GTA:VC help and faqs PS2

Grand Theft Auto:Vice City


I will type the walkthrough guide for GTA:VC a little later but you can email me or 
instant message me for any help on them, Frankly they are too long to type in, but 
maybe I'm just too lazy too type it in right now but I'll have it soon. 


1)Walkthrough to all character missions
2)cars/trucks, motorcycles, boats, and flying vehicles
3)"R3" missions
4)assets and propeties
5)robbing shops
6)garages
7)secret packages
8)rampage missions
9)unique jumps(under construction)
10)secrets
11)easter eggs
12)difficult missions
13)side missions

1)*coming soon*

2)CARS
admiral
ambulance
baggage handler
banshee
barracks OL
benson
BF injection
blista compact
bloodring banger
bobcat
boxville 
burrito
bus 
cabbie 
caddy
cheetah
coach
comet
cuban hermes
deluxo
enforcer
esperanto
FBI cheetah
FBI rancher
FBI washington
firetruck
flatbed
gang burrito
glendale
GPX
greenwood
hermes
hotring racer
idaho
infernus
kaufman cab
landstalker
linerunner
love fist
manana
mesa grande
moonbeam
MR. whoopee
mule
oceanic
packer 
patriot
perennial
phoenix 
police 
pony
rancher
RC bandit
RC baron
RC raider
regina
rhino
romero's hearse
rumpo
sabre
sabre turbo
sandking
securicar
sentinel
sentinel XS
sand express
stallion 
stretch
stinger
taxi
top fun(gray van)
trashmaster
virgo 
voodoo
walton
washington
yankee
zebra cab
  
 MOTORCYCLES
angel
faggio
freeway
PCJ-600
pizza boy
sanchez
  
 BOATS
coastguard
cuban jetmax
dinghy
marquis
predator
reefer
rio
speeder
squallo
tropic
  
 FLYING VEHICLES
hunter
maverick
police maverick
sea sparrow
skimmer
sparrow
VCN maverick


3)"R3" missions

police car
- complete level 12 in this and recieve 150 armor whether you buy it or you get it 
from your safe house or your mansion.


firetruck
- complete level 12 in this and you'll be fire proff on the streets(very useful when 
using the bottle flame or the flame thrower.


ambulance
- complete level 12 and you'll have infinite running ability.


taxi 
- this takes a long time because you'll have to deliver 100 Vice City people to 
their destinations.When this is completed all taxi's will have hydrolics which 
allows them to jump.


pizza boy delivery
- complete level 10 and you'll be rewarded with a fantastic 150 health to match your 
armor(yes!).


MR. whoopee
- deliver to 50 people and the Cherry Popper ice cream factory will generate a 
revenueof $3000. When your warning level goes up one turn the music off, when it 
disappears start the music back up and continue.



4) assets 
BOAT YARD
cost: $10,000
location: Viceport
revenue: revenue is gained after you complete the mission "Check Point Charlie". 
Generates a revenue of $2,000
benefits: Free Boats

CHERRY POPPERS
cost:$10,000
location:Little Havana
revenue: revenue is gained after you complete the Mr. Whoopee mission(50 
deliveries). Generates a revenue of $3,000

KAUFMAN CABS
cost:$40,000
location:Little Haiti
revenue:complete the 3 missions and the cab company will generate a revenue of $5,000

CAR SHOWROOM
cost:$50,000
location:Little Havana
revenue:complete the lists of cars and the showroom will generate a revenue of up to 
$9,000.

PRINT WORKS
cost:$70,000
location:Little Haiti
revenue:complete the couple of missions given and this will generate a revenue of up 
to $8,000

FILM STUDIO
cost:$60,000
location:Prawn Island
revenue:complete the sexual missions(heh)and the studio will generate a revenue of 
up to $7,000.

THE MALIBU CLUB
cost:$120,000
location:Vice Point
revenue:complete the missions and the club will generate a revenue of $10,000.

POLE POSITION
cost:$30,000
location:Ocean Beach
revenue:This is boring but the way to get the Pole Position to generate money is 
that you have to let the stipper(who doesn't even strip for you)take $600 from 
you.This will take all of about 6 min., because she takes $5 from you every 3 sec.


SAFE HOUSES

ELSWANKO CASA
cost:$8,000
location:Vice Point
features:1 garage

LINKS VIEW APARTMENTS
cost:$6,000
location:East of Leaf Links Golf course and west of the police station.
features:1 garage

OCEAN HEIGHTS HOTEL
cost:$7,000
location:farthest south in Ocean Beach
features:1 garage

HYMAN CONDO
cost:$14,000
location:1 block away from the Hyman Memorial Stadium
features:3 garages and 1 helipad(with a helicopter,but not all the time).

