The Battling Tournament
19. The New Champ
20. Nortune's Gear Hanger
21. Attack On Nortune
22. Stealing The Goliath
23. The Yggdrasil II
24. Return To The Thames
25. Sabotage
26. The Loss Of Fei
27. Ethos Headquarters And The Orphanage
28. Missing Ethos Transport
29. Back To The Ethos Headquarters
30. Attack On The Thames
31. Ethos Excavation Site
32. Babel Tower
33. Arriving At Shevat
34. Shevat's Emergency Shafts
35. Battle Of Shevat
II. Disc Two Walkthrough
III. Conclusion
IV. Feedback
V. Contributions
VI. Contributors
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. INTRODUCTION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This strategy guide/FAQ first starts off with a detailed walkthrough of
the entire game. This walkthrough is not just any type as it not only
tells you what you need to do to complete the game. It also contains
information about what is going on in the game as well such as
explanations of animation sequences and the many other scenes throughout
the game that just unfolds the story and involves no player control. So
as you can imagine, this will be a very long strategy guide, however,
that is what makes it good as well. The walkthrough then follows with
miscellaneous information about contributions, secrets and tips for the
game, and a lot more of other information that is worth reading. I hope
that it helps you as much as possible and I hope that you enjoy this
strategy guide/FAQ!
Feel free to use it on your own site so long as the disclaimer and
copyright notice remain intact. Also, please e-mail me
[email protected]> telling me that you are using my strategy
guide along with a link to your site so that I know just who is using my
strategy guide/FAQ and so that I can keep a record.
Also if you want to, feel free to drop me a line
[email protected]> if you have any questions retaining to the
North American version of Xenogears. Although I will prefer it if you
completely look through the strategy guide/FAQ first. If the answer to
your question is an obvious one, then I will not reply (unless I am
bored and have nothing else to do). If, however, the answer is buried
in the heaps of information and is hard to find, then I most likely
will. But please, look through the strategy guide/FAQ first!
Lastly, if you know of any mistakes that I make in this strategy
guide/FAQ, please email them [email protected]> to me along with
the necessary corrections that I should make. If you have anything to
contribute, please notify me as well. Anything from more information
about items or enemies to helpful tips and secrets. No matter how
insignificant it may seem, who cares, and just send it in if you want
to. As a reward for ANYTHING contributed to this strategy guide/FAQ,
you will receive the necessary credit in the "Contributions Section" of
this strategy guide/FAQ.
VERY IMPORTANT NOTE: My levels throughout the game in this strategy
guide/FAQ were always higher than the usual level that beginning players
have as they go through the game; as I take the time to build up. I
recommend this to all players because it will make the game less
frustrating. Trust me I know! With this knowledge, the information and
tips I give for the bosses throughout the game are for people who take
the time to build up to around the level that I happen to build up to.
There is however, also other information (though not very detailed) for
people who are not at the current level that I was at for that
particular boss. I will also state the level that I was on for the
particular boss so that you are aware of that; as the level you are on
could greatly affect the difficulty of the boss you fight. So in other
words, the more you build up, the better!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
II. DISC ONE WALKTHROUGH
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The game first opens with a brilliantly created animation sequence. It
begins by showing a magnificent ship slowly gliding through space. All
of a sudden, alarms ring out as the crew struggles to figure out what is
wrong. The ship slowly begins to be taken over by some unknown force.
All the while, the crew is trying desperately to stop this unknown force
from spreading. They do their best but fail and the captain then orders
the ship to be evacuated. The people evacuate but all of a sudden the
ships own weapons systems activate and begin to destroy the escape pods
as they launch. The ship begins to tear apart as the computer systems
are taken over one by one. The captain then initiates the self-
destruction sequence as he realizes that resistance is futile. He
stares at his beautiful wife and daughter as the destruct sequence
initiates. All of a sudden the ship disappears in a flash of explosions
and the remains of it slowly descend to a lowly planet lying right under
it floating through the vastness of space. Emerging from the wreckage,
a mysterious female arises and slowly walks towards the great sea that
glimmers before her. She stares into the dark horizon and watches as
pieces of the former magnificent ship burn up like small meteors in the
atmosphere. Thus the story begins.
========================================================================
1. LAHAN
========================================================================
You begin the game with some dialog for an introduction to what's
happening in the troubled world at this time. After the introduction
you witness a few short scenes in the small village of Lahan. There a
battle is raging and in the midst of this battle are a group of Gears.
You'll notice that one of the pilots is named Fei. Another man named
Citan is also in the act trying to stop Fei from fighting. However, Fei
does not listen and continues to fight.
The burning fires then turn into a painting that Fei is working on and
you now have control of what is going on. Go into the room close by and
talk to the Maid. You will then learn of how Fei was brought to the
village. Once you are done with that, go upstairs and talk to Timothy
who's in the circle of men who seem to be chatting about the upcoming
marriage between Timothy and Alice. Timothy asks you to go and check on
Alice and you agree. Go around the room and talk to the other men as
well to find out more about what is going on. When you attempt to exit
out of the door, a boy named Dan will stop you from exiting and talk
with you. He says that he wants to talk to you about something and
wants you to meet him outside; so go outside. You might as well talk
to the other people as it shouldn't hurt to do so.
Go find Dan who is waiting right outside next to the door to the Chief's
house. Talk to him and you'll find out that Dan prefers you to be his
brother-in-law instead of Timothy and that he wants you to steal Alice
from him! You will then have a choice to make. Either choice you make
will not affect anything but if you select "Let's do it!!" then Dan will
really look up to you so you might as well select that option.
After you are done with that head over to Alice's house which lies south
and right next to the Chief's house. Talk to the lady who is blocking
the doorway and she'll let you in. Go in, talk to Alice's Aunt, and go
upstairs. You'll talk with Alice and find out that she wanted Dan to
borrow a camera and lights from Doctor Uzuki (Citan) who lives up on the
mountain peak. You then offer to do the errand. When the conversations
over, exit the house and you also might want to buy a few things from
the General Store before heading up the mountain peak as it will get
pretty rough.
LAHAN VILLAGE GENERAL STORE
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Omegasol……….50
Rosesol……….100 Survival Tent……150
------------------------------------------------------------------------
Once you are ready and equipped, take the path north out of the village
which takes you to the beginning of a long path up the mountain that
leads to Citan's home. Follow the path northward until you reach the
Save Point and the sign close by. Save and read the sign which states
that the right path leads to Citan's house. So take the right path and
follow the it until Fei stops and the map begins to shift. Fei will
point out the direction of Citan's house so follow the path a short way
up and you'll run into a boy who says that the bridge is gone. The
solution to this is simple as all you have to do is make a running jump
across the gap. The boy will teach you how to do so if you don't know
how.
Once you clear the jump head across the near by bridge. While you are
crossing the bridge, you should notice a treasure chest below. Cross
the bridge and turn west to go down the slope, under the bridge, and
pick up the Aquasol waiting inside the treasure chest. Go back up and
had east a little bit until your reach another sign. It will simply
point out that Citan's house is up ahead so go on up the path.
========================================================================
3. CITAN'S HOUSE
========================================================================
Enter in through the front door and you will find Citan's wife Yui and
his daughter Midori in the kitchen. When you talk to Yui she'll say
that Citan is busy in the storeroom in the backyard so go out the door
right besides you and head behind the house to the storeroom.
Right outside of the storeroom there will be a large explosion.
Everything is fine though and Citan will tell you to enter the storeroom
to go and see something that he found. Do so and you will see some sort
of audio device that will activate when you walk up to it. Citan soon
enters and tells you to go ahead on into the house and eat dinner.
After you are done eating it is dark and you leave Citan's house. The
path is darker now but it still shouldn't be too hard to navigate
through. Head on down the same way that you came. However, when you
reach the bridge you will notice several Gears fly by overhead. Citan
will soon come running up to you and you will learn that the Gears
appear to be from the neighboring country of Kislev. You also notice
that they are heading for Lahan! Follow Citan down the path to where
you originally began. Be sure to save before exiting off the screen
========================================================================
3. BATTLE AT LAHAN
========================================================================
Once you enter, you will see that Lahan has already been attacked and is
currently in flames. The Kislev Gears are still there and appear to
just be standing there. You will run into Alice and Timothy who say
that they can't find Dan. Fei then tells both of them to get out of the
village while he and Citan looks for Dan and any other survivors.
While looking around, Fei will find what appears to be an empty Gear.
However, Fei is blown away right in front it by the gunfire of an
attacking Kislev Gear. An animation sequence then starts showing what a
appears to be a young boy grinning at Fei from the cockpit of Gear. Is
Fei hallucinating? In any case, Fei will then board the abandoned Gear.
Citan will try to stop him but fails to do so.
Fei starts the Gear and then begins to initiate combat with the other
attacking Gears. This will be the first Gear fight. It is actually
very easy and you should be able to get by this with not problems. Just
keep hitting the Gears with X button attacks and you should be all
right. In fact, two hits with the X button attack is all that you need
to destroy each enemy Gear. After the battle more Kislev Gears arrive
and begin to attack Fei. In the mean time, Dan joins Citan in watching
the battle. Timothy soon joins them too, however is attacked by another
Kislev Gear. Fei tries to help but cannot. Another animation sequence
then begins showing Timothy's death as well as a few other surprising
scenes. It shows how Fei then losses it (goes crazy) and all of a
sudden a powerful blast engulfs the devastated Lahan. Everything is
destroyed; the Gears, the town, and all who are in it.
========================================================================
4. BLACKMOON FOREST
========================================================================
Fei later wakes up on the outskirts of what was once Lahan. There the
remaining townspeople are gathered. Fei learns what he has done and Dan
puts all the blame on him for what happened. The people then get
restless and even begin to fear Fei. Citan then asks Fei to leave
whatever is left of Lahan in case reinforcements come and due to the
fact that the people who once loved and trusted him, now hate and fear
him. Citan suggests that Fei goes through the Blackmoon Forest and into
Aveh so that the Kislev forces cannot track him down. Fei agrees and
leaves with a few last glimpses at the monster that destroyed his
village.
You will now find yourself on the World Map. The Blackmoon Forest is
clearly visible to the west of Lahan. Save on the World Map and then
enter the Blackmoon Forest.
NOTE: It is actually kind of dark but that depends on the color of your
screen. You can easily adjust the screen so that the forest is easier
to navigate through. Well, nevermind, I'm just stating this because
this was a problem for me at first.
Follow the path southward and the forest will suddenly be laid out in
front of you. Head west through the pathways and turn southwest
between the two huge tree trunks that are lying on the ground. Follow
that pathway through the tress and you will soon notice a path heading
upward guarded by what appears to be a Hobgob. Once you approach it,
the Hobgob will jump up the path and run away from you. Chase it and
when it stops at the top of the path near the tree, attack it. Once you
defeat it head on over to the Save Point and save. Head north along the
upper pathway and follow it until another Hobgob comes into view right
in front of a boulder. Attack it and once you win, the boulder that was
behind of the Hobgob will begin to roll down the tree trunk that you are
currently on. Jump out of way back onto the ground an let the boulder
roll away. Don't let it touch you or you'll get hurt for 5 HP every
time it touches you! Once the boulder is gone backtrack east then head
south to where you will notice a huge stone lying on the ground that
appears to form steps. Jump on each of them, using them as stepping
stones to jump onto the tree trunk. Head down the tree trunk and when
you are half way across you will notice another tree trunk right under
the current one you are standing on. You should also notice an Item bag
lying at the edge of the tree trunk under you. So carefully jump off
onto the tree trunk below you and get the item which is an Aquasol. Get
off the tree trunk a follow the same path up to the Save Point. Then go
back to the location where the boulder originally was. Head up the new
path that was created when the boulder rolled away to exit the area.
However, as you exit the area, an animation sequence will start and a
mysterious woman will be shouting at you in an unknown language with a
gun pointing at your head. After a few seconds, she will then tell you
not to move and to drop down your weapon. She will then state something
about you being a surface dweller and a -Lamb- then asks you if you know
a way of getting out of the forest. So as it turns out, she is lost as
well. The mysterious woman will suddenly get attacked by a group of
Forest Elves and will be knocked out. All of a sudden Fei yells out to
the Forest Elves not touch Elly. Hmm…..it appears that he knows her
name. How? A battle then ensues. It should be an easy one at that too.
Once you defeat the Forest Elves Fei will take the mysterious woman and
tend to her wounds. When she wakes up, you then once again learn her
name as being Elhaym or Elly for short. You two decide to wait until
after dark before you continue to look for a way out.
Another animation sequence starts up again. It may seem kind of
confusing but at this point in the game, it should be for any new
players. The little boy, as you will notice, is most likely Fei as a
young boy. Looks like he is being abandoned in a desert and who the
heck is that lady who helps him? Just keep what happens in mind and
continue on. You will then continue with your journey through Blackmoon
Forest. Now head south from your current position until you come to a
sign. It will state that the path up the cliffs are to the east and
right next to you. So head on up the path near by until you come to
another sign which states that Lahan Village is to the north and the
country of Aveh is to the south. Head southward and just in front of
you will be three groups of Hobgobs. You might as well attack them as
the experience you get from them will come in handy. They are also easy
and this will give you a chance to get some Hob-Jerky! The only problem
is that when you approach each separate group of Hobgobs, they will all
jump off the cliff and onto their own separate ledges. If you head west
to the cliffs where the two Hobgob groups jumped off you will notice a
treasure chest on one of the cliffs opposite of you and an item bag on
the ground below the cliffs. Jump to the ledge to where the treasure
chest is and attack the Hobgob group. Then pick up the Arcane Rod that
lies in the treasure chest. Equip it to Elly and then jump off the
cliff to the bottom. Get the Aquasol that lies in the item bag right in
front of you and then head northeast to get back to the first sign that
leads you up the cliff paths. Go back to where you were before you
jumped off to get the treasure chest but this time jump to the cliff
where the second Hobgob group is waiting and attack it. Once you are
finished with that, follow the path as it wraps around the cliffs and
you will soon see another group of Hobgobs. As you approach it, it will
jump down to another cliff fight below. Follow it and once again,
attack it. Just up ahead you will see what appears to be some sort of
bridge across a gap in the cliffs. Elly and Fei will engage in a little
conversation before you can go on and will talk about why they are both
in the forest. Fei will then blame himself for everything that went
wrong in Lahan and tells Elly what had happened. Elly will then begin
to think about what happened (meaning that there will be a flashback)
and you will learn that Elly had a part to do with the destruction of
Lahan by landing right in the middle of it while trying to escape the
Kislev Gears and then retreating out of her Gear and running away! Fei
will then blame the Kislev Gears for what happened and Elly will call
him a coward. Elly will then walk away and exit into the next area
alone. As she walks away, a new confusing animation sequence will begin
with Elly in a hallway with blood everywhere. Her own words that she
had used against Fei about him being a coward begins to echo in her as
the scene expands to show dead bodies and blood all around Elly. So it
appears that she now feels guilty for what she said to Fei! Oh well.
When it is through, she will continue to walk through the area however
will be immediately assaulted by a huge monster. Fei then hears her
screen of horror and gets up. However, before you go and rush into the
next area, take a moment to head across that bridge next to you to get a
Survival Tent in the treasure chest and to the save your game at the
Save Point next to it. Now take Fei to the next area and you will see
Elly in the clutches of the huge monster known as a Rankar Dragon.
````````````````````````````````````````````````````````````````````````
```
RANKAR DRAGON
HP: 480
EXPERIENCE GAINED: 380
TREASURES GAINED: Scales
GOLD GAINED: 0
CURRENT LEVEL-FEI: 15
The Rankar Dragon drops Elly and she lays there unconscious. You must
now fight that huge beast with your bare hands! As you can see, you can
barely hurt the Rankar Dragon (1-3 HP of damage with your normal
attacks) and it begins to beat you down. However, do not worry because
after a few rounds, Citan will appear in his Land Crab and will drop off
a familiar device to help you out. The Gear that had destroyed Lahan!
At first, Fei is a little skeptical about getting into the Gear that had
destroyed Lahan but is easily convinced to get in and fight when the
Rankar Dragon turns its attention to Elly and begins to attack her. Now
you will stand a chance against the Rankar Dragon and this battle should
now be very easy to take care of. Simply use X button attacks and take
it down! Just don't use the Guided Shot Chi skill as it is useless
against the Rankar Dragon.
````````````````````````````````````````````````````````````````````````
```
When you defeat it, Citan will come down and you find out that the Gear
has a name known as Weltall. Fei at first does not want the Gear but
Citan convinces him otherwise as he will need the strength since he is
now a fugitive from the Kislev Army. Elly soon regains conscious and
Citan explains to her what had just happened. So it appears that Elly
now owes Fei double time! Anyway, the three of them decide to make camp
as it is getting dark and Weltall now needs repairs due to the last
fight. After Citan inspects Weltall, it turns out that two crucial
parts, the knee actuator and the bypass circuit, are both ruined. Elly
is also having problems sleeping so Citan has a little chat with her.
In the conversation, Elly finds out that Citan knows of what happened
between her and the Gear fight at Lahan. Citan then asks Elly for a
favor. That favor is for Elly to leave the forest and go her own way
immediately while Fei is asleep. The reason for this is so Elly does
not get entangled in the situation with Fei and so she can go back to
her own family. He assures Elly that Fei will not learn of her true
identity in the military and about what happened in Lahan. However Elly
still does not really want to go due to the fact that she wants to
apologize to Fei for what she said about him being a coward when in fact
she was actually the coward. They then go on to talk once more about
surface dwellers, or -Lambs- and other aspects that may seem a little
confusing to new players. Afterwards Elly agrees to go, and leaves.
However, in the morning to Citan's surprise, he finds out that Fei had
overheard half of their conversation. Fei then once again goes on to
blame himself, but Citan is able to lift part of the guilt. Will it be
enough though?
Next you are told by Citan that you should head out of the Blackmoon
Forest and head out across the desert to the town called Dazil. Citan
says that there you should be able to learn about what Aveh and Kislev
are up to and get some needed parts for Weltall as well. So now just
head a little way up west to find the path which exits from the
Blackmoon Forest. As you leave you will notice a huge airship fly by
overhead. Citan assumes that it's the aerial battleship from Aveh. You
then learn from Citan that it was lent to Aveh by the Gebler Forces
which, as you read in the introduction to the game, was currently
helping Aveh in its fight against Kislev. You also learn that Gebler is
the special forces of the Sacred Empire known as Solaris. Once the
conversation is over head on out to the World Map.
========================================================================
5. DESERT TOWN DAZIL
========================================================================
As you look around on the World Map, you will notice Dazil in the desert
just southward of your current position. So, head on over to Dazil!
When you enter Dazil the screen will begin to shift revealing the entire
town of Dazil to you. You find out some information from Citan that it
is the center of Aveh's excavations and that it is heavily guarded.
Citan also says that you should be able to gather the things that you
need to repair Weltall and find out what's happening between Aveh and
Kislev as well. Citan then states that there is an Ethos workshop in
the southern part of the town so head on over to the Ethos workshop.
On your way to the Ethos workshop take sometime to talk to the soldiers
and people scattered throughout the town to get some information. As
you explore the town, you should also take the time to rest, stock up on
supplies, and save.
DAZIL ITEM SHOP
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Mentsol……….20
Rosesol……….100 Survival Tent….150
Physisol……….10
------------------------------------------------------------------------
DAZIL ACCESSORY/WEAPON SHOP
------------------------------------------------------------------------
ACCESSORIES: Martial Wear……….50 WEAPONS: Magical Rod……….50
Fencing Wear………80
Arcane Rod………..100
Martial Cap………...30
Leather Whip………60
Fencing Cap………..40
Power Ring………...200
Stamina Ring……….150
------------------------------------------------------------------------
When you get to the Ethos workshop talk to the man closest to you whose
dressed in blue. You will find out that the part that you need is only
used on the latest military Gear models and as a result, is not kept in
stock at the Ethos workshop and that you can only get those parts by
placing orders at the Ethos headquarters. Well, it looks like you can't
get the parts you need from the Ethos workshop so leave. As you exit
out of the workshop, Fei will say that he needs to talk to Citan. Fei
asks Citan if it is all right if they don't even bother repairing
Weltall due to the fact that they can't get the proper parts. It seems
that Fei is really worried about using Weltall. He thinks that they can
make it on their own without it. However, Citan changes Fei's mind by
telling him that they should move Weltall as far away from Lahan as
possible. This is because Citan suspects that the incident that
occurred that evening was because the Gebler Special Forces had stolen a
Kislev Military Gear, which in turn, was Elly's group. He goes on to
suspect that it involved some sort of new technology since the Kislev
fought so fiercely to get the stolen Gear back. He guesses that it is
some sort of new experimental Gear. The reason why Citan wants to get
Weltall as far away as possible is because he believes that the Kislev
military will be investigating the Lahan area to reclaim Weltall since
he is pretty sure that news of the Gebler Special Forces failure to
steal it has reached the Kislev High Command. He also states that the
Aveh/Gebler forces will also be searching the area for Weltall so there
will probably be an inevitable conflict between the Aveh/Gebler forces
and the Kislev forces. So if they find Weltall where it currently is,
which is unfortunately right next to Lahan, there will probably be more
problems involving the people of Lahan.
Fortunately, that convinces Fei to continue to find a way to fix
Weltall. Citan then states that they are in the center of an excavation
site so there must be some information on where they can find the
necessary parts. Well, what to do now. Head back north to where you
originally entered into Dazil. Notice anything new? Well you should
notice that a buggy is now parked in front of the rental shop. Walk up
to the buggy and Citan will say that he has an idea and that they need
the to rent the buggy. Go into the rental shop and talk to the man
sitting down to go ahead and rent the buggy for Citan. Citan will say
that he is going to go out into the desert to search for the parts for
Weltall and that he wants Fei to stay back and kill some time at the
bar. The rental owner then butts in and asks Fei if he is really going
to let Citan go out all alone. He goes on to say that there are lots of
fights breaking out in the desert, that it's a really dangerous place,
and that you shouldn't let him go out on his own. That should be a hint
to you to head on out of Dazil and chase after Citan. Do just that and
exit out of Dazil.
========================================================================
6. THROUGH THE DESERT
========================================================================
Well, now you have to find Citan so start heading on out into the
desert. The World Map will eventually change and you will suddenly see
two Gears jump over Fei and head out into the endless desert. Follow
those Gears and head out into the desert too. First head west and exit
the area. Then in the next area, head north and exit the area. When
Fei reaches the next area he will suddenly see what appears to be a huge
flying saucer of some sort fly overhead in the sky. He ignores it and
continues on into the next area. There you will see those two Gears
again heading off. Follow them northward and exit the area. In the
next area once again head north and exit the area (getting tired of
hearing "exit the area?" I sure am tired of writing it but oh well!).
Now when you reach the next area, it appears that the sun is setting and
it will be dark soon. All of a sudden Fei will see several motorcycles
zoom by. What's going on! First Gears then a flying saucer and now
motorcycles!? Well, anyway, Fei will immediately stop the next on
coming motorcycle and force it to crash into the sand. He will then
steal it and ride off leaving the driver behind. Well, at least he said
sorry! You'll see Fei driving over the sand dune tops just as dark
settles in. But then suddenly he will be wiped off his motorcycle by a
huge gust of wind! You will then see that the two Gears that you were
following have now surrounded you . But just as they are about to
attack you they are suddenly knocked down by some unknown force. As you
turn around you see that it's Weltall along with Citan in it! Just as
Citan exits Weltall the two other Gears get up and Fei hurries on into
Weltall. Time for another Gear battle!
This battle should be very easy. However, once you destroy the two
annoying Gears you will be greeted by a mysterious man on top of a Gear
which is standing at the top of a nearby mountain peak. A new animation
scene then starts and Fei then begins to remember memories from the
past. It turns out that he somehow knows this strange figure from when
he was a child. Also, remember this Gear? The one from Lahan that
ordered the other Gears to kill Timothy? Well it is the same one and it
turns out that the strange man in black is called Grahf, the seeker of
power. Grahf begins to bring up about how much power Fei had at Lahan
and then states that he sent those Gears into Lahan deliberately to
"awaken the power within him……To make contact with him." Or so he says.
So in other words, Grahf attacked Lahan to make Fei get into the Gear
and fight. Grahf also seems to not care about the life of the
villagers. It refers to them as wretched vermin and doesn't care how
many of them have died. He then goes on to say that Fei is actually the
one who destroys Lahan and not him. This does it and Fei begins to
doubt himself. The guilt then begins to resurface as he tries
desperately to take the guilt and blame off of his shoulders and back
onto Grahf. But it is no good as Grahf says the same thing that Elly
said before. That Fei is now trying to put the blame on others.
However, Fei manages to change the subject by asking Grahf about what he
meant by needing his power. The reply that Grahf gives him is to
destroy mother god. What the heck does that mean? Don't worry, I was
confused about that at first too but just keep on going through the
conversation and then Grahf will begin to talk about Fei's father.
Grahf then goes on to hint that Fei's father is dead and then says that
Fei's power is still not ready to serve his purposes. All of a sudden,
the conversation is interrupted as a huge monster surfaces from the
desert. Grahf uses this opportunity to see Fei's power one more time
and flies away.
````````````````````````````````````````````````````````````````````````
```
WYRM
HP: 200
EXPERIENCE GAINED: 1044
TREASURE GAINED: Eyeball
GOLD GAINED: 0
CURRENT LEVEL-Fei: 19
This fight is very easy. You should use booster so that you keep a
faster pace than the Wyrm. If you have level one combos, then use them!
If you have not attained that level yet, the just keep using X button
attacks. If you notice, the normal attacks won't work and the Wyrm will
continuously annoy you by sucking out your fuel. It doesn't take that
much, only 60 units of fuel. It's normal attack also only hits you for
about 130 HP so it isn't that bad. Using Fei's Guided Shot Chi skill
should do the trick it hurting the Wyrm a bit. In fact, if your levels
are high enough, say around level 18, you should be able to kill the
Wyrm with two shots of the Guided Shot Chi skill. So, you actually
don't have to worry about normal attacks or anything like that. If
your levels are not that high, then just keep on hitting the Wyrm with
the Guided Shot Chi skill. Don't worry, It'll go down.
````````````````````````````````````````````````````````````````````````
```
After the battle Fei will get out of Weltall and say that it is broken
once again. And right after you fix it! But not to worry as the
repairs were only temporary and can't be expected to survive a battle
like that. Then out of no where, two more Gears of the Aveh Military
will jump you and you will be forced to surrender as there is no way
that you can make it back into Weltall in time to fight them.
You will next find yourself on an Aveh transport ship of some sort. Fei
will be sleeping and another animation sequence will start. This time
Grahf is in it along with two other men. A red hair man along with
another older man with black hair who states to Grahf that he will
protect Fei even if it kills him. How peculiar. Well, in any case, Fei
will wake up and Citan will talk to him about Grahf. Fei is worried
about what Grahf said about his so called power and why Grahf made him
get into Weltall. After that, you will then have control over Fei. So
go over to the Save Point and save. Then talk to Citan and he tells Fei
to rest as there is nothing that they can do now.
After you choose to get some rest, Citan will mumble something about
that will sound confusing. Then the screen will shift to a strange room
with what looks like all sorts of pictures flying all over the place.
The background is black with a few bright blue lights shimmering in the
black abyss. There Citan will be talking to some unknown figure called
the Emperor. The Emperor will begin to talk about weird subjects like
eternal paradise, god's resting place, -Time- of the -Gospel- , the
Gazel, and -Fate-. All of this may seem confusing but don't worry, it
will all come together in time. It's as if Citan connected
telepathically to this Emperor. But that doesn't matter now because
another problem is at hand.
========================================================================
7. DESERT ATTACK
========================================================================
It seems like someone is tailing the Aveh transport and is also after
Weltall. It looks like a someone is following the transport and is
about to attack it! Just as the unknown man is about to attack, it
seems that two of his crew members try to stop him but he continues on
with the attack. They refer to him as young master. Citan and Fei
watch as the unknown vessel surfaces and Citan confirms it to be a sand
cruiser operated by desert pirates!
Several of the hatches to the sand cruiser then open and unleash a salvo
of attacks at the transport. Meanwhile, back inside the sand cruiser on
the bridge, the two crewmen are still trying to caution the young master
but he still refuses to listen and continues with his assault.
The transport is hit several times in the hull and begins to turn over
and sink. It turns out that you only have a few minutes to escape but
the door is still locked. However, that is fixed when another shot hits
the transport and the door is unlocked. Now you must scramble to get
out of the transport before it sinks! Quickly head out of the room and
east down the corridor. Citan will say that you can lock the sand
barrier door but to be careful as once you do so you can't open it
again. Don't close it yet as there is an item for you to get on the
other side! Head east through the door and then into the next door that
you see to get an item (please e-mail me [email protected]> if
you happen to know what this item is as I am unable to find out). After
that, backtrack and close the sand barrier. Then head west and when Fei
gets to the next door, go through it and open the treasure chest in the
room to get a Rosesol. Exit the room and head west once again down the
corridor to the ladder at the end. Go down and Fei will be in what
appears to be the engine room. Head east and Fei will eventually come
to some stairs. Climb the stairs and follow the walkway. Fei will also
come across a treasure chest which contains a Leather Vest. Equip it
and continue to follow the walkway. At this point the walkway should be
falling apart. At your current position, if there is a hole in the
walkway, then fall through it to get to the treasure chest that
contains an Eyeball . If there isn't one then just wait until there is
one. Once you get the item simply head back east and climb the ladder
over the generator and climb the second ladder down to where you started
at the beginning of the stairs which leads to the walkway. Follow the
walkway all the way to the end this time and climb up the ladder to the
next level. On the next level you should see the Save Point right in
front of you so go ahead and save. After you are done with that
continue on north past the Save Point and when Fei gets to the wall on
the other side turn west then south and follow the corridor until Fei
gets to the next ladder which will take him up to the deck of the
transport.
When Fei gets there Citan will move the crane, which is right in front
of you, towards Weltall's cockpit so that Fei can get to it and escape.
Once the crane has moved, jump onto it and head up it to reach Weltall.
Be sure to be careful so that you don't fall off. Don't worry, you won't
literally fall off as Fei will catch himself and pull himself up. This,
however, wastes precious time. As a side note and warning, if you take
too long to get to Weltall, it will be sucked under the sand and you
will have to start over again so be quick about it! When Fei makes it
to Weltall, he climbs down the crane wires and jumps into the cockpit.
Once Weltall's up, Fei quickly grabs Citan and flies away. Once a safe
distance away, Fei lands Weltall and drops off Citan who appears to be a
little air sick from the last flight. Once you converse a little, it is
rudely interrupted by the pirate whom you remember as being called young
mater and his group of Gears. A battle then ensues with the pirates
thinking that Fei and Citan are Aveh soldiers who fled the transport.
Fei tries to convince them otherwise, however, the pirates just don't
listen. Fei constantly tries to talk the pirate out of it and convince
them that he is not a pirate however it still doesn't work.
````````````````````````````````````````````````````````````````````````
```
PIRATE
HP: 800
EXPERIENCE GAINED: 1600
TREASURE GAINED: None
GOLD GAINED: 500
CURRENT LEVEL-Fei: 21
This isn't a fight that you shouldn't be too concerned about. The
pirate will most likely cast Wild Smile on Fei's Gear which lowers the
ACC/EV of it but that's all. The rest will be brawled out. Just keep
hitting Brigandier with X button attacks and level one combos if you
have them at this point in the game.
````````````````````````````````````````````````````````````````````````
```
After awhile, the ground will begin to shake violently triggering
quicksand and both Fei and the pirate will be swallowed up by the desert
sand.
========================================================================
8. STALACTITE CAVE
========================================================================
As a result of being swallowed by the quicksand, the two men disembark
their Gears and the pirate finally learns that Fei is truly not a
soldier. He apologizes and says that his name is Bart. After the
introduction you learn that Bart and Fei have fallen into the stratum
underneath the desert which consists of igneous rock. Now the two of
them must find a way out so both Fei and Bart call off the fight and
agree to cooperate with each other for the time being. Meanwhile on the
surface, you learn that the majority of the people from the sunken Aveh
transport ship have been rescued by the pirate's sand cruiser. A little
humor is introduced involving the nurse of the sand cruiser before you
see Citan with one of the previous crew members who tried to stop Bart
from attacking the Aveh transport. You learn that the man's name is
Sigurd and they seem to be talking about Fei and Bart. A Gear then
drops by and says that the last of the people and supplies have been
almost completely collected. However, the group still cannot locate
Bart or Fei and it is suspected that they are currently near an old
excavation site. It is stated that if they can't find both Bart and
Fei, then the sand cruiser will move on and meet them at a specified
meeting point. You also learn that Sigurd appears to know Citan.
