Las Venturas The third and final city in the game is modeled on Las Vegas, with casinos aplenty. Wu Zi has situated himself at the head of a Triad-run casino, with a convenient save point outside, so you can use it to increase your bank to an obscene amount, if youíre willing to put a little time into it. Two games here are worth mentioning. The first is video poker; you can find numerous banks of these machines just inside the entrance to the Four Dragons casino. Save your game before playing, but when you do play, head straight for the highest-paying machine you can afford. There are $5000 machines and $10000 machines, and you can enter five coins per hand, letting you wager up to $50000 a hand. Weíre not going to lie and say that this is an easy way to make money - youíll lose more often than not - but if youíre willing to sink in some time and wait for a big payday, you should be able to increase your bankroll quite a bit with minimal effort. In essence, all you can really do in video poker is hold any pairs on your opening hand and hope for trips. A three of a kind will get you back three times your bet. If you donít have a pair in your opening hand, hold any face cards and hope for a pair - a pair of jacks or higher will win you your stake bet, effectively making the hand a wash. If you have no pairs, faces, or four to a straight or flush, ditch the whole hand and hope the second hand is better. This might not be correct video poker technique - people actually write books about how to beat these machines - but since you can reload your game at any time and get all your cash back, just go for the easy money. You can find more tips and percentages in the Extras chapter below. After you get a big bank, youíll be able to play roulette for insane amounts of money. You canít just walk up to a roulette table and bet a million bucks your first trip to the casino, though; you have to increase your gambling skill first. Video poker will increase it, so if you want to play that for a while, then save your game and bet your entire stash of money on black or red. You can eventually unlock the million-dollar table, which will let you make a million bucks in just a few seconds, and you can do it as many times as you want. If you lose a round, just reload your game and try again. Two other things to take note of: first off, you can grab body armor from the parking lot across the street from the save point outside Wu Ziís casino. Secondly, you can find a pair of rocket launcher pickups in the parking garage behind the Emerald Isle casino, on the northern end of the strip. Thereís one on level eight of the garage itself, and another on the roof, which you can reach by taking the stairs from level ten. You don't necessarily need these, but they can come in handy here and there; the missions in Las Venturas will obviously include some of the most difficult you've yet come across. Wu Zi Fender Ketchup The easiest way to get the snitch to talk is to take him back out to the Strip and drive on the wrong side of the road, weaving in and out of traffic, but without making contact with oncoming vehicles. When youíre ready to turn around, make a hard handbrake turn onto the opposite side of the road and repeat the process. The rate that the Scare-o-Meter increases will decrease as it nears the end of the bar, but just keep up the scares and the stoolie will spill the beans soon enough. Explosive Situation Gotta hand it to CJ; heís becoming quite the psycho. Even before you have any definite plans to strike back against the mob families that are roughing over Wu Ziís casino, heís gonna go out and find some explosives to do the dirty work with. To begin with, head down to the quarry. Youíll have to bust the cases of explosives open with the big old truck there, and donít worry about the workers; you can run them over simultaneous. After each crate of explosives is busted open, though, youíll have to jump out of your truck and grab the dynamite, then repeat the process for the next load, and youíve only got a couple of minutes to work with, so keep a move on. After the dynamiteís been collected, a twist is thrown in in the form of quarry security, whoíll block off the main exit from the mine. Youíll need to follow the very specific path laid out by the red path markers until you hit a hill thatíll get you out of the quarry. Architectural Espionage You can find this mission across the way from Wu Ziís office; itís shown on your map with a cash icon, which is listed as a Robbery icon in the map legend. Before you can knock over Caligulaís Casino, youíll have to photograph the plans for it. After you exit the Five Dragons, youíll need to grab a camera. Head up the strip a bit until you find the tourists (their icon may be obscured by the North marker on your mini-map), then kill the cameraman and grab his Leica. The City Planning building isnít difficult to infiltrate; just respond positively to the secretary, and sheíll let you through. You will need to flip over to your fists as weapons, though, since the guards don't take too kindly to having someone with a boatload of guns in his hands walking through the building. When you reach the plans, which are on the top floor, you'll find that they're impossible to photograph due to the guard nearby (though