1102 WASHINGTON STREET
cost:$3,000
location:Across the street from Ken Rosenberg's office in Washington Beach.
features:none

3321 VICE POINT
cost:$2,500
location:Shoreline north of North Point Mall.
features:none

SKUMHOLE SHACK
cost:$1,000
location:on the roof of a building down the street and around the corner of the 
Greasy Chopper(biker bar)



5) ROBBING SHOPS
When you hold up a shop for their money what you do is, press and hold on the target 
button, "R1", and just let him hand over the dough, but shoot when him when your 
done so he doesn't sound the alarm.Below is the list of the 15 shops that you need 
to hold up.

-Corner Store: Vice Point
-Dispensary Plus: Vice Point
-Jewelry Store #1: Vice Point
-Gash Outlet Store: North Point Mall
-Music Store: North Point Mall
-Jewelry Store #2: North Point Mall
-Hardware Store: North Point Mall
-Bunch of Tools: Washington Beach
-Ryton Aide Pharmacy: Little Haiti
-Pharmacy: Downtown
-Jewelry Store #3: Downtown
-Deli: Little Havana
-Doughnut Shop: Little Havana
-Laundromat: Little Havana
-Screw This: Little Havana



6)GARAGE LISTS FROM CAR SHOWROOM
After you buy the Sunshine Autos, if you proceed down the back ramp and enter the 
alcove to the right of the end of the ramp there will be lists of cars.there are 4 
lists and below are the 4 lists. When you drop one of the cars of you get $500 and 
for every list complete you recieve $20,000 as well as an increase in revenue every 
time a list is completed($9,000 total revenue).

CAR LIST 1:
Landstalker
Idaho
Esperanto
Stallion
Rancher
Blista Compact
- Reward: Delorean look alike in the showroom.

CAR LIST 2:
Sabre
Virgo
Sentinel
Stretch 
Washington
Admiral
- Reward: Sabre Turbo in the showroom.

CAR LIST 3:
Cheetah
Infernus
Banshee
Pheonix
Comet
Stinger
- Reward: Sandking in the showroom

CAR LIST 4:
Voodoo(Haitian gang car)
Cuban Hermes(Cuban gang car, duh!)
Caddy(not always at golf course)
Baggage Handler(at the airport)
Pizza Boy
Mr.Whoopee(you'll have to buy the factory first to get it)
- Reward: Hotring Racer in the showroom.



7)SECRET PACKAGES
Below is some of or basically most of the secret packages and the directions to all 
of them. It might take me a while to update all of them as some take a long 
explanation and since I have yet to find all of them. 

1. First off, you may be able to skip ahead a bit, so read ahead. Starting 
from Ammunation in the Ocean Beach Area head south. When you reach the T 
intersection make a right turn. You will be on a street that curves back 
north. If you pass a fountain when you make this right turn you are in the 
right area. On the left you should see a dock. (At one point during the 
game you pick up missions here, but I'm making the assumption some of you 
have not gotten here yet.) You should be able to pick up a boat here. Don't 
try to go through the locked gate. Anyhow, once you have a boat head west 
out of the docks. As soon as you clear the docks head DIRECTLY south. You 
should see three islands on your map. Head for the southwest island. It's 
pretty easy to identify because there is a rampage on it. Just north of the 
Rampage is package #1.

2. Follow the same directions as package #1 to get to the area where there are 
three islands. Point yourself northeast and you should see a large collection 
of rocks. I suggest pulling into the rocks from the east (heading west). 
Package #2 is on top of these rocks.

A nifty point of interest in this area is the large sunken ship off the coast. 
According to hannibal106th the side of the ship says Chartering Libertine
Lines. Same as one of the ships on the dock.

3. Finally, back to land. Go to Ammunation in Ocean Beach. Head directly south 
(past the fountain), through the trees and bushes, and you should see a 
sidewalk. On your right there is a house facing the water. Package #3 is 
next to the steps.

4. Start from your Ocean View save point. (Save Opportunity.) Head South. On
your left you should see a lighthouse. It's very easy to spot. Just head
directly towards the lighthouse (don't fall in the water). The 4th package is 
on the lighthouse steps.

A another nifty point of interest for you. You can enter and climb to the top 
of the lighthouse... great view!