Back down in the Stalactite Caves, you must now find a way to get Fei
and Bart out. Save at the near by Save Point and then head in a
southwestern direction to the end of the cave. You should see a boulder
sticking out of the rock walls and when you approach it, Bart will state
that his sensors detect another cavern on the other side, however, he
also states that it appears that the boulder is too heavy for them to
move. Actually, who cares and once more go up to the rock and attempt
to move it. Fei will attempt to push the huge boulder down and Bart
helps out. It turns out that they successfully move it and it falls
down into the cavern on the other side. This is not without getting
damaged in return as Bart's Gear faces a little problem due to the
stress involved with the movement of the huge boulder. Drop down into
the cavern and continue southwest until you see a greenish color
doorway. To the east of it, along the cliff edge, you will find a
treasure chest which contains a Gold Nugget. Enter the doorway and you
will have to follow a very long corridor of rocks. When you get to the
end of it you will now be in a new cavern with waterfalls scattered
throughout it. Follow the bridge like path southwestward and you will
come to an Aveh Excavation Gear. When you talk to it, it will tell you
a little information about the surrounding area. You will learn, for
example, that the sand sensors have detected abnormal sand activity and
have been activated along with the information that the sand barrier has
been closed as a result of this. What the heck does that mean? Well
you'll know when you move on. After you're done talking to the Aveh
Excavation Gear, follow the path past it and head on south into the next
area. In the next area will see a Save Point along with what looks like
a house! Well, looks like someone lives here! It isn't that hard to
navigate this area and reach the house. Just follow the path and jump
up onto the green stained ground. Head in a southwestern motion and
will come down to the house a little bit down ahead. Save at the Save
Point and go on into the house.
When you go inside you will see a strange old man who seems to know a
lot about Gears. You find out that his name is Balthazar also known as
Ol' man Bal. It appears that he is some sort of collector who collects
things from the nearby excavation site as well as anything in the
Stalactite Caves. You will learn a little about human fossils and about
the point when humans first appeared. You also learn about a myth which
explains the existence of humans. A myth that also contradicts the
Ethos teachings of human evolution. In that myth it is said that humans
and god once lived together in a paradise in the sky. With gods
protection there was no need to fear of death and other natural
disasters. However, one day, the humans ate the so called forbidden
fruit which gave them incredible knowledge and wisdom. God then drove
mankind from the paradise for their sins. Then, humans used their
wisdom and knowledge to create giant monsters which they planned to use
to challenge god. But before they could, god unleashed his wrath upon
them and all who defied him were destroyed. Even though god was
successful, he himself didn't escape unharmed. Taking the paradise with
him, the wounded god buried himself deep beneath the ocean to sleep for
eons. However, before going to sleep, god used his remaining power to
create "right-hearted humans" to live on the planet. And these people
are said to be the ancestors of everyone today.
Anyway, after he is done talking, talk to him once again and Fei will
ask Ol' Man Bal if there is an exit to the Stalactite Caves. He replies
that there is one just past the excavation site beyond the sand barrier
however, the sand barrier is closed. When Fei asks just how to open it,
Ol' Man Bal will state that he can't break it down by simply using a
Gear and will go on to say that Fei can only open it by deactivating the
sand sensors. He then makes a deal with Fei and Bart by saying that if
they go on and turn off the sand sensors, he will go and open the door
as he needs to leave once and a while too. The sand sensors are little
structures with flashing red lights on them. There are only two and
they are pretty hard to miss if you simply explore the caverns. Ol' Man
Bal will also share some Gear parts, fuel, and items with you so all you
have to do is ask him. It's actually kind of like a mini store. It is
here that you can actually equip your Gear parts or tune up for the
first time. It's not like it's that hard to understand so I'll skip it.
You can ask him for some valuable information too. You can ask him
where the sensors are and he will simply say that one is located on the
rocky ledge above the Great Hall, and the other one is located on the
road from which you can see the waterfalls. I'll explain more later
about what the solutions to these are. You can also ask him (if you are
a new player) about Gear functions. Here is how Ol' man Bal explains it
as. "A Gear's strength changes with the parts equipped and how the
pilot handles it. First, let's talk about the Engine. With a good
Engine, your Attack Power and fuel capacity go up. HP depends on the
Frame and Defense Ability on the Armor equipped." He also goes on to
explain how to use the charge and booster skills but they aren't
complicating to understand. Well, anyway, get the necessary things that
you need from Ol' Man Bal and get ready to turn off those dang sand
sensors.
BALTHAZAR'S ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Omegasol……….50
Rosesol……….100 Survival Tent…....150
-----------------------------------------------------------------------
BALTHAZAR'S GEAR PARTS
------------------------------------------------------------------------
ENGINES: G6-1200……….1200 ARMOR: MS 6……….500
FRAMES: WELT-02100……….400 BRIG-02200………...500
WELT-02500……….800 BRIG-02700………...900
HEIM-03200………..1800
-----------------------------------------------------------------------
-
So now for those sand sensors! One of them is located back in the area
where the waterfalls are so head back the same way you came from to
reach the area where that Aveh Excavation Gear is located. Once you
reach the Gear take the northwest pathway and follow it northward. When
you reach the end of the path you should see a ledge with the sand
sensor right on it. Right behind you is another small cliff that you
can jump on and use as a stepping stone to get to the next level. Jump
onto it and then from there jump onto the ledge with the sand sensor.
Once you turn it off you should notice a treasure chest on another ledge
directly west and next to you. Go on and open it to get an Iron GWhip
which you should equip to Bart's Brigandier. Now go on back to the
previous area where Ol' Man Bal lives. You will need to access the area
from there to get to the second and final sand sensor. From the Save
Point, head northwestward and you will come to another path on a higher
level which will take you to the final sand sensor. Follow that path to
the next area in which you will have to cross a bridge which hangs over
the waterfall area. The next area will look like the same long corridor
that you went through earlier but it actually leads to a different area.
Follow it until the exit and you will be in what appears to be the exact
same area as before when you first pushed over the huge boulder. Don't
worry as it isn't so just go north and then turn west onto the ledge
which, as you will find out, is directly above the same cavern that you
started off in. The sand sensor is right up ahead so turn it off and
return to Ol' Man Bal.
When you talk to Ol' Man Bal he'll open the sand barrier. Before they
go, Bart asks if Ol' Man Bal knows anything about a Gear that is far
superior to others call the god Gear. You learn that the real name of
it is the Omnigear and that it is more powerful than a thousand ordinary
Gears. However, Ol' Man Bal just says that it is only a legend and
doesn't really exist. He will then do you the favor of taking a look at
your Gears to see if he can make any repairs or anything like that. Fei
and Bart then engage in a little conversation about the Omnigear and
about the past of the Gears and how they originated. That is truly a
mystery that is only kept in the records of the Ethos. Your
conversation is then interrupted by Ol' Man Bal who seems a little
shocked. When asked what is wrong he states that Weltall is the host
for the spirit of slayer of god and seems in a way, kind of frightened
and shocked. After that he becomes very unfriendly and asks Fei and
Bart to leave as they have no more business in his home anymore. Well,
that's about all Ol' Man Bal will do anymore so you might as well leave
the Stalactite Caves.
Go through the sand barrier and exit the area. Follow the current path
south to the ledge of the cliff. To the west of you there is a elevator
and to the east of you there a gondola. Walk up to the gondola and it
will ask you if you want to get on it. Select yes and you will get out
of your Gears and ride the gondola to the other side where you will see
another tower-like structure right ahead of you. Activate the red light
that is visible from that structure to activate the Aveh execution site
generator. This enable you to head down the elevator so head back
across and down the elevator. When you get to the bottom level head
down into that ditch in front of you. Head east along the ditch until
you get to the other side. Once you do get there, climb or rather jump
up the steps to the next level. Then head west and use the next step to
jump to the other side. You should also have noticed a Save Point. Go
ahead and save. Once you're done with that take the elevator right next
to the Save Point down to the next area. Once you get there you will
notice a huge Gear flying around over Fei and Bart. Jump down to the
next level and prepare for another fight as the Gear engages you.
````````````````````````````````````````````````````````````````````````
```
CALAMITY
HP: 2500
EXPERIENCE GAINED: 8700
TREASURE GAINED: None
GOLD GAINED: 2000
CURRENT LEVEL-Fei: 23
Bart: 20
My advice is to use booster in this fight so that you can use your speed
to your advantage. You should also use your level one combos as soon as
they become available. If you still do not have the combos then
continuous X button attacks will have to do. You can also use Bart's
Wild Smile Ether skill to lower Calamity's ACC/EV. Fei's Guided Shot
Chi skill works as well but doesn't do that much damage. I would just
stick to normal fuel attacks. Calamity has three types of attacks. One
of them causes around 130 HP of damage while the other one is more
powerful and can cause around 500 HP of damage. The last one is a weak
one that does roughly 50 HP of damage. The amount of damage also
depends on your current level (I think) and your defense statistics.
Overall, it shouldn't be that hard of a battle.
````````````````````````````````````````````````````````````````````````
```
Once you defeat Calamity, it will fall to the ground. Bart will begin
to talk big and then says that he exit is very close to them. But as
they are about to exit the cavern, Calamity gets up! Oh no! Well,
looks like more fighting! However, not that you can control! Fei
suddenly tells Bart to get out of the way. Fei then unleashes a combo
of massive attacks on Calamity that completely annihilates it! Bart is
impressed but Fei doesn't seem to know how he even did it! Oh well.
Now you must exit the cavern which isn't that hard. The exit is
directly south of your current position in the form of an opening in the
wall. However, to get there you have to head east around the nearby gap
in the ground then use the ledges of the elevated ground as stepping
stones to reach the top.
When Fei and Bart exit they will be close by to the city of Bledavik,
the capital of Aveh where the Fatima Castle is located. Bart says that
it is his old home town and then says that the rendezvous with the
Yggdrasil is very close to their current position.
=======================================================================
9. THE YGGDRASIL
========================================================================
Once the Yggdrasil picks Fei and Bart up, you will be shifted to the
Gear hangers of the Yggdrasil in front of Weltall. There Citan will
greet Fei and they will be joined by one of the crew members who
apologizes for the earlier incident and whose name is Maison. As soon
as that is said, Bart will join you and you are formally introduced to
the sand pirates leader Bartholomew which is in fact Bart! Yet again,
you are joined by another crew member except it is the same one that
seems to know Citan as you have previously seen. His name is Sigurd (if
you didn't notice from before) and he is the First Mate of the sand
cruiser Yggdrasil. The three of them walk away with Sigurd pulling
Bart's ear. Citan suggests that they go on to their cabin to wait but
something seems to be bothering Fei. Fei doesn't admit anything though
and you now have the freedom to move around and explore the sand cruiser
Yggdrasil!
It may seem a little hard to navigate around since you are unfamiliar
with it but in due time, you'll know the ship like the back of your
hand! Look around and talk to everyone. Visit the Gear shop to upgrade
your parts. You should also consider buying a few items or supplies
from Maison in the Gun Room.
MAISON'S ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Brown Star……….500
Aquasol S…….100 Red Star………….500
Rosesol……….100 Blue Star…………500
Rosesol S……..300 Hard Star………...800
Zetasol………..100 Speed Star……….1000
Physisol……….10 Omegasol………..50
Mentsol……….20 Survival Tent…...150
White Star…….500
------------------------------------------------------------------------
-
MAISON'S WEAPONS/ACCESSORIES
------------------------------------------------------------------------
-
ACCESSORIES: Power Ring……….200 Speed Ring………1200
Stamina Ring……..150 Guardian
Ring……2000
------------------------------------------------------------------------
YGGDRASIL GEAR SHOP (TUNE-UP)
------------------------------------------------------------------------
ENGINES: Z9-1500……….1800 ARMOR: MS 9……….1500
FRAMES: WELT-03000……….1400
------------------------------------------------------------------------
YGGDRASIL GEAR SHOP
------------------------------------------------------------------------
PARTS: Resp Circuit……….2500 Engine Guard……….5000
Def Circuit………...2500 Tank Guard…………3000
C Circuit…………..250 Ar Repairer………….4000
Magnetic Coat…….4000 Motion Guard……….4000
Lens Cover………..2500
WEAPONS: Iron GWhip………..1600
Snapper GWhip…….2000
------------------------------------------------------------------------
When you're done looking around the Yggdrasil, talk to Sigurd who is at
the helm in the bridge and he will state that the ship is almost at the
hideout; which you will stop by to re supply at. The screen will then
switch to the World Map and you will see the Yggdrasil moving through
the desert. Unfortunately you can't control it, yet. Don't worry, you
will soon enough.
========================================================================
10. BART'S HIDEOUT
========================================================================
When you finally get the hideout you will see the Yggdrasil dock.
Everyone will disembark and will be greeted by several soldiers and
children of the base. Bart will then state that he is going to go and
tune up his Gear. He asks Maison to take Fei and Citan to have a cup of
tea. The computer will guide you up the elevator and through the base
to the dining hall where you all sit down and have some tea. All of
them will also engage in a conversation about several important facts
and information. You will learn that Bart is the last remainder of the
once proud Fatima Dynasty before it was destroyed by Shakhan's forces.
It was said that Bart died from an illness 12 years ago however that was
just a cover up for Maison and the others had saved Bart from being
captured by Shakhan. The reason why Bart has to resort to piracy is
because Maison and the others are planning to restore him to the throne
which require resorting to piracy. Now the reason for this is because a
revolution would be futile as Shakhan can easily suppress it. Instead,
they resort to scouting the excavation sites for anything that would
help. But since excavation takes a tremendous amount of time and power,
the best that the Yggdrasil could to was find small items. The reason
for the piracy is because it is far more effective and logical to attack
from the shadows as pirates than to excavate from the sites themselves.
That way, Kislev and Aveh can do most of the work while the they steal
the Gears that the countries dig up. They then go on to talk about the
reason why they haven't gone on to execute their plan. The reason for
this is because Shakhan appears to have a prisoner named Margie. She
seems so important that the pirates dare not attack. It turns out that
this Margie is Nisan's Great Mother as well as Bart's cousin. It also
turns out that the reason why they took her captive was for the Fatima
Jasper. It is said that the Fatima Jasper will show the location of the
great treasure which is also rumored to be strong enough to save the
kingdom of Aveh. Margie, however, only has half of the Fatima Jasper
while Bart has the other half. Bart then shows up and explains that the
great treasure could be a Gear. He also states that he has picture
scrolls to prove it. He'll gladly show you the picture scroll so follow
him to the planning room.
In the planning room Bart will show you a special file on the screen
(which is actually the floor itself). You will find out that the
picture scroll that you are viewing is around 500 years old. Bart then
goes on to explain what the scroll represents. He says that the small
person in the picture is King Fatima I making a blood oath with giants
who are cloaked in flames. He then used that strength to create Aveh.
After Aveh was established, King Fatima I forced the giants into slumber
to protect the people of Aveh. It is said that one of the giants is
called the Great Fatima Treasure. As for the Jasper, it would seem that
the Jasper is the key to finding the location of the Great Fatima
Treasure. It turns out that Gebler is also looking for it as well.
Bart then asks Fei and Citan for a favor. That favor is to help him and
his crew rescue Margie, or Marguerite as that is her actual name. It is
actually mutually beneficial since both the Aveh and Kislev Military are
after them so Citan agrees. Fei, however, has a different answer. He
goes crazy (not literally) with his words and then leaves the room.
Next thing you know it, Fei is outside and you have control of him. You
will see two children saying that they are going to service the Gears.
That should be the hint to you to go down the elevator to the lower
levels. However, before you do so, head on to Bart's room which is the
room with the sign saying "My Room: Enter and Die." When you go
inside, open the treasure chest to get an Iron Whip. When you are about
to leave, Bart comes in so Fei hides. Bart will then start to talk
about Fei. He will say some stuff and then go to say that he doesn't
want to force Fei to help him. He will also say that he will ask later
again and that he'll wait under the elevator. Now head on down the
elevator to the lower level.
When you get down, head over to the hatch of the Yggdrasil and Bart will
pop out. He'll as you if you want to talk so agree to do so. He will
then say that Citan has told him all that has happened and that it
sounded very rough. He apologizes for a being a jerk previously and as
he is about to ask Fei something, Fei yells no as if he already knows
the question that Bart was going to ask him. He then goes on to say
that he only fights because he has to and that Bart can have the Gear if
he wants it. Bart responds by saying to Fei that he himself doesn't
like to fight and does so only because he has to too due to his own
reasons. Fei states that he has no reason to do so and just wants to
live in peace and quiet. Bart simply replies by saying that Fei has
very good skills but Fei says that he doesn't like hurting people and
that he hates it. Well, by now Bart goes on to say that he knows how
Fei feels. About how he too wants to run away from reality. But he
also asks Fei if the children back at Lahan would understand that. Once
again, Fei hears (this time from Bart) on how it wasn't his fault and
how getting into the Gear was the best decision to make. However, he
mentions something that hasn't been mentioned to Fei before. He states
that war, or more the people who start wars are the people to blame. He
then goes to say that unless these people who start the wars are
stopped, it will continue to be that way. That appears to be his
overall reasons for fighting. To close his very convincing lecture,
Bart says that Fei doesn't have fight to if he doesn't want to, but if
he does then everything that he fights for could come to an end much
quicker. As he leaves, he says that the mechanic wanted to see Fei
about his Gear so go on to the mechanic who is located on the other side
of the elevator.
Follow the walkway and take the elevator at the end down to the Gear
hanger. Once you get down, Weltall will be to the immediate east of
you. Head south and then east until you get to the walkway that
surrounds Weltall. Jump onto it and you will see the mechanic on the
eastern side. Talk to him and he will ask you if he knows what certain
parts on the Gear do as he cannot dismantle them. Fei simply replies
with a no. Citan and Sigurd then show up and would like to talk with
Fei. All of them will ride up the elevator and then head on to the
middle of the walkway. Sigurd will then point out Bart to Fei who is
standing on the deck of the Yggdrasil talking to what appears to be his
father. He says something like how he knows Fei is like him by looking
into his eyes. He then puts himself down by saying that he has no
confidence and that he can't even carry out his father's will or even
rescue Margie. Bart also says that he told Fei that he was running away
from things when it was he himself who was really running away. Well,
Bart actually seems noble eh! Sigurd then states that Bart wanted him
to apologize to Fei. He says that inside, Bart is actually pretty
lonely and is always searching for a friend. He also says that the crew
of the Yggdrasil or anyone else can't really be that because Bart just
wouldn't see them like that even if he wanted to. This due, as Sigurd
says, to the burden that Bart bears. The burden of being so young and
carrying such a heavy responsibility. The reason why everyone sticks
with him is because he really tries. Not because it has anything to do
with him being the prince or anything like that. Sigurd, as wise as he
is, also senses a heavy burden on Fei. He then requests that Fei helps
Bart out. He states that he is not asking Fei to put the burden of
Bart's problems or responsibilities on himself, but more to help each
other and become friends. It looks like Fei is beginning to understand
though not fully because he requests time to think about it. Sigurd
agrees and then says that either way, the Yggdrasil will be departing
the next day as it is just about done resupplying. He then says that
Fei and Citan can use the bedroom in the back at the residential area to
rest until then. In the mean time, Citan wishes to speak with Sigurd so
he tells Fei to go on and rest. Well, there's nothing much to do but to
visit a few shops. Be sure to talk to everyone as well! Talk to Sigurd
who is with Citan in the planning room to learn more about Margie,
Shakhan, the country of Nisan, and the Fatima Jasper.
HIDEOUT ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Brown Star……….500
Aquasol S…….100 Red Star………….500
Rosesol……….100 Blue Star…………500
Rosesol S……..300 Hard Star………...800
Zetasol………..100 Speed Star……….1000
Physisol……….10 Omegasol………..50
Mentsol……….20 Survival Tent…...150
White Star…….500
------------------------------------------------------------------------
HIDEOUT ACCESSORIES
------------------------------------------------------------------------
ACCESSORIES: Power Ring……….200 Speed Ring………1200
Stamina Ring……..150 Guardian
Ring……2000
------------------------------------------------------------------------
HIDEOUT GEAR PARTS (TUNE-UP)
------------------------------------------------------------------------
ENGINES: G6-1200……….1200 ARMOR: MS 7.5……….1000
FRAMES: WELT-02500……….800
HEIM-03200……….1800
BRIG-02700………..900
------------------------------------------------------------------------
HIDEOUT GEAR PARTS
-----------------------------------------------------------------------
PARTS: Resp Circuit……….2500 Engine Guard……….5000
Def Circuit………...2500 Tank Guard…………3000
C Circuit…………..250 Ar Repairer………….4000
Magnetic Coat…….4000 Motion Guard……….4000
Lens Cover………..2500
WEAPONS: Iron GWhip………..1600
------------------------------------------------------------------------
After you are done with that head to the bedroom which is located along
the north wall of the residential area. In it, you can save at the Save
Point and when you are done with everything, talk to the man dressed in
brown who is directly east of the door and talk to him. He will ask you
if you are ready to for tomorrow. Select yes if you are and go to
sleep.
========================================================================
12. SURPRISE ATTACK
========================================================================
Something is happening in the middle of the night! It appears that some
unknown invaders have found their way into Bart's hideout! You should
notice that one of the invaders referred to Bart and the others as
surface dwelling -Lambs-. So it would appear that these men are from
Gebler! Damn! Doesn't that suck! Anyway, the Gebler forces make
themselves at home and begin to look around the docks. It appears that
they are up to something! They will then make their way to the Gear
hanger where they will first find several Deurmods, or pirate Gears.
Then after that, they launch the attack from within the hangers!
There is a loud explosion and everyone wakes up. A voice comes on over
the speakers and indicates that five Gebler special force Gears and one
single large unidentified Gear have attacked. It is then stated that
all pilots head to the Gear hangers. Be sure to save at the Save Point
and then head on down to the dock where the Yggdrasil is.
When you get down to the dock, Fei will head toward the top of the
Yggdrasil and then will be called upon by Citan who is standing across
on the walkway that leads to the Gear hanger. Citan yells for Fei to
quickly get Weltall however it appears that Fei still doesn't really
want to fight. Citan then yells out that Bart and the others are
already out and fighting. As Citan gets no answer from Fei, he will
simply leave. Once he does so, Fei will ask himself a very difficult
and complicating question. "What am I?" He then once again brings up
what Ol' Man Bal brought up. The slayer of god. He then says that he
doesn't want that power and just stands there.
The screen then breaks apart indicating that a battle is imminent You
then see Bart along with two of his officers in their Gears. You find
out that there are at least four or five enemy Gears left and that their
performance is much better than anything else that they have faced. All
of sudden, one of the Gears approach and you must now fight.
````````````````````````````````````````````````````````````````````````
```
SWORDKNIGHT
HP: 700
EXPERINCE GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 300
CURRENT LEVEL-Bart: 24
This fight is pretty simple and straight forward. Use booster for Bart
and pound the Swordknight with X button attacks. Use normal fuel
attacks for Bart's officers (as that is all that you can use anyway) and
use level one combos (if you have them of course) for Bart. The attacks
by the Swordknight are relatively weak also. One of them hits twice but
only does around 70 HP damage. Another one hits twice also, however is
much more powerful than the other one as it does a total of around 400
HP damage. Once you over power it, it will retreat.
````````````````````````````````````````````````````````````````````````
```
The screen will then shift to Citan and Maison who are standing in front
of Heimdal, another Gear found along with Bart's Brigandier. Citan asks
Maison if it works and Maison replies by saying that it does however it
is still under maintenance. Citan doesn't listen and rushes into
Heimdal. Maison tries to stop Citan but Sigurd suddenly pops out of
nowhere and states that is all right and that he should let him go.
Sigurd also states something interesting. "I don't think that it'll be
enough for him." Hmm……so Citan knows how to use a Gear! But how?
Don't worry, you'll find out in due time once again. In the next battle
Citan will now be forced to fight Aegisknight.
````````````````````````````````````````````````````````````````````````
```
AEGISKNIGHT
HP: 700
EXPERIENCE GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 300
CURRENT LEVEL-Citan: 23
````````````````````````````````````````````````````````````````````````
```
Once again, use booster and level one combo attacks. Aegiskinght's
attacks aren't that bad either. One of them simply lowers the Gear
defense. Another one hits for what appears to be only a few HP of
damage!
As soon as you defeat it, the Aegisknight flies away and you will even
hear Citan say, "That's it?" Anyway, after that Citan will wonder why
the Gear did not fall down at all. He then states that they must be
using "that stuff." What is he talking about? Well, Citan will then
meet up with Bart and will say that the enemy Gears are using a battle
enhancement drug known as Drive. It appears that normal attacks won't
hurt on them! You are then attacked, once again by two more Gears!
````````````````````````````````````````````````````````````````````````
```
WANDKNIGHTS (x2)
HP: 620
EXPERIENCE GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 400
CURRENT LEVEL-Citan: 23
Bart: 24
Well, this battle isn't that tough too but the Wandknights can be a
pain. Simply use the usual stuff, booster and level one attack combos
for both Citan and Bart. It is best to concentrate both Citan and
Bart's attacks at one Wandknight at a time to make the battle quicker
and less difficult. The Wandknights both have a weak attack that deals
about 30 HP damage with each hit. They also have an attack called Power
Beam which is a beam type of attack. It deals about a dozen or so HP of
damage!
````````````````````````````````````````````````````````````````````````
```
Well, once you defeat them, you will see several children running away
in the Gear hanger. They will be attacked by another Gear but is
instantly stopped by Fei! Well, it looks like Fei finally has decided
to fight!
````````````````````````````````````````````````````````````````````````
```
CLAWKNIGHT
HP: 600
EXPERIENCE GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 300
CURRENT LEVEL-Fei: 26
In this battle, use booster and level one attack combos as usual. The
Clawknight was a piece of cake for me as he never got a chance to attack
thanks to booster! With that, I can't say what type of attacks
Clawknight has. I didn't expect to defeat it that fast after all!
````````````````````````````````````````````````````````````````````````
```
Now Fei joins Citan and Bart and are then attacked by the final, large
Gear.
````````````````````````````````````````````````````````````````````````
```
SCHPARIEL
HP: 6000
EXPERINCE GAINED: 18,000
TREASURE GAINED: Beam Coat
GOLD GAINED: 1700
CURRENT LEVEL-Fei: 26
Citan: 24
Bart: 23
Use the usual booster and level one attack combos and pound on
Schpariel. Schpariel has several powerful spinning attacks. One does
approximately 150 HP of damage and the other one misses half the time
but does very little, like around 20 HP of damage. Schpariel also has
one all Gear attack that deals around 140 HP of damage to everyone. The
last one simply lowers your Gear defense.
````````````````````````````````````````````````````````````````````````
```
Once you destroy it Bart will thank Fei for his help and walk away.
Sigurd thanks you as well and Fei then begins to really think about
whether he should help Bart out. He comes to the conclusion that he'll
cooperate if Bart wishes and also says that he'll find his own path as
he helps others such as Bart out.
Well, you now meet at the hatch to the Yggdrasil. Your new mission is
to infiltrate Aveh and rescue Margie! It looks like Gebler has found
the base so everyone will be forced evacuate the base. The Yggdrasil
was lucky enough to escape damage so you can disembark immediately. So
whenever you are ready, you can leave.
========================================================================
12. AVEH
========================================================================
When you get to the Yggdrasil, head to the bridge. Speak to Sigurd and
he will state that it is finally time to make raid Aveh. First off,
your party should inspect and work out a plan. Yeah! You at last can
control the Yggdrasil! Depart from the hideout and head to Aveh which
is northeast of the hideout in the middle of the dessert. Also feel
free to test drive the Yggdrasil as random battles will not occur while
you are moving around in the Yggdrasil.
When you reach Aveh, the World Map will turn into s smaller map of the
different sections of Aveh. You are forced to first enter the location
but as soon as you do so, the map will shift revealing a battleship
landing at a dock just behind Aveh's Fatima Castle. You will now see
the huge airship as it lands in the dock. Inside the great ship you
will see the bridge along with the great Commander Ramsus who is in
command of it. His assistant Miang states that General Vanderkaum and
the Prime Minister are here to greet him. Ramsus doesn't seem to like
the welcome however, disembarks and meets with his "dismal" welcome
outside. Shakhan greets Ramsus and begins to "compliment" him on his
many successes on the front. Ramsus doesn't care though and just can't
believe how Shakhan was defeated by such a small force previously. He
also states to Vanderkaum that he already embarrassed and that he has
only token over his post a few days ago. Vanderkaum apologizes and
tries to make up excuses but Ramsus excepts nothing and tells Vanderkaum
that he failed because he tries to solve everything by force. Ramsus
then walks away and is quickly followed by Shakhan who tells Ramsus that
the next day is the 500th anniversary of Aveh. He wants Ramsus to
attend the dedication ceremony and tournament but Ramsus doesn't seem to
care. Instead, he asks Shakhan about some sort of incident report.
Shakhan asks if he is talking about the report about the 500 year-old
weapon that was excavated but instead, Ramsus says that he is talking
about the Fatima Jasper. Well, Shakhan has obtained half of it
(obviously with the capture of Margie) but is still looking for the
other half. It appears that Ramsus also has a soft spot as he will not
allow Shakhan or anyone for that matter to harm her. Ramsus goes on to
talk to Miang about some sort of -Relic- that appears to be in the
vicinity (what ever that means). After that, Ramsus goes to Margie to
speak to her.
Ramsus enters the room where Margie is being held and speaks with her.
He is actually very nice to her. Very nice in fact. Margie seems like
a cute girl. In fact, she is. It would also appear that she doesn't
know what is going on or why she is even where she is. Ramsus asks
Margie if she knows where the other half of the Fatima Jasper is but
Margie simply states that she doesn't know. Margie then asks Ramsus if
he could bring some Chiffon Nisan the next time he visits her. Ramsus
agrees to try to find her some and then asks if Margie would also like
anything else. She says that she does want to go back to Nisan but
Ramsus just responds by saying that she will have to just be patient and
wait a little longer. In the mean time, this is all be watched by
Shakhan from a TV monitor outside of the room. Well, I guess that you
could say that Ramsus has a way with women. But in any case Shakhan
seems to be worried about something as well. He's worried about
something about the leaking of information about the Fatima Jasper. It
seems that he has a few plans (that doesn't involve Gebler) of his own
that could be ruined. Hmm……wonder what he is planning?
After that you will then see Fei, Bart, and Citan walk into outskirts of
South Bledavik. The screen will make a small shift to quickly show you
how the area looks like. It is very busy and looks like you'll be
around here for awhile! Be sure to talk to everyone you can and shop
around.
You will be greeted by a man at the entrance and you will find out that
there is a celebration going on and that there's a martial arts
tournament as well. He will then ask you if you have a hotel to stay
at. Answer "Not yet" and he will say that you'd better get a room
before they are all taken. He also says that he knows a good hotel and
the screen then shifts to show you the location of the hotel. To finish
up the man says to mention his name at the front desk and they'll give
you a good deal.
BLEDAVIK ITEM SHOP
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Mentsol……….20
Rosesol……….100 Omegasol……..50
Zetasol………..100 Survival Tent…150
Physisol………10
-----------------------------------------------------------------------
BLEDAVIK WEAPONS SHOP
------------------------------------------------------------------------
WEAPONS: Magical Rod……….50 Iron Whip……….120
Arcane Rod………..100 Whippa Snappa…280
------------------------------------------------------------------------
BLEDAVIK ARMOR SHOP
------------------------------------------------------------------------
ARMOR: Leather Vest……….150 Power Ring……….200
Leather Hat………...80 Speed Ring……….1200
------------------------------------------------------------------------
BLEDAVIK GEAR SHOP (TUNE-UP)
------------------------------------------------------------------------
ENGINES: G6-1200……….1200 ARMOR: MS 7.5……….1000
FRAMES: WELT-02500……….800
HEIM-03200……….1800
BRIG-02700………..900
------------------------------------------------------------------------
BLEDAVIK GEAR SHOP
------------------------------------------------------------------------
PARTS: Resp Circuit……….2500 Engine Guard……….5000
Def Circuit………...2500 Tank Guard…………3000
C Circuit…………..250 Ar Repairer………….4000
Magnetic Coat…….4000 Motion Guard……….4000
Lens Cover………..2500
WEAPONS: Iron GWhip………..1600
------------------------------------------------------------------------
When you are done talking to everyone and done shopping head over to the
hotel that the man you met before previously pointed out. Once you get
inside a woman will come running up to you and ask if Bart us Prince
Bartholomew. Bart asks who this person is and the lady responds by
saying that she was sent to Bledavik by the Nisan Sect to check on
Mother Marguerite (Margie). The lady says that she'll be in her room
and that you should go and rest. She'll show you the location of her
room before waking away. Go up to the counter to get a room. The man
at the counter says that all the rooms are full for the day, but he can
get you one by the evening. He states that it is a whopping 50 G per
person but remember what the man outside said about bringing up his
name? Say that "I have a recommendation" and who will now have to pick
who sent you. Well if you recall, the man did not even give his name so
select "I don't know." Looks like you're right as that person never
gives his name to anyone. The man at the counter then brings it down to
40 G per person. Not that much but hey, at least it's something. Once
you are done resting up head to the ladies room and speak to her. Bart
introduces her to Fei and Citan and they then talk about how to rescue
Margie. It appears that the only information that she has gotten so far
about Margie is her location which is currently in the Citadel. So now,
how do you get into the castle. Looks like it's up to you to find a way
in. As you've already searched all of Bledavik for information, it's
time to search other areas.