they have been thoughtfully tagged to the wall), so youíll have to return down to the third floor and destroy the air regulators. This will cause a fire, which will get you enough of a distraction to photograph the plans, but will also tip the guards to your presence, meaning that youíll have to fight your way back to the ground floor, out of the building, and back to the casino, all under a three or four-star wanted level. This is going to be difficult, needless to say, so ignore the cops and get into a vehicle ASAP when youíre out of the building. Youíve Had Your Chips This is a toughie, so get body armor and a whole lot of ammo from the Ammu-Nation near the casino if youíre running short. If you still have the M4 ammo you picked up from Fort Carlson, that should suffice, but youíll definitely need 300-400 rounds if you want to successfully complete this mission. Having a couple dozen rounds for a shotgun will also be useful. When youíre ready, head on over to the plastics factory and head through the entrance. Youíll get a pop-up warning you of the goons in the car, so take a left, then work your way around to the back of the factory and sneak in from the carís backside; youíll know youíre in the right place when you spot the chainsaw. If you manage to sneak in, youíll still have to deal with a factory full of baddies, but theyíll come in waves rather than all at once. Itís best to hang an immediate left when you reach the factory and clear out everyone in the open corner of the building, then just wait there for the rest to come to you. The machines can confuse your targeting, though, so keep CJ facing towards the center of the building. As mentioned, youíll have a few waves of bad guys to deal with, but you can eventually clear the place out. One of the guys coming towards you will pack an automatic shotgun, though, which can take you down in just a few shots, so be sure you've killed him before you start working on the machines. These things have a lot of health, and explode if you try to destroy them with melee weapons, so the only way to detonate them safely is to use your weapons at a distance. Your shotgun is the best bet for this, as they'll blow in one hit, as opposed to requiring three or four seconds of fire from an M4 or SMG. Blow them to hell, then fight your way to the Admiral that's been parked by the entrance to the factory and use it to escape from the grounds and return to the Four Dragons Casino to finish the mission. Key To Her Heart In order to get the keycard from the croupier, youíre going to need to follow her around town until she hits up a sex shop. After you grab the gimp suit inside, keep following her and wait outside until the gimp approaches; heíll arrive on foot, and wonít be wearing a shirt, so kill him, grab his...weapon, and head inside to pick up a new girlfriend. In order to get her keycard, youíll have to take her out on dates. You can take her out immediately after you finish this mission - the Steakhouse is your best bet for big love, and is represented by a fork-and-knife on your map - but sheíll likely require multiple dates before giving with the goods. You can get more missions from Wu Zi in the meantime, so check back every once in a while and treat her nice. After a few dates, sheíll call you on your cell phone and let you know that sheís left the card in her bedroom, so head into her house and grab it. Dam And Blast Because all casino heists involve knocking out the power to an entire city - itís the law - CJ has to destroy the dam that supplies electricity to Las Venturas. You canít just drive over to the dam and say, "Excuse me, would you mind if I blow this up?" though; youíll need to grab a plane from the airport and do a little James Bondish parachuting to reach your destination. You canít just jump out of the plane when youíre directly over the dam; thatíd be too easy. Instead, youíll have to make it all the way up to a corona in the sky before youíre able to bail out. The corona is way, way up there, too; youíll have to keep rising all the way from the airport to the marker to hit it. If you canít quite get there, fly past it and make a hard bank to return. When you hit the corona, bail out and orient CJ towards the new marker on the ground below. If youíre really good with the parachutes, you might be able to land directly in the circle, but if worst comes to worst, you can just bail into the water and swim from there to the quay After making your way past the security guards (youíll need to get silent kills on these guys), youíll be inside the dam. There are four more people inside here, including two guards that will pace along the left wall. You can take the workers out fairly easily with your knife, but for the guards, youíll have to hide in one of the dark cubicles along the wall and wait for them to pass you by before slitting their throats. If anyone sees you, youíll have a more difficult time placing your charges on the generators, but you should be able to complete the mission either way, especially if you have body armor. Regardless, plant your charges and hit the exit to complete the mission. Cop Wheels This is another mission thatís difficult to beat on your first try, so donít get too discouraged. The gist of it is that you have 12 minutes to track down