5. Go to Ammunation in Ocean Beach. Head South, make a right at the T 
intersection (past the fountain) and head to the docks on the left. Just 
southeast from the locked gate and you will find an underground car park. 
You will find package #5 in a corner on the north side of this car park.

6. Go to Ammunation in Ocean Beach. Head north. On the second main road you 
come across you should see a large red wall. Keep going north past this wall. 
Keep left, and you should see a hospital. Enter the hospital parking lot. 
Go around the hospital towards it's south side. You should see a white wall 
on your left, and the hospital wall on your right. You should emerge in a 
small grassy area. To the south in this area you should see a white building. 
Go around the back of this building and you will find package #6. (There is a 
rampage near the front of this building, be sure not to fall off the ledge 
where the rampage is.)

7. Go to Ammunation in Ocean Beach. Head north all the way to the waters edge.
Then turn left(West). As you head toward the bridge you will see a small 
building on the right(North). There is a small walkway that leads around this 
building. Follow it and it will lead you under the bridge, where you will find 
package #7.

8. Before you start this go find a PCG 600. Go to Ammunation in Ocean Beach.
Head north. Eventually you should see the mall on your right hand side. It's 
got a red sign. Make a right, you should see a gas station on the right hand 
side. Make a left at the T intersection. The second building on the right is 
the one with the package, but it's on top of the building. To get up top get 
yourself a PCG 600. Go up the spiral parking lot across from this building. 
What you have to do is position yourself in the southwest part of the top 
level, facing east. Then just punch it. You should be able to jump over to 
the building next to the one we need to get on top of. Hope you still have 
your bike, because now you need to jump over to the building using one of the 
three ramps on top of this building. There you have it, package #8. A note 
of interest in this area is that there are a lot of nice ramps.

That's it for Ocean Beach.

Washington Beach

9. Get yourself back to the spiral parking lot entrance from the last package 
instructions. To the east you should see a building with a little circle logo
on it, it's purple and green and says GGs. North of this building is a very 
tall pink building. That is where you need to be. Get to the steps of this 
building and just head around the back from either way. Near the pool, right 
next to some armor, is package #9. There is also an Ingram back there.

10. Before you start this go find a PCG 600. Get back to your hotel. Head 
North and look at the names of the hotels on your left. Stop when you 
find the colon hotel. It's got a large blue sign shaped like an upside down 
T. Go around back and you should see a police bribe in an alley. On the south 
end of this alley is a staircase. What you have to do is use this staircase 
as a ramp to jump to the building across the street. Start from the police 
bribe and punch it towards the staircase, you have to hit it a little to the 
right to make the building. Once you get across package #10 is on the south 
side of the roof.

Congrats, Body armor.

11. Go to the lawyer's office. It's northwest from your hotel, and across the 
street from a place that you can buy as a save point. Go up the stairs to the 
icon for the save point place, and then go around back to the left hand side. 
Package #11.

12. From the lawyer's office head north. You should see a bridge up ahead.
Package #12 is on the right hand side of the bridge. It's hidden behind the 
bridge support on the right, as you get close you should see it's halo.

13. Get a heli. For more information on how to do so please see my section 
entitled "Where can I find a helicopter?" at the bottom of this document. 
This package requires a helicopter to reach. Anyhow, package #13 is on a the 
roof of a blue and white building just south of the police department in the 

washington beach area. Another good point of reference is Starfish Island, 
it's almost directly east of the bridge leading off of the island. Using the 
helicopter makes getting a lot of these packages easier, of course, but I'm 
not going to use it exclusively. I'm sure if you want to use the heli you can 
use my directions to find the packages.

14. Head to the beach. This is one of the easiest packages. It's on the steps 
of a hut almost directly east from the police station. If all else fails just 
check all the huts.

15. Start from the hotel save point. Head directly north. Keep an eye on the 
signs on your left, you are looking for the Moonlite Hotel. Once you pass it
take the next left. If you see a staircase on your right you are probably in
the right place. Straight ahead of you is the police station. (Another easy
way to get here is to just get busted.) Go inside. DON'T PULL A GUN IN HERE! 
Walk up to the sign that says "no civilians past this point." Don't go in 
just yet. Make sure you are well rested. If you ran in here just stop to 
catch your breath, you are gonna need the running juice. I came in here with 
full health and body armor and I nabbed the package, for the first time, at 
30 health. Anyhow, run forward and you should see stairs leading up on your 
right. Take the stairs and head straight. The package is in the room directly 
ahead of the stairs. While you are doing this cops will be constantly 
shooting at you. Go fast and you can even make it out alive. :-)


SPOILER! It has been brought to my attention (thanks Wil) that at some point
in the game you can get a cop uniform and avoid being shot at in here.