Head north to South Shakhan Square and talk to all of the weird people
there. Still nothing so continue north to head out of Shakhan Square.
However, Bart stops you as you're about to leave. It looks like the
castle's up ahead and Bart goes, it'll start something so he decides to
wait right where he is. Go on ahead and head up the hill to Fatima
Castle. You will immediately be greeted by a strange fellow that says
to pick the champion. He seems to be talking about the champion of the
martial arts tournament that everyone's been talking about. The man
then goes on to tell you more about the tournament. Once he is done
talking Citan seems to have an idea. He states that they can use
tournament to their advantage. He says that if Fei can stir up
something at the tournament, the guards will be busy watching him
instead of watching their posts. That will make it easy for Bart to
sneak into the castle. Fei agrees so go ahead and sign up for the
tournament at the booth to the east of your position. Hmm……you can now
choose name for yourself as you can't enter your real name, so feel free
to be creative. Once that is done head back to the lady in the hotel to
tell her of your plan as the tournament doesn't start until tomorrow.
When you talk to her Citan will inform her of the plan that he has come
up with. But now there's one more problem. With guards distracted how
will Bart even get into the castle? Looks like you'll need more
information again so head on out. Talk to the lady one more time before
you leave and Bart will say that he remembers spring water that rises up
from under the castle and flows to the town by way of underground
waterways. He says that they can sneak into the castle by going through
these underground waterways via the towns well. Then there is yet
another problem as the well is locked so you will need to get a key.
Head over to the very eastern side of Bledavik to where the well is.
Talk to the man in brown sitting down and he will ask you want you want
with the key. It doesn't matter which answer you select as they will
result in the man giving you the key for the well. With that done head
back to the lady in the hotel once again and talk to her. Looks like
preparations for the plan are now finally complete and all that is left
to do is rest up for the tournament. Talk to Citan and choose to sleep.
========================================================================
13. RESCUING MARGIE
========================================================================
When you get up it is time to execute the plan. So to sum it up, when
the tournament starts Bart will enter the waterway through the well and
head to the castle. However, Bart must against the current to reach the
castle so that will make it a little harder. While Citan and Fei stir
something up at the tournament, Bart must quickly rescue Margie. If you
still don't get it, then Citan is willing to explain it one more time.
If you got it, then head on out to Fatima Castle.
Talk to the guard standing next to the booth to enter into the arena
area. Make your way through the crowd (while talking to them if you
want to) and head north to where the guard is standing. Well, from here
on out Citan will have to stay in the crowd. Head into the tent at the
western end to talk to a few of the competitors. Then head over to the
eastern tent to visit some more of them. However, once get there, you
will be in for a big surprise! As soon as you enter talk to everyone.
When you talk to the boy in the corner you find out that it is Dan! Dan
still seems mad at you but this time he seems very, very mad as he
threatens to kill Fei. All of a sudden a soldier comes in and tells
everyone to gather outside by the arena as the tournament will begin.
Dan says that he is going to kick Fei's butt and then marches outside.
When everyone leaves Fei will be greeted by a mysterious man in a cloak
who asks if Fei si from Lahan. He then states that it seems that Fei
and Dan seem to have something to settle. Fei then yells out for him to
mind his own business and the mysterious man just laughs. He then says
that it is nothing and as he leaves, he says "I am looking forward to
the fight, Fei.' How does that man know Fei when he didn't even enter
his real name?
Well, that doesn't matter as it is now Bart's turn. Bart has a last
minute conversation with the lady telling her to leave Aveh as well
before he leaves for the well. I know recommend that you save your game
at the Save Point in the hotel before going on. Now go over to the
northwestern side of Bledavik to where the Weapons Shop is. You should
see some sort of well in the corner near the Weapon Shop. Go up to it
and use the key to open it up. Jump on in. As soon as Bart jumps on
the screen will shift back to the tournament and you will see Shakhan
who gives a very short, touching speech (yeah right). Ramsus and Miang
then shows up but Ramsus has no intent in staying. He simply dropped by
to say farewell as he must leave. He says that he finds all of this
stuff boring but Miang interrupts him by saying that Shakhan is just
trying to show some hospitality and gladly stays to watch. Ramsus, on
the other hand, does not care at all about anything to do with the
founding of the country and leaves. The tournament starts with the
sound of gong and the first match begins.
NOTE: Fei can lose to any of the matches (except the last one). If he
does he will not die. If he does lose during any of the matches, he
will simply not gain any experience, treasure, or gold that he would
normally get if he wins. It will also make Bart's job harder at Fatima
Castle as there will be more guards to deal with.
````````````````````````````````````````````````````````````````````````
```
GONZALEZ
HP: 400
EXPERIENCE GAINED: 500
TREASURE GAINED: Survival Tent
GOLD GAINED: 0
CURRENT LEVEL-Fei: 30
Well this is the first fight of the tournament and the easiest one at
that. All you have to do is continuously pound on Gonzalez with your
deathblow skills. Gonzalez has several attacks. One of them is long
combo in which he utilizes his club to hit Fei multiple times to cause
around 60 HP of damage. This is only used, however, immediately after
Fei executes a deathblow move. His other attack simply does about 30 HP
of damage and is nothing to worry about. Just be sure to use Fei's
Inner Healing skill when he is low on HP.
````````````````````````````````````````````````````````````````````````
```
Once that fight is over, you will have a chance to heal Fei and re equip
him. Once you are done with that it is now Bart's turn. Climb down the
ladder and start to swim northward. You will most likely have to hold
down the Circle button to keep up and be overpowered by the current.
Follow the waterway and turn east into the next one. When you get to
the end you will see that it is blocked off so turn around. Once you do
so, another fight will begin and you will be shifted back to Fei for
another round.
````````````````````````````````````````````````````````````````````````
```
BIG JOE
HP: 800
EXPERIENCE GAINED: 1
TREASURE GAINED: Metal Vest
GOLD GAINED: 1
CURRENT LEVEL-Fei: 30
Big Joe's attack very weak (cause 1-2 HP of damage) but he can become
annoying with the help of crowd which can attack Fei by throwing things
at him. This causes about 60 HP of damage to Fei. The cheering of the
crowd can also heal Big Joe and heal him for 140 HP. But all in all, it
isn't a hard fight at all
````````````````````````````````````````````````````````````````````````
```
Well, once that is over you will once again have the chance to do
whatever you want to Fei. I recommend that you equip the Metal Vest
onto him and heal him as necessary. Now it's Barts turn again. Head
back out to the main waterway and continue north. Don't worry if you
get pushed back by a strong current because it'll calm down soon and you
can once again continue on. Head east once again to the next waterway
to pick up a Rosesol S. Once again head back out to the main waterway
and head on north again. At about this time, Fei should be initiating
into another battle.
````````````````````````````````````````````````````````````````````````
```
SCUD
HP: 300
EXPERINCE GAINED: 500
TRESURE GAINED: Samson's Hair
GOLD GAINED: 0
CURRENT LEVEL-Fei: 30
Scud unleashes several attacks. One of which is called Strange Pill
that casts negative affects on Fei. At his current level however, Fei
was able to defeat her in two quick deathblow attacks. Scud also is
able to heal herself for 200 HP but that isn't much of a concern.
````````````````````````````````````````````````````````````````````````
```
Do whatever is necessary to Fei once more and continue on with Bart.
Head north and then turn east into the next waterway. Continue to
follow it north and soon yet another battle will begin. The only thing
special about it is that it is the tournament's semi-finals. The bad
thing about it is that it is Dan! Fei and Dan have a little lively
conversation before they fight and Fei will ask Dan why his is here at
the tournament. Dan says that he escaped from Yui's place and is here
to avenge his sister's death. Fei begs Dan to stop but Dan doesn't
listen and says that he will never forgive Fei. He then calls Fei a
murderer and the battle begins.
````````````````````````````````````````````````````````````````````````
```
DAN
HP: 450
EXPERIENCE GAINED: 500
TREASURE GAINED: None
GOLD GAINED: 5
CURRENT LEVEL-Fei: 30
Dan is actually very easy. The only attack that that is worth
mentioning is a Super Beam attack that causes around 90 HP of damage.
Other than that, Dan can only cause a few HP of damage to Fei. Once he
is defeated, Dan refers to Fei as a bastard and that is that.
````````````````````````````````````````````````````````````````````````
```
Heal Fei as necessary and continue on with Bart. Continue through the
waterways and in a matter of moments the final battle begins in the
tournament.
````````````````````````````````````````````````````````````````````````
```
WISEMAN
HP: N/A
EXPERIENCE GAINED: 0
TREASURE GAINED: None
GOLD GAINED: 0
CURRENT LEVEL-Fei: 30
If you notice, Fei will miss with all of his attacks. Wiseman will
refer to Fei as a wimp so try and attack him again. He misses yet
again! After several misses the crowd will begin to boo at the fight
and tells them to fight properly. Wiseman then speaks up and asks Fei
where he learned his techniques. Fei doesn't answer him and just says
to fight. Wiseman still does not and asks Fei why he does fight. As
Fei questions that, Wiseman will state that there has to be a reason for
someone to fight. Wiseman guesses that Fei is fighting for no reason at
all and all Fei has to say is that he is in the middle of finding that
purpose. Wiseman then says to forget as there is no way Fei can find
such a reason. Wiseman also seems to know a lot of why Fei has his
problems. He states this, "I know…by exchanging blows with you, I can
tell a great deal…" Fei then tries to attack Wiseman but misses as
usual. Wiseman simply says that Fei is weak and then one again mentions
Fei's name. Fei asks how he knows his name. Wiseman suddenly kneels
down and says that he must go. He jumps off of the arena and
disappears.
````````````````````````````````````````````````````````````````````````
```
You then see the spectators grumbling and the referee announces that Fei
is the winner by default. Well, it is again Barts turn as the screen
shifts to the waterways. Just remember this. Always head northward and
against the current. When you are against the current, that means that
you are on the right path. At this point it gets complicating and if
you get lost feel free to e-mail me [email protected]> for help
if you need it.
You will eventually come to a red floodgate. Just wait around it until
it begins to move upward indicating that it is preparing to release
water. Immediately swim up to it and swim through it when it is big
enough to do so. When you get to the other side a man will see you in
the water and tells you to get out of there immediately. Climb up the
ladder to the east and then talk to the man. He seems to remember Bart
as he appears to have told him to play around in the reservoir many
times in the past. The old man then is then hinted that Bart is the
former prince. But he still finds it hard to believe since he thought
that Bart died a long time ago and is left to think about it. Save at
the Save Point and climb up the ladder to the court yard. There will be
guards roaming around and once they find you, it will be impossible to
run away from them and you will be forced to fight them. Well, it's not
like they are tough to beat though. Head north into the hallway of the
palace. Turn east and around the corner you will be engaged by several
guards.
NOTE: The following that I tell you to do are optional as you will
explore the palace rooms and fight with many guards. You should
consider going this as it will raise your experience and gold. You can,
however not read it and explore on your own but this is the fastest way
to explore the area.
Once you fight through the first two groups head into the first door
next to you to engage with another group of soldiers in the room. Once
you defeat them head out to the hallway and slowly walk into the next
door. There's nothing in this room so head outside where you will be
attacked by more guards. Now continue down the hallway and you will be
attacked by the final group of visible guards. Now head on into the
next door and go to the end of the room to where the bed is. You will
see a treasure chest so go on and open it to get a Cobra Cracka. Equip
it to Bart and return to the hallway. As you enter back out in the
hallway you must once again fight. When you are done with that turn
west. You will see two more guards standing outside of the hallway so
you might as well attack them. Once they are taken care of go past the
large door and continue down the hallway. Round the corner and you will
be engaged by more guards. Follow the hallway north and enter the first
door that you come across. Looks like this is a kitchen. Talk to the
cooks and one of them will bring up the Wandering Boxers name. Well,
anyway, head into the door along the north wall and go into the next
room. There you will see more groups of guards sitting down but don't
worry, they will not attack though you can listen to there
conversations. Once you are done, enter anyone of the two doors along
the east wall to exit out into the hallway.
Now that's about all you can do outside so head back to the door you
preciously skipped along the northern wall of the hallway and go inside.
Take the stairs up to the next level and take care of the guards. Once
you are through with that head into the door right in front of you and
you will now be on the second level of the palace. Follow the hallway
and enter the three doors as you come across them. The first one leads
to a library where you can learn more about the building of Bledavik.
The second one will take you to a huge room. Go across the room and
exit out of the door which makes up the third and final door for that
hallway. Once you dispose of the guards turn east around the corner and
fight the guards that appear to be guarding a door. When you defeat the
guards enter the door you will be in another room of staircases. Take
anyone of the staircases up to the next level. When you get to the next
level fight the guards that are guarding the huge door along the
northern wall. Then fight the guard who is guarding the door to the
east behind the staircase. Enter the door the next area should look
very familiar. Remember previously when Ramsus, Miang, and Shakhan went
to see Margie? Well this is the same area and the door to get Margie is
to the north. Take care of the guard and then go inside to get Margie.
When you get inside Bart and Margie exchange greetings as they are glad
to see each other. Bart tells Margie to hurry up as they must leave.
Margie agrees but first goes to et what appears to be a pick stuffed
animal. Head to the Save Point and save. You should also take the time
to heal before leaving the room. When you exit the room immediately
head back to the door that you came from. However, as you approach it,
Ramsus and Miang will emerge from it! Ramsus demands that Bart hands
over Margie but of course Bart will not allow that to happen. Ramsus
draws out his sword and it's time to fight.
````````````````````````````````````````````````````````````````````````
```
RAMSUS AND MIANG (FIRST BATTLE)
HP: 400
EXPERIENCE GAINED: N/A
TREASURE GAINED: None
GOLD GAINED: N/A
CURRENT LEVEL-Bart: 29
Before the fighting begins, Miang tells Bart that it would be better if
he just surrendered. It also appears that she knows who he is as she
refers to him as Prince Bartholomew. Miang then states that if he
surrenders to them, they will be sure that the punishment will not be as
bad as what Shakhan will give to him. Bart (I think) then yells out
jerk and turns down the offer. The fight then begins.
First off, Margie and Miang will be in this fight as well however you
can't hurt Miang and Ramsus can't hurt Margie (not like he would
anyway). The only thing that Miang will do is heal Ramsus for 40 HP and
can remove any negative status affects such as Bart's Wild Smile ether
skill. Margie can heal Bart for a few HP but that misses most of the
time.
All you should do is hit Ramsus with deathblow moves however Ramsus has
a few powerful attacks of his own. One of them is a three hit combo
with this sword that deals about 5 Hp of damage. However, what you must
really be careful for is his Mirror Stance. If he is attacked while in
this stance he will counterattack you for about 150 HP of damage. So
just heal and defend until he drops the stance. Once he does, pound
him!
````````````````````````````````````````````````````````````````````````
```
After awhile Ramsus will collapse and a familiar voice will call to
Bart. Then all of a sudden Fei will jump down and hit Ramsus real hard
with his Raijin deathblow skill. Fei seems to remind Ramsus of someone
in the past. He then has a flashback of an evil looking red hair man
who destroys a group of Gears. Hmm…….what is going on? Well that
doesn't matter now because Ramsus will once again attack.
````````````````````````````````````````````````````````````````````````
```
RAMSUS AND MIANG (SECOND BATTLE)
HP: 800
EXPERIENCE GAINED: 7000
TREASURE GAINED: None
GOLD GAINED: 500
CURRENT LEVEL-Fei: 30
Bart: 29
This battle is basically the same as the last but know you have Fei on
your side! Pound on Ramsus with your deathblow skills and he'll go down
in no time. Just watch out for his Mirror Stance. Miang also can heal
Ramsus for 100 HP but that's no big deal.
````````````````````````````````````````````````````````````````````````
```
As Ramsus falls to the ground he once again mentions about how familiar
Fei's technique was and begins to remember his name as a child's name.
Well, that doesn't matter know becuae Fei attacks one more time to
finish off Ramsus using Raijin. Margie then does something that allows
them to escape.
They then run out into the nearby elevator as it opens and push the man
out of the way. Ramsus then begins to talk more about Fei. He says
something like if Fei is the "One" then he is a worthless reject.
As they make their the elevator Bart asks Fei if he knows where it goes
but Fei doesn't know so you're going to have to find out for yourself!
Head east along the corridor into the next door. You will enter another
familiar room. It is the same docking bay where the huge Gebler
battleship rests. You then see tones of men pour out of the ship and
chase after you. Bart, Fei and Margie run into a nearby door and the
screen then shifts to a familiar person; Elly. She hears the alarm
about the intruders so she goes outside. She then suddenly runs into
those intruders and asks what he is doing here. The guards suddenly
come through the door and Elly tells them to follow her into her room.
As you wait in her room you here the soldiers walk by in search of Fei
and the others. When they are gone Bart demands to know what is going
one with Fei and Elly. Elly then fully explains what happened to her
when she crash-landed in Lahan. Fei then admits that he overheard
Elly's conversation with Citan and that it wasn't her fault. Fei then
explains to Elly why he is here with Bart and Elly then helps you by
saying that you can leave through the Gear launch door. Bart however,
doesn't trust Elly (do you blame him?) and says that it is probably a
trap. Margie then tells Bart to trust her but Bart lashes out on her
and says that she trusts people too much. Fei, however believes her and
so Bart has no choice. Elly first quickly checks the corridor and then
leads them to the Gear hanger. She gives them a Gear that they can use
to escape but as they are about leave, Fei asks Elly an absurd question.
He asks her to go with them! He says that she is not the type to person
that should be in her current position. Elly's refuses the offer as she
says that her duties are as a Solaris officer and that she belongs here.
She leaves Fei with these words, "Fei, next time we meet…we'll be
enemies." They all then get in the Gear and launch out of the hanger.
Meanwhile, Ramsus has gathered his officers together and finds out that
the intruders has escaped.
Back at the Yggdrasil Sigurd asks Margie a question. Why did she go up
against the enemy by herself. She said that she heard a rumor in town
that the Sect's sisters who wee captured in Aveh were still alive.
Sigurd then says that it was obviously a rumor started by the Gebler to
lure her there. Maison then defends her by saying not to be so harsh on
her. But Bart calls her stupid and Margie gets hurt. She says that her
mother and grandmother were both executed. How sad! But at least
Margie is not hurt and Maison takes her to her room. Sigurd then leaves
by telling Bart that he should be more kind to Margie.
========================================================================
14. NISAN
========================================================================
Now head back down into the Yggdrasil and you will see the same pink
stuffed animal that Margie took with her from Fatima Castle blocking the
entrance to the bridge. When you attempt to go in, Bart will say that
Margie should not leave her strange stuffed animals lying around. You
suddenly hear a strange noise that appears to have come from the stuffed
animal. Bart thinks that it is Fei who did that but proves otherwise.
Well, anyway take the elevator down and head to the room next to the
door that leads to the Gear hanger.
Margie will be inside so go up to her and talk to her. Bart will tell
Margie to move the strange stuffed animal that is blocking the entrance
to the bridge. However Margie says that it isn't a strange stuffed
animal and has a name. You can then name it whatever you want. I named
mine "Pika." She says that she left it here in the room a it was here
just a moment ago. All of a sudden the strange stuffed animal walks in!
It's not a stuffed animal at all! It's a real animal! Pika introduces
itself and then goes on to say that it fell in love with Fei when it
first saw him in Bledavik. It then says that it will now follow Fei
wherever he goes! Now that's pretty funny. Bart then goes on to tease
Fei a little and then states that he doesn't want to interrupt Fei and
Pika so he goes outside. Margie then speaks with Fei. She thanks him
and tells Fei about how Bart always brags about the two of them being
buddies. She then says that Bart has many scars on his back due to
protecting her from getting beaten by Shakhan. She says how she wishes
that for once, she could help Bart. When the conversations over head
outside and back to the bridge. Talk to Sigurd and he will say that the
man that they encountered was Kahran Ramsus of the Holy Solaris Empire's
Agency of Foreign Affairs (or the commander in chief of Gebler). He
goes on to say that Gebler isn't just after the excavation sites around
Aveh and that if that were Gebler's only goal, then it wouldn't send and
important man like Ramsus. You should also notice that Citan is no
longer with you. Sigurd says that he will rejoin them soon. Talk to
Sigurd one more time and her will say that they will need to enter into
Nisan through the secret road. It appears that the secret road is a
lone tree in the desert. That shouldn't be too hard to find. Simply
head northwest to you get to the coast. Follow it and a lone tree
should come in site. Go to it and it will say "Road to Nisan." Enter
it and you will now be in Nisan.
When you go through the underground passage you will then see Sigurd and
Citan talking. They seem to be talking about Ramsus the reason why he
came down. Citan then says something very interesting. He mentions
that both Sigurd and him were once called Elements and once went to the
commander's school called Jugend. So what does that mean? Well, Citan
then brings up the woman who was with Ramsus. It appears that both of
them know her from the past. Sigurd refers to Citan as Hyuga and it
appears that Miang frightens Sigurd for some reason. The conversations
might get a little confusing to follow but don't worry. Sigurd also
asks Citan if he obtained any information while he was gone and Citan
says that he didn't really find anything out. Meanwhile, it looks like
Fei and Bart are spying on them and now knows that they know each other.
Hmm…….sounds fishy (or something like that).
Anyway, the Yggdrasil will dock and everyone will disembark. They are
then met by a few citizens of Nisan who greet Bart. They begin to have
a conversation about what's been going on with the people and how they
feel towards Shakhan. Bart then turns Margie over to them and you will
then see the entire country of Nisan on the map laid out before you.
Head into Nisan itself and when you enter the city you will be greeted
by Margie and Maison. Margie will run off and Citan says that they
should accompany Margie to meet the sisters. Maison also appears to be
crying! Ha, never thought that he would cry over something like this!
Anyway, you can now explore Nisan. Be sure to talk to everyone and
explore every house. Shop around and rest as necessary as well.
When you are finished exploring the town, head north to the lower area
of the town. There Margie will standing with a group of other
townspeople. Talk to the man standing in front of the exit and he will
tell you to take Margie up to the monastery as soon as possible. Margie
will then run on ahead so follow her out of the area. From the map head
right up to the monastery and you will see the beauty of it inside. You
will also see the sisters run up to Margie and give her a warm welcome.
Sister Agnes also greets her and brings up the death of Margie's mother
and grandmother. How tragic! But in anyway, after the warm welcome
Margie asks if she may go upstairs. The sisters will then go back to
singing their hymn and Margie will offer to show Citan and Fei around
the cathedral. She'll run off and Citan and Bart will take a moment to
give Margie a little praise for her strength. Head northeast and you
will see Margie standing in front of a doorway. Talk to her and then
follow her upstairs. When you reach the next level, you will see the
view of the ceiling. Citan will also comment on how magnificent it is.
Margie will upset Bart a little and then walk off. Follow her and then
talk to her once again. You can now see the cathedral from the best
view possible. You will see the magnificent decorations hanging from
the roof and two angels that appear to float around in the back. The
light that shines through the roof also makes it brilliant. Citan
comments on all of these and is quite amazed. Margie points out that
those two angels in the back only each have one wing. She explains that
in a legend, god could have created humans perfectly. But if he did so,
humans would not have helped each other. So that is what the two angels
symbolize. In order for them to fly, they must help one another and so,
are dependent on each other. Not bad if you ask me. Citan also points
out that one of the angels appear to be more masculine and the other
more feminine. Citan, as curious as he always is, begins to question
those features and he goes to wonder if the space between the two angels
is like, some sort of advent to god or perhaps some sort of path
leading to god. Thankfully, Citan is interrupted by Margie. Bart then
goes on to contradict the meaning and says that it would just be better
if the two angels could just fly on there own. Margie appears to scold
Bart and says that she too wants to help others like how it is depicted
with the angels.
You then must go on to the room of Sophia. Sophia is the founding
mother of Nisan and also the founder of the Nisan Religion. The room of
Sophia has a portrait of Sophia in it and Citan seems to definitely want
to see it as well. Follow Margie once more and go into the door in
which she stops in front of. Follow her up the stairs and enter the
room of Sophia. When you enter it you will see light shining through a
carved hole in the wall which forms a cross. Citan inspects the
portrait and says that it looks rather familiar. Fei then says that he
agrees and that it looks like Elly! Citan agrees but says that that
wasn't what he was talking about. He says that he meant that the brush
techniques and overall styles of the painting was similar to Fei's! The
screen then shifts so that you can see the portrait and it really does
look like Elly! Citan will go ahead and explain what he thinks about
the portrait and will eventually state that the portrait isn't
completely finished. H is right as the lower portion of it is clearly
incomplete. Margie has no idea and guesses that her grandmother might
have known but it's too late for that. She says to go ask Agnes. Go up
and talk to Margie and she will say that she'll be with Sister Agnes.
Bart says to go back to town however Citan makes a request to go and see
Sister Agnes. Margie will exit and you must now find Sister Agnes.
As Fei exits, he will turn around and look at the portrait. All of a
sudden the screen will change and you will see Sophia and a man with
what appears to be Fei painting her portrait. Sophia, however, refers
to the man as Lacan. The screen will then change back and Citan asks
about what happened. Fei doesn't seem to know either so just continue
on.
Sister Agnes is in the library so head back out into the hallway and
head south. Enter the next door to enter into the library. Sister Agnes
is the back sitting at her desk with Margie so go and see her. Sister
Agnes will say that Sophia's portrait could have been painted around 500
years ago. Citan asks if Sister Agnes currently has any historical
records from that era, however, Sister Agnes says that all records
concerning Sophia have been lost. All that she can tell you about
Sophia is that she sacrificed her life for the people and is now with
god.
Well now you must head back to the town. When you get back head to the
southern part of town and you will be greeted by Maison. Talk to him
and he will say that the people of Nisan have allowed them to rent the
house that he standing in front of. He also says that Sigurd wants to
talk with Bart regarding the next move. Sigurd is in the house so step
inside. Sigurd states that he wants to work out a plan from the current
situation. Before that however, Bart asks Sigurd what's going on
between him and the Gebler forces. Or why he knows so much about them.
Citan enters and gives Sigurd a nod indicating that he should tell Bart
something. So begins a long story.
It turns out that Sigurd and Citan used to live in Solaris. It appears
that Solaris refers to foreigners as -Lambs- which they use for manual
labor. Sigurd and Citan had worked for the Solaris government for a
little while, however, disliked it and escaped. Well, Bart isn't angry
or anything but he does wish that Sigurd had told him sooner. Sigurd
assures Bart that he and Citan left for their own reasons and on their
own at that so they can't just let Solaris run things the way they are
now. You will then have a chance to ask Sigurd and Citan more about
Solaris, -Lambs-, who Ramsus really is, and why Citan and Sigurd left.
I don't need to elaborate on any of this as all you have to do is ask
them. After all that is through with, Bart will ask Maison if he can go
and reserve the town hall for them so that hey can finish their
discussion. Bart then steps outside to get some fresh air. Follow him
and go outside head north and you'll see Bart standing on the bridge
overlooking Nisan. Talk to him and Citan will try to help Bart to coup
with all that he as just heard. You will soon learn why Citan wanted to
escape as well. Citan says that he realized that Ramsus's way of
thinking really wasn't that much of a difference for the older system,
and that it was no different from what Solaris was actually doing at the
time. So in other words, "He had no intentions of bringing everyone a
better way of life." Bart asks Citan if he thinks that he can defeat
Gebler since they are cooperating with Shakhan. According to Citan, it
is possible to defeat the Gebler forces in Aveh however there is still
Solaris to deal with. Bart guesses that the best thing to do at this
point is to take the throne back then deal with the rest of Gebler. Now
head to the town hall where Sigurd and Maison are waiting for you.
It is now time to think of a plan but before that, Bart reaches a little
into his past and begins to talk about how he always like to play navy
on the lake around the cathedral. Well in any case, it is time for the
plan. The first big problem is Gebler. Citan concludes that they need
to find a weak point to attack. Bart decides to first take out Shakhan
before concentrating on Gebler. It appears that Bart has the strength
to deal with the Royal Guards, however, the problem is what to do when
Shakhan requests help from Gebler. Citan will take a look at the map
that Sigurd has and states that their primary goal is to get Gebler away
until Bledavik is taken back. On the map there are three locations of
Gebler forces in Aveh; the western guards, the Royal Capital defense
force, and the units along the front-line near the borders of Kislev.
It appears that only the Royal Capital's defense force and the Kislev
border units are strong while the Western Guards are of no threat.
Sigurd says that in order to get Bledavik, they will need to draw out
the defense forces away from the city. Citan offers that they use some
captured Kislev Gears to make a raid on the western guards which will
make it look like Kislev is invading Aveh. The only problem is if it
will convince Gebler that Kislev is really attacking. The solution to
that is to make Nisan appear to be allying with Kislev. However Bart
and Fei don't like that idea but it looks like that is the only thing
that will work. So first, Bledavik must be infiltrated, and Bart must
meet up with his agents in the city. But before anything else goes on,
the Kislev border units must be dealt with. Citan says that the main
strength of Aveh's fleet lies in the powerful battleship Kefeinzel and
that it is currently with the border unit. But that isn't a problem as
the former Aveh supreme commander, Vanderkaum, was demoted there. It
would appear that Vanderkaum has not adapted to the change I tactics of
warfare following the introduction of Gears. He is a man that depends
on large naval guns which makes him only care about size and power.
Bart refers to him as the perfect target for pirates. As a little good
news, the amount of Gears assigned to the fleet have been greatly
reduced which should make it easier. To sum it up, they must prevent
the fleet from returning to the capital so another unit will be sent to
hold them up. Citan recommends that Fei leads that group and Fei
agrees. It turns out that tomorrow is when the plan will be put into
action. In the early morning of the next day, everyone will be up and
Margie will drop by. She seems to annoy Bart a little at first but it
calms down. Bart then says that he'll be waiting and wants you to go
ahead and make the preparations. Use this time to shop around if you
hadn't from before. Once you're done speak with Bart and say that
you're ready to go.
========================================================================
15. RECAPTURING AVEH
========================================================================
Back at the dock Sigurd says that the Yggdrasil will be waiting for the
right time to hit Bledavik once Nisan hit the western guards. Bart
cautions to avoid any unnecessary deaths especially with Gebler and Aveh
troops. Before he leaves, Bart and Margie then get into a friendly
argument and exchange the best of luck. As the Yggdrasil departs,
Sister Agnes will says to Margie that she is looking forward to the day
when Margie will take her place on the throne as Bart's wife! Margie
doesn't like that idea. As she walks away, Sister Agnes states that
soon, Bart will no longer be able to ignore Margie! That's actually
kind of funny.
Back in the Gear hangers of the Yggdrasil, Fei will be with the squadron
Gear pilots who will be helping him. As Fei walks off, Bart will say to
be careful and a cool scene will be shown showing Weltall taking off
from the Yggdrasil. The scene will then switch to showing the Yggdrasil
trudging through the night desert on it's way to Bledavik.
Citan will then enter the Gun room and Maison will ask from the counter
if he is going to get any sleep. Go up and talk to him. As you talk to
him, Maison will begin to talk about Bart and his life. He begins to
blame himself for putting too much of a burden on Bart but Citan
disagrees and says that Bart is now far capable of handling any burdens
or pressure. Once you are done talking to good ol' Maison, head to the
top of the Yggdrasil. There Sigurd and Bart will be talking outside
under the blood red moon as the Yggdrasil trudges through the sand.
There they talk about the events of the next day and how it will feel to
get the palace back. Through that conversation, Bart doubts himself and
seems to not want to be king. Sigurd contradicts Bart by saying that it
is not regaining the kingdom that is his goal, but regaining his home.
A little humor is then added but you can find that out for yourself.
All the while, Citan is listening to their conversation and he seems to
really admire Sigurd by what he says. The same blood red moon appears
but as it zooms outward, you now see a room which should look familiar
from the palace in Bledavik. Anyway, you then see Ramsus and Miang
sleeping and it appears that Ramsus is having a dream. And a bad one at
that. Remember this scene from where he was fighting Fei? Well it is
expanded now to show more of what happened. As the figure knocks down
the Gears, Ramsus is there along with Grahf! A red Gear suddenly drops
down and the unknown figure enters it. It smashed through the remaining
Gears and turns on Ramsus as he screams. All of a sudden Ramsus awakens
along with Miang. It seems that it isn't the first that Ramsus has had
this dream. Ramsus walks away out of the room and Miang begins to talk
to someone. You then find out that it is Grahf! It appears that Grahf
and Miang are up to something that involves Fei. But what?