four police bikes from all over Las Venturas and drive them to a truck. The catch is that you canít, of course, drive more than one bike at a time, and that the truck will be roaming around the city on the freeway, forcing you to catch up to it when you do have a bike in your possession. The trick here is to know where the truck is, even when you canít see it on the map. It begins its journey on the eastern side of town, so start by grabbing the southeasternmost bike. Since the Packer drives clockwise, you can then proceed to the west, north, and northeastern bikes and get them onto the truck as it passes by their position. Needless to say, if you grab the northern bike while the Packer is on the southern freeway, youíre going to be adding a couple of minutes to your commute time. If you go in the correct clockwise order, though, you should be able to complete the mission with over four minutes to spare. The other big sticker here are the cops themselves. Theyíre not going to view your theft of their property too kindly, and if you get to two or more stars, youíre going to have lots of problems getting the bikes back to the truck without getting run over. Thus, itís important not to kill the cops while youíre stealing their bikes. This may be unavoidable, in the cases of the bikes that take off as you approach them, so if you do get a couple of stars, keep an eye out for the star pickups around town that will reduce your wanted level. Up, Up, And Away Now that you have your cop bikes for the decoy truck, you need the decoy truck itself. Unfortunately, a street-level jacking is a bit too risky, so youíll have to infiltrate a heavily-guarded military base, steal a helicopter with a loading hook, find a truck on the ground, hook it up, and take it to a safe location to be painted. Which, of course, is far preferable to sticking a gun in some armored car driverís face.... This mission has a high incidence of combat, so be sure that you have body armor and plenty of ammo before you head in. When you leave the casino, jack a car and head towards the base. As you arrive, a Hummer will be coming out, so take the opportunity and drive through the gates as they open. Immediately take a left and drive past the open hangar doors; note the huge number of M4-wielding badasses inside. You can stop the car and proceed through there, if you wish - there are health and armor pickups inside, so itís doable - but a more workable solution is to keep heading around the building until you find some shipping crates. If you get on top of these, youíll be spotted by some guards, but theyíll likely bunch up near the wall, allowing you to use a rocket or grenade to blow them all to hell. When theyíre gone, jump across to the wall and fall down; youíll now be on the rear side of the hangar, and you can run past the rear doorway and deal with any pursuers as they come out. Or, if youíre running low on health and ammo, you can clear out the hangar with your M4 and get the pickups. Proceed up the steps, killing any guards you find, until you get a message about incoming gunships. Thereís a minigun emplacement nearby, highlighted with a red circle, so hop into it and blast the gunships, then grab your own helicopter and jet out. After you get the helicopter, make your way to the parked security truck and lift it up with the winch. In order to avoid damaging your heli, extend your winch as far down as itíll go, then hover over the truck; youíll automatically grab it with the magnet when itís close enough. When you do have a good grip on the truck, reel the winch in as far as itíll go and head out to the airstrip that you own. Youíll have to drop the truck into a fairly small circle when you arrive, so go slow, and use the L3 click to level yourself out. If youíre having trouble, you can drag the truck into the circle after dropping it somwhere else. When you have the truck safely stowed, land in the indicated area and save your game afterwards. You donít want to have to do all that again if you do something stupid, now do you? Fish In A Barrel Thereís no gameplay involved in this "mission"; itís just a cutscene. Enjoy. Breaking The Bank At Caligulaís The glorious heist mission will begin after Carl makes his way into Caligulaís. You only have four minutes to get the team into the casino, but that should be more than you need if you check your waypoints and stick to the main corridors of the building. To begin with, hit the swipecard door in the casinoís main lobby to access the secured portion of the building, then find the ventilation shaft in the generator room and chuck a canister of gas into it. After that goes down, Zero will blow the charges you placed at the dam, which for some reason were never removed by the hordes of cops that chased you away. Itíll become pitch black at this point, so equip your nightvision goggles, get through the second security door, then find the door through which the van will enter. Youíll need to hang a right and grab a forklift to open it. Next up is the cash grab itself. Youíll have to take the team back through the hallways, killing off all of the security guards that get in your way. There are a lot of them, but theyíre shooting blind, so you shouldnít take too much damage if you keep your distance. After you get to