16. Get to the "bunch of tools" store that is east of Starfish Island. If you 
look at your pause map it's the one that's pretty much in the middle of the 
island. Across the street to the west there is a small set of stairs, go up 
them. On your left you should see the most gaudy house ever. It's pink and
white with peach trim. It's also got a moat. Just circle the house. The 
package is in a corner where a white wall meets a pink wall.

17. Get to the same "bunch of tools" from the last package and head up the
same steps, but this time just head towards the back wall. There is a set of 
open pool showers against the back wall. The package is in the orange shower.

18. Head to the bridge that leads to Starfish Island. It's just north of the 
showers from the last package. Head around the bridge to the right, and you 
will find this package under the bridge.

That's it for Washington Beach.

Vice Point
Vice Point is basically the north half of the first island. It's a large area 
with a lot of packages. There are more packages in this area then any other. 
Ready? Let's go.

19. Get to the "bunch of tools" store that is east of Starfish Island. The 
same one from package #16. Head out of the east exist and head north. Keep a 
close eye on your left hand side and you should see the Spand Express 
Shipping Company (Spand Express a.k.a. Spand-Ex). The package is behind the 
building. This is also the location of the 'Riot' mission.

20. Just north of the Spand-Ex shipping company is a construction site.
(Where Alex appears). Walk up the wooden planks and get to the third floor 
of the site. There is an awkward I-beam sticking out to the west. The package 
is at the end of this beam.

Congrats! Chainsaw!

21. Across from the building site (Avery's) from the last package is a row of
white houses. Behind these houses is a small dock. This package is on the end 
of this very short dock.

22. Read this whole description before doing anything. Head north from your
ocean view save point. When you reach the curve to the left, follow it and 
then make a right as soon as you can (on to a street). Follow the street 
north and you should run right into the Malibu club. Get to know this location.
 Look at where it is on your map. Get to know what it looks like from above. 
You know what's coming. Get a helicopter. The building you want is across the 
street from the Malibu. You have to land IN the pool, but the package is on 
the ledge up the stairs from the pool. You are going to want to keep the 
helicopter around for package 24. There is a great place to park it behind 
the Malibu while you get the next package.

23. This one is easy. It's right behind the Malibu, in the parking lot. Right 
on the other side of the gate.

24. Get a helicopter. Get to the Malibu. Directly north of the Malibu is 
another building with a pool on top. It is pretty hard to land the helicopter 
there, so watch out. Anyhow, the package is in a corner behind a palm tree.

25. Get back to the Malibu. Head directly east, out to the beach. Once you get
to the beach head north. On your left you should see a set of stairs leading 
to a pool. The package is in the northwest corner of the pool area.

I recommend picking up the next three packages at the same time. They are very 
close.

26. Find the Malibu. Head north and take the first left. On your right is a 
pizza joint. Inside you will find package #26.

27. East of the pizza joint from #26 is a white multi-level apartment 
building. This package is behind the stairs.

28. Head north from the pizza joint. On your left is a strip mall. You can 
enter one of the stores. This package is behind the counter.

29. Find the bridge from the first island to the golf island. It's northwest 
of the Malibu. Right before the bridge on the east side there is a house. It's
on the north side of the street. Go up onto the driveway straight towards the 
narrow ramp and just walk off of it. That should land you next to two small 
pools. Head west and then south to find this package. This house is also 
involved in a mission.

30. Another place from a mission. From the bridge leading to golf island head 
east. Keep left. Pass the first street on your left and the next thing you 
should see is an apartment building. If you climb the stairs you should find 
an open window. Get to the roof. The two flights of stairs to get there are 
pretty easy to find. On the roof head north and jump off down onto the next 
roof. This package is in the south area of this roof, right where you jumped 
down. (It's very easy to miss when you come up here for the 'chase' mission.)

Congrats! Python!

31. Find the north pay and spray on the first island. Just to the south is a 
white apartment building area with an arched entrance. It's a maze of 
backyards back here. From the arched entrance go into the second yard on 
your left. The package is in the northwest corner of this yard, behind a 
palm tree.

The next two packages should be gotten together. They are very close.

32. Find the west entrance of the North Point mall. It's near the bridge to 
prawn island. Exit the mall and follow the road south. First you will go 
under a bridge, then on your left you will see a walled off building with
very wide stairs leading to it's entrance. Head up the steps and then head 
towards the southwest. This package is on the very "tip" of the compound.