Well you won't find out now and the screen then shifts to the bridge of
the Yggdrasil where everyone is gathered. It seems that Franz might
have picked up something on the sonar but Bart just wards it off as
nothing. However, Franz states that it's not from the surface and from
under the sand! It seems that something has happened because the crew
begins to catch all sorts of military movement on the surface. Looks
like the defense fleet is departing so the plan was successful! Bart
and the others depart for the capital and the screen then once again
shifts.
You see Elly walking through the Aveh Gear hanger and she is then joined
by a few men. It seems that these men and Elly don't get a long well.
In any case, the men begin to comment on Veirge, Elly's Gear, when they
see it. They leave and you are brought to Fei and his men. You are
told to deploy to the mountain peak so go on ahead into that cave that
was shown to you previously. It is actually hard to explain but a good
tip is to follow the other Gears. If you do so, then you should have no
problem navigating up the cliffs.
When you reach inside of the cave head west and follow the cliff path
jumping up on the ridges when necessary. You should just know that the
hardest thing about the cave is not navigating through it, but making it
over the long jumps because if you miss them, then you will have to
start over and that can be frustrating. But don't worry, it isn't that
hard to do.
There is a Repair Bot along with a Save Point next to it. When you talk
to the Repair Bot, it will say that is saw several strong-looking Gears
fly by. It must be your force so continue on. Be sure to make repairs
and save though! If, however, you select "I can't trust you" you will
enter into a fight with the Repair Bot and you must destroy it! You
can't escape so don't fight it!
When you are done, exit the cave and head outside. When you get
outside, you will encounter Gebler units. You tell the others go on
ahead and you'll handle it. Hmm……well, looks like it's Elly's force.
Ah man, those annoying Drive Gears are back! And this time, you're
going to have to deal with all of them by yourself! It also looks like
all of them are anxious to get back at Fei as well. Elly tries to stop
them but is unsuccessful.
````````````````````````````````````````````````````````````````````````
```
WANDKNIGHTS (x2)
HP: Total-1240
EXPERINCE GAINED: 3000
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 400
CURRENT LEVEL-Fei: 32
I recommend you just use X button attacks on one of the Wandknights and
when one is gone, use attack level 2 combos to get rid of the other.
Booster does come extremely in handy as well. The Wandknights have the
same attacks as last time except, they are stronger this time. The
weaker attack deals anywhere from 20-40 HP of damage while the Power
Beam hits for around 300 HP of damage.
````````````````````````````````````````````````````````````````````````
```
You will then be immediately be forced into the next battle.
````````````````````````````````````````````````````````````````````````
```
CLAWKNIGHT (YELLOW), SWORDKNIGHT (RED), AEGISKNIGHT (BLUE)
HP: Total-2500
EXPERIENCE GAINED: 4500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 900
CURRENT LEVEL-Fei: 32
Simple use booster to gain an advantage over the knights then crush each
of them with attack level one combos and the X button attacks. Each
knight has its own special attack. Aegisknight will definitely execute
the Pile driver which weakens your armor. The Clawknight has two
attacks ; one that deals about 30 HP of damage, and the other that deals
around 100 HP of damage. The Swordknight has one double hit attack that
deals around 200 HP of damage if the Pile Driver has been executed on
you. If not, then the damage will be significantly less. It also has
another two hit attack but for some reason, is seemed to always miss for
me. The Aegisknight has one more attack other than the Pile driver. I
has a simple attack that deals around 50 HP of damage. Here is the
order that I take them on in: Swordknight, Clawknight, and finally
Aegisknight.
````````````````````````````````````````````````````````````````````````
```
Once you defeat the enemy Gears, they will seem pretty beaten up and
will withdraw. Elly doesn't seem to want to fight Fei and sees herself
running down a long corridor where voice seem to be haunting her. It
actually pretty interesting. As if one side is saying to while the
other is resisting and doesn't want to. After running through three of
those long corridors, Elly will see herself along with a few other
people talking to her or about her. It's as if they are cutting her
down and saying that she is weak. I too had hard time understanding
this at first but it's actually not that hard to understand. All of a
sudden the screen changes to a scene that should look familiar. The
blood stained room with Elly in the middle of it. It then disappears as
Renk tries to convince Vance to stop taking the drug. To stop them from
fighting, Elly will take the Drive and fight Fei!
````````````````````````````````````````````````````````````````````````
```
VIERGE
HP: N/A
EXPERIENCE GAINED: 0
TREASURE GAINED: None
GOLD GAINED: 0
CURRENT LEVEL-Fei: 32
The battle opens up with Fei who can't believe that Elly is fighting
him! Vierge attacks but misses and Fei then realizes that Elly took the
Drive. Vierge then launches the Aerod Attack which really amazes the
other men as the Aerod Attack can only be used from a handful of people
called Elements. Well, that just makes things a little harder. Oh
well, just fight the battle as usual using X button attacks and level
one attack combos. If you have enough fuel for booster, then you should
definitely use it! If not, then you're going to have do without it,
though it would be a great help. Throughout the fight Fei will be
constantly trying to snap Elly out of it but to no avail. Vierge has a
number of different attacks that deals anywhere between 30-300 HP of
damage. The one is the one to look out for, the Aerod Attack. It deals
about 300 HP of damage.
````````````````````````````````````````````````````````````````````````
```
After you deal a certain amount of damage, Weltall will kneel down and
Vierge will take advantage of it. However, before Vierge can do
anything, something goes wrong with Elly as she screams in pain. Fei
will then take Weltall and pin Vierge down on the ground. It appears
that Elly is trying to fight the Drive or something like that. Either
that or Drive is wearing off. Vierge will then suddenly get up and will
short circuit and fall to the ground. Fei will then run out to Vierge
to get Elly. It appears that she is all right and Fei tries to talk
Elly out of fighting. However, Elly says that she is a Solaris officer
and can't turn her back on her duty. Elly goes on to explain why she
had no choice to use the Drive and then goes on to say that they are
very similar. Since Elly won't change her mind, Fei will simply leave
and continue on after his other friends.
You will then be in another cave with a save point nearby. Save at the
Save Point and then continue on through the cave. Head up the twisting
cliffs and jump from ridge to ridge until you reach the top level. Once
there, exit out through the opening in the cave and the screen will
shift to Maison in the Gun room. Maison will drop Bart's cup. Uh oh,
does this mean that something bad is going to happen to Bart?
Well, you will then see Bart, Sigurd, Citan, and a group of men in the
reservoir of the Fatima Castle. They will all split up into two groups
with different assignments with the ultimate one being to capture
Shakhan. You will then have a chance to equip Citan and Bart and then
you can save at the Save Point. When you are done with that head up the
latter. Once you get up to the courtyard, the team will run into
Shakhan and Miang. Bart thinks that he has got him but it isn't that
easy. It appears that Shakhan has been expecting them and is ready for
them. Miang also says that Ramsus is currently taking care of the
divided forces out at Nisan right now. So, Ramsus easily saw through
your plan eh? Damn, doesn't that suck! Well, Sigurd tries to convince
Miang that her organization doesn't really care about who is king, as
long as they have someone to control as their puppet. This convinces
Miang and she leaves saying that Shakhan is now on his own. Shakhan
then orders his men to fire but before they can Citan's flying crab
comes flying over the palace roof and Maison appears. He also has the
devices gatling gun pointed right at Shakhan's head. Bart and the
others board the flying crab and begin to take off. But just as the
flying crab is about take off, the propeller breaks off and flies away!
Shakhan takes it as a joke and as he is about to order his men to fire.
Maison says that he has a plan and so everyone ducks. Maison then
activates the flying crab and it makes a brilliant acrobatic display as
it jumps up over the palace walls and escapes. Shakhan is left standing
there speechless and the screen changes to back to the Gun room onboard
where Bart thanks Maison for helping. Sigurd soon comes in and says
that the Royal Capital's armies are returning so they must escape.
Head toward the door ad once you exit, you will be back in the desert
where Fei and the others are. You will then see the border fleet
roaming below you on the desert floor. Fei is then asked how he wants
to slow the fleet down. As a response, Fei jumps off the cliff and
attacks the fleet. The others follow and let the battle begin!
Back on board the Kefeinzel, alarms sound as the officers prepare to
engage. The Aviation Officer to Vanderkaum orders all anti-gear guns to
open fire however Vanderkaum changes that order and orders the fleet to
bait the attackers into entering the Kefeinzel's main gun's firing arc.
The Aviation Officer disagrees and says that the main guns can't hit the
fast moving Gears. Vanderkaum doesn't listen and proceeds with
preparing the main guns. Vanderkaum makes yet more mistakes when he
orders the anti-gears gunners back and telling his captain to slow down
so that the Gears can catch up. You are now in control so have fun!
Head westward as advised by Falkon and engage the first of the enemy
defenses. Once you get past the defenses in that area, proceed to the
next one. In the meantime, Vanderkaum is getting very irritated and
looses the faith of his Aviation Officer who tries to warn him that his
strategy is no good. In this area Falkon states that just past the row
of destroyers is the Kefeinzel. Head right between the row of
destroyers and head on to the Kefeinzel. By this point Vanderkaum is
really getting irritated as his forces are getting torn apart. He then
is attacked by Weltall and now Fei must destroy the main gun.
````````````````````````````````````````````````````````````````````````
```
KEFEINZEL MAIN GUN
HP: 1800
EXPERIENCE GAINED: 7000
TREASURE GAINED: None
GOLD GAINED: 0
CURRENT LEVEL-Fei: 32
For this battle simply concentrate on the main gun and ignore the small
guns as they aren't really a problem. Simply charge up and use level
one attack combos and X button attacks. Booster should help as well
through this battle. You will have approximately six turns to destroy
the main gun before it fully charges and fires. If it does fire, it'll
cause about 400 HP of damage. That's all. So this battle is basically
very easy.
````````````````````````````````````````````````````````````````````````
```
After you destroy the main gun, you will see that everyone on board must
evacuate. Vanderkaum, however, stays behind and mumbles about something
that he stills has. You will then see the wreckage of the burning fleet
in the background. Well, it looks like you've won but you can't seem to
reach Bart and the others. All of a sudden you see the Kefeinzel
explode and something huge will emerge from the wreckage. Looks like
it's Vanderkaum and he's pissed! Looks like another boss fight!
````````````````````````````````````````````````````````````````````````
```
DORA
HP: 3000
EXPERIENCE GAINED: 13, 393
TREASURE GAINED: Extra Ar +3
GOLD GAINED: 2000
CURRENT LEVEL-Fei: 32
First off, hit Dora with X button attacks and keep pounding him with
your attack level one or even level two combos as they become available.
I definitely think that you should use booster as well for this battle.
It turns out that you can't hurt the Dora with your two companions. Or
at least not at this time. As for Dora's attacks, they are actually
pretty strong. One of them deals about 200 HP of damage to everyone.
Another attack isn't much of an attack but can be very annoying. Dora
uses its claws to grab one of your companions which immobilizes that
person until Dora drops him. While your companions are in the clutches
of Dora, it can hit them against Weltall to cause up to 400 HP of damage
to it! Once Weltall successfully destroys the head cover of Dora, it's
defense drops immensely and now your companions can hurt it. Once that
is done, the rest of the battle should be pretty easy.
````````````````````````````````````````````````````````````````````````
```
Once Dora is defeated, Vanderkaum seems speechless. All of a sudden, a
mysterious voice calls out to Vanderkaum asking him if he wants the
power. All of a sudden, a Gear swoops down to the Dora. Looks like it
Grahf again! Grahf asks if Vanderkaum wants the power. What does that
mean? Well Vanderkaum seems a little confused too but wants it anyway.
Grahf then sticks out the arm of his Gear and recites some mysterious
words. Grahf then shoots a powerful red beam of light at Dora and it
lights up as well.
Next thing you know, you are back on the bridge of the Yggdrasil. Bart
says to go back to Nisan. Sigurd appears from behind of him and says
that it is useless to do anything now. Maison also comes up and agrees
with Sigurd. Bart then realizes about Fei and his other men for they
too have not had any contact since their attack on the border fleet.
All of a sudden Bart yells out that something is approaching from
behind. So it appears that another sand cruiser has been following them
and has been hiding behind some baffles! Looks like it's Ramsus. All
of sudden, Franz shouts out that he has detected several torpedoes which
have been launched at the Yggdrasil! Battle stations are activated and
the engine is stopped. It turns out to be futile as the torpedo strikes
home. You will then see Ramsus and Miang standing in the bridge of
their sand cruiser. An officer then states that the torpedoes hit home
and that the Yggdrasil is now floating to the surface. Ramsus then asks
Miang what he should do with the Yggdrasil. Miang then asks why Ramsus
why he is acting like he is lost. Ramsus's response is that he promised
an old friend that he would take it easy. What does that mean? Well,
Ramsus then has a flashback and it turns out that this old friend is
none other than Sigurd! The flashback shows Ramsus running out to
Sigurd asking him why he is abandoning his country. Sigurd says that he
is not abandoning it and that there is someone waiting for him on the
surface. As Sigurd leaves, all Ramsus can do is yell and call him a
traitor. After that flashback, Ramsus asks the Comm Officer to use his
name and urge the Yggdrasil to surrender if they desire Nisan to be left
unharmed. He also orders his units to cease fire but remain on alert.
You will see the crippled Yggdrasil trudging through the sand and the
then be brought back to Fei and his companions
They are still standing in front of the Dora which is sitting there
lifelessly. All of a sudden, one of Fei's companions report that he has
just received word that Bart is in trouble! Just as they are about to
leave, the Dora reactivates and looks more powerful than before.
Vanderkaum is up again and Maitreya orders Fei to go and return back to
Bart to help him. He says that he and his unit will remain behind to
try and buy sometime for Fei. With that Maitreya and the rest of his
units head to their doom. Fei watches as his companions are torn apart
and killed. Something happens to Fei and all of a sudden you set back
at the Yggdrasil.
There Bart is on top of the deck trying his best to monitor and assist
with the repairs. Bart finds out that the Yggdrasil will be unable to
have its maximum power but Bart doesn't care and plans to attempt to
break through. After a brief, yet touching speech, Bart gets the
Yggdrasil to increase speed and attempt to break through. Back with
Ramsus and Miang, the attack is ordered to be resumed but just as they
are about to fire, explosions are detected along the perimeter of the
fleet. It appears that the fleet is under attack by some unknown Gear!
You then see a very powerful red Gear assaulting the fleet shooting
deadly beams of energy at whatever is moving. In n the meantime, Bart
is watching all that is happening from the Yggdrasil. He then notices
that the unknown Gear is heading directly towards them! All of a
sudden, you are back with Ramsus who tells Miang that it is definitely,
what he calls it to be, the Demon of Elru. He and Miang then leave and
you are brought back to Bart who is now confronting the so called Demon
of Elru. The Gear asks Bart if he is strong and when Bart asks who he
is, the Gear attacks Bart. The Gear continues to ask if he is strong
then Ramsus and Miang suddenly fly up. Ramsus asks Bart if he knows who
the unknown Gear is and then goes on to bring up Fei. Ramsus seems to
definitely know that Gear as he prepares to engage him. Ramsus attacks
however is easily taken down by the opposing Gear. Bart hen come up and
stands in the Gear's way. Miang then quickly picks up what is left of
Ramsus's Gear and flees. Ramsus still seems to want to fight however,
Miang still pulls out and leaves it up to Bart to take care of this
monster.
There they stand and face each other. Finally Bart agrees to the fight
and it begins! This fight is actually impossible to win as you will see
for everything Bart does seems to be futile. Sure Bart can damage the
enemy Gear but after awhile, the opposing Gear will just hit Bart once
for 19,998 HP of damage! Damn! Well, Bart is knocked cold and you are
now brought to the bridge of the Yggdrasil once more. Sigurd orders the
engines to be turned on to full speed for it appears that he has a plan.
Sigurd uses the Yggdrasil to leap out of the sand and land right on the
enemy Gear! Bart moves out of the way just in time as well. However,
there is now a huge problem. The Yggdrasil is suddenly lifted out of
the sand by the same enemy Gear! It's not even touching the damn ship!
The Yggdrasil then begins to fall apart and the enemy Gears throws the
Yggdrasil at Bart and havoc suddenly sweeps the Yggdrasil. Sigurd says
to seal every part of the ship off and get everyone to the bridge as the
ship sinks beneath the sand. Sigurd then tells Citan to follow Maison
to an escape pod. Citan doesn't like the idea of leaving however Sigurd
insists that he leaves as he has no business in the current situation.
Citan the leaves and the escape pod is launched with Citan in it.
========================================================================
16. D BLOCK OF NORTUNE
========================================================================
In the escape pod, Citan is carried by the wind to the border of Kislev
and Aveh. He then notices the burning wreckage of the Dora! Damn, what
happened to it! Could Fei have done that? You then have the option of
saving your current data so do so. Continue the game and you will then
be in another room with a man playing the piano (or something like
that). A man then enters and refers to the man playing the piano as the
Kaiser. It turns out to be Kaiser Sigmund to be exact. The associate
states that the recent explosion at the southern border has been
investigated. He says that the explosion was probably due to the
overload of a battleship generator however, the cause is unknown. It
looks like over two-thirds of the Aveh/Gebler forces were destroyed and
those that are left are currently regrouping. The associate goes on to
say that they have found what appears to be some Gear that was stolen by
the Gebler units in Aveh. They have also recovered the unconscious
pilot and transported him and the Gear to the capital. It must be Fei!
They then go on to talk more in depth about the captured Gear. The
associate then asks if they should begin an assault Aveh. Sigmund says
that it would be easy to take down Aveh at this point, however, it would
exhaust their power and resources as well. That would leave them open
to attack from Solaris or even Nisan. So there is nothing to be gained
from doing so. Well said if you ask me.
Another man then enters the room and tells Sigmund something to him. He
then says that "they" have arrived. You will then see a strange, huge
ship flying up to what appears to be a dock. Two Gears are seen
unloading some sort of cargo and you then see a group of strange people
walking up to Sigmund. The strange masked women says that with what she
has, Sigmund can pass through the "barrier" and go wherever he wants.
Sigmund then brings up Grahf and asks if he is around. The masked woman
replies that he is busy and that she is representing him. Sigmund then
asks her why she is helping him and she replies that she is simply wants
to observe what is in store for the world. In return for their help,
the masked lady whispers something to Sigmund and then walks away.
Sigmund says that the masked woman requested that they transfer the Gear
and pilot they captured to D Block. Sigmund does so and you will then
see Fei running through a dark abyss with some sort of pendant waving
back and forth next to him. A light begins to emerge from the pendant
and all of a sudden, a bright flash from it reveals some sort of house
to you. You will then see a lady and a boy playing together with a ball
and then the screen will go black. You will once again see the same
scene in a black and white type view. It will then zoom outward and you
will see Fei standing there watching it. A small light then appears in
front of him revealing a young boy sitting down. Fei turns around and
then sees someone else behind him who says that he shouldn't be there.
Everything then disappears wakes up in a room with a lady in it.
The lady says that he has been unconscious for four days that she was
worried if he would wake up. The lady says that she is a doctor and
that Fei is currently in Nortune, the capital of Kislev. It turns out
that Fei is in the detention area for criminals commonly known as D
Block. The conversation is then interrupted as a group of men enter the
room and say that Fei has to go with them. The doctor says that he has
just woken up and that they shouldn't do the Baptismal Ceremony. The
men don't seem to care and say that he must do it as it is the rule.
Fei will agree and the men say that the Champ is waiting for him. Fei
will then be lead to a room where the Champ is waiting. He asks Fei
what his name is and says his name Rico. He says that he needs to see
how string Fei is and tells his men to take Fei outside. When Fei get
outside he will be in a corner with all the men surrounding him. Rico
then explains that each criminal is given rank and that deciding a rank
is simple. Fei will get his rank by fighting Rico's four battlers one
on one. It turns out that if you defeat the four battlers you will be
promised a certain amount of freedom. Fei will then be shown some
compassion and will be given sometime to prepare for the fight. With
that be sure to save at the Save Point next to you and get ready. Once
you are done go on up to anyone of the battlers and say if you are ready
to fight.
NOTE: Don't worry if you lose any of the fights as you won't die
however, if you do, then you won't get the respect of Rico and the
others and you won't get the needed experience!
````````````````````````````````````````````````````````````````````````
```
LEONARDO
HP: 500
EXPERIENCE GAINED: 300
TREASURE GAINED: None
GOLD GAINED: 152
CURRENT LEVEL-Fei: 35
This is the easiest of the four fights as all you have to do is use
Fei's deathblows and Inner Healing Chi skill when necessary. The Iron
Valor and Counter Force Chi skills are also helpful but you should save
them for the later fights. Leonardo has a three hit attack that can
deal around 20 HP of damage if all three hit Fei but that is all.
````````````````````````````````````````````````````````````````````````
```
````````````````````````````````````````````````````````````````````````
```
HEINRICH
HP: 500
EXPERIENCE GAINED: 300
TREASURE GAINED: None
GOLD GAINED: 150
CURRENT LEVEL-Fei: 35
This battle is basically the same as the last one against Leonardo
except that is definitely a little tougher. Use the same strategy as
against Leonardo and he'll go down in no time. Heinrich's are different
from Leonardo's though as his attack slams Fei to the ground to cause
about 40 HP of damage.
````````````````````````````````````````````````````````````````````````
```
````````````````````````````````````````````````````````````````````````
```
VARGAS
HP: 500
EXPERIENCE GAINED: 300
TREASURE GAINED: None
GOLD GAINED: 150
CURRENT LEVEL-Fei: 35
This fight is a little different as the stronger you attack Vargas for,
the stronger his counterattacks will be. Simply use Fei's Iron Valor and
Counter Force Chi skills to hold out until you can gain enough AP points
to knock Vargas out for good. It is best to simply use Triangle button
attacks until then.
````````````````````````````````````````````````````````````````````````
```
````````````````````````````````````````````````````````````````````````
```
SUZARN
HP: 800
EXPERIENCE GAINED: 500
TREASURE GAINED: Metal Jacket
GOLD GAINED: 0
CURRENT LEVEL-Fei: 35
This battle is the hardest as Suzarn can hit you pretty hard. Simply
use the Iron Valor and Counter Force Chi skills as usual and the Inner
Healing Chi skill when you have to. Simply hold out until you can build
enough AP points to unleash a massive combo on Suzarn to finish him off
once and for all. One of Suzarn's attacks doesn't cause any damage,
however take away about 40 EP points from Fei. The other attack can
cause around 130 HP of damage so that is something to watch out for.
Others can do less like around 70 HP of damage.
````````````````````````````````````````````````````````````````````````
```
When you defeat all of them, Rico says that he will be your next
opponent. This is a futile fight as Rico will defeat Fei instantly so
just do whatever you want til then. After Fei is knocked out, Rico will
give him Rank A and will take him back to his quarters.
Fei will wake up back in the doctor's quarters and the doctor will
explain about the rank that was given to Fei. It turns out that Rank A
is a very high rank and that it is amazing that Fei even stood up to the
Champ! You should also notice that something is around Fei's neck. The
nurse explains that it is a bomb! It will explode the moment Fei leaves
the vicinity of the Imperial capital. It looks like Fei will be stuck
in Nortune for now and so he gets more rest. When Fei wakes up go ahead
and talk to the doctor in the next room. She says that you can rest in
the next room from where you woke anytime you want. With that advice in
mind, it's time to check out D Block!
When you are done exploring around, head over to the Bar located in the
southeastern part of D Block. When you get towards the end of the bar
speak to the Beastoid Man called Hammer who is also known as the
Supplier. It looks like word of how powerful Fei is has spread around
as everyone knows about. Hammer also gets cuaght up in always calling
Fei bro. It looks like you'll have to get all the items and equipment
from Hammer at this time as well!
HAMMER'S ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Mentsol……….20
Rosesol……….100 Omegasol……..50
Zetasol………..100 Survival Tent…150
Physisol……….10
------------------------------------------------------------------------
HAMMER'S ACCESSORIES
------------------------------------------------------------------------
-
ACCESSORIES: Metal Jacket……….550 Sleep Guard……….1500
Metal Helmet……...200 Brain
Guard……….1500
Poison Guard……...1500 Guardian
Ring…….2000
------------------------------------------------------------------------
When you are done with Hammer, head to the exit of D Block and the guard
will stop you. He will also say that the Imperial Committee is looking
for you. Head back to the bar and you will be greeted by a mysterious
woman. You find out that her name is Rue Cohen and is with the Imperial
Battling Committee. It appears that the Committee wants Fei to
participate in the Battling Tournament. She will explain to you that
Battling is a type of recreational sport where Gears fight against other
Gears or monsters. It looks like the incident with the Champ has caught
the eye of the Committee and they now want Fei to be a Battler instead
of a prisoner. Fei, however, turns them down saying that he doesn't
like Gears and that he doesn't even have one. Ms. Cohen simply says
that the Gear he requires will be given to him by the Committee but Fei
still doesn't agree to it. Ms. Cohen then says that she will give Fei a
little more time to think it over. She says that she'll be waiting for
a positive answer and then leaves. Soon after Hammer comes in and asks
why Fei turned the Committee down. Hammer tries to convince Fei too,
but isn't successful as Fei once again says that he hates Gears. Fei
will then leave the bar and you will have control once again.
Head back to Fei's quarters and you will be greeted by Hammer who says
that he has some news. He says that a new doctor was appointed and has
arrived. It turns out that the previous doctor was transferred to work
in the civilian sector and that a new doctor is good business for him as
it will expand his connections in the black market treatment routes.
Fei will go with Hammer downstairs but when they arrive, no one is
there! Hmm……guess the new doctor hasn't arrived yet. Just then a door
opens and Citan appears! Looks like Citan was monitoring the Kislev
radio communications and heard that they had recovered a Gear that fit
the description of Weltall! He says that he heard that they transported
it to Nortune so he came here hoping that it was Fei. Luckily, he was
right! Well, Citan then asks Fei if he has taken any action yet but Fei
doesn't seem to know what Citan means. Citan brings up the promise that
Fei made to Bart about Margie and then tells Fei about what happened to
the Yggdrasil. Fei then explains to Citan about what happened to him
and says that after Vanderkaum killed all of his companions, his memory
went blank and he awoke in Nortune's D Block. Fei begins to believe
that he was the one who destroyed the enemy squadron and Vanderkaum but
Citan tries his best to convince Fei that it might not have been him.
Fei agrees to carry out his promise to Bart. Hammer then explains about
the explosive collars to Citan and Citan then asks if he may take a look
at it. After taking a look at the collars, Citan says that there is a
possibility that they can about it. Hammer says that other mechanical
engineers gave up a long time ago due to the frustration it caused them.
You will have a choice to make of whether Citan will attempt to take off
the collar or not. Either way, Fei will not go through with it and
Hammer brings up the Imperial Committee's offer again. It turns out
that Fei will have to win the Imperial Battling Tournament in order to
be granted a pardon but the only problem is that in order for him to win
it, he will have to defeat Rico! If Rico wins this tournament he will
be the reigning champion for three years in a row! You also find out
that Rico is a prisoner too and that he turned down the pardon so that
he could continue to fight. Fei doesn't care and agrees to go ahead and
try. Hammer will then run off to register Fei. Citan then asks Fei if
he wants to go through with it as he knows Fei's strong hatred of Gears.
Fei, however, is willing to do it and Citan will then say to get some
rest.
The screen will darken and you will then see some kind of machine
spinning around in a pitch black room. There, several men will speak
about Fei. They talk about events that happened in the past but what
does that all mean? They also talk about something called the Anima
Relics and the Gaetia Key. They then talk about using the third fleet
stationed at Bledavik to purge Nortune! It appears that they plan to
hit a reactor in Nortune that will wipe out the entire city! There main
goal however, appears to be to destroy Fei. Well, that's bad!
You will next be brought back to Fei who is standing back at his
quarters. Head up the stairs and you will be greeted by Hammer who says
that he finished signing Fei up. It looks like Rue Cohen, whom you met
before, has helped Fei a little and eased the registration process. Fei
asks Hammer why he has been so happy recently but Hammer says that it is
nothing. Hammer then says that he has a lot to do and runs out. He
soon runs back in and tells Fei where the Battling Arena is. You might
as well head on there and begin the fight! As Fei is about to leave,
Citan will appear and say that he wishes to join Fei to the Battling
Arena. Head back to the exit of D Block and the guard will stop you
once again. He then realizes who you are and lets you pass. However,
he does warn you to stay away from the off limits areas to avoid the
collars from blowing up.
When you get to the Battling Arena, you will be greeted by Rue Cohens
who asks what made Fei change his mind. Fei says that there are a lot
of factors that made him change his mind and that one of them is the
damn collar which is very irritating. After explaining a little about
the Battling Arena, Citan will ask if they can have a little time to
prepare for the fight. Rue agrees and you now can go ahead and save at
the nearby Save Point. You can also buy some items from Hammer though
you can't buy Gear parts from yet because you don't even have a Gear
yet.
When you're all done with that go ahead and talk to Rue who will ask if
you are ready. Say yes and Hammer will join you to the Gear paddock to
see your Gear. It turns out that Fei's Gear will be Weltall! Well,
what a coincidence! Citan says that the committee most likely did give
Fei Weltall so that they could collect some sort of data. Citan does
assure Fei though, that it has something to do with the incident back in
Aveh. The good thing though, is that at least Fei gets the Gear that he
is most used and it will also increase the probability of escaping. You
will then have a chance to learn more about the Battling Arena controls
for your Gear. You can also give it a try in practice mode. When you
are ready for the actual thing select "Begin Battle" and confirm that
you are ready. You're first battle will be against Ganador. Soon after
the battle begins, Ganador will stop and say that Fei is pretty good.
All of a sudden, Fei's Gear will begin to give off steam and will
suddenly explode. You will then see Fei lying in the infirmary again
and then you will see Leonardo and Heinrich in the sewers. So it looks
like they were responsible for what happened to Fei! Well, looks like
Rico had nothing to do with it as they say that he would kill them if he
found out. They then split up and it looks like Leonardo is a bit
scared, or at least has a bad feeling about something. Anyway, you then
see Heinrich walking along when he suddenly hears something. He thinks
that it's just his imagination and continues on walking up. Suddenly
you see that something is following Heinrich! Some sort of monster!
Heinrich turns around just as the monster attacks him and screams.
Leonardo hears the scream and runs to where Heinrich was. He too then
sees the monster who immediately converges on him. Leonardo runs away
in fear but doesn't make it and is attacked.
You now see Fei still sleeping. He soon wakes up and Citan and Hammer
come in. It looks like if the explosion had occurred while Fei was in
any Gear other than Weltall, he would have definitely died. Fei's
injuries were relatively minor so he was only out for a day. Fei then
urges Citan that he wants to compete in the Battling Tournament so that
he can get the explosive collar off of him but Citan is more worried
about Fei's health. Citan agrees with Fei and then tells him to get a
little more rest. Next thing you know it, Fei will be up again and now
you must win that Battling Tournament! So head over to the Battling
Arena.
When you get there, talk to Hammer to buy some Gear parts if you want
to.
HAMMER'S GEAR SHOP (TUNE UP)
------------------------------------------------------------------------
-
ENGINE: V10-2000……….2000 ARMOR: MS 12……….2500
V12-2000………2600 MS 15……….3500
FRAMES: WELT-03600……….2200
WELT-04300……….3200
------------------------------------------------------------------------
HAMMER'S GEAR PARTS
------------------------------------------------------------------------
PARTS: Extra Ar +1……….50
Extra Ar +2……….75
------------------------------------------------------------------------
When you're with that report to the receptionists who says that due to
sudden mechanical trouble, Fei's competitor Leonardo has dropped out.
The same also goes for Heinrich so Fei wins the first days bout and can
proceed. If you win the two battle of the day, then you can move on to
the third day bouts so go ahead and enter.
When you are successful with the second days bout, head back to your
quarters a sleep. When Fei wakes up, head back to the Battling Arena to
participate in the third day bout. When you are successful completing
that, head back once again and get some sleep. When Fei wakes up he
will be visited by Rico! Looks like Rico didn't come here to fight Fei
and that's good. Citan comes out to see what is going on and asks why
Rico is there. Rico says that he came in regards to Fei's accident a
few days ago. Rico says that he must apologize for it because the
accident was caused by his subordinates. It looks as if his men didn't
really appreciate Fei after his Baptismal Ceremony so they made it look
like Fei had an accident during the fight. Rico says that his
subordinates are no longer with him due to the fact that they are dead.
It turns out that several skilled Battlers have been murdered one by one
in the sewers and all of them were Rico's subordinates! Must by that
unknown monster! Rico appears to think that Fei committed the crime
because those subordinates of Rico were the very same who set him up!
Rico, however doesn't think that Fei did it but he doesn't think that
Fei didn't either. Rico says that there is a rumor going around that
there is a strong monster down in the sewers that is able to take down
five Battlers. To make sure, Rico is planning to go down to the sewers
himself and Fei and Citan also request to go with him. Fei wants to
prove himself innocent and Rico doesn't care. He says that Fei and
Citan will have to watch out for themselves and that he takes no
responsibility for them. So now you must head for the sewers!