the vault, youíll have to head upstairs and blow the backup generators; use the satchel charges near the vault door if you donít have any other explosives. After that occurs, the mafia will again try to block your passage back to the truck, so itíll be another corridor crawl. Just stay in front of your team and flip between your SMG and M4 to clear out everyone without having to reload. If youíve managed to get this far into the game, one would presume that you have some proficiency with the FPS-like controls, which is good, because youíre going to need to use them. For the most part, you can stick behind your Triad friends and let them clear out the many rooms in the first corridor, one of which contains a suit of body armor. Eventually, though, theyíll stay behind, and youíll have to drop down the steps (grabbing the health restore in the kitchen) and give chase to Big Poppa, whoíll attempt to leave the mansion. After this point, enemies will appear one at a time, for the most part, so just proceed slowly but surely until you exit the building. Although your goal is listed as running Big Poppa off the road, what youíre actually trying to do is destroy his car, so donít hesitate to use as much SMG ammo as it takes in drive-bys to get the job done. His car isnít any more healthy than it should be, so you shouldnít have to wail on it too much, but on the flipside, it can explode rather quickly if you manage to trap him, so be sure to get away as soon as it starts smoking and finish the job with ordinary vehicular roughhousing. The Truth Don Peyote Although The Truth gives you this mission, it ties into the troubles with Wu Ziís casino, as the end result will let you scope out Caligulaís Palace without causing too many eyebrows to raise. Luckily, it isnít a very difficult mission, although it does involve one of those annoying cross-country jaunts. After TT gives you the location of the band members, head out that way and locate them. We found it easiest to just head to the Las Venturas airport and grab a Shamal; you can fly over there in 30 seconds or so, then bail out and parachute down to the band's location. Youíll need to ferry them around, which requires a four-door vehicle; if you donít have one, drop down to the nearby highway and get a taxi or somesuch, then return to the Brits and grab them. If you're not having any luck getting a four-door vehicle, feel free to cheat and summon one in. Your first stop, for some reason or another, is the snake farm near your airstrip, so run by there, kill all the yokels, then get the band into Las Venturas to finish off the mission. After you complete it, Kent Paul will call you up and start offering you missions on behalf of Ken Rosenthal. Ken Rosenthal Intensive Care It appears as though the snitch you roughed up with the car earlier is now a likely target for a mob hit, so youíll have to go and pick him up from the hospital and move him to a safe location. Unfortunately for you, it appears that some mob goons have already picked him up, so after you arrive, youíll need to track them down and get them to exit the ambulance that theyíre driving. (Itís a fitting Rockstar bit of humor that a mission given to you by a lawyer will see you chasing ambulances.) To complicate matters further, though, youíll have three ambulances to chase, only one of which, obviously, is the correct one. The other two are real ambulances, and youíll need to ram them to check their reaction; if the driver jumps out and yells at you, then youíve hit a real ambulance; if he drives off faster, then youíve found your target. Youíll almost always hit a real ambulance first, though, and after the driver calls in his warning, the mob ambulance will start making its way to the freeway to escape out of town. (If you find yourself having problems catching up to all of the ambulances, try doing the chase part on a motorcycle; you can just shoot the ambulances over your handlebars to check their reactions. When you find the real ambulance, though, you'll need to switch to a real car, as the ambo is bulletproof and thus can't be shot up.) At this point, youíll have two ambulances to chase after, only one of which is the real one. If youíre in a fast car, and you probably should be for this mission, just go for whichever oneís closer and tap it. If itís another real one, then book it for the last ambulance. When you do find the mob ambulance, youíll have to rough it up a bit by ramming it around on the road, so try to jack something hardy, like a Sentinal or an Admiral, before you start the destruction derby. After a bit of roughhousing, though, the goons will jump out of the ambulance and start blasting you. They pack SMGs, so be cautious as you make your way to the ambulance. Even after you do gain control of it, though, your trip to your destination will be beset by more mobsters in sedans thatíll try to run you off the road. You canít shake them, so drive like a madman until you get back to the factory. After the mission's over, note that the ambulance should still be its normal bulletproof self; if you want to keep it, drive it to a garage. The Meat Business Not much to say here; this is a straight-up killing mission. Get loaded out with all the ammo and armor you can carry at the Ammu-Nation, then drive Ken over to