33. Continue to explore the compound from #32. Behind this hotel is a pool. 
The next package is on the top diving board.

34. Find the bridge to prawn island. This package is hidden behind one of 
the supports on the south side right next to the waters edge. A waterfront 
sidewalk basically 'ends' at this package.

35. Back to the beach. On the very north side of the beach is a dirt track 
for RCs. This package is behind the jocksport sign that is on the
east side of the track. If all else fails just drive around the track and 
check every jocksport sign.

36. Find the north point mall. It's east of the bridge to prawn island. On 
the east side of the mall there is a large orange apartment building. Climb 
the steps are head around back. This package is in the corner by one of the 
back entrances to this building.

I suggest getting the next three packages at the same time. They are pretty 
close.

37. Find the north point mall again. There are two north entrances to the 
mall. This package is in between these entrances.

38. Find the north point mall again. This time, go inside. (Note of interest, 
you can get a motorcycle into the mall... joy!) This package is on the second 
floor, in the east most part of the mall in front of a store with sale signs 
on the windows.

39. Near the south end of the mall is a store called the gash (ha!) and 
inside you will find this package. It's above the escalators that are inside 
the store. The windows near the top are breakable, making this package easy 
to get.

40. Find the west entrance of the north point mall. Just north of it is a 
multi-story car park. Head inside. This package is on the ground floor, 
just south of the entrance.

Congrats, you now have the flame thrower pickup (joy!) and you are also done 
with vice point, which is the largest collection of packages by far. You still 
have a long way to go though. On to...

Prawn Island
It's the north island in between the mainland and first island.

41. Head to the southernmost tip of prawn island. You should be able to find 
the entrance to the Interglobal Film Studio. Head east and follow the curve 
north. Just past the police bribe there is an entrance to an alley. Go in and 
the package is at the end of the alley.

Get the next two packages at the same time, as they require you to be in the 
film studio, which if you have not purchased, will require a heli.

42. The next package is in the film studio mentioned in 41. I don't know of 
any other way of getting in before you can buy it, so just use a helicopter
(See the "Where can I find a helicopter?" section at the bottom). The package 
is on top of a blue building. Kitty corner from studio D. If you took the heli 
in here, don't get off the roof without it. You can only get out using the 
heli at this point, so don't get yourself stuck.

It's been pointed out to me that you are not stuck if you leave the heli in the 
lot. It seems there are some steps in the southeast corner that can be jumped 
over. Thanks Wade!

It's been pointed out that you can also use a packer to get out of the studio. 
There is one inside that you can pull up to the gate, and then jump it using a 
patriot. Thanks Dustcart!

It's also been pointed out to me that you can enter this area through a series 
of ramps on top of nearby buildings. Thanks Matthew C!

43. This package is inside studio C. The letter C is split in half on the 
doorway. The set in this studio will eventually change. If it's empty you 
can't miss the package. If it's a bathroom, check the stalls.

This studio is really interesting. One set is apparently where the moon 
landing was filmed(I guess it WAS faked). Another section of the back lot 
looks like part of liberty city! Explore this place. It's strange.

44. On prawn island there are two green houses. This package is on the back 
porch of the house to the west.

45. Across from the green house from #44 there is a yellow house (this one is 
part of a mission). Go in and get upstairs. Go around to the east balcony and 
walk off the edge. Don't jump, you will overshoot. This one may take a few 
tries. Basically you want to fall into the room below. Once inside the package 
is obvious.

Apparently you can also jump over the wall into this room. It's a little
tricky, but possible. Thanks Talen!

I've also been told that this house is not open until you finish the mission 
involving this house. Thanks Dustcart!

Update: Hmm, another person told me it was open without finishing the mission. 
I'm not sure what the deal is here. I believe both people honestly, so maybe
it is really a time of day thing or some other factor. Thanks Homer!

Now off to...

Leaf Links
It's the golf course in the middle of Vice City. On an island all it's own.

All these packages should be gotten at the same time in my opinion. Followed 
by an immediate save.

46. This package is under the bridge leading to Leaf Links. To get under the 
bridge you need to enter the course, then go south from the tennis courts.

47. At the north end of the course is a driving range. This package is in one 
of the stalls on the ground floor.

48. Just west of the clubhouse is an S-curved road. Follow the road to the
end and then head west. The package is in a sand trap that looks like a crater.