========================================================================
17. NORTUNE'S SEWERS
========================================================================
When you get to the entrance of the sewers the man standing guard will
recognize Rico as the Champ. Rico says that he's going down and asks
him not to let anyone down into the sewers. Down in the sewers you will
hear the same weird noise that the monster gives off and you will then
see the same view from what appears to be the monsters point of view.
When Fei and the others get down, Rico will say to go and look for
something and that he will explain more as they go along. Citan will
then tell them to be quiet and you will once again see the monster
looking at Citan from the corner and then run away. It's time to look
around.
I cannot go into the exact detail that is necessary to navigate around
the sewers as it is too complicating and time consuming. I will make a
brief attempt to navigate you through the sewers. To make it simple,
roam around the sewers until you find two locations where the Battlers
bodies are marked. It will also make it much easier when you find the
map of the sewers somewhere on this level. Once you find it, it should
be a piece of cake! To get it head across the bridge right in front of
you and head west. You will eventually see a treasure chest up ahead
which contains the map. Head across to the other side and climb down
the ladder to reach the next area of the sewers. Be careful not to
touch the rushing water that comes out of the pipes as if you do, the
will damage everyone in the party. Also be sure to explore the area as
there are some good items that you shouldn't miss scattered throughout
the sewers!
Down in the next area you will once again see through the eyes (or
whatever) and will once again run away. When the get down, Citan will
say that he heard some sort of tinkling sound. Rico then says that
there is a rumor going on that there is a rumor of a strange ringing
sound down in the sewers. Explore this area and you will find a Save
Point in the southwestern corner of the area and a Poison Guard in the
southeastern corner. In the northwestern corner, you will come by a
mouse sweeper that appears to be broken. Upon inspecting it, you will
see that Vargas's keys were stuck in it. It turns out that the keys are
for the Sewage Treatment Plant. Also be on the look out for the one
body in this area. When you are done exploring this area, head to the
northeast corner and into the door. You should also find one location
where a dead Battler's body is marked.
The next area is fairly complicated. Be sure to save at the Save Point
before continuing on. Also be sure to not miss the Gallant Belt from
the northern section of the area. When you get to the middle of the
area, you will see a tiny green monster standing around. Talk to it and
it appears that Rico knows it and that it is called Gramps. Well,
anyway, Rico will chat with Gramps a little and Gramps will bring up the
monster that committed the murders saying that it is his neighbor!
Gramps also asks that you get rid of him and offers any information that
he has available. Talk to him one more time and he will explain that
you can use the keys to get into the room beside the waterfall which
must be the Sewage Treatment Plant! Continue exploring the area and you
should find one more marked location showing yet another Battler's body.
You should get the Gold Nugget from the nearby treasure chest as well.
Don't miss the Mentsol or the Zetasol DX lying in the southern corners
of the area. When you are done exploring this area, head to the Sewage
Treatment Plant located in the northeastern corner of the area.
As you are about to enter the Sewage Treatment Plant, Fei seems to have
a little problem with finding ht right key to unlock it. Meanwhile, you
are then shifted back to same view of the monster who then slips into
the drain near the door. Fei soon finds the right key and they all
enter. Looks like the monster gave them the slip once again! Head over
to the treasure chest right in front of you and open it to get a Bell
Amulet. Rico then says that you can lure the monster with the bell!
Citan then says that they should sum everything they know up first. Oh
well, before you leave, navigate up the pipes to get an Ether Veiler.
Head on out and soon Fei will stop in front of a sewage pipe covered
with the slim. Citan says that that must the sewage pipe that the
monster uses to come and go from. Fei then says that they can use the
bell to lure the monster out. But how? Well head back to Gramps who
will say that there is always slime around the drains that he uses and
that the monster never returns back to the same sit twice. So in other
words, you need to find a sewage drain with no murder site next to it.
With that in mind, go back to where you originally came from (the door
in the northern section of the area) and you will see another pipe
covered with slim Walk up to it and Fei will say that he is sure that
this is the right drain. He will then ring the bell and you will see
through the eyes of the monster (as usual) navigating through the sewers
following the ringing of the bell. It will soon find its way to Fei and
the others and now it is time to rumble!
````````````````````````````````````````````````````````````````````````
```
REDRUM
HP: 4300
EXPERIENCE GAINED: 17, 475
TREASURE GAINED: None
GOLD GAINED: 500
CURRENT LEVEL-Fei: 41
Citan: 39
Rico: 38
Throughout the battle, simply stay alive and use your strongest
deathblows and combos as they come available. Redrum will begin the
battle by most likely casting gel (confusion) on two of your characters.
You can use a Mentsol to easily counter this effect It can also hit for
around 50-100 HP of damage with its normal attacks. Try not to heal any
off your characters completely as the Redrum will most likely use Murder
(Instant Death) to anyone character that has full HP. This can still
occur though the probability of Redrum using it would be much higher for
a character with full strength. Use a Zetasol if this happens, which
might occur several times. Redrum also has a Bloody Rain attack that
hits everyone for anywhere from 1-30 HP of damage and heals Redrum for
about 100 HP. It can also cast poison but you can simply use Physisol
to combat that.
````````````````````````````````````````````````````````````````````````
```
With that done Rico asks what that monster even was. Fei also wonders
why it even had a bell. Citan goes on to say that it had a normal human
intellect and that it is actually kind of sad. The next thing you know
it, the three of them are at the exit and Rico says that he will be
waiting at Fei's dorm. As he climbs the ladder however, he clinches his
arm in pain. So it looks like the Champ is injured! Fei realizes this
and asks if it's all right. Rico says that it's nothing and heads up
the ladder. Citan notices the extent of the injury as well and the
screen will fade into nothing. You will then see the same room you saw
earlier containing Citan and that Emperor fellow. The Emperor asks if
"he" has awoken and Citan says that "he" has done so three times. They
then go on to talk about the Elders and they continue to talk about
"him." What are they talking about is what you may be thinking of (for
the beginning players).
Well, you will then be shifted back to Aveh with Elly and her squadron.
There an officer is explaining about the attack on Nortune and says that
Elly's job is to provide escort for the Hecht which appears to be the
weapon being used to destroy Nortune! Elly asks what the main objective
is and the officer says that it is classified and that she will be
notified during the mission. The officer then states that the mission
is a purge and that they have direct control over the -Lambs- before
walking away. In any case, while Elly and her squadron leave and the
others make some wise comments at Elly. Elly and the others will then
wait in a room and discuss about what the target will most likely be.
In the process Elly seems to show some sympathy for the -Lambs- in front
of her comrades and she is then deeply criticized for her feelings
towards the -Lambs- due to her high rank.
After that you will now be in control of Fei so head back to your dorms.
There you will meet Rico who will complain that you are late. Fei says
that Citan wanted to bury the monster so that is why they are late.
Rico then says that the next time he and Fei meets, they will be
enemies. As he walks out, Fei will ask about Rico's wounds. Rico
simply says that Fei should worry about himself and says that if he
doesn't do his best, then he's going to die. Now Fei must continue on
with the Battling Tournament.
========================================================================
18. FINAL'S OF THE BATTLING TOURNAMENT
========================================================================
It's time to head back to the Battling Arena for the semi-finals! In it
you must now win three bouts in order to proceed to the Finals League.
It still isn't hard to beat and once you win the semi-finals Hammer will
run up to Fei and say that all he has to do now is win the finals
tomorrow and he'll be free. Fei starts to tell about his doubts to
Hammer about winning against Rico. He begins to doubt himself once
again but Hammer manages to give Fei the fighting spirit and Fei begins
to have a positive attitude about things for once! Afterwards, Hammer
will recommend that they go and service and customize Weltall as the
Finals League will be very tough. Fei then says that they should go and
get Citan to help them. As Fei leaves Hammer says that he should save
at the Memory Cube. That should be a hint so go on and do it. When you
are done with that talk to Hammer to buy some Gear parts or items then
exit the Battling Arena when you are through.
Once you exit the Battling Arena, you will then see Fei, Citan, and
Hammer servicing Weltall in the Gear hangers. It looks like they are
done servicing Weltall and that it can no longer be upgraded. It also
looks like Rico's Gear is was provided and is serviced by the Committee
so his Gear has all of the best parts! Well, that's another let down.
In any case they are soon interrupted by a mysterious voice who
criticizes Fei about not learning anything yet. You find out that it is
Wiseman, the man from the tournament in Aveh! You see him standing high
above on a platform above Weltall. Wiseman says that no matter how high
quality Fei's Gear is, he will still never be able to defeat Rico. He
then disappears and the next thing you know it, you see him on the
ground in front of Fei. Wiseman tells Fei that he will show him to make
him understand and you enter into a battle!
````````````````````````````````````````````````````````````````````````
````
WISEMAN
HP: N/A
EXPERIENCE GAINED: 0
TREASURE GAINED: None
GOLD GAINED: 0
CURRENT LEVEL-Fei: 42
This is a very tough fight but the good news is that it doesn't matter
if Fei loses or wins. But know that Fei CAN win. The simplest way to
do so is to use a 28 AP combo on Wiseman while keeping yourself alive.
That's all I can say for it is the easiest way. Wiseman has basically
one attack which does about 35 HP of damage to Fei. However, Wiseman
also has one other more powerful attack that causes around 70 HP of
damage. When he executes this attack, he will say "What a wimp."
````````````````````````````````````````````````````````````````````````
```
If you successfully unleash that 28 AP combo, Wiseman will then hit Fei
with a familiar technique. It appears to be Fei's Raijin deathblow
skill! The battle ends and Wiseman speaks more to Fei about how using
brute strength with brute strength is what fools do. He goes on to say
that with Fei's lighter body, there is no way that he could win in a
head on attack and that he was shown this with the previous battle that
just occurred. So it looks like he is saying that the outcome will
undoubtedly be the same when Fei fights Rico. Wiseman says that the
same goes for the Gears. Even if Weltall were to have equivalent
equipment to Rico, there is still that difference in the mass of the two
Gears. Wiseman then gives Fei a huge hint by saying this, "To make up
for this, one must commit to a single final strike that thrusts at the
opponent's fissure." He then says that it is up to Fei to understand
the hint and begins to walk away. Before Wiseman can leave, Fei stops
him and asks why he has the same fighting style as himself and how he
knows his name. Wiseman agrees and begins his story. He states that
three years ago he was the one who took Fei to the village of Lahan at
this father's request. Fei asks about what Wiseman's relation is to his
father and Wiseman says that he was a student with his father (also
known as Khan). Wiseman then learns that Fei's injuries from the past
has made him lose part of his memory so Wiseman explains more. He
states that he and Khan studied martial arts together and says that Khan
later became an officer of a certain country where he met Fei's mother
known as Karen. It turned out that Karen an Khan married and Wiseman
went out on a journey to strengthen himself and his powers. Wiseman
then says that according to Khan, Fei's mother past away when Fei was
still a child. He says that as time past, he received a letter from
Khan stating that his son was taken away by some man. He also says that
according to Khan, Fei had special powers and that they were taken away
by that man who stole him. It turns out that the man is Grahf! To
Wiseman's surprise, Fei has already met Grahf several times and Wiseman
says that it is amazing that Fei is still alive. As Wiseman goes on to
explain more about the letter, he says that Khan wanted Wiseman to help
him find his son so Wiseman agreed began to search for Fei. He says
that on a stormy night three years ago, he was notified by Khan that he
had located his son. Wiseman headed to that location and found Khan and
Fei wounded badly. He goes on to say that Grahf was also gone and Khan
went on to pursue after Grahf leaving Fei in Wiseman's care. So Wiseman
took Fei to Lahan where he left him so that he could go after Khan.
When asked by Fei why Khan went after Grahf, Wiseman could only say that
Khan according to Khan, Grahf had to be disposed of not only for his
son, but for the sake of the world. He also left Wiseman by saying that
should anything happen to him, he wants Wiseman to take care of it but
Wiseman hasn't heard from him since. Fei adds that Grahf said that Khan
was dead and Wiseman says that if he has been visiting Fei, then that is
a possibility. Wiseman asks if Fei remembers anything about his
fighting skills and Fei says that the has no recollection. Wiseman then
says that it was probably from his father as both Khan and Wiseman
studied under the same master. After all that, Wiseman says that he
must go and when asked where, he simply says that must go and find Grahf
to find out what he is up to. Fei asks Wiseman one more question and
that is what country his father was from. Wiseman replies with these
words, "The floating land which tries to hide behind a wall, protected,
as if to conceal their failure. That is Shevat." So that is Fei's
father's country; Shevat. Wiseman then disappears and Citan asks if Fei
has met him before. During this conversation, Hammer tries desperately
to understand what is going one but he is ignored. Fei says that he
may understand what Wiseman means and goes on to say that he might be
able to do something about winning the final battle. Citan urges Fei to
not get so over confident as simply grasping the concept doesn't mean
that he can understand it fully. They then head back to their dorms to
get rest.
You will then be back at the dorms. Head to the Battling Arena and get
ready for the Finals League! In the Finals League you must defeat Rico
in his Gear called Stier so sign up and win! When you start the battle,
you should notice that it is actually pretty easy and shouldn't be hard
to lose. And you thought that it was going to be hard! Ha! Oh, and if
you are pathetic enough to lose (just joking!), then don't worry as
after three rounds, Rico will simply force you to fight him again as he
thinks that you are not using your full potential. Once you win the
three rounds however, you will be back at the Battling Arena reception
area standing in front of Rico and his henchmen. The Henchmen then
accuse Fei of rigging his Gear and threatens to tell the Committee. But
Rico stops them and tells them to shut up. Fei mentions Rico's wound on
his arm again and says that it was because of that wound that he lost.
However, Rico keeps his pride and says that there are no excuses for
losing. He then walks off with his Henchmen trying to follow him;
failing to do so. The scene then shifts to the Gear hangers where Rico
tells his Gear Stier, that it is over, or something like that. The
screen fades and it sounds like the Gear is activated. Hmm………another
curious thing. Oh well, the screen will shift once again and you will
be back with Elly and her squadron. As they walk on, they are joined by
a woman named Dominia who also appears to be one of the famous Elements.
It also looks like Elly and her know each other, but not really like
each other as they get kind of into an argument. But the important
thing about the conversation is that you learn the objective of the
attack. Dominia tells Elly and the others that the electric generator
in the eastern sector of Nortune will be the target as if the reactor is
destroyed, then so will Nortune. Elly objects this plan and asks why
they are executing it. Dominia simply says that the reason is to purge
the -Lambs-. She also goes on to say that the -Lambs- are trying to
destroy some sort of gatekeeper. Well, that doesn't matter now as
arguing with Dominia is useless. Dominia then says that she will show
Elly what she means about the -Lambs- and you will then see the fleet
launch from Aveh and head towards Nortune!
========================================================================
19. THE NEW CHAMP
========================================================================
Meanwhile, you will be brought back to Fei who is now welcomed as the
new Champ. When Fei asks about Rico, the other men don't seem to care
about him anymore. You find out that Rico's Gear went out of control
and crashed into the Kaiser's box seat where it was damaged. You then
find out that Rico vanished after that incident. Oh well, at least the
explosive collar has been removed and you find out that you can now roam
around A Block civilian area of Nortune. Rue then says that the room is
now Fei's to use and also has been given the special S Rank privileges.
Before Rue leaves, she tells Fei that Kaiser Sigmund wanted to meet him
and asks that Fei stops by the Central Administrative District. She
then leaves and Citan says that there is still one more thing that they
have to do before they leave and that is to get Weltall. Citan then
asks Hammer if he can help in locating Weltall. Hammer agrees and Fei
says that Citan will help. But Hammer, being as stubborn as he is, says
that he works alone and runs off. You will then have control over Fei
so head over to explore A Block. When you get to the first level of the
bar, you will be stopped by Latina as you attempt to leave. Latina will
say that Hammer left a message saying that he wants Fei to meet him at
the Wildcat bar in the civilian part of the city once you've taken care
of everything that you have to do. With that in mind, head over to A
Block!
In A Block, talk to everyone and explore every part of the area.
A BLOCK ACCESSORIES
------------------------------------------------------------------------
ACCESSORIES: Metal Jacket……….550 Sleep Guard……….1500
Metal Helmet……...200 Brain
Guard……….1500
Poison Ring……….1500 Guardian
Ring…….2000
------------------------------------------------------------------------
A BLOCK ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20 Mentsol……….20
Rosesol……….100 Omegasol……..50
Zetasol………..100 Survival Tent…150
Physisol……….10
------------------------------------------------------------------------
When you're done looking around A Block, go to the Central District.
Once there talk to the two guards who will guide you to the Kaiser.
When they all are gone, Rico appears behind them! Looks like he's up to
something as he is trying to sneak in. He successfully do so though, by
climbing air duct to the upper level. Anyway, when you are back with
Fei and Citan, the guards will say that the Kaiser's room is up the
elevator and up the west wing stairs. But don't head over there yet.
You should take the time to explore around the Central District and talk
to everyone you can. When you are through with that, head to the
Kaiser's room. There Kaiser will be playing his some old music from
before. But once you enter his room, he will stop immediately and
welcomes Fei and Citan. Sigmund introduces himself and asks Fei if he
will join them against fighting Aveh and Gebler. All of a sudden Rico
falls flat on the ground! He gets up and runs away while Sigmund calls
for security. You will then see Rico running away trying to hide.
He'll eventually get to the Kaiser's wife's room where he will fool the
guards into thinking that the Kaiser wants to speak with them.
Rico goes in and then says something about the smell of the room being
familiar. All if a sudden a flashback occurs showing a boy and his
mother. Could that be Rico when he was a child? Probably so but in any
case, the boy constantly asks about his father. His mother says that
his father was a great man and that someday he will follow in his
father's footsteps. It also looks like his mother is ill too. The
topic then switches to the boy thinking that he is not human and will
become a demi-human when he grows up. The sad part comes now as the
child stands close by his mother as she dies on her bed. Rico then
appears in place and you now know for sure that it was Rico as a kid!
The flashback ends and there is a knocking at the door. Looks like it's
Fei and Citan calling from outside. They enter and ask why Rico broke
into the Central District. You will have control again so exit the
room. There Sigmund and his guards will block you and asks how Rico got
in the building. Sigmund orders Rico to be arrested and says that the
Battling Committee is after him for violating his contract. They take
him away and Rico leaves Fei and Citan saying that he'll see them
around. Sigmund then says that Rico is suspected of trying to
assassinate him. Sigmund will then say that he has some matters to
attend to and asks Fei to think about his offer. Before leaving the
Central District, be sure to head back to the Kaiser's room and pick up
Knight Mail in the treasure chest. As you leave the main gate to the
Central District, Citan will say that Hammer should have gotten the
information about Weltall by now. So you should now go check out the
Wildcat.
Now back at A Block you will immediately meet up with Hammer who comes
running up to you. He says that he's found Weltall but Fei interrupts
him and says that they should talk somewhere else. When they all get
to a safe place to talk , Hammer says that Weltall has been moved to
another dispatchment dock. Hammer says that it is located in and
underground dock directly under D Block. Hammer then says that there
are two possible routes to sneak in. One requires Fei and Citan to
enter via the Battling Arena grounds while the other way is through the
supply duct's tunnels. The only problem with that way is that Hammer
couldn't find out the ducts tunnel layers. Fei asks Hammer if he could
find out the dates and times that the supply train operates on. Hammer
leaves and Citan suggests that they return to D Block. When you get to
D Block you will soon be greeted by a two Battlers and an Amazoness who
ask that you follow them. Fei and Citan will do so and you will see
that they are now in the Champ's room. The Amazoness then says that
Rico needs Fei and Citan's help. It turns out that Rico was found
guilty of attempting to assassinate the Kaiser as well as breaking
another law. So as punishment, Rico will be executed in the Battling
Arena! When asked why he was convicted, the Amazoness says that Rico
probably somehow got in the way of the Battling Committee as it is made
up of mostly people from the Ethos. In short, Rico is being manipulated
by the Committee . Before long, Hammer appears and says that the next
supply train's operating date is tonight! But before Hammer can say
anything else, Fei will say that they move tonight as Rico is scheduled
to be executed tonight as well. Now instead of using the supply train
to leave Nortune, it looks as if Fei plans to go through the Battle
Arena! By doing so, they can probably save Rico as well. As a sign of
their appreciation, one of the Battlers will give you 2000 G! Fei will
then ask Hammer to hide himself until the time is right to escape.
Since there is still time until the train comes by, so Citan says that
they should rest a bit. After a short nap,
When Fei is done with this nap, it will be dark already. When they get
outside, Citan will show Fei the tower that they need to get too. When
you get up to the tower talk to the Amazoness who wishes Fei and Citan
luck in their escape. You will then hear the train and wit will soon
pop up below the tower. You must now jump down onto it and head on to
get Weltall! In the tunnel Fei will chat with Citan a little but before
they can settle down, the connector of the car that they are on begins
to break. You must quickly jump off to the next one. Once that is
done the second car begins to break as well so you must now jump to the
front car. Fei and Citan will soon jump off into the ventilation shaft
that leads to the Gear hanger. Now take a moment to save at the nearby
Save Point and prepare for a pretty rough, long journey to the Gear
hanger.
========================================================================
20. NORTUNE'S GEAR HANGER
========================================================================
You should first find out that the door along the eastern wall is
locked and that you have no key to open it. Now walk up to the door
along the southern wall and attempt to open it. When you do, Citan will
say that someone is coming and that they should hide. Fei and Citan
will hide behind the ventilation shaft just as two men enter the from
the door. The two men will then talk about Rico to some extent and then
walk out of the room using a key to enter the locked door along the
eastern wall. Now if you attempt to enter the same door that the two
men originally came in from, Citan will say that they shouldn't enter it
as there seem to be people on the other side. That means that you're
going to have to climb up into the ventilation shafts. So first jump
onto the huge box in front of the shaft and then jump on into the shaft
itself. Once inside, follow the ventilation shaft is winds around until
you get to a door. When you go through it, you will be in another room
with stacks of huge boxes. Across from you on the western wall, you
will see another door which is your ticket out of this area. To get to
it, simply execute running jump, but you should first start from the
wall as you will need a lot of running space. Once inside the door, you
will once again be in the ventilation shaft. Navigate through it like
the previous one and you will get to another door.
Once in the next room, Fei and Citan will be behind a closed door.
Three men then enter from the other side. One of them tells the other
to put the Master Key away behind the shelf. Follow the man with your
eyes as he goes into the next room and puts the key away. That's the
key that you need to get through the locked doors! The three men will
then talk about the Rico and something about him fighting the beast. It
looks like the fight is going to start very soon so you should hurry as
well. They will leave and now you must go and get that key. When you
do get it, Citan will say that he found a part that allows a Gear to
recover 30% of its HP. This will be the first part that you can use to
heal your Gear's HP! But Citan will go on to explain that the drawback
is that it requires fuel to use. Citan will then take the part saying
that they should take it anyway just in case. Now head into the same
door that the three men came from and you will now be in a dark hallway.
Follow it eastward a little bite and you will then turn north and enter
the door there. The next room has nothing in it so continue on east
into the door. You will now be in the same kind of hallway as before.
Like before, follow it west until the end. Along the southern wall you
should then see a door. Ignore it and contnue to follow the hallway
which then turns northward. At the end of it you'll see another door
which is the one you should enter. In it head west to the next room and
then turn east into the next one. At the end of the room you can pick
up a Minigear. Once you pick it up, a guard will come in and say that
you are a thief. A battle will then ensue. After you win it head out
through the door along the northern wall of the room where the guards
came out from.
This room should look familiar as it is the room that you started off
in. Save at the Save Point and then use the Master Key to enter the
locked door that you couldn't enter when you first got here. Now the
next area will be the same type of hallway that you've encountered twice
before. Simply follow it as it turns east then north and finally
westward down the stairs. At the bottom of the stairs, look behind the
stairs to find a Survival Tent hidden in a treasure chest. After you
pick it up, follow the hallway a little way up westward and enter the
door there. The next area will finally be the Gear hanger. If you head
to the southern wall where the group of Gears are docked, you will see
Gear that is moving. There you can service Weltall.
NORTUNE AUTOMATED GEAR SHOP (TUNE-UP)
------------------------------------------------------------------------
ENGINE: V10-2000……….2000 ARMOR: MS 12……….2500
V12-2000……….2600 MS 15……….3500
FRAMES: WELT-04300……….3200 HEIM-05400……….4600
WELT-05100………4400 HEIM-06400……….4900
VIER-04000………..2900 STIE-06900………..5600
------------------------------------------------------------------------
NORTUNE AUROMATED GEAR SHOP
------------------------------------------------------------------------
PARTS: Extra Ar +1……….50 Resp Circuit……….2500
Extra Ar +2……….75 Def Circuit………...2500
Extra Ar +3……….100 Frame HP10……….250
WEAPONS: Hot RodG……….4200
------------------------------------------------------------------------
When you are done equipping Weltall, you must now find it. Head to the
other side of the hanger from where the automated Gear shop is. Across
from the northern wall you should see three Gears docked inside of the
wall. You should also see three colorful flashing lights next to each
of these. Go up to the eastern one and activate it. The Gear in the
bay next to the flashing light should move and another one should come
down in its place. Activate the flashing light one more time and
Weltall should then come down! Go on inside of Weltall and head west
where you can save at the Save Point. From the Save Point move to the
southern wall once again. Across from it, you should see three
elevators. Chose whichever one you want and head up.
The screen will then switch to Rico who is wandering around a huge
desert that appears to be the Battling Arena. He will feel a little
shaking but wards if off as his imagination. He soon feels it one more
time realizes that it is not his imagination. Rico still continues to
wander around suddenly the vibrations worsen. Rico says that it can't
be a Gear and all of a sudden is attack by a Rankar! Just as the Rankar
is about to attack Rico, Weltall will land and hit the Rankar to the
side. Now it is time to fight!
````````````````````````````````````````````````````````````````````````
```
RANKAR DRAGON R
HP: 800
EXPERIENCE GAINED: 946
TREASURE GAINED: None
GOLD GAINED: 0
CURRENT LEVEL-Fei: 43
This has got to be one of the easiest boss battles in the game. If you
can't win, then you suck. That's all I have to say. Nah, you don't
literally suck if you can't win, but c'mon!
````````````````````````````````````````````````````````````````````````
```
After defeating the Rankar Dragon, Fei will disembark from Weltall.
Rico asks why Fei saved him and Fei just says that he came to get
Weltall and that he happened to see Rico get attacked by the Rankar
Dragon as he was trying to escape. Rico doesn't seem to believe that
story but no matter as Fei offers Rico to come with him so that they can
escape. Rico however, doesn't have any intention of trying to escape
and says to leave him behind. They are interrupted, however, when the
ground begins to shake very rapidly. Rico says that it is not coming
from the ground and says that it is from the sky.
========================================================================
21. ATTACK ON NORTUNE
========================================================================
You will then be switched to a view of Nortune from the sky where you
should notice that the Gebler forces from Aveh have arrived and are
attacking! Nortune's defenses will light up the sky as they try with
all there might to bring down the attacking Gebler ships. They a little
successful as they bring down one ship which crashes and explodes in the
middle of the city. Another soon crashes as well and makes a hole in
the Battling Arena exposing an attacking ship passing overhead. Citan
tells Fei that Gebler is attacking and that the ship above of them is
heading to the nuclear reactor. He says that if the ship is successful
in destroying it, the whole city will be destroyed. Fei asks if it is
possible to change the ships course away from the reactor to stop it and
Citan says that it should be possible. Fei then takes off in Weltall to
stop the ship and Citan hurries away to help the civilians. Rico then
appears and looks up through the hole in the Battling Arena saying
nothing.
You will then see Elly and her squadron on their escort mission. They
will see Fei approaching and Elly becomes very startled. The rest of
her companions are just as startled but in any case, they are happy as
well due to the fact that they can now settle the score they have with
Fei. They leave Elly behind and go on to engage Fei. Looks like this
is going to be the third time you're going to have to fight them!
````````````````````````````````````````````````````````````````````````
```
AEGISKNIGHT R
HP: 1600
EXPERIENCE GAINED: 5570
TREASURE GAINED: None
GOLD GAINED: 1000
CURRENT LEVEL-Fei: 43
Simply use X button attacks and level one attack combos. Booster will
help as well but you should conserve your fuel. The attacks are
basically the same but of course, more powerful. For example, the
Aegisknight's attacks can do around 150-200 HP of damage after if has
used the Power Drive which weakens Weltall's defense. Overall though,
this should be an easy fight.
````````````````````````````````````````````````````````````````````````
```
````````````````````````````````````````````````````````````````````````
```
SWORDKNIGHT R
HP: 1800
EXPERIENCE GAINED: 5570
TREASURE GAINED: None
GOLD GAINED: 1000
CURRENT LEVEL-Fei: 43
This isn't a hard fight as well but the Swordknight can do some damage
to Weltall if you are not careful. Use the same attack strategy as
usual. Swordknight's attacks usually do anywhere from 200-250 HP of
damage. It also has two three hit attacks that deals around 350 HP of
damage.
````````````````````````````````````````````````````````````````````````
```
After that battle, you will then see Citan down in A Block trying to
direct everyone to escape. Hammer soon joins him and says that they
can't possibly get everyone out. Citan tells Hammer not to give up as
Fei is trying to stop the Gebler forces. Rico then appears and says
that he doesn't care what happens to the town. He then remember what
Fei said to him before the attack and runs off. You will then be
shifted to Fei once again who is still fighting.
````````````````````````````````````````````````````````````````````````
```
CLAWKNIGHT R
HP: 1700
EXPERIENCE GAINED: 5570
TREASURE GAINED: Beam Coat
GOLD GAINED: 1000
CURRENT LEVEL-Fei: 43
This battle can be hard if you're levels aren't high enough as Fei's HP
and fuel probably are all low. If that is the case, all I can say is,
"I told you to build up!" But that's ok if you haven't it is still
possible to win. Once again, use the same attack strategy and booster
if you can spare the fuel. Also use Frame HP10 if you have to but try
to conserve fuel. Clawknight will most likely attack Weltall first for
around 180 HP of damage. Clawknight's normal attacks do about 100-200
HP of damage but that's all.
````````````````````````````````````````````````````````````````````````
```
````````````````````````````````````````````````````````````````````````
```
WANDKNIGHT R (x2)
HP: 1800 (Each)
EXPERIENCE GAINED: 5570
TREASURE GAINED: None
GOLD GAINED: 1000
CURRENT LEVEL-Fei: 43
Rico: 39
Well, looks like these are the last of the opposition but at this point,
Weltall is pretty beat up. But not to worry as Rico suddenly pops up
and joins the battle! With Rico in the with you, this battle should be
considerably easy. With the same attack strategy of course. The
Wandknight's Beam Gun attack can do around 350 HP of damage at the max
which isn't much to worry about unless Weltall is low on HP.
````````````````````````````````````````````````````````````````````````
```
With that taken care of, Fei must now find a way to change the ship's
course. However, he still has one more Gear to go through; Elly. Fei
tells Rico to go on ahead and Rico does so. Hmm……..looks like you might
have to fight Elly again! Fei asks Elly if she knows what she is doing
and tells her that she shouldn't be in the military once again. Elly
says that she really wishes that she could change but she can't because
she doesn't have the freedom like Fei does. The freedom to choose your
own path in other words. She says that she doesn't have a place to go
to so that is why she must remain where she currently stands but Fei
also says that he doesn't have a place to as Bart and the rest of his
crew are all missing. When asked why he still fighting now, Fei says
that it is to save the people of Nortune. He then tells Elly to go with
him and he grabs her. Fei takes her to the middle of the burning D
Block where they both disembark from their Gears. Fei shows Elly all of
the people who are now dead or homeless and tells Elly to look at what
she and Gebler has done. Fei says that Elly shouldn't have to force it
just to have a place to belong and that she should make her own
decisions, not force them. After a noble speech (if you can call it
one) Fei then says that he is going. Elly tries to stop his by saying
that he doesn't stand a chance against Dominia. But Fei doesn't care as
he must help Rico. He leaves Elly standing on the rooftop. You will
then be able to save your data and then you can resume with the game.
````````````````````````````````````````````````````````````````````````
````
DOMINA
HP: 7500
EXPERIENCE GAINED: 24,053
TREASURE GAINED: HP Drive
GOLD GAINED: 20,000
CURRENT LEVEL-Fei: 44
Rico: 39
Fei will then join Rico atop the Hecht where they will face Dominia.
Luckily, Fei and Rico are now back to full strength as this can be a
tough fight if you're levels are not high enough. This is the same
strategy as usual with booster with level two and one attack combos this
time. Dominia has an Aerod Beam attack that deals about 250 HP of
damage or less to Weltall and about 50 HP of damage to Stier. The only
thing to watch out for is when the Hecht mounts a huge canon in front of
Dominia. Once that happens, you must continuously pound on Dominia
because if you don't, then you will feel the impact of 1000-1500 HP of
damage on both Weltall and Stier. Sure it's not that much but if you
are hit with multiple times, then that is something to worry about in
which you must use Frame HP.