the abattoir. After CJ delivers one of the best lines in the game, youíll have to shoot your way through a couple dozen mobsters to escape. Donít worry, the guys donít have particularly great aim, so take them out from as far away as possible, then exit the building and drive Ken back to Caligulaís. One thing to note is that Ken will attempt to hide himself in the abattoir's freezer; if you head in there after him, you'll be able to grab some armor and fire on some of the enemies from behind a grate, but you'll have a good chance of getting locked inside the freezer by one of the mobsters, which will result in an automatic failure. It's best to just avoid it entirely. Freefall Of all the crazy-ass stuff that youíve been asked to do so far, making a free jump from one plane to another a mile above the ocean has got to be the craziest. Nonetheless, if you want to please your new mob master, youíll have to fly out to meet the incoming plane (and itís waaay out there, well beyond where the map ends), get behind it, and fly through the trailing corona. Thisíll drop you onto the rival mobís plane, where you can kill off the assassins before they land. (Use the L1 button to fire while you keep your right thumb on the analog stick, and bring along a full set of armor, as this can be a tough little shooting gallery.) Saint Markís Bistro Although you might be thinking Ultimate Easter Egg, your trip to Liberty City only consists of a one-building interior view. Bring along body armor and clear the place out! After you eliminate everyone on the upper level, you can chuck grenades down below to kill off everyone but Farelli. Said boss has dual-wield Uzis, and packs a lot of health, so you might want to take him out with a rocket launcher or minigun if you have either of those. Regardless, when heís dead, make your way down to the bottom of the restaurant to get out of dodge. Youíll get your money and respect when you make a successful landing in Las Venturas. This will also enable you to get your heist on, assuming you did the rest of Wu Ziís missions and got the keycard from your girl up north. Madd Dogg Madd Dogg This is really more of a mini-game than a mission; when prompted, grab the Walton around the corner and use it to catch Madd Dogg when he jumps. You donít need to adjust your position relative to the building; just hit forward or reverse and try to keep yourself so that the bed of the truck is beneath Doggís position. When he lands, drive him to the hospital and drop him off. You have an unlimited amount of time for this, so take it slow and donít hit anything. Youíll need to do this mission to unlock the endgame series of missions in Los Santos, so get cracking. C.R.A.S.H. Misappropriation After you finish up a couple of missions for Rosenthal, the C.R.A.S.H. boys will appear at a home outside of town, with another prototypical assassination mission. This oneís simple enough; make it to the deserted town (which, as usual, is halfway across the map), then kill the agent and retrieve the dossier. Before you open fire, though, youíll want to make sure you have a clean shot at the agent. Thus, youíll want to work your way around to the north side of town and kill him first before taking out all of the cops and grabbing the dossier. You donít have to return it to Tenpenny to finish the mission; you end it right away. High Noon Doesnít sound like Tenpenny has anything up his sleeve when he calls you for this mission, does he now? No, this is certainly all above board. Regardless, make sure you have a bunch of Uzi or SMG ammo, and be absolutely sure that you make the rendezvous with a couple hours of daylight remaining; this is a tough mission to complete at night. Youíll also want to make your savegame at a point near the mission pickup, such as at the airstrip. At its heart, though, this is another assassination mission, albeit one where you have to kill Officer Pulaski. Heíll take off in what appears to be a Buffalo at the beginning, whereas all you have to work with is a dune buggy. (You can try to shoot him before he gets into the vehicle, but heís immune to gunfire, and even a rocket wonít destroy the car.) Your first priority is to exchange the buggy for a more solid vehicle. The buggy is nice for the desert, sure, but youíll be on pavement for most of this little run, and the buggy canít take much damage. Luckily for you, the first road that Pulaski hits will be a big switchback; check your map and drive over the cliff to a point where youíll land ahead of Pulaski. This should give you a minute to grab another car (preferably something big, like a Ranger), or, if no oneís around, to line up a rocket or satchel charge on Pulaskiís path. If you do manage to get a new car, though, youíll have to chase down Pulaski and ram him or drive-by his car until he jumps out. Itís easier to say that than to do it, though, as heís a wily driver; try to hit him when heís on a long stretch of road. If he ducks into a town, tap him and try to get him caught up on a building; if you succeed, you can come alongside him and unload a bunch of shells into the side of the car. When you do enough damage to his vehicle, Pulaskiíll jump out and you can run him down for the win. You're donw with Las Ventuas but not with the game. Return to Los Santos.