49. In the middle of the south half of the course (under the bridge to get 
there) is a large water hazard. This package is on the island in that water 
hazard.

50. Further south there is a small island with one golf hole on it. The next 
package is on the narrow bridge leading to this island.

Congrats! Laser Scope, and on to... 

Starfish Island
The largest house on this island is the Diaz mansion. I'm going to use that as 
a reference point a lot.

51. On the east side of the Diaz mansion is a pool. Go down the stairs to the
east of this pool. This package is next to these stairs on the south side.

52. Now from the Diaz mansion head to the pool on the west side. Drop off the
ledge to next to the pink wall. This package is in the south area of this pool.

53. In the middle of the island are three houses. Behind the west house you 
will find a pool that looks like the Rockstar logo from above (Cool!) The pool
contains a flamethrower (COOL!) and if you up the stairs behind the house you 
will find package #53 among the picnic tables.

54. Now head to the east house in the middle of the island. There is a pool on 
the south side of the lot, the Jacuzzi contains this package. The gate to this 
house is closed, so just jump the low fence.

55. Now head to the northeastern most house on this island. It's got a garage 
with a basketball net and a flag next to the door. The package is right on 
the doorstep.

Another island finished and off to the mainland.

Downtown

56. Find the entrance to the Hyman Memorial Stadium. It's pretty easy. It's 
the large circular peninsula west of the downtown area. I'll be using this 
as a reference point in future items as well. Anyhow, just north of the 
entrance is a dirt road. Follow it. It should take you to an area where you 
can see a dirt track for motor cycles in front of you. Keep left and go 
around the track. Stay next to the wall on your left. Follow that wall and 
soon you should be heading south. Keep an eye on the buildings on the right,
in a small nook you should find this package. I recommend using the r2 button 
once you turn south, you should see the package pretty easy if you do this.

57. Head back to the stadium. Facing away from the sign there are two roads 
leading away on your map. (Hey, est. 1979... that's when I was born. *shiver*)
Get on the north road. Make the second right. You should be facing the Mars 
Cafe. Head towards it and follow the curve to the left. Keep going straight 
but pay attention to the buildings on your right. In front of one building 
you should see a sign with letters as tall as you saying "V.A.J. Finance." 
There is a large opening to the west of this sign with a statue that kind of 
looks like a flame. The package is right in the middle of this statue. In 
order to get up there I pulled a car alongside the platform and jumped on 
the hood, then the platform. There are other ways but I think that is easiest.

It has been brought to my attention that you can jump onto the ledge, but you 
just have to be a few feet away when you do it. Thanks A L!

58. Find the Mars Cafe, instructions to get there are in #57. Just to the 
northwest should be two traffic blockers (orange and white stripes). Head 
between these (note there is a hideout on the right) to the small grassy 
area, then turn around. You should see the grass leads into a small hole. 
This leads to a dead end that contains this package.

59. Back to the stadium. To the south of the entrance you should see a road 
with the word "parking" on it and an arrow. Follow the arrow. Don't follow all
the arrows though, you end up at the entrance. Anyhow, at the very back of the
stadium you will find this package. It's next to one of the signs that says 
"<-- Parking."

60. Back to the Entrance of the stadium. Take the south road of the two that 
leads east, and when you reach the T intersection make a right. Make the first
left you find and on your right should be the hospital (Schuman). You could 
also just get wasted in the general area to find it. Anyhow, to the east of 
the sign there is a parking lot. Go down the ramp and the package is on your 
right.

Congrats! Minigun!

61. Read this whole description before doing anything. You will need a Heli. 
Back to the V.A.J. building from #57. Just South of it is your target. It's
the building with the satellite dishes on top. Now, get a heli(See the "Where
can I find a helicopter?" section below) and land on the building. This package 
is next to the helipad. In order to get to the package you have to jump off of 
the helipad to the right of the ramp.

Update: I've had a lot of feedback on #61. The package is hard to spot, so let 
me clarify my directions. The package is really next to the helipad, but it's 
pretty high up. If you walk down the first ramp (after landing on the helipad) 
then walk down the next, the package should be above and ahead of you. If you 
walk all the way to the base of the ramp it's above you. That is why you have 
to jump off the helipad to get this one. Hope that helps!

Note: It has come to my attention that there is a street level entrance to the
building for #61. It is right next to the bridge that takes you from the
mainland to prawn island. It's the VCN building on the north side of the street
just after the bridge. The entrance is actually tucked behind the bridge a bit.