````````````````````````````````````````````````````````````````````````
```
Once Dominia is defeated, she will escape and Rico and Fei will attempt
to change the course of the Hecht. Meanwhile, Elly is still standing on
the rooftop of D Block watching as Fei and Rico try desperately to
change the Hecht's course. She then suddenly runs off and mans her
Gear. You are returned back to Fei who says that there is too much mass
to move. All of sudden, Elly jumps in and helps! It looks like it
worked as the Hecht is steered away from the reactor. Rico says that it
is done and that they should bail out. But Fei says that the ship is
now heading for the residential district! Elly says that they have to
bring it down somewhere where it won't do much damage. But according to
Rico, it is impossible as they can no longer change the course. Soon,
Rico's engine begins to overheat and Rico and Fei bail out. But Elly
doesn't follow and continues to hold up the Hecht! She says that her
Gear is all right as it is from Solaris and that she is going to hold it
up it will reduce the damage done. Looks like she is committing
suicide! Elly's Gear soon gives out and begins to fall to the ground.
You will then suddenly see a bright light flash in the background of the
night sky behind the falling Hecht and then the screen will shift to
Citan and Hammer. The see some sort of Gear fly overhead and then the
Hecht crashes in a flash of explosions. You will the see Elly who
appears to still be alive! In front of her will be a mysterious Gear
that flies away not answering Elly's question of why he saved her.
Fei will soon find Elly and you will see Weltall holding Vierge. Fei
will tell Elly that she was stupid and foolish. It also looks like Fei
is crying! Woah! Well, anyway, Fei and Elly will then take off and
head back to join Citan. Throughout their flight, will continue to
wonder who that person was that saved her. You should be wondering too!
Well, you will then be back with Citan who says that they cannot make a
move since security is tight. Looks like the Kislev forces is now after
them again! They are soon joined by Hammer who says that he has some
key information that will help them get out of the capital. He says
that they can use the Kislev's new super airship the Goliath. Hammer
says that it is beyond big as a Gear would look like a pea next to the
Goliath. It is also rumored that the Goliath can decimate Bledavik all
by itself! Hammer goes on to say that it is located in any underground
dock at some military facility. Elly bumps in and says asks if he means
the military facility north of Nortune. She says that she knows that
facility as it is the same one that she infiltrated in past. Luckily
Elly still remembers how she infiltrated the base so it looks like
you'll be heading north to the military facility. As you leave, Hammer
says that Rico said that he can help them through their escape. That is
good so head out to the streets of A Block. But Hammer once again
interrupts the leave and says that there is something that he must tell
Elly. They walk off and then return in a flash.
Head out once again and head to the front gate. There you will be
confronted by several guards recognizes Fei as a wanted man. It looks
like the guards have heard about Fei's reputation as the ex-Battling
Champ so they decide to act as though they haven't seen him. Once of
the guards, however, burst out and say that Fei is wanted. You will
then have the choice of fighting them or running away. If you choose to
not fight, Fei and the others will run a short distance away and you
will then have control over him again. However, you will have to fight
them in order to get past them so do so! Just as they are about to
fight each other, Rico comes running up and beats the hell out of the
three guards in a flash! Rico then says that he has decided to leave
Nortune for awhile and will give Fei a hand in seizing the Goliath.
Rico says that he will help them up to the city limits, however, he has
no intention of becoming friends with Fei or anyone else. Rico will
walk off and the rest will follow him. Outside at the map of Nortune,
you should see Big Joe standing around. Talk to him and he will tell
you that you can stop by the Wildcat bar to change your party members.
Do so if you wish to. When you are finished with everything in Nortune,
go ahead and exit to the World Map.
========================================================================
22. STEALING THE GOLIATH
========================================================================
At the World Map there will be a river immediately north of you so you
can't head north that way. You're going to have to go around the river
so head east until you reach the mountains. From there turn north into
the forest. From there just follow the mountains northward until you
come to a gap between the mountains. Head east through this gap and
wrap around the mountains. From there, the military facility should be
visible to the north so head over to it.
Once inside, head up and make the first turn northward. Follow the
long, twisting corridor and you will soon see a standing in the middle
of it. Talk to it and you'll find out that it is Hammer. Hammer says
that he has already taken the liberty to open up the locks for you so be
grateful. He also says to not worry about how he got the Gear and that
it is also very odd that there aren't any enemies around. That is
strange but in any case, you must go on. Before you do, however, you
should take some time to change your party as needed and service your
Gears.
HAMMER'S GEAR SHOP (TUNE-UP)
------------------------------------------------------------------------
ENGINE: V10-2000……….2000 ARMOR: MS 12……….2500
V12-2000……….2600 MS 15……….3500
FRAMES: WELT-04300……….3200 HEIM-05400……….4600
WELT-05100………4400 HEIM-06400……….4900
VIER-04000………..2900 STIE-06900………..5600
------------------------------------------------------------------------
HAMMER'S GEAR SHOP
------------------------------------------------------------------------
PARTS: Extra Ar +1……….50 Resp Circuit……….2500
Extra Ar +2……….75 Def Circuit………...2500
Extra Ar +3……….100 Frame HP10……….250
WEAPONS: Hot RodG……….4200
------------------------------------------------------------------------
When you are through with that, enter the huge door immediately to the
rear of Hammer's Gear and proceed through the Kislev facility. In the
next area, all you have to do is keep on heading north navigating
through the cargo boxes lying on the ground. However, you will be
constantly be attacked by the security forces of the base. They aren't
that tough but be careful as you will encounter a lot of them. When you
reach the end of the area, enter the door and you will then proceed to
another corridor. Simply follow it until you reach a fork in the
corridor. If you turn south, you will come to a Save Point in which you
know what to do. After saving, head back out to the main corridor and
continue to follow it. When the corridor ends and splits into two
opposite directions, head east to pick up a 02 Cylinder. After picking
that up, head west and follow the corridor a little more and you will
soon come to yet another door. Go through it and you will now be in
what appears to be the same area as the first one in which you must
simply head north to reach the door. Navigate through the area and when
you get to the end, you should notice two elevators on the ground. Walk
on anyone of them and it will automatically take you to the next level a
little way up. Once that is done, you will then be placed on a conveyor
belt that will automatically take you to the next area as well.
Finally, looks like you are now in a different area! Well before you
leave this area, get off the conveyor belt and head to the eastern wall.
There, turn north and head under the conveyor belt. You should now see
a treasure chest however to get it, you must disembark off of your Gears
and quickly head through to get an Extra Ar +3. After that head back to
the eastern wall where you should see some sort of control panel.
Activate it to change the direction of the conveyor belt. What does
that do? Well activate the elevator to head back up to the conveyor
belt and walk on it back to the previous area. You can now walk the
opposite way and enter another new area! This area is that different
from the other previous ones but it's not that hard to figure out
either. First you should notice a two more conveyor belts to the north
each heading in the opposite direction, however, both leading to the
exit. But it is impossible for you to head up to that exit due to the
fact that the conveyor belts are going the wrong way. The answer is
simple. Get of the conveyor belt that you are currently on and you
should also have noticed a control panel similar to the previous one
that you've seen against the northern wall. Activate it and one of the
conveyor belts will switch directions. Then move south past the two
elevators and you should see a second control panel. Activate and the
last conveyor belt will switch direction allowing you to access the
exit. The conveyor belt will take you over a familiar area which I you
have previously passed by. Do not jump down as if you do, then you will
have to go through the same conveyor belt ordeal again!
In the next area, there is nothing all that different (as usual). The
only thing good about it is that there is a Save Point and it is the
last conveyor belt room that you will ever step in!. First, save if you
want to and then you should notice another control panel right next to
the Save Point. Activate it and then head back to the conveyor belt
that you came from and head into it. You will now be on a long stretch
of the conveyor belt and will be brought to one of the loading docks to
the Goliath. Search around the small area and you will then be
assaulted by a huge Gear.
````````````````````````````````````````````````````````````````````````
```
FIS-6
HP: 6800
EXPERIENCE GAINED: 33,642
TREASURE GAINED: Ground
GOLD GAINED: 15,000
CURRENT LEVEL-Fei: 49
Citan: 47
Elly: 44
There is nothing to really worry about this battle as it is fairly easy.
But if you don't know what to do, then it can get challenging. To
battle the Fis-6, simply use booster and pound it with X button attacks
and any level combos that you want. Fis-6 can normally cause anywhere
between 300-500 HP of damage with his normal attack. Fis-6 also uses
Shift Up frequently which raises its Defense, Attack, and Speed. But
don't worry as after a while, Fis-6 might overheat and will be paralyzed
for quite some time. As soon as that happens, four mechanics will
appear and begin to repair Fis-6 for 500 HP per mechanic. If they feel
like it, the mechanics can also throw wrenches at you for around 100 HP
of damage. Kill them immediately when they appear and then hit Fis-6
once again.
````````````````````````````````````````````````````````````````````````
```
After that battle head on west through the opening that Fis-6 came out
from. You will then see everyone in the bridge of the Goliath. Citan
(being the genius that he is) attempts to operate it. Go on and save at
the Save Point before talking to Citan at the controls. When you do,
Citan will ask if you are ready to go so go on and say "Yeah, let's go."
Everyone will be seated and Citan will activate the Goliath. You will
see the Goliath's huge engines begin to start and it will then begin to
move through the hanger and will then emerge outside in the sky. Looks
pretty cool flying through the sky doesn't it. Well anyway, back in the
bridge, looks like everything is running smoothly. However, Fei and the
others suddenly see a mysterious Gear hovering right in front of their
path and it turns out that it is Grahf again! Fei then begins to run
off and says that he is going out with Weltall. Rico follows along with
Elly a little after. Looks like they are all going to confront him and
him, meaning not his Gear! Is Grahf actually that powerful? Well
you'll find out when you battle him. He will use is his Super Guided
Shot but they do around 2550 HP of damage! Plus Grahf is very fast
which allows him to use that technique twice before you get even your
first turn! Grahf also has a fist combo attack that deals around 1200
HP of damage as well! A little while into the battle, you should also
notice that Grahf doesn't even touch Elly. Why? It doesn't matter
because after awhile, Grahf will state that it looks like you have
gotten even more powerful. It looks like he is about to do something
about it as well but before he can do anything, Citan successfully
shakes Grahf and his Gear off of Goliath's wing. It doesn't matter
though, because before you know it, Grahf will be up again. Citan tells
Hammer to man the trigger for what appears to be a weapon. The reason
for this is due to the fact that Grahf is now heading at full speed
towards the Goliath and he looks pretty angry! Citan tells Hammer to
concentrate and aim as he begins to panic. Hammer does so and firs
blowing Grahf away! But that's not the last you'll see of him so don't
get too comforted yet.
Hammer will begin to talk big and will be knocked on the head by Rico
for doing so. Save once again if you want to and go to talk to Citan
once more. Fei will say that he is getting a bad feeling and Citan says
that he also has the same type of feeling as if getting a terrible
feeling of deja vu and that they are being watched. Well, looks like
they are both right as it appears that something is watching them from
below! You will shortly find out that the person who is watching them
is none other than Bart and the rest of the crew from the Yggdrasil! By
the looks of it, it also appears that they are onboard the Yggdrasil
too! Bart then orders the gunner to prepare the Bart Missile.
Hmm…….must be pretty powerful if it is lauched against the Goliath.
Anyway, as Bart is about to attack, Maison and Sigurd will show up and
ask what is going on. Bart will ignore them for now and will order the
ship to surface. You will then see the Yggdrasil surfaced and then the
Bart Missiles will pop out. They fire off from the ship's deck and head
to the Goliath. Meanwhile back onboard, Elly asks if it is all right
since they are flying such a huge ship. Citan says that it is all right
as he has plot a course over the ocean.
Suddenly, the ship shakes and alarms go off. Citan then says that there
is not way that they can avoid descending from the damage so it looks
like everyone will have to bail out. Damn, and just when you thought
that you would be able to keep that awesome ship! No matter since they
don't have the skill nor the man power to maintain the ship. Everyone
except Citan leaves who then notices that the ship that attacked them
looks like the Yggdrasil and realizes that it is the Yggdrasil! Back on
the surface, you will see Bart watch in triumph as the Goliath burns in
the sky. He begins to talk big and then notices that the Goliath is
approaching them! It crashes into the ocean and skids for a little
while right over the Yggdrasil before exploding in a ball of light.
Then, all is calm.
You will then see Ramsus and Miang standing in the bridge of one of
their aerial battleship. They have found something that appears to
interest Ramsus. Looks like they are talking about the destruction of
the Goliath but what's this about a Gatekeeper again? Well in any case,
Grahf soon joins Ramsus and Miang on the bridge and says that the person
who caused Ramsus so much pain and sadness is currently on the ship that
they are tracking. He then says that it is heading for Aquvy before
disappearing. At that point, Ramsus will order to pursue and attack the
ship that they are currently tracking. Miang says that they shouldn't
as they haven't had orders from the capital. Ramsus doesn't listen and
goes on with his plan. Miang then leaves the bridge and as she walks
through the corridor outside of the bridge, she is greeted by Grahf
again who says that her tricks are no good. Miang says that "he" is the
existence to Kahr. Could this "he" be Fei? The battleship will then
depart from Bledavik and Ramsus says that the shortest way to Aquvy is
between gates 1 and 2, whatever that means. It is then stated that
Dominia has left in the Haishao to pursue the aerial battleship.
The screen then switches to the same computerized sphere that you have
seen before. The figures in it complain that Ramsus has disobeyed them
as his original orders were to excavate the Anima Relics in Ignas. What
are the Anima Relics? As I have said before, you will find out in due
time. They also talk refer to "him" and say that Ramsus is most likely
after "him" and goes on to talk in more technical terms about the M
Project. They also take it a step further by referring "him" to being
called -Sufradi-. If you understand this a little the first time
around, then good for you. But don't worry as it will all fit together
as you near the conclusion of this game. The figures will say that the
transfer point Aquvy is near the Thames and that if it is, then Krelian
is headed there as well for they have found Zeboim's legacy. Ok, not
that easy to understand but bear with me. The Emperor (the one whom
you've seen Citan talking to in the past) will then interrupt their
conversation and will state something about molecular engineering or
nanotechnology. You will also learn that this Emperor's name is Cain.
Read through their conversation and you will then be brought to Elly who
is lying on a structure in the middle of the ocean. She will get up.
Head east across the gap and you will see what appears to be a door on
the ground. Open it and Fei will jump out saying that there is only two
days worth of food in the cargo area. Fei decides to catch some fish
but Elly seems more concerned about the others. Fei says that he knows
that they are all right and he seems pretty sure too.
========================================================================
23. THE YGGDRASIL II
========================================================================
Looks like Fei is right as you will then be brought to Rico, Hammer, and
Citan who appear to be onboard the Yggdrasil. So, Bart rescued them
after he shot them down eh. Well, it looks like Rico now wants to meet
Bart but it also looks like Hammer is being a chicken and decides to
stay in the room. Head to the bridge and talk to Bart who will
immediately apologize for his attack on them. Rico introduces himself
and then learns that Bart and his crew were the ones who shot them down.
Bart begins to talk about how great his Bart Missiles are and Rico
suddenly jumps on him in anger. Well, Bart had it coming to him!
You will then be brought back to Elly and Fei still stuck on that
structure in the middle of nowhere. Fei will be jumping back and forth
trying to catch some fish while Elly tries to talk to him. It appears
that the structure they are on is whatever is left of the Goliath. Elly
begins to talk about how their Gears are stuck bellow. Fei, however,
seems to be more into the fish and seems to not hear Elly. Elly soon
pops out from the entrance and asks Fei what he is doing. Elly thinks
that Fei is joking and says that if he eats the fish then he is going to
get sick. Fei goes under to see if he can get anything to cook it with.
Elly suddenly calls out to Fei who immediately jumps back up thinking
that the fish got away. But the fish is still there. Fei and Elly look
up into the sky and you will see that same flying structure you did
while in the desert so long ago! Elly says that it is Shevat. Isn't
that he country that Fei's father worked for? Elly says that it is
outside the reach of Solaris and that Shevat uses the same type of
barrier that Solaris uses so you can't reach it by any conventional
means. Elly goes on to say that Shevat usually hovers over the area
known as the Aquvy Islands and that when Fei say it, it probably was on
a special mission which explains why it was so low.
It looks like Bart is staring at Shevat as well from the deck of the
Yggdrasil II. It also looks like he is still a little swore from his
encounter with Rico! Pretty funny eh! Well anyway, he begins to wonder
about Fei and Elly and then says that he must go and apologize to Citan
and Rico. Head down to the Gun room and talk to Maison. After a very
confusing chatter, Maison will say that Citan and Rico were both on
their way to the Gear hanger. When you get to the Gear hanger, head
over to Rico's Gear Stier and you will find Rico there servicing his
Gear. Bart says that he came to apologize but Rico seems to still hold
a grudge against Bart. He then says that he cares more about the Gears
and how Bart and his crew were able to tune all of the Gears up so well.
A piece of good news is then shared with you as Rico says that he we
going to move on but has decided to join you! Cool isn't it. Talk to
Rico once more and he will say that Citan is in the Gear shop. Once you
get there talk to Citan and Bart will once more apologize to Citan.
Citan says that it is all right but Bart should learn to judge more
carefully. Bart then tells Citan that the Yggdrasil II is the same type
as the Yggdrasil. He says that years ago, his father told him that the
ship was scrapped because the peace talks with Kislev made progress at
that time. That's how Bart knew of its existence. Bart then says that
t also appears that the symbol on the ship isn't the same as the Royal
Crest. Citan then says that it looks like Shevat's Crest! It looks
like the Yggdrasil II might not have been made by Bart's father and that
Bart's father simply sealed it away due to the fear of its power. Citan
will bring up Fei and Elly and Bart will blame himself once again.
It will then be night and you will be brought back to Fei and Elly who
are chatting. The conversation isn't that interesting as it has nothing
to do with the story development. They simply talk about such things as
their problems and how they fell about such things as war and how they
currently live. The main topic of discussion, however, seems to be
about belonging to a place, or being needed, as it was talked about by
Fei and Elly before. In the morning Fei will tell Elly to wake up.
When Elly comes up to the deck, Fei will point out a huge ship to Elly.
They are saved! The ship picks up the entire structure that Fei and
Elly are on and brings them up. Welcome to the Thames!
========================================================================
24. THE THAMES
========================================================================
When you are greeted, you are asked to go and thank the captain for
helping you out. It turns out that the Thames is a city on the sea!
First sky and now sea. That's pretty cool. You are also told that the
captain is actually kind of odd but at least he is nice. When asked
about the Gears, you are told that they are currently inside of the
Thames and are now being fixed. Once again, all by the captain's
orders. You are invited to look around the ship and then head to the
bridge to meet the captain.
Well there are some stuff you can do in the current area that you are
in. Mainly shopping though.
THAMES ITEMS SHOP
------------------------------------------------------------------------
ITEMS: Aquasol………20 Brown Star……….500
Aquasol S……100 Red Star………….500
Rosesol………20 Blue Star…………500
Rosesol S…….300 Hard Star………...800
Zetasol……….100 Speed Star……….1000
Physisol………10 Igissol……………2000
Mentsol………20 Aegissol…………2000
Physimentsol…50 Omegasol………..50
White Star……500 Survival Tent……150
------------------------------------------------------------------------
THAMES ACCESSORIES/WEAPONS SHOP
------------------------------------------------------------------------
ACCESSORIES: Penguin Coat……….1000 Earth Ring………..5000
Dervish Dress………1400 Fire
Ring…………5000
Wind Ring………….5000 Water
Ring……….5000
WEAPONS: Marshal Rod……….1000 B&JM10A Ammo……….20
Serpent Sting………1200 ShotG50 Ammo…………30
------------------------------------------------------------------------
Once done with this area, head out of it and to the navigation map of
the Thames. Head directly south to the Supply Area and head down the
stairs. Move all the way to the eastern side and turn south to
immediately come to some more stairs. Head down the stairs and talk to
the girl standing there. She says that there are four items in the area
and asks if you can get them all. Well, here's how. Head back up the
stairs and head west back to the where you came from. As you are moving
along, you should come to a door immediately before the stairs that you
came down from. Head into the room and head to the south end of it
where you can fall down onto the crates below. Now simply head a little
northwards to fall into a space between the group of crates where one of
the treasure chests are. In it, you'll find a D Circuit. Once done
with that, jump up and out of the crates and head back up the stairs.
Head back west once again and continue back up the stairs. From there,
turn around eastward and you will see a huge gun acting as a bridge to
the other side. Head over the gun and jump down on the east side of the
crate. From there move across the wooden board and across the huge
knife. After crossing that, you should see another treasure chest on
the second platform in front of you. Simply jump across the first one
then onto the second one to get a Lunar Rod for Elly. Now jump off and
turn west. As you walk by the fence, you should notice yet another
treasure chest on the other side of it to the north of you. Continue on
past it and turn north up the ramp. Right next to you there should be a
crate that you can jump on. From there, jump over the fence and open
the treasure chest to get a SerpentG Whip for Bart's Brigandier. On the
other side of the fence should be a barrel that you can use to jump over
the fence with. Also take the time now to service your Gears from the
man currently standing close to you.
THAMES GEAR SHOP (TUNE-UP)
------------------------------------------------------------------------
ENGINES: V15-2000……….3000 ARMOR: Z Alloy20/5……….5000
V18-2000……….4000 XMS
25…………..6500
FRAMES: WELT-05100……….4400 HEIM-06400……….4900
WELT-06100………4700 BRIG-05400………..4600
VIER-04800………..3900 BRIG-06400……….4800
VIER-05800………..4100 RENM-07200……...6000
HEIM-05400……….4600
------------------------------------------------------------------------
THAMES GEAR SHOP
------------------------------------------------------------------------
PARTS: Extra Ar +4………..150 Beam Jammer………..1000
Lite Ar +1………….150 Ground…………….…1250
A Circuit…………...250 Frame HP10…………250
D Circuit…………...250 Frame HP30………….750
E Circuit…………...250 Frame HP50………….1250
WEAPONS: G-M10A Ammo……….100
G-M686A Ammo……...200
G-GG040 Ammo……...100
------------------------------------------------------------------------
Now that you are done with that, it's time for the last item. But how
about you try a little game first? Head off the ramp and head west yet
again. Move north up the same ramp as you had moved over previously and
talk to the boy standing in the corner. He will ask you if you are sure
about something and select yes. He'll ask you one more time and you'll
enter into the game. It will all be explained and good luck in beating
it! After you beat him in the game, he'll give you Super Goggles!
As for the last item, you should notice it on one of the moving
platforms around the area. To get it simply stand besides the cats on
the crates, jump up, and hit the moving platform to knock the crate
down (thanks go out to Khoi Vo, {see "Contributors" section}).
After talking to everyone as well, it is time to head to the bridge.
Head back to the same entrance that you took to enter the Supply Area to
get to the navigation map of the Thames. From your current position,
head east and enter the Screw Elevator. From there you can explore the
other parts of the ship such as the Sick Bay and the Beer Hall. At the
Sick Bay, all you can do is rest. At the Beer Hall, however, if you won
the boy at the card game previous in the Supply Area, talk to the guy in
the very southern corner to play yet another game. When you beat him
you'll receive Premier Shoes. Continue to walk around and talk to
everyone. Head to the northern wall and climb up the ladder, carefully
head across the pipe, and jump onto the machine. Talk to the boy
standing on it and he'll give you a Mentsol. Now, head on to the
bridge. Inside, you should notice the fellow who greeted you when you
first got to the Thames. Talk to him and he'll introduce himself as
Hans, the ships first mate. Kind of looks like Franz doesn't he!
Well, anyway, talk to the fellow dressed in red (who is the captain) and
Elly will thank him. The captain will then say that he will return
their Gears as soon as possible and all fixed up. When questioned
about why he is being so kind, the captain simply replies, "I am a man
of the sea!" Well, you were warned that he is kind of strange. The
captain will then go fetch some food for Fei and Elly and you will
regain control. Head back to the Beer Hall and head south to find the
captain. Talk to him and he says that it'll take a little while longer
to get everything ready. He goes on to explain the glory of Thames's
Beer Hall. The captain will also say that they are salvagers and have
recently been given a big job. It appears that this big job is from the
Ethos who want them to search for some buried treasure. Dinner will
then be ready and everyone will go off to eat.
You are then switched to a female who appears to be in a Gear
underwater. Looks like Dominia is with her! It looks like they have
found the Yggdrasil II as well! Dominia will then head over to the
Yggdrasil to sink it. When warned by the other female that it is
against Ramsus's orders, Dominia will not care and continue on. You
also learn that the other females name is Kelvena.
Now you are brought back to Fei and the others who have just finished
their meal; and the captain seems very impressed at how much they can
eat! He will then go off into another spin like before. There will
suddenly be a quick vibration on the ground and Fei wards it off as
nothing. However, when it occurs again, someone will come down and
inform the captain that the first mate wants to see him. After he
leaves, Fei will look out and say that he sees water sprouts. Elly will
say that it looks like a battle is currently going on so follow the
captain back to the bridge. Once you get there you will see the
captain watching the battle occurring and asks if he can fire the "big
gun." Hans questions the captain's request as to why he wishes to get
the Thames involved. Fei and Elly will then show up and will be told
that it looks like some sort of submarine is under attack. Fei will
take a look through the captain's telescope and you will see the
Yggdrasil surfaced and under attack from something underneath it. Fei
seems a little happy at the thought of Bart alive and he says that they
should help them. Elly reminds him of the Gears and the captains then
contacts the dock and tells the crewmen there to speed up the repairs to
two minutes. He then tells Fei and Elly that the Gears will be at the
Supply Entrance. Hans once again questions the captain's actions by
saying that they could get caught up in the middle of the fight.
However, the captain says that if they don't help them, then they will
loose their pride (or something like that). Fei and Elly will then
enter the Screw Elevator; so from there, head to the Supply Entrance.
From there head out of the Supply Area and you will see Vierge be slowly
raised out of the deck. Before you leave visit the Armor Ground once
more and talk to the lady standing on the boxes to play the card game on
last time. This is, however a very hard opponent. When you win you
will receive a Death Blower 1. You can also continue to play her to get
other items.
When you're all done with that, save at the Save Point and do any last
minute shopping that you need. Exit out of the Armor Ground and board
your Gears. Once you do so the Gears will head to the side of the
Thames and will fly off to join the battle. Meanwhile, back at the
Yggdrasil, you will see Citan and Rico in their Gears complaining about
how they just saved. They soon be joined by Fei and Elly who ask where
Bart is. Citan says that he is currently fighting below and said that
he was going to hold off the attack until the depth charges could be
readied. Citan says that they are trying to at this time and that both
Fei and Elly should help Bart out. They will then both jump into the
water and you will see Bart standing in front of Gear that Dominia and
Kelvena were in. He looks shocked as well when Fei and Elly show up to
help him. The Gear will suddenly grab Elly's Gear and Dominia will
argue with Elly about the differences between -Lambs and -Abels-. Fei
will jump in and Dominia will accuse of Elly joining the -Lambs- for a
man. Dominia will call Elly a traitor and Elly welcomes the challenge.
````````````````````````````````````````````````````````````````````````
```
DOMINIA IN HAISHAO
HP: 5000
EXPERIENCE GAINED: 0
TREASURE GAINED: None
GOLD GAINED: 0
CURENT LEVEL-Fei: 49
Elly: 44
Bart: 46
This battle shouldn't be that hard. Simply use booster throughout the
battle to gain the advantage in agility and then hit Haishao with
everything you got such as X button attacks and any level combos you
choose. Haishao's main attack is Nereid Cyclone which deals about 900
HP of damage to everyone. Its other attack, Electric Arm, deals around
60 HP of damage to one character. After taking a certain dealing a
certain amount of damage to Haishao, Sigurd will contact the team and
will say that the depth charges will be dropped soon and for everyone to
stay clear. You will then see the Yggdrasil flying through the clouds
(what the!) and it will launch its depth charges. They will hit Haishao
and it will collapse.
````````````````````````````````````````````````````````````````````````
```
It will soon get up and it appears that Dominia is still ready for some
more! But before she can do anything, Kelvena says that it is enough
and that they have to retreat. Dominia acknowledges her warning but
doesn't leave empty-handed. She suddenly unleashes two powerful attacks
against Elly who then screams and falls to the ground.
========================================================================
24. RETURN TO THE THAMES
========================================================================
Weltall and Brigandier will then resurface and Citan will ask where Elly
is. Fei replies that she was taken away by the enemy! Bart and Fei
begin to bicker a little but Citan breaks them up and says that they
have to find a place to finish repairing the Yggdrasil. Fei will bring
say that the Thames can help them out. You will see the Yggdrasil
approach the Thames and then head into the docking bay. Once docked, a
ramp will connect to the Yggdrasil and Fei, Bart, and Citan get out.
Bart will apologize to Fei for what he said earlier and Fei accepts it.
Bart brings up what happened with the Red Gear awhile ago and tells Fei
what happened. It turns out that they sank into a huge cave and there
in front of them was a ship that looked exactly like the Yggdrasil.
Citan says that the weapons from the ship are most likely from Shevat.
It is now time to meet the captain once again so head up to the bridge.
When you get to Screw Elevator, Bart says that he didn't want to get
Margie involved and Fei says that he is sorry that he didn't keep his
promise. Bart says that it is all right and that it is a good time to
sneak into Nisan since everything is all screwed up. It looks like
Margie is back in Nisan too helping her people.
Anyway, you will then meet the captain and Bart will explain to him
about what happened. Suddenly, the door behind them opens and Margie
will appear! Bart begins to get kind of embarrassed from Margie and
tells her to go back to the ship. Margie will bring up at how Bart
recklessly shot the Goliath down and Bart tells her to shut up. But is
too late as Fei knows already. Fei gets disgusted at Bart. Meanwhile,
the captain is laughing at all that is happening and asks Bart if he is
some sort of pirate. Bart then says, "Oh yeah. A man of the sea! I
was a man of the desert but…" At that point, the captain already likes
Bart for being a man of the sea and will go on to show Bart the Beer
Hall. Margie asks Fei if he is mad at Bart and Fei says that he is not
mad and is more mad about what happened to Elly. She tells Fei to go
and rescue her and then the screen shifts to the great Gebler aerial
battleship flying through the sky. In it, Dominia will slap Elly and
will say to shut up about her naïve beliefs. She draws her sword on
Elly and as she is about to beat Elly, someone tells her to stop it.
Looks like it is Miang who asks Elly if she is all right and helps her
out. When Dominia questions her, Miang simply says that such acts like
Dominia is doing will not be tolerated onboard Ramsus's command. She
goes to say that from the records of the previous battle, it was Dominia
who attacked and that Elly had no choice but to defend herself. It is
also Dominia who disobeyed orders and worst of all, disobeying Kelvena's
orders. Furthermore, she is not to prosecute anyone for treason without
proper authority. Woah, that's giving it to her! Looks like Miang is
placing Elly under her supervision. Dominia will oppose that move and
close in on Miang, however, something happens and Dominia back away.
Miang then takes Elly into he next room and gives her the same glare
that she gave to Dominia. She says something about her eyes leaves.
She will join the commander and tells him of the report between the
engagement of the Haishao and the other Gears. Ramsus becomes aware
that Fei was one of the opposing Gears and Miang says that the ship is
currently at the Thames. Ramsus orders a course change towards the
Thames. Miang stops him and says that it would futile to attack since
the Yggdrasil II has the ability to submerge and escape any attack. She
then says that it would be best to eliminate that function first. She
goes on to say that she has already mad the "proper arrangements."
Ramsus agrees and you are brought back to the exterior of the aerial
battleship where you will see Vierge depart from it! What's going on?
Isn't that Elly's Gear! Oh well, you'll see what happens.
You will the be shifted back to the bridge of the Yggdrasil II where
Sigurd asks Fei to find Bart. He's probably with the captain so head up
the Beer Hall. There, you will find Bart telling one of his heroic
stories to the captain. Fei tells Bart that Sigurd has asked to see him
but Bart ignores him for awhile and continues his conversation with the
captain. They'll act crazy for a little while longer (probably from too
much drinking) and a crewman will interrupt them telling the captain
that the first mate is calling him. It seems that Elly has returned and
everyone heads to the bridge. They enter the bridge and Elly soon
enters after them. She says that she is ok and asks about the
Yggdrasil. She asks if she can rest for awhile then leaves. Didn't
something seem weird? Oh well, in any case Bart has the same feeling.
With that, head back to the Yggdrasil and talk to Sigurd.
Sigurd will ask about the supplies needed for the Yggdrasil. Bart says
to order 16 torpedoes and that's it.