62. Back to the stadium entrance. Take either road east and make the first 
right. The road will eventually curve left. Keep following it to the end. 
On your left is an office building. Make a left and keep your eye on the
office building(using l2 is a good idea). As you continue you should notice 
a stair case on your left. Go up and continue to the next staircase, go up
again and you should see a place you can enter on your left. Go on inside. 
On the south wall are three desks. Behind them you will find this package.

That's it for downtown. 

Little Haiti
This area is just south of downtown.

63. As usual I'm going to use the first package in this area to establish a 
good starting point for rest of them. Start from the stadium entrance. 
(See #56) Take either of the two east roads and make the first right you 
come to. Take it all the way south and follow the curve to the left. At 
the end of this road make a right. Keep right as you travel south and you 
should pass a sign for the Moist Palms Hotel. This is our first starting 
point. Just north of this sign is a driveway. Follow it, and you should 
find a parking lot. Keep right and follow the grass to find a large grassy 
area in the back. You should see a ramp to the south. This package is right 
behind the ramp. The ramp has a yellow sign on it, if that helps.

These next three are very close, I suggest getting them at the same time.

64. Get back to the sign for the Moist Palms from #63. Head south. Take the
first right, and when this street starts to curve you should be able to see 
the big "Phil's Place" sign. Basically you need to get behind this area. 
Here is how. Northeast of the entrance to Phil’s place there is an alley that 
points north. Enter this alley and then turn left at the opening. West of 
this alley is where you will find this package. It's near the water's edge.

65. Head back inside Phil's place (See #64). There is a shack containing this 
package. It's not the one next to the RV, it's the one next to that one. 
It's the same color as the walls in this area.

66. As you exit Phil's place (see #64 & #65). You should see a building with
red trim. There is an alley just to the south of this building. Enter it, 
as soon as you can turn right. Right ahead of you should be a set of stairs. 
Go down them to find this package.

67. I suggest getting a bike, a Sanchez works best. Back to the Moist Palms. 
Head south. Take the first right. On the south side of this street is an 
alley with a ramp. You need (of course) to jump the ramp and get onto the 
building across from it. Now you need to get over to the roof just east of 
your current position. It's easy to jump that gap on foot, or over the narrow 
part with a Sanchez. Once you get across you should see this package in a pit 
in the middle of the roof.

68. Get back to the entrance to Phil's place. (See #64) Just south of that 
entrance is a large yellow building that is Kaufman Cabs. Behind Kaufman Cabs 
there are several white houses. On the north stairs of the southwestern most 
house is package #68.

69. Get back to the entrance to Phil's place. (See #64) Head South, past 
Kaufman Cabs, past the zigzag in the road, and you should see a pizza joint 
on your left. Just south of the pizza joint is Funeraria Romero. To the south 
of this store is a small alley. You will find this package in over one of the 
four graves back here. It's a small area and the package is pretty obvious.

I suggest getting the next two packages at the same time.

70. Back to Phil's place. Head south past kaufman cabs, past the zigzag, 
past the place where you got the last package, and follow the road even and 
just before it makes a sharp turn to the east take the curved road to the 
west. Make the first possible turn left into an alley and then make the first 
possible turn left. You should be at a dead end with some stairs. Climb the 
stairs and the package is in the middle of the generators on the right.

Congrats, Rocket Launcher!

71. Just south of the white building from #70 is a yellow building. This is
the print works. I suggest jumping down into the lot of the print works from 
the roof of the white building. It doesn't take much health. Head south of 
the print works and then east on the road. You should see a wooden fence on 
your right. Follow the fence around to the entrance, which faces east. This 
package is near the base of the billboard inside this area.

Little Havana

I suggest getting the next two at the same time.

72. From Phil's Place head south past the pizza joint again. Before the
road turns sharply left, take a right. Follow this road until it ends it a 
T intersection. On your right is the coin laundry. This package is inside.

73. Head east from the laundry and use R2 to look right. You should see a for
sale sign on a teal building. This package is on the top of the stairs.

74. Back to the laundry from #72. Head east and make the first right. You 
should now be heading south. Continue to the end. At the T intersection make 
a right. On your left you should see a diner that you can enter. Across the 
street from the diner (Robina's) is an alley heading north. Enter the alley 
and go through the gap on your right. This package is near some trash bags 
in this area.

75. Back to the laundry from #72. Head east and make the first right. You 
should now be heading south. Continue to the end. At the T intersection you
should notice a wall directly ahead. Go around it and go through the gap on 
the west side of this area. Beyond is a staircase. Climb up and then jump 
down to the rooftop north of you. Climb another set of stairs and then go 
to the northeast corner of this rooftop. Jump onto the walkway in front of 
the billboard here to get package #75. (And a nice new sniper rifle.)