========================================================================
25. SABOTAGE
========================================================================
Head down to the infirmary of the Yggdrasil and talk to the nurse. She
will say that Elly was previously here lying down and that she is no
longer here. Now go to the Gun Room and you will see the Engine Room
crew taking a break. Talk to them and one will say that the repairs are
finally complete and the other one will say that you should go down and
take a look. With that in mind, head down to stairs to the Engine Room.
In the Engine Room you will see Elly walking up and around to the
controls. The dog, Martle, will bark at Elly but the chief engineer
will simple tell him to not bark at her. Elly then says that the first
mate wants to see the chief engineer so he walks away and leaves. What
the heck is Elly up to! She will then walk up to the controls and do
something that causes the engines to screw up and by the looks of it,
overheat or something like that. After doing that, Elly will scream and
fall to the ground unconscious. Fei will come running up with Bart
following him. Bart will then try to fix the damage and says that he has
no idea of what to do. They are then joined by Citan who uses his great
wisdom and knowledge to reverse the damage done. The engines shut down
and everything is all right! After doing that, Citan tends to Elly and
after being talked to by Fei, says that she was given some very strong
hypnosis. According to Citan, it is a special hypnotism that makes a
person behave in a pre-programmed way. He says that Elly looked strange
when coming out of the medical room so he followed her. But
unfortunately, he was unable to stop her because doing so forcibly would
destroy her mind. They are soon joined by the chief engineer who asks
what is going on. Talk to Citan again and he will say that she will be
all right and that no mental scars are apparent.
You will then be back in the Gun Room. Head to the infirmary and you
will see that Elly has awakened. Talk to the others and then to Elly
who will seem a little confused at why she is now in the Yggdrasil.
Before anything else can be said, Sigurd will come into the room and
report that the radar has picked up a huge Gear heading towards them!
Bart decides to launch the Yggdrasil as to not endanger the Thames and
says that they must immediately depart in their Gears. Sigurd will
leave and Bart asks Citan and Fei to go. Elly will interrupt however,
and will ask if she may go as it is all her fault that they are in this
situation. Bart seems a little harsh on Elly but Citan says that she
may go. However, he leaves her with the words, "Elly, if you try
anything suspicious, I will be the one to shoot you." Well, good deal
if you ask me. Elly agrees to it and they head on out to defend the
Yggdrasil. Before heading out, re-equip your Gears so that they can
stand underwater fighting.
After that, you will now see that it is Dominia who is attacking!
Hmm……..she seems to really hate Elly for the incident between her and
Miang. In fact, she seems very pissed! Being brought back to Fei,
Elly, and Bart, who are standing on the deck of the Yggdrasil, they will
then enter the fight against Dominia.
````````````````````````````````````````````````````````````````````````
```
DOMINIA IN BLADEGASH
HP: 3000
EXPERIENCE GAINED: 7476
TREASURE GAINED: STR Drive
GOLD GAINED: 3000
CURRENT LEVEL-Fei: 49
Elly: 44
Bart: 45
This isn't that hard of a battle at all but the only problem with it is
that you will have another harder one immediately after this one! It is
best to use Triangle Button attacks this time along with level one
attack combos. Bladegash has many elemental attacks however, it takes
Dominia, one active turn to keep on switching between them so it'll give
you a speed advantage if you use booster. Bladegash isn't an opponent
to really worry about as it's attacks only do around 500 HP of damage.
But don't exhaust yourself yet! Once you win, Dominia will fly away.
````````````````````````````````````````````````````````````````````````
```
With that done, there will suddenly be explosions from underwater!
Looks like you're going to have to check it out as well! Everyone will
head below so get ready for another battle!
````````````````````````````````````````````````````````````````````````
```
RAMSUS IN HAISHAO AND MIANG IN HER GEAR
HP: 4500
EXPERIENCE GAINED: 19,500
TREASURE GAINED: None
GOLD GAINED: 15,000
CURRENT LEVEL-Fei: 49
Elly: 44
Bart: 45
This battle shouldn't be that hard if you are at the higher levels. If
you are not at high levels, then good luck! You'll know what I mean
because in the past, I had to fight this battle at level 30 and it took
me forever to beat it! You'll once again see the benefits of taking the
time to build up if you still don't think so.
Anyway, the battle will open up with Ramsus calling Fei his "Arch
rival." Woah, has it gone that bad that Ramsus is now obsessed with
defeating Fei? In any case, Ramsus will ask Fei about what happened to
his "Other Gear" and that he now has a different one. Is he crazy?
What is he talking about? Oh well, nevermind that as you must now
concentrate on the fight.
As usual, you can't hit Miang, and she can be very annoying throughout
this battle. Simply use booster and hit Ramsus with everything you can
muster! You could uses Bart's Wild Smile Ether skill but Miang will
most likely cure Ramsus of all ailments as soon as possible. She can
also heal Ramsus for 750 HP! Ramsus's main attack is the Electric Arm
attack. He will launch both of Haishao's arms and they will hit a
single character multiple times for 300-1000 HP of damage (depending on
who it hits and how many times it hits a specific character). The main
thing to watch for again is Ramsus's Mirror Predict/Counter stance.
Don't attack him while he is in this stance! If you do, then he will
counter attack with the Nereid Cyclone that will deal around 1200 HP of
damage to everyone!
````````````````````````````````````````````````````````````````````````
```
Once defeated, Ramsus will still seem to want to fight! Ramsus will
then launch the same attack that Dominia did in the past to Elly. This
time, it will be on Fei! Weltall will be knocked down and you will see
a message saying that water is flooding into the cockpit and that Fei's
vital signs are decreasing! Just as Ramsus is about to finish off Fei,
Elly will suddenly launch her Aerods which is enough to blow Ramsus's
main tack forcing him to retreat.
========================================================================
26. THE LOSS OF FEI
========================================================================
With that, you will next be brought to the infirmary of the Thames where
everyone will be gathered around Fei. The doctor will say that Fei is
currently on life support and that he can't guarantee that Fei will be
all right. The doctor will then say that Fei's only hope is at the
infirmary of the Ethos headquarters. Elly will run out and ask if he
will be saved if brought to the Ethos headquarters. However, it turns
out that ordinary citizens are not allowed into the Ethos headquarters
without being introduced by someone from the Ethos or being a monk. It
looks like there is some hope though as the doctor says that the Etone,
-atoners of sin-, will be coming to the Thames from the Ethos
headquarters to do some type of investigation. When asked what Etones
are, the doctor says that they are religious people from the Ethos who
clear away the Reapers or -Wels- that appear in Aquvy. Looks like the
doctor will ask the Etone however, he is unsure of whether they will
help or not. Citan says that he will go with Fei and the life support
systems to the Yggdrasil while Elly and the others search for the Etone.
Now you must search for the Etone but where do you start? Well ask the
captain of course! The captain will say that the Etone were there on
the bridge earlier and left saying that they had to investigate
something on the deck near the Supply Entrance. Hmm……..near the Supply
Entrance eh? The Armor Ground! Once you reach the Armor Ground, you
will see Margie asking someone about the Etone. Looks like she's trying
to help you out! Suddenly you will see two men harassing a young girl.
Elly and Bart will rush to help her. Just as a fight is about to ensue,
you hear what appears to be a gunshot. The girl runs to Elly and you
will see an old man with a gun standing close by. The men seem to know
him and run away. The man's name is Jesiah but it looks like he isn't
done yet. He walks up to Elly and put his gun against her head saying
that Elly is a dog of Solaris. Citan suddenly comes rushing up telling
Jesiah to wait. Looks like they know each other! Dang, Citan knows
everyone doesn't he. Well you also find out that the girls name is
Primera. Jesiah apologizes to Elly and says that Primera is his
daughter. He also says that you can call him Jessie instead of Jesiah.
It looks like Primera can't speak as well due to some tragic incident in
the past.
You learn that Primera is Jessie's second child and his other one 16
years old. His wife is also dead and when asked about what he is doing
on the Thames, Jessie says that his son has some business on the Thames.
A man then comes along and says that the Etone has just arrived at the
Armor Ground. You see him walking along towards you with the doctor who
explains the reason why they need his help. Jessie suddenly tells him
to just help them out and to your surprise, Jessie is the Etone's father
and Primera his sister! You find out that his name is Billy and it
looks like Jessie is in a little trouble with the Ethos according to
Billy. Jessie then explains about what happened with Primera and tell
Billy to once again help out. After Elly asks about it one more time,
Billy says that he will contact the medical department at the Ethos
headquarters and then says that he must leave because he has other
matters to attend to. Billy agrees to introduce them and says that they
can head to the Ethos headquarters after he is done with his business.
It turns out that both Margie and Billy seem interested in each others
religions and agree to have a little chat in the future. Bart and Billy
get into a argument as Billy calls Bart " a little impolite fellow."
Bart doesn't seem to take that much interest into Billy either but it is
still quite funny. Billy then says that they should stop by the Ethos
headquarters when they are done with business on the Thames. Jessie
says that he has his own business to attend to and asks Billy to take
Primera back with him. Jessie shortly leaves and Citan says that Sigurd
will be done with the repairs soon. It is now time to head back to the
Yggdrasil and depart for the Ethos headquarters! Before you depart,
Sigurd will say that Margie wanted to talk to you about something so
head to Margie's room where you will learn that you can exchange your
party members with her.
========================================================================
27. ETHOS HEADQUARTERS AND THE ORPHANAGE
========================================================================
From the Thames, take the Yggdrasil and head directly north past Babel
Tower. Once there, Billy will greet you at the entrance of the practice
hall and says that he has received permission to treat Fei as long as it
is in the practice hall infirmary. Fei will then be handed over to the
care of the Ethos and you will be allowed to see him. Billy sill show
you the way down to Fei so simply follow him. On the way down, Billy
will meet with on of his colleagues named Verlaine. Verlaine will start
to talk about Billy's father and also begins to talk a little bad about
him as well.. He will soon walk away and you may resume following Billy
to the infirmary.
Down in the infirmary, the doctor will say that Fei should be all right,
however, more tests must be conducted. Fei is currently unconscious due
to physical exhaustion and that it'll probably take a few more days for
him to wake up. Bart will suggest that they all take a little walk but
Elly wishes to remain with Fei. Head out of the infirmary and back up
to the stairs and into the hallway. Feel free to now explore this area
of the Ethos headquarters and talk to some interesting people. After
searching around a few rooms, including the library (which is cool to
check out), Elly will appear in the hallway and says that it looks as if
Fei will be all right. Bart will suggest that you go back down to the
infirmary. Once down there again, the doctor will say that treatment is
finished, but Fei has not regained conscious yet. The good news is that
he will eventually regain conscious and you can now take him back to the
Yggdrasil. Looks like Elly wishes to thank Billy and so the doctor
tells you that he has gone back to his orphanage. You definitely must
thank Billy for his help everyone decides to head over to the orphanage.
You will be brought back to the infirmary of the Yggdrasil where Fei is.
From the Ethos headquarters, head southeast past Babel Tower and you
will come to the orphanage. Once there, feel free to talk to all of the
kids. You can also help a kid get his chickens back in the coop. If
you do he'll give you a Tag Badge. You will find Billy inside the
house. Talk to him and Elly once again thanks him. She also asks him
if this is his orphanage. Billy replies with a yes and says that he
opened it so that kids with no homes had a place to go to due to the
fact that neither he nor Primera had parents. Sigurd will enter soon
after and will say that the radar has picked up a huge ship. Could it
be Gebler? As they are about to leave, Jessie enters and it looks like
he also knows Sigurd! Was he once in Solaris too? Billy also refers to
Sigurd as Siggy! Well, anyway, Bart doesn't seem to like all of this
but it's actually kind of funny. Looks like Jessie was in Solaris and
even was Sigurd's senior in Jugend. Jessie then suggests that everyone
goes and to have a drink onboard the Yggdrasil. Citan and Sigurd then
leave after Jessie and Billy will say that he has other things to do
before walking off into the other room.
Rico will then take the place of Citan. Now you might as well find
Billy again so head into the same room that he went into. It will turn
out to be a bedroom so go ahead and explore around the room if you wish.
You will find one interesting thing by doing so but I'll let you find
out for yourself. Once you are done, head into the northern door and
you will be in an empty room. Or maybe you could be wrong. Check out
the bookcase nearby to reveal a secret room which Billy will emerge out
from. Billy will then say that he has to go and meet someone and will
leave. You will then be brought outside and see a man enter the
orphanage. One of the kids call him Uncle Stone. Anyway, Billy will
soon come out and greet him. Bishop Stone will say that the missing
Ethos transport that was missing has now turned up however, there is no
replies to any messages that are sent. Bishop Stone suggests that it
could be Reapers who are responsible for the incident however asks Billy
if he can check it out. But the only problem is that there are fast sea
currents so he suggests that Billy goes in a big ship. That's when Bart
comes in and says that he can take Billy in the Yggdrasil. It's the
least they can do to repay Billy for helping them out. Billy seems a
little skeptical about going with them as he doesn't wish to get any of
them involved. Bishop Stone butts in and says that Billy should take
there help. Billy finally agrees and Bishop Stone will leave saying to
report to headquarters after he is done with the job. Billy will say
that he will join you onboard when he is finished with his work so head
back to the Yggdrasil. After you exit the Orphanage, you will
automatically be brought back to the Yggdrasil. You should also realize
that the Yggdrasil can't depart without Sigurd who is probably drunk
with Citan and Jessie. Head down to the Gun Room and you will find
Citan, Jessie, and Sigurd chatting. Talk to Sigurd and Jessie will be
on his way. All of a sudden Sigurd will collapse! Not to worry as all
Sigurd is is drunk. Looks like you'll have to wait until tomorrow to
leave.
After that, you will see Jessie enter the house back at the orphanage
drunk as usual. Billy will enter and tell him to keep it down as the
children are asleep. They will then begin to bicker about many things.
From why Billy shouldn't be a priest to how Jessie was never a good
father. Jessie will leave after that is done with and you will be
brought back to the Yggdrasil barracks in the morning. Talk to Sigurd
and he will say that Billy is waiting for them in the Gun Room. Ha, it
also looks like Sigurd has a hangover! Oh well, in the Gun Room you
will find Citan with Billy. Go ahead and talk to Billy who will begin
to talk about the Etone's basic equipment. This happens to be a gun.
He will go on to explain to you an how to use his guns and will explain
about his three types of guns. Once Billy is done with that (and if you
understand it of course), Billy will explain why he became an Etone at
the request of Elly. Later, you can go to Margie's room where Primera
will be. Talk to her and you will be able to read a note that will
explain how to use Billy's guns. You will now learn about Billy's
background and history.
You will brought to his house (which is what he turned into the
orphanage). According to Billy, Jessie taught him how to use a gun when
he was eight or nine. You will see Jessie leave the house and Billy
will say that one day, his father just disappeared. It turns out that
he just ran out on his children and wife and never came back. As time
went on, and while Billy was 12, his mother was attacked by Reapers and
was killed. It turns out that they were looking for Jessie but Billy's
mother never talked. After killing his mother, Bishop Stone barged in
and saved them. As a side note, you learn that Reapers can talk and can
even be smarter than humans. Anyway, you also learn that after that
incident, Primera never talked again. Billy then followed Bishop Stone
and began training at the Ethos so that he could help others from being
like him and Primera. As the years passed, Billy returned from his
training and became an Etone. Soon after he returned back to Primera,
he opened the orphanage and an unexpected visitor arrived; Jessie. Even
then, he was changed and some sort of accident had changed his
personality as well as looks. Hmm……so that's why Billy can never
consider him as his father. In any case, Primera still became attached
to him and that is about all. After his story ends, it looks as if
Billy and Bart still don't take nicely to each other. Oh well, you will
now see the Yggdrasil trudging through the rough sea currents
northeastward and the screen will soon fade. So, looks like they've
made it to the ship. After re-organizing and re-equipping your party,
head up to the deck of the Yggdrasil.
========================================================================
28. MISSING ETHOS TRANSPORT
========================================================================
Climb the ladder to the top and head into the door. Once inside Billy
will say that on the room's middle wall is a red switch that will turn
on the lights. Open the door up ahead and you should see the red
switch. Once activated, the lights will go one and it will say that
Door A has been unlocked. Head up and knock down the stack of boxes in
front of you. Go ahead and open the treasure chest to get a Penguin
Coat as well. There is no need to climb up the ladder yet so head the
door along the northern portion of the wall. You will be in a section
with a saved point in it and another door will be in front of you.
However, the only problem is that it the door (labeled Door B) is
locked. Save if you wish at the Save Point and head back into the
previous room. Now head up the ladder. At the top, head north and down
through the hatch at the end. Once at the bottom, you will be in a room
full of cocoon like structures swaying back and forth. Get a B&JM10S
Ammo from the visible treasure chest and then head south through all of
the cocoon's to the next treasure chest. There you can get a Survival
Tent. The room on the other side should look familiar as well as it is
the same one with the Save Point in it. Along the eastern wall, you
should also notice another red switch. Activate it to open Door B so
that you can now access the Save Point if you want to.
Now head back north and enter the door along the northern wall. Once
through it, you will be in a thin hallway with rooms on both sides of
the walls and one at the very end. In the first room on the eastern
wall, you can turn on the pipes but instead of seeing water, you will
see what appears to be blood! But not to worry as it turns out to only
be water with rust in it. In the first room on the western wall you can
pick up the Cabin Key. The second room along the western room will have
nothing in it however you can pick up a Silver Beret in the second room
along the eastern wall. Now in the third room along the eastern wall,
you can get a ShotG60 Ammo and that's about it as there is nothing in
the final room along the western wall. Was that complicated enough?
With the Cabin Key enter the door at the end of the hallway however it
turns out that the door is rusted shut. Looks like you will have to run
into it! Do so and the door will eventually bust open. Head to the end
and it looks like the door up ahead is locked. Try the door along the
eastern portion of the wall and it turns out that it won't budge as
well. Your only option is to head up the ladder so do so.
At the top head north all the way to the front end of the ship. As you
pass by, you should notice a hatch open up t the west of you as well.
Save at the Save Point and then head to that open hatch. Jump in it
and you will suddenly be attacked by a familiar looking monster!
````````````````````````````````````````````````````````````````````````
```
BLOODY
HP: 4242
EXPERIENCE GAINED: 8567
TREASURE GAINED: None
GOLD GAINED: 3000
CURRENT LEVEL-Billy: 50
Citan: 54
Bart: 52
Well, this is a very similar reincarnation of Redrum! But trust me,
it's much more easier this time; especially at or around my current
levels. His attacks are almost the same as Redrum's but the only
difference is that it doesn't nearly use Murder as much as Redrum! Well
first off, the quickest way to end this fight is to simply survive
Bloody's attacks and build up your AP. Then simply unleash a 28 AP combo
on Bloody to easily win. Use Billy to heal as necessary though if you
are at lower levels, it will most likely take a lot longer. But just as
long as you are past level 40 it should be all right. Aside from
Murder, which as I said before, Bloody hardly uses, it also has the same
old Bloody Rain which only deals 1-5 HP of damage to all characters.
However, it still does heal Bloody too! Bloody's normal attacks do
about 30 HP of damage as well. Also, don't forget to use Billy's Ether
skills such as Goddess Call or Goddess Eye to help you out. Trust me,
if your levels are low, they definitely will help out.
````````````````````````````````````````````````````````````````````````
```
Once that is done with, walk up to the door behind you and you will be
back at the orphanage where one of the kids appears to see Billy (or
more his "signal") and rings the bell. The girl on the windmill will
then give some complicated coordinates something will emerge from the
ground in front of the orphanage. Looks like Billy's Gear! The Gear
will then launch upward and fly off. Back at the ship, Billy and the
others will emerge onto a rope way under the ship. You will also notice
something in the background emerging from the sea. Billy will say that
the ship is infested and he must report it to Bishop Stone. Citan will
notice that thing in the back of them and Billy will say that it is a
Giant Wels. He says that they wouldn't stand much of a chance against
it by themselves but not to worry as it is pretty slow. The Giant Wels
will suddenly pop out of the sea and Billy will say that it got there
faster than he had anticipated. As the Giant Wels is about to attack,
Billy's Gear suddenly swoops by and picks them up. The Giant Wels will
just stupidly stand there wondering what happened and suddenly, the
Yggdrasil will emerge from underwater right behind it. Billy's Gear
will land on top of it and it is now time to fight with your Gears!
````````````````````````````````````````````````````````````````````````
```
GIANT WELS
HP: 7000
EXPERIENCE GAINED: 38,551
TREASURE GAINED: G-M686 Gun
GOLD GAINED: 28,000
CURRENT LEVEL-Billy: 50
Citan: 54
Bart: 52
This guy is actually kind of strong but not necessarily tough. The only
problem with this guy is that his defense is pretty high so you'll
definitely have to use your highest attack level combos. Another
problem is that Booster doesn't work for this fight! The Giant Wels
will almost always get the first attack, most of which will be aimed at
Billy. Not to worry though as it should miss. His normal attacks like
that should cause around 200 HP of damage. If you have Elly in your
party, you can use her Aerods Ether skill to hit the Giant Wels pretty
hard. However, if you hit the Giant Wels with Ether based attacks, it
will grow increasing its attack power. The only good thing about it is
that its defense goes down as well. You'll probably have to hit it a
few times with Ether based attacks anyway until you are able to hit it
with normal attacks. It also has one thing that you should look out
for. The Giant Wels can hit everyone in your party for up to 1000+ HP
of damage if its attack level is high enough so be careful.
````````````````````````````````````````````````````````````````````````
```
After that little battle you will be brought back to the Yggdrasil's
bridge where Billy will thank everyone for their help. Billy also
admits that the job was a little too dangerous for him to undertake on
his own. Looks like Billy now must report back to the Ethos
headquarters and so Bart offers the ride. Looks like Bart and Billy are
finally getting along! As a sign of his gratitude, Billy says that he
has something at the Ethos headquarters to give. Now take control of
the Yggdrasil and head back south to the Ethos headquarters.
========================================================================
29. BACK TO THE ETHOS HEADUARTERS
========================================================================
You're in for a big surprise when you return to the Ethos headquarters.
When you enter you will notice that everyone is dead! One of the men
close by will still be alive and will attempt to talk to Billy. He will
say that he heard a gunshot and then will die. Billy will recognize
that the bullet shells lying around are from his father's gun! Head up
and enter back into the same door that you entered before in order to
get to the infirmary. Once in the hallway, you will see one of the
Ethos members be killed by a small, little creature. Your party will
then be attacked and you will find out that they are assassins! Once
you finish them off, you'll find out that they are real pro killers.
Search around the rooms in the hallway now and prepare to fight more
assassins. Don't forget to explore thoroughly as there are two items to
get, an Aquasol DX and a Seal Ar. There is also some interesting
information you can get as well.
There are two possible ways to continue on with the game but either way,
you'll end up seeing the Pontiff being murdered. Your party will then
be attacked by the assassins. Once through with that, head east into
the next door behind the spot where the Pontiff was murdered and turn
north to where the three doors are. In the second door you will find a
man who is severely hurt. Billy will call the Yggdrasil to help him out
however you will also learn that he is from Shevat. The third room will
contain Big Joe who will thank you for saving him. He will leave and
you can continue back to where you came from and continue to follow the
hallway eastward and until you reach the next area.
The next area will be an elevator that you need to use to get down to
the next level. Down on the next level, head out the door and enter the
next area. Once again follow the hallway and enter the first room that
you come to. In it Billy will say that this is right under the
cathedral. You find out that it is the Ethos data bank and everyone
will be joined together in the room. Elly then says that all the
equipment in the room is from Solaris! It turns out that Billy knows
nothing about this as well and Rico will suggest that they investigate
it. Upon investigating the data bank, the team will soon come across
some transmission records. Citan suggests that they check it out and
you will find out that Shakhan is a bishop with the Ethos! It also
turns out that all the resources collected are being sent to Solaris!
Bart will soon discover some encoded Solarian language that Elly will
attempt to translate. From it you will learn that the Ethos is really a
subsidiary organization created by Solaris! What a surprise eh!? Well,
anyway, Elly will summarize the entire situation up for Bart (and you).
After she is through, Citan will show a recent record stating that the
majority of the people who were sent to Solaris were those seeking help
form the Ethos. Billy doesn't seem to want to believe all that is
happening and asks why the Ethos members are being assassinated. Citan
finds the answer for Billy by showing him a plan established by the
Ethos that is not linked to Solaris called Salvage Plan 44. Hey, isn't
that the same plan that the Thames was working on! The record will be
displayed and you will find out that a very ancient civilization
currently lies under Aquvy. It appears that he Ethos has been
undertaking several excavations to dig up powerful weapons with the
intent of breaking away from Solaris. However, with Solaris finding out
of this plan, it is easy for them to stop the Ethos by attacking it.
Citan will then suggest that they move on so that more information could
be collected.
Head back out to the hallway. Once outside, Billy will still continue
to not believe what is happening with the Ethos.. They are soon
interrupted by Verlaine. Verlaine will attempt to try to make a brief
attempt to convince Billy to stay with the Ethos, however, Billy puts
down that offer. Verlaine's henchman will soon be killed by some
gunshots and Jessie will appear! He will say that he has just been
using stun bullets and that people like Verlaine weren't actually from
the Ethos but in fact agents of Solaris. He will then say that all of
the Ethos have already been killed except for the ones on the salvage
mission. He also mentions that Bishop Stone is in charge of the agents!
Verlaine will go into technical religious BS but Billy won't buy it.
Verlaine will then be shot by Bishop Stone! He once again explains why
Solaris destroyed the Ethos. It also turns out that Etones not only
killed -Wels- but also had other duties such as Verlaine. There
responsibility was to observe and destroy any corrupt people within the
Ethos. The reason why Stone didn't tell Billy of it was due to the fact
that he has another role planned for him. Stone will then tell Billy of
the other role that he had planned for him. According to Stone, the -
Wels- were just another control system put in place on the earth by
Solaris! Before anything else can be said Jessie interrupts Stone and
says that it is all nonsense. Jessie will then call Stone Stein! So
they know each other! Stone will then say that he has other matters
that he must attend to and leaves you with his two henchmen.
Once the battle is over, Stone will be gone and Jessie will run after
him. Follow him out the door and you'll be in a control room of some
sort where Jessie will say that he has escaped. It looks like he is
using the mobile Gear of Solaris! Quite huge isn't it. It also looks
like the Thames fleet is in danger due to the fact that Solaris is
eliminating all forces involved with the Ethos plan. They will all then
depart for the Yggdrasil to help out the Thames. Back on the bridge of
the Yggdrasil, Sigurd will order full speed to reach the Thames fleet.
However, the radar will soon pick up an enormous object right above the
Thames fleet. The problem is that it is not Stone but much bigger than
his Gear!
========================================================================
30. ATTACK ON THE THAMES
========================================================================
You will then see the Thames fleet trudging through the sea when it is
suddenly attacked from above. You will see that same UFO type of ship
from before which will continue to fly above the fleet. After that, you
are brought to the same computerized people that you've seen before.
They will appear to be talking about the Ethos and how it is of no use
to them no longer. They will bring up a man named Krelian as well.
After the brief conversation, you will be brought to the flying ship's
bridge where you will see Krelian. He will tell his men to use the -
Wels- to clean up the area! Hmm…….interesting. Well, in any case it
looks like they have found the ancient city of Zeboim too!
Following that, you are now brought to the bridge of the Thames where
the captain learns that -Wels- have begun to attack the ship. The
captain will then order the defense Gears to be deployed and the big
gun to be prepared. The Thame's two main guns will then began to fire
up at the incoming -Wels-. Back at the Yggdrasil, the crew will pick up
the distress signal from the Thames and will speed up to the rescue.
After changing party members and re-equipping, you will then have to
take the Yggdrasil and head south to the Thames.
Once at the Thames, the Yggdrasil will dock and everyhting will seem to
be normal. Head up to the bridge and speak with the captain. So it
appears that the Thames is all right, however, is experiencing many
injuries. The captain will ask about the flying UFO (or what he
describes it as a fishbowl). He will say that it attacked them, dropped
of -Wels-, and then headed towards an obscure excavation site. You will
find out that Stone was guiding the huge "fishbowl" ship towards the
excavations site so it appears that there is definitely something there.
To help you out, the captain says that you can ask Hans anything you
like about the excavation site. Talk to Hans who will say that the
"fishbowl" ship headed northwards to the northern edge of the close by
island. That's all he seems to give though, so depart from the Thames
and head north. You will soon see the excavation site so disembark at
the beach and head into the excavation site.
========================================================================
31. ETHOS EXCAVATION SITE
========================================================================
Take the elevator down into the excavation. Once on the next level,
head into the hole in the wall and you will immediately encounter
several Gebler Guards. After dealing with them, head into the door to
the north of you. The screen will fade and you will see Grahf's Gear
iunderwater. He will be contacted by Miang who will say something about
"his" Gear awakening and so forth. She then tells Grahf that "his"
friends are heading for Zeboim and that she wants Grahf to take care of
them. Grahf's Gear will then take off and you will be brought back to
the party who are heading downwards in an elevator.
When it stops, exit the elevator and you will be in a small with three
doors in it. However, it doesn't matter as you can only enter into the
door along the eastern part of the room. On the other side, you will be
in a long corridor over what appears to be a city! Move through the
bridge and after awhile, the party stops for a brief moment while Rico
ponders at what is below them. Continue and exit on the other side. In
the next area, follow the stairs upward and enter the door at the top.
The next area is straightforward as well as all you have to do is follow
the corridor northward until you reach the end. At the end will be a
Save Point. After saving, exit through the nearby door and you will be
in another corridor. You cannot enter most of the doors so follow the
hallway eastward and you should run into another group of Gebler Guards.
After dispatching them, enter the door immediately next to where the
Gebler Guards were guarding. It turns out to be yet another elevator.
At the bottom, head through the short, red lighted hallway. On the
other side, you will notice a treasure chest to the west of you and yet
another group of Gebler Guards to the east. First open the treasure
chest to get B&J686A Ammo then deal with the Gebler Guards. Now follow
the hallway eastward a little more and enter the through the doorway
that is visible. Once inside, Rico will say that the room looks like
the Central District of Nortune. Citan will also say that it is
scanning equipment that is actually well preserved. Well, no matter,
simply exit the room on the other side and you will be in another
hallway. Follow it to encounter more Gebler Guards again. When you're
done with that, continue down the hallway,. You will soon see more
Gebler Guards in front of you blocking the path. However, before
fighting them, head into the door right in front of the unit and take
the stairs down into the next area. The next area will be a red lighted
corridor as you have seen before. Once through it, follow the new
hallway west and enter the door at the end of it. It will yet again be
one of those scanner rooms and once through it, Rico will complain a
little on how confusing the place is. Citan will also add that
Labyrinths are not usually built to against enemies and are usual made
to seal up something inside.
Well, anyway, enter the fist door along the western portion of the
hallway. Inside open the treasure chest in front of you to get a Black
Snake then go and check out the computers and they will say that access
to the main laboratory database is denied due to the isolation of the
central reactor. With that in mind, head out of the room and continue
eastward down the hallway. You will now come to another group of Gebler
Guards that you should go on ahead and fight. Once done dealing with
them, head into the room ahead of you that they were blocking. In it,
you will find another Save Point and a treasure chest containing a
Panalphasol in the next room. After saving go on and exit the room.
Now backtrack a little and head into the first door along the northern
portion of the hallway. You will be in another stairwell and once at
the bottom, the door will activate saying that you should execute a
manual scan to prevent nano contamination. After asking for
confirmation, you will be asked to reset the emergency level at the
nearest terminal. After executing the command, you will be asked to
reset at the nearest terminal so head back up the stairs to the hallway.
Looks like you'll have to go all the way back to where you came from
originally!
Knowing that, backtrack through the previous hallways and back up the
staircase. From there head west into the open door. Open the treasure
chest to get a Sleep Guard and then check the computers which will allow
you to reset the safety system. With that finished, head back to where
you were (the staircase with the contamination door) and enter the door.
In the next area, the computers will decrease the pressure so that you
can enter. Once in the next area, you will be in another small room
with two doors. Enter the one on the right and activate the computers.
Citan will say that in the gaps of the data in front of you there
appears to be some sort of message conveying an organism. You will then
be shifted to another room where a person will suddenly appear in a
tank! Citan and the others will automatically enter the area. head
through the green glass door and into the next room. Walk up to the
tank and Citan says that the girl in the tank is some sort of artificial
life form created from the reactor. Stone soon interrupts and says that
she was constructed by machines on the molecular level often known as
nanomachines. He enters the room with his men and says that he will now
take her. Stone's men will empty the tank and take the girl. There
will then be a shot conversation between Billy (if he's in your party)
and Stone. Afterwards, Stone and his men will begin to leave. Stone
will then ask the two ladies behind him to take care of the party.
Looks like you'll have to fight Elements now! The Elements will enter
the room and a brief verbal fight will occur before the big fight. You
should also notice that these two Elements are actually kind of dumb.
Well, anyway, the fight will break out.
````````````````````````````````````````````````````````````````````````
```
THE ELEMENTS (TOLONE AND SERAPHITA)
HP: 2500/2000
EXPERIENCE GAINED: 20,776
TREASURE GAINED: VIT Drive, ETH Drive
GOLD GAINED: 10,000
CURRENT LEVEL-Citan: 57
Billy: 54
Rico: 55
First off, if you brought Billy along, it will make this fight much
easier due to his healing abilities. But if not, then good luck!
Anyway, you most likely will want to concentrate you attacks on Tolone
first as she is tougher and can hit your party the hardest. Don't waste
time building up your AP and just hit the Elements with your deathblows.
Billy's Goddess Call Ether skill could help as well. Seraphita can hit
the entire party with a fire based attack that hits everyone for about
200 HP of damage (she also has another attack just like this that deal
around 100 HP of damage to one character) and can steal about 12 EP
points from one character. Tolone has a wind based attack that can do
100 damage to every character. Tolone's Positron Beam which is also a
wind based attack, can do around 50 HP of damage to one character as
well. The thing to really watch out for when facing Tolone is her head
dive attack that can deal 800 HP of damage to one character. The only
thing to watch out for when attacking is if you have Billy as his Ether
Gun attack will heal the Elements.
````````````````````````````````````````````````````````````````````````
```
Once finished with the Elements, they will pull out and you must now
chase after them. Heal as necessary and exit the area. As you exit the
contamination room, you will be brought to Fei onboard the Yggdrasil.
He is still unconscious however, he is also dreaming. You will see all
sorts of scenes that will not look familiar to you but that's ok. After
that, you will see the medallion swinging around the screen and Fei will
appear as well. Anyway, you will see the nurse in the infirmary but Fei
is gone! Back to Citan and the team, do as I said before and completely
backtrack to the entrance of the excavations site. When you reach the
bridge overlooking the city, the team will catch Stone as he is
retreating. He seems a little disappointed at the Elements but is soon
interrupted by a mysterious voice who says to "Give it back." Suddenly
a Gear swoops down. Does it look familiar? A mysterious red man will
then teleport onto the bridge and will begin to laugh. He then turns to
Stone and tell him to give "it" back. Rico asks for the mans name and
he will say that his name doesn't matter. However, he gives it to you
anyway and his name is Id. You will have to fight him!
`````````````````````````````````````````````````````````````````
ID
HP: 3000
EXPERIENCE GAINED: 30, 178
TREASURE GAINED: None
GOLD GAINED: 5
CURRENT LEVEL-Citan: 59
Billy: 56
Rico: 56
Well, hope you really have Billy in your party or else this will be a
very hard fight! Don't bother to charge up your AP for this fight
either and just use a mix of deathblow skills. Use Billy as the main
healer with his Holy Light Ether skill. His Goddess Call can also help
out as well. Id several powerful attacks. One of them is a series of
combos that deal between 50-100 HP of damage. Another is a second
series of combos that can deal around 200 HP of damage! Do his
techniques look familiar because they should. Anyway, Id also has a
special attack in which the screen turns dark. This attack deals damage
to everyone and the total amount of damage can equal around 120 HP of
damage.
````````````````````````````````````````````````````````````````````````
```
After taking out Id, another Gear will suddenly enter the fight and grab
Id. Stone will take this opportunity and run away with the girl. As
for the Gear, it turns out to be Wiseman and Id seems to know him!
Wiseman tells the others to go after Stone and everyone does so. Id
will then escape from Wiseman's grasp and you will be brought back to
the team on the other side. The team will hear the fighting outside but
you must case after Stone! Exit out through the hole and head up the
elevator. Once outside, you will see the "fishbowl" ship flying away.
You are too late! Rico will ask what exactly nanomachines are and Citan
says that they are robots that are smaller than human cells that are
used to cure diseases or injuries in Solaris. He also says that the
girl could be a colony of nanomachines created by the ancient
civilization. Citan still seems worried at what Stone said but that
doesn't matter now.
Head into the Yggdrasil and report to Sigurd who says that Fei is
missing but still must be onboard. First go down to the Gear hanger and
check out Weltall. You should see smoke coming out of Weltall and Fei
will be standing right next to it! It seems that he feels better but
the problem is that he doesn't know why he is here! Alarms will
suddenly sound saying that Alkanshel (Stone's Gear) is approaching.
Seeing it from the bridge, Sigurd says that it looks like they are
watching them. Shifting back to the Gear hanger, Fei will want to go
and fight however, Citan doesn't allow it. Billy comes by and says that
it is time to "settle the score." Citan will take Fei back to the
infirmary and asks Billy to take care of it. After switching party
members, you will see Stone outside watching the Yggdrasil. His
appearance has also changed! Anyway, Grahf will suddenly dive in front
of him (just like in the past for Vanderkaum!) and ask if Stone wants
the power. Grahf will gives Stone the power! Now you must fight!
````````````````````````````````````````````````````````````````````````
```
ALKANSHEL
HP: 10,500
EXPERIENCE GAINED: 44,183
TREASURE GAINED: E Circuit
GOLD GAINED: 30,000
CURRENT LEVEL-Billy: 57
Bart: 59
Rico: 57
Begin the battle with booster. Alkanshel's Seal attack deals around 1400
HP of damage so watch out! You should notice that your attacks are
always nullified! So what do you do? Well after the first two rounds,
the team realizes that it is hopeless.
Citan says that there is some sort of negative feeling in the form of
hatred that is creating an Ether barrier. Citan says that if you can
somehow change your own force into Ether and hit Alkanshel with it, then
the barrier should be destroyed. It looks like the hatred is towards
Jessie due to the fact that he stole Stone's position if Gebler that he
loved so much. You will see a quick flashback of Billy's mother's death
and learn that Stone was the one that unleashed the -Wels- on Billy's
mother. Stone will then let you in on a secret saying that the -Wels-
are actually all people! Jessie will suddenly dive towards the
Yggdrasil in a Buntline. According to Citan, it is a Ether gun Gear
where the pilot rides directly in the bullet. Looks lie with that, you
can break through the barrier! But before Citan cans say something, the
battle continues. Citan screams at Billy to stop Jessie however it is
not heard and Jessie will give a lecture to Billy about faith and God.
You will also learn a little more about the -Wels-. Jessie says that
the reason why the -Wels- attack people is to satisfy their need for
blood which stops the pain that they go through. Jessie will then land
on the Yggdrasil and transform into a gun that lands on Billy's
shoulder. It fires an Ether bullet into the Alkanshel and the barrier
is destroyed. The only bad thing about this is that Citan finally gets
through and says that the weapon used the pilot as its warhead!
Alkanshel starts by halving everyone's HP! Unleash your combos on it as
they become available and you should take it down. Don't forget about
booster! Alkanshel can hit one member for Power loss but that isn't
that much of a problem. It can also continue to halve everyone's HP as
much as it wants so watch out. When you get low, simply use a Frame HP.
Alkanshel's Seal can also do about 1500 HP of damage to one character as
well so be careful of that. Be sure that your HP is about 700 as well
because when Alkanshel is defeated, it will blow up right in front of
you causing around 650 HP of damage to everyone!
````````````````````````````````````````````````````````````````````````
```
After Stone is defeated, Billy will mourn over the loss of Jessie.
However, before anything can be said, Jessie will suddenly appear!
Looks like he improved the Buntline so that it doesn't use the pilot as
its warhead! Primera will run up to Jessie and do something amazing!
She will call him papa! She will say it once more but when asked to say
Billy's name, she doesn't seem to want to.
Back at the bridge, Citan asks Jessie if he will tell Billy the truth
about the past. Jessie agrees and says that they should all go to the
Gun Room to get a drink. In the Gun Room, Jessie will say that when he
was in Solaris, he found a secret plan called the M Plan. It was under
the command of Krelian. But in order for it to proceed, it required the
use of -Lambs- to be gathered by the Ethos and turned into -Wels-.
Jessie was disgusted and investigated further to find out that the main
scientist central to the M Plan moved the true facts about it into a
test-Gear. With that, he let the test-Gear escape with his daughter so
that the truth would not be discovered. As a result, he hid on the
surface and ever since then, has been searching for the unknown Gear and
the girl. He then tells you that the scientist's daughter and the Gear
may now be in Shevat. The problem now is how to get up there. Fei and
the Shevat agent that you rescued earlier soon come in and the agent
asks if the girls name happened to be Maria. It turns out that her
fathers name was Nikolai but there have been rumors about a girl and a
Gear so it is possible that it is the same one Jessie is talking about.
When asked how to get up, the agent says that she is unable to contact
Shevat, however, it might be possible to get up via Babel Tower. Looks
like you have to head to Babel Tower now.
After switching party members you will be brought back to the
computerized sphere with the men in it once again. Krelian will be
there and says that he has obtained a colony of nanomachines. They
continue to talk about the M Plan and about why the men are now in a
computerized data bank. Looks like they gave up there bodies for
eternal life! Back in the Yggdrasil, speak with Sigurd and head
southeast to Babel Tower.
========================================================================
32. BABEL TOWER
========================================================================
Upon reaching the outskirts of Babel Tower, enter it through its massive
doors. Once inside, follow its winding corridor eastward. Following
that, simply drop down into the water below and your Gears will emerge
at a new location at the sea level of Babel Tower. Head south while
jumping up onto the several ledges. Before jumping onto the final ledge
at the top, you might want to follow the second to the last level around
in a southeastern manner to find an EarthVeil Ar. You can then
continue to the final ledge to reach the final level. At the top, head
west until you reach the wall and hug it northward to find an easy Lite
Ar +1. After recieving that, head back in a southeastern direction and
jump across the ledge.
NOTE: If you accidently ever miss a jump or accidentally fall off a
ledge, don't panic because your Gears will automatically be brought back
to its original position from where you started at the sea level of
Babel Tower.
From the curren platform that you are on, jump across two more platforms
directly north of your position to recieve an Ether Ar. Head back
southward onto another platform with a very small tunnel situated on it.
At the end of it, you will see a rope hanging which is your way across.
It isn't that difficult. Simply situate your camera angle in a south
ward position so that you can seethe rope and the ledge at the otherside
which you must reach. Upon jumping onto the rope, a prompt will appear
indicating how to use the rope to get across. Continuously sway the
rope with the left and right directional buttons with the moving rope
until you get quite a good swing going. When you've got it, jump with
all your might and you should make it. If not, simply go back up and
try again.
Once you are doe with that, head along and jump up the step like ledges.
Then jump up onto the long arm like ledge. It'll sway downwards as the
weight of your Gears move on it so you'll have to be quick. Jump onto
the arm and watch as it slowly bends downward. At around the center of
the arm, jump in a southwestward direction onto the visible ledge. After
successfully doing this, head northwestward through the tunnel. At the
edge, Fei will discover a rely station of some sort. All you have to do
is jump onto the clearly visible ropeway and the Gears will
automatically climb up to the rely station. Once there, save your game
at the nearby Save Point. Head northwestward and you'll see a small
door in the corner along the edge. Exit out of your Gears and head into
that door. Inside the room you'll see a treasure chest in the
northeastern portion of the room where you'll find a Gold Nugget. Right
next to the treasure chest there is a huge screen. Check that screen
out and Fei will find out that the room really is some sort of rely
station. He will then say to check out the room some more by trying
different things out. Jump onto the lowest control panel and over the
barrier. Messing around with the controls there will trigger a
transport monorail to appear. Jump out of the control room and back
into your Gears and then jump down to the lower platform where th
transport will automatically open up for your Gears. After entering,
head north and jump onto the boxes whcih serve as stepping stones that
allow you to reach the next level. At the second level, you should
notice two treasure chests. The reasure chest in the southeastern corner
contains an Ether Ar and the one in the northeast corner contains a Beam
Jammer. While moving through the center of the second level, Fei will
notice that you can reach the upper room by climbing the ladder along
either the southern or northern walls. However he and his friends will
have to exit out of their Gears to do so. Exit out of the Gears and do
just that. At the center of the top of the ladder, jump up into the
light to enter the main control room of the transport. You should once
again notice two more treasure chests. The one along the northern wall
contains a Golden Nugget while the one along the southern wall contains
an Old Circuit. After collecting those two items, head east and jump
onto the main control level. Make sure to stay on the right side and
access the controls in order to start the transport. If you choose the
left side, then you will be told to go to the other side where the
drivers seat is.
Watch as the transport monorail moves up through Babel Tower and through
the skies. However, as the transport makes it way up, it is suddenly
stopped by a massive bombardment. Fei goes outside to find out that it
is none other than the Gebler Command ship! Within moments Ramsas and
Miang are out and ready to fight. It looks like Ramsas is still pissed
off at what happened at sea and is determined to defeat Fei. Fei
realizes that he must fight and the great battle begins!
````````````````````````````````````````````````````````````````````````
```
RAMSAS AND MIANG
HP: 5000
EXPERIENCE GAINED: 7884
TREASURE GAINED: None
GOLD GAINED: 3000
CURRENT LEVEL-Fei: 60
Citan: 61
Bart: 59
Once again in this battle, Miang is untouchable and will heal Ramsas
with 1200 HP. Use Booster and plummet Ramsus with the usual normal
attacks and attack combos. Ramsus's normal attack will do approximately
570 HP of damage. Ramsus also a two hit combo attack that can do
anywhere between 200-600 HP of damage with each hit.
````````````````````````````````````````````````````````````````````````
```
Once the battle is won, Ramsus is still eager to fight, however Mian
stops him saying that he is too badly wounded. And so, the mighty
commander Ramsus retreats with his ship preparing to give cover fire.
However, as the ship is firing at Fei and is comrades, a sudden powerful
beam severely damages the Gebler ship! Miang curses that Shevat has
interfered and the Gebler ship retreats. Now save at the Save Point and
then head into the open doorway along the souteastern area of the
balcony.
Inside, follow the narrow corridor eastward and continue to follow it as
it turns southward. After a short amount of time, you will notice a
ditch in the ground with treasure chest in it. Head down into the ditch
and open the treasure chest to find a Ground. Following that, exit from
the Gears and head into the small door (probably hard to see) in the
northeastern portion of the northern wall. Inside head to the northern
corner of the top walkway to find a treasure chest containing a 02
Cylinder. Then jump all the way down to the lower area with many
controls along the wall and even on the ground. To the northern corner
you'll find a Gold Nugget and to the southern corner, an E Circuit.
After getting these items, jump onto the eastern part of the second
control panels and access the controls on the right side of the flashing
red light. You will then see the mirror outside of the balcony where
you started shift from its position. That's not too interesting right
now but you'll see later. Anyway, head to the nothern second level of
the control panels and access the one to the left side of the control
panel. Fei will say that communications are up. Not much of a big deal
again yet. Following that head to the immediate left of that control
panel and access the another one which clears the lock on the door
blocking your path. Once that is done, head back out to your Gears by
jumping up the several small ledges to the stairway in the middle of the
room and board them. Getting out of the ditch is triky however not
hard. Simply use the pipes to navigate out of the ditch and continue to
follow the corridor southward to exit out of the unlocked doorway.
Deliberately fall into the ditch to fight a brief battle. At the
bottom, you will find a Veil Doubler and a Wind Veil Ar both along the
northern end of the corridor directly behind where you land. Conintue
to follow teh corridor southward and up a steep slope. Navigate through
the pipes and continue to the next area where you will continue to
follow the corridor in a southern direction up another slope where you
must use the pipes to help you advance. In the next area you should
notice two more treasure chests. The one closest to you along the
northwestern corner of the strange room conatins an Ice RodG. The
treasure chest in the southwestern corner of the room contains a Fire
Veil Ar. Continue on through the doorway along the southern wall to
find yourself in a whole different area.
Jump down to the lower level and you will notice a Self-repairing Robot
hiding in the northern part of the area. However all you can do is
refuel your Gears and sell un-needed parts. After you're done with
that, head southward and while passing through the middle portion of the
lower level, you should see a treasure chest hiding under one of the
bridge like structures. In it is a Stone RodG. Now head back north to
where you orignially came from and jump onto the stair like structures
leading to the second level. Follow it southward to the end of the area
where you should notice strange pod hiding in the cracks between the the
walls of the second level. Jump onto it to fight an easy battle and
take it up to the next level. You should know that you will be using
these pods a lot and each time you use them for the first time, you will
initiate into an easy battle. Quickly jump onto the third level as the
pod stops and follow it northward. Towards the end you will have to
make a to a lower area. From there you will see another pod. You
should also notice a treasure chest to get it, jump onto the pod and
finish the battle which ensues. Then, as the pod begins to move upward,
jump onto the small platform where the treasure chest resides at to get
a G-M10S Ammo. From there wait for the pod to come down again and jump
onto it (this requires some precision jumpint). At the fourth level,
follow the pathway southward again. You will have to jump up several
more stairs again towards the end however you will shortly find another
pod again. Jump on it, win the battle again, and proceed to the fifth
level. Once there follow the pathway northward again, however you will
be abel to find a treasure chest hiding behind the stone wall
immediately after those wierd cage-like structures. In it you will find
G-GG060 Ammo. As you continue northward, you will have to go down a few
platforms to find the second to the last pod. Jump onto it, win the
battle and proceed to the final level! On the sixth level, make a
running jump across the gap onto the platform with the treasure chest to
get a WaterVeil Ar. Jump onto the very top of that platform a make a
small jump and fall deliberately down the gap to land onto a pod. The
pod will take you upward a little and you can make it to the next
platform. Of course, you will have to fight another easy battle to get
the pod to move. Continue southward jumping over two more easy gaps and
you will soon reach the two pipes at the end. Fei will suggest to climb
up and you should take his offer. At the the top, do not head to the
middle of the platform but save at the nearby Save Point first. When
you're ready, head to the center of the platform where Fei will state
that there is no ceiling and must be Shevat's previous location. Soon a
huge Gear will streak out from the sky and stop right in front of Fei
and his comrades. Is it Gebler? As it turns out, it is not Gebler, but
something worse if caution isn't taken. The massive Gear appears to be
controlled by some sort of mystery girl defending Shevat's territory.
````````````````````````````````````````````````````````````````````````
```
SEIBZEHN
HP: 5500
EXPERIENCE GAINED: 20,000
TREASURE GAINED: Heavy Alloy
GOLD GAINED: 10,000
CURRENT LEVEL-Fei: 61
Citan: 62
Bart: 60
Begin the battle by using booster and plummet Seibzehn with the usual
normal attacks and attack combos. Seibzehn's normal attack can do about
570 HP of damage. Seibzehn can also use its own Frame HP which restores
400 HP. Seibzehn also has another dive-type of attack whic deals around
850 HP of damage to one Gear. Seibzehn's Missile Pod attack, which is
an Ether attack deals around 700 HP of damage to one of yours Gears as
well and used when Seibzehn is low on HP.
````````````````````````````````````````````````````````````````````````
```
Once you win, the battle will be interrupted and Shevat will be visible
flying above. A message is recieved by Queen Zephyr of Shevat to let
Fei and his comrades in and so the mystery girl complies. Shevat is
shown hovering above Babel Tower and it appears that some sort of
strong, redish shield is surrounding the great city. The shelid is soon
lifted and you will be able to enter the city of Shevat. Before
entering, the mystery girl appologizes for attacking Fei and his friends
saying that it was simply to test their strength.
The scene will then change to computerized shperes with the "men" in
them. They appear a bit mad that Fei was able to contact Shevat and it
also appears that another 'Anima Relic' lies in Shevat. In anycase, the
old men will talk about how the 'Anima Relics' must not align before the
proper time and the proposal of destroying all of Shevat is brought up.
The plan is accepted in agreement that a serious response must be
executed so that the samething doesn't happen again (even if the 'Anima
Relic' is destroyed). To deal with Shevat's gateway (the strong redish
field surrounding Shevat), it is decided to use "Achtzehn's gravity
cannon to compensate for the time-space warp. Achtzehn must be another
type of powerful experimental Gear since the question of whether it is
operational or not is brought up. In anycase, it is decided to use this
Achtzehn and the regulated 71st airborne squad as support. Looks like
Shevat is in for a mighty battle.
========================================================================
33. ARRIVING AT SHEVAT
========================================================================
Back at Shevat, the mystery girl introduces Fei and his comrades to the
dock floor in the lowest level of Shevat. She introduces herself as
Maria Balthasar. Balthasar? Isn't that the name of the old man who
lives underground Aveh? Well it turns out that he is Maria's
granddaughter and the previous boss you fought known as Calamity was Ol'
Man Bal's prototype as it looks almost like Seibzehn. After chatting a
little with Maria about Ol' Man Bal, you learn a little about her past.
About how her father was captured by Solaris and how his current status
is unknown. You will witness a very short and small confrontation
between Maria and Bart. Following all of that, Maria will state that
Queen Zephyr is waitig for Fei amd tells Fei and his friends to go on
ahead up the elevator. Maria says that she will catch up as she has
some inspecting to do on Seibzehn. Until she is ready, you are to
simply look around the town of Shevat. After Maria exits out of a door,
head up the elevator situated in the center of the room. You will then
be brought to the World Map of Shevat. At this point you can obly go to
the old capital of Shevat known as Aphel Aura which is located directly
across from Shevat's lower floor central dock entrance. Inside the
city, talk to all of the inhabitants and shop around. You will also
learn how to use the Stepping Stone (Aphel Aura's form of
transportation) by talking to the first person you happen to pass by.
SHEVAT ITEMS SHOP
------------------------------------------------------------------------
ITEMS: Aquasol S…….100 Survival Tent……150
Aquasol DX….100 Red Star………….500
Rosesol………20 Blue Star…………500
Rosesol S…….300 Hard Star………...800
Rosesol DX......800 Speed Star……….1000
Zetasol……….100 ElementAero..........1200
Physimentsol….10 ElementTerra.........1200
White Star........500 ElementHyrdo........1200
Brown Star…...500 Omegasol………..50
------------------------------------------------------------------------
SHEVAT WEAPONS/ARMOR SHOP
------------------------------------------------------------------------
ARMOR: War Mail..........1800 EtherStone..........500
War Helm.........600 AntiEthStone........500
WEAPONS: Thunder Rod..........2200 Sliver Blood..........2800
Stone Rod..............2200 EthWind
Ammo....1000
Flare Rod...............2600 EthEarth
Ammo....1000
Ice Rod..................2200 EthFire
Ammo......1000
Dynamite Rod.........4500 EthWater
Ammo..1000
------------------------------------------------------------------------
When you're done exploring and shopping around Aphel Aura, head for the
other side of town where an old man is standing around near the exit.
Talk to him and he'll ask if you're meeting up with Maria. Of course
say yes and the old man will oint out to Fei an old abandoned house
where Maria often goes to sit alone and think about things. Take his
advice and ride the closest elevator down to go to the house. Once
inside, head up to the second floor and into the room behind the closed
door. Once inside, Fei and his friends will have a brief conversation
about the child's room that they are currently in. Once that is over
with, check out the rocking horse to initiate yet another series of
conversations about the child who used to live in the room. Maria will
soon enter the room and briefly add into the groups discussion. You
will learn that the house was destroyed in the war 500 years ago and
that the Queen kept it the way it is to remind the people of how it was.
Maria will then ask Fei and his comrades to accompany here to the
Palace. Exit out of Aphel Aura and once at the World Map of Shevat, you
should notice a new location that you can enter, the entrance to
Shevat's Palace.
At Shevat's Palace, you will be greeted by Maria who will go into the
door straight ahead of Fei. You might as well explore the Palace now
and talk to all of the different people. If you talk to all of the
people you will learn more about the gate which protects Shevat from the
outside world, about Maria's father Dr. Nikolai, about how Maria got to
Shevat, about the great legend of humans and God, about the 'Anima
Relics', about the Great War involving Shevat 500 years ago, and much
more. Plus you'll get to see Yui and Midori one last time! Anyway, if
you prefer to do all this exploring at a different time, feel free to do
so and follow Maria through the doors. While going up the hallway, you
will bump into Wiseman. Enter the doorway behind Maria and walk up to
talk to Queen Zephyr. She will thank Fei and his comrades for coming.
You will find out that the Queen is actually 522 years old made possible
by special life-extending treatments. You will learn that Wiseman has
been conducting his own special operations on the surface under the
Queen's orders and was to bring anyone who could help. Queen Zephyr
will ask for Fei and his friend's assistance in dealing with Solaris.
She will allow everyone to think about it and rest in the Palace for
awhile. Head out of the Queen's chamber and back to the main area.
Rest in the room to the immediate right and then save at the Save Point
in the room.
After resting, head back to Queen Zephyr's chamber and speak with her
once again. She will ask what Fei's decision is. If you still wish to
explore around the Palace, then select "Let me think some more" for the
time being. If not, the choose "My heart is set!" However, before much
can be done, a sudden tremor occurs and Maria enters the room with an
assistant giving a report that an intruder has destroyed the Gate
generator and is in the dock area! It turns out that the Gate has been
destroyed and Shevat is now vulnerable. As for the intruder, it is
thought to be a lone Gebler soldier who is trying to escape in the same
hanger where Seibzehn is. Fei will offer to assist Maria get to the
hanger. You will also be asked to leave one of your comrades behind to
stay with the Queen. Outside of the Queen's chambers a Chu-chu will
offer to supply with all the needs from the stores in Aphel Aura. Once
everything is done, head back to the main elevator and go down to the
docking level!
========================================================================
34. SHEVAT'S EMERGENCY SHAFTS
========================================================================
On the way down the main elevator shaft, the elevator will be forced to
stop becuase the defensive doors have shut, and Fei will have to find
another way to the hangers. Maria suggests the emergency shafts and
that is just what it is decided to do.
Start off by heading north through the narrow corridors and then turn
west and follow the corridor to its dead end where you will find a
Shevat Map, which can shows how to naviagte the lower levels of the
shaft. Head back up the corridor and continue eastward down the
corridors, over the debris, and through the door. Head down the spiral
staircase and go through the door at the bottom. Follow the corridor
eastward until you reach another elevator and take it down. The first
thing you should notice is a trasure chest (please e-mail me if you know
what item it is). Head back up the elevator and then follow the
corridor westward and take the elevator at the end downward. Go across
the ledges and climb down the ladder where you should see a light blue
crystal like switch. As Fei nears it, Maria will say that you can
change the direction of the windmill if you hit the switch. Do so and
then use the windmill treads to move across the gap. Should you fall
down, simply backtrack and climb back up the ladder to your original
level where the crystal switch is. At the other side of the moving
windmill, jump onto the ledge and climb the ladder down the next level.
You can then take the elevator down to the lower levels of the emergency
shafts.
Once at the lower levels, Maria will state that you can now use the map
you found earlier by pressing the select button as usual. Take a look
at the map. The highlighted or colored areas indicate the upper levels
of the shafts and the the circular objects represent the spiral
staircases. Your objective is to reach the elevator located in the
upper left of the map. From your current position, head south and then
make the the first turn to the west. Enter the doorway immediately
following to take you to the first spiral staircase which you follow
down. Upon exiting from the staircase, simply follow the corridor as it
winds its way in a south/southwestward direction. Continue to follow
the corridors in southward and turn north where the corridor splits
into a north and southward direction. Head all the way north ignoring
everything else until you reach the elevator that will take Fei and his
party down to another lower level outside again. Save at the Save Point
and then head east from the elevator and carefully jump over the two
gaps. Should you fall down, you will have to head backtrack, climb up
the nearby ladder, and try again. From there, continue to follow the
outside ledge eastward and climb down only the first two ladders. Jump
ont the step like ledge and jump onto the tread of the first windmill.
You will then have to a pretty tricky jump from that windmill to a
second one before you make it to the final elevator to the hangers.
Once again, if you miss a jump and fall for whatever reason, backtrack
to the ladder, climb back up and repeat the process again. After taking
the final elevator down, you will simply follow the one corridor through
the door at its end, down the spiral staircase, and repeat that same
process one more time. In the final corridor, you will find a Save
Point at the end of the western corridor. After saving go through the
manhole to enter the hanger.
Down in the lowest level of Shevat (where you first arrived), enter the
door along the western wall and follow it westward through a steel door.
In the hanger, you will discover that the intruder is none other than
Dominia! Looks like she plans to take Seibzehn as her escape vessel as
well. Dominia will recognize Maria as the daughter of Nikolai and will
tell Maria of the cursed secret of Seibzehn. It turns out that Gebler
scientists have been spending quite sometime trying to create evolved
Gears. It is thought that as long as humans alone pilot Gears, there
will be a huge error interfering with the machine. Nikolai is supposed
to search for a way to merge humans into machines and Wels were the
central compnent for these man-machine Gears. All of this was a result
of Nikolai's research and Seibzehn is said to be the prototype of the
man-machine fusion Gear. Dominia is soon cut off by Jessie who insues
in a short arguement with Dominia. Dominia will then flee and Maria is
left with the thoughts of her father haunting her. An alarm will soon
sound and Jessie will advise to return back to the Palace. He also
states the Yggdrasil also is in dock within Shevat! You will then be
automatically brought back to the Queen's chambers.
========================================================================
35. BATTLE OF SHEVAT
========================================================================
It appears that the Solaris Gear units are on the way towards Shevat and
their targets are more that likely to be Shevat's four Gate generators.
As the people of Shevat are not used to fighting, Fei volunteers to
assist Shevat in defending the Gate generators. Everyone else agrees;
even Pika wants to really help! Citan will then give a breakdown of the
enemy Gear units. It would appear that there are four main groups each
heading to their respective generator. The only problem is that
according to intelligence, there is one giant Gear that is being held
back and little is known about it. Queen Zephyr will put the image of
the giant Gear on the screen behind her and Maria identifies it as
Achtzehn, the second Gear her father designed which was supposed to not
even be close to completion. Achtzehn will then mock Shevat and Maria
once again identifies the voice as her fathers! At this point, Maria is
very confused and doens't know what to do or to think. Queen Zephyr
attempts to calm her down a little but it doesn't to much good. Citan
interrupts by stating that they must worry about repulsing the oncoming
Gear forces in order to protect the Gate generators. As a result, four
teams will have to intercept the enemy Gears at the four different
generators. It is very important that everyone succeeds and not one
generator can fall. Maria must remain behind with two other members of
Fei's party and Jessie. Here is a run down of each of the four Solaris
attack forces at each generator:
-Generator 1: Two small Gears and a comlement of Solaris troops.
-Generator 2: Three White Knight Gears.
-Generator 3: One White Knight and a large Gear.
-Generator 4: Another large Gear and one White Knight.
What I went with was Billy for generator 1, Bart for generator 2, Citan
for generator 3, and Fei for generator 4. This combination seems to
work the best for me but you can use any combination that suits you.
After selecting the teams, you will be able to make some quikc battle
preparations such as re-equip your Gears and save.
NOT COMPLETED
(End Of FAQ/Strategy Guide At This Time, Please Read Other Sections
listed Below)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
II. DISK TWO WALKTHROUGH
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOT COMPLETED
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
III. CONCLUSION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I hope that this FAQ/strategy guide of mine has helped you out as much
as possible. The reason for all the "unnecessary" description and
dialog was due to the fact that I wanted to try something different. By
doing this, I'm hoping that the player can easily follow what is
happening throughout the game's story line (as it can get quite
confusing at times). Kind of like interacting with the game, if you put
it that way.
In any case, I do not plan on expanding this FAQ/strategy guide anymore.
I plan to leave it as it as it is and have no further plans on updating
it. A lot of information has been given and I'm hoping that it does
help in the certain aspects of the game that it does cover. I will at
most try to finish the rest of disk one but that is highly doubtful.
There is one way that I could finish this FAQ/strategy guide and that
way is if people really want me to finish it up. If you want me to then
please drop me a line telling me so. However, I highly doubt this will
ever happen.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IV. FEEDBACK
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is an important section for those of you who want to send comments
or suggestions regarding this FAQ/strategy guide. This would be greatly
appreciated as this is my first attempt at making this type of
FAQ/strategy guide.
Please send any comments, questions, or suggestions to:
[email protected]
I also promise to respond within a day to any e-mails sent regarding
this matter. Please, anything is greatly appreciated. If you think
that this is dumb, then tell me but please give reasons why it is so if
you think that. If you think that it is great, then that's good as well
but please tell me why too.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
V. CONTRIBUTIONS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There is also another special thing about this FAQ/strategy guide. If
you at all find that you want to contribute to this FAQ/strategy guide,
then please feel free to contact me. If you want to contribute
information, cheats, tips, Game Shark codes, etc. then just send them to
me. Also, if you find ANY mistakes, contact me as well. The only good
thing about doing this is that you'll award recognition in my
"Contributors" section. Now I know that it's not that great but it's
better than nothing.
If you give any helpful feedback or comments concerning this
FAQ/strategy guide, then you will be added to the "Contributors" section
as well. After all, I always give credit to where it is due!
Once again, you can send anything to:
[email protected]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VI. CONTRIBUTORS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Khoi Vo [email protected]>..........Contributing on how to knock down
one of the crates on the moving platform in the Thames.
Thanks for reading my FAQ/strategy guide and please send in any
comments, questions, or suggestions! Also come back again when you have
to!