76. From the laundry in #72 head east. Follow the curve south. Continue on 
to the end. At the T intersection make a left. Continue on to the end. On the 
corner just north of you is a donut shop. (Yes, cops do like to hang out 
here, at least it seems that way to me.) This package is behind the counter.

77. From the donut shop in #76 head west until the road turns north. On the 
south side of the street is a building with a red awning. Go around back and 
climb the stairs (which should be in plain view from the front of the 
building). On the top you will find a rampage, and in the southwest corner, 
package #77.

78. From the donut shop in #76 head west and make the first left. Follow this 
road and watch your left hand side. When you see a series of flags you know 
you are in the right place. Right behind the flags is the auto showroom. 
Enter from the south side and go up the ramp to the second floor. Package 
#78 is in a corner.

Vice Port
The southern tip of the mainland area.


79. From the donut shop in #76 head west and make the first left. Follow this 
road and notice the large plant to your right. The first chance you get after 
seeing the plant make a right. follow the road around and you will be going 
north. The gate into this area is on your right. Bust in and then use pretty 
much any car to jump the ramp here to get inside the plant. You should be 
able to find the 4 large tanks pretty easy. This package is right in the 
middle of them, behind a blue pipe.

80. From the donut shop in #76 head west and make the first left. Follow 
this road and make the first right. Follow this road as it curves north. 
Bust into the parking lot on the right. The package is in-between a red and 
a blue trailer in this lot. Note that this is the same lot you pass through 
on the way to the tankers from the last package.
~GREAT JOB YOU'VE ACQUIRED THE SEA SPARROW!

81. From the donut shop in #76 head west and make the first left. Follow 
this road and make the first left. Make a right at the T intersection 
(should be facing the water's edge before you make this turn). Hold R2 
and you should be able to see as you pass a grassy area, then a parking 
lot, then a grassy area, and so forth. This package is in the 4th
parking lot you come to.

82. From the donut shop in #76 head west and make the first left. Follow 
this road and make the first left. Make a right at the T intersection 
(should be facing the water's edge before you make this turn). If you keep 
left on this road you should enter the docks area. There is a ship to your 
left as you enter. Board it. This package is tucked away in a corner on the
east side of the ship. It's best to board from the north ramp and head south, 
then make the first left you see. Then head to the east rail and then just 
head south.

83. Head south from the ship in #82. Just follow the road. Keep right but 
don't turn. Follow the road and soon you should be heading north. Once this 
happens watch your right side. You should see a sign for the Vice City Port 
Authority. The package is right under that sign. Go east and then around the 
wall, and grab it.

Apparently there is a second sign further north of this one. Once you are 
heading north if you make the first right, the sign is on your left.

Also, if it helps, this sign is on the southwest corner of the port authority 
lot. Thanks to all who E-mailed me about this!

84. Get a helicopter. (See the "Where can I find a helicopter?" section at 
the bottom of this document.) Your target is the southwest ship in the dock. 
Make sure to land it such a way that you can get off the ship using the heli. 
If you get stuck here you pretty much have to kill yourself in order to 
leave. The package is in front of a metal door.

85. From the donut shop in #76 head west and make the first left. Follow 
this road and make the first right. Follow this road (bear left at the fork)
and you should eventually see a large hangar on the left with a small door.
Head inside and make a hard left. You should be facing a little corner office. 
Inside you will find package #85.

86. Head back to the dock right in front of the ship from #84. Jump onto 
the ledge right on the waters edge that is slightly raised above the ground
and walk on it west. You should come to a large open area. I mean, this
area is huge. Package #86 is in the far northwest corner of the area.

Only one area left to go... excited?

Escobar International Airport

I recommend getting all the packages from here on in one go. They are all 
pretty close together and travel time is pretty short with a helicopter. 
You need one for many of the packages and I just think it's better to keep 
it around rather than go get a new one. It's all a matter of personal 
preference though, there are always tons of ways to accomplish anything
in this game.

87. Just west of the hangar where package #85 was found is the cargo
terminal of the airport. This package is on the roof, and there is no easy 
way up there. So get yourself a helicopter. (See the "Where can I find a 
helicopter?" section at the bottom of this document.) There appears to be 
a way to jump up to this building as there are many ramps to the west, it
also seems like you might need a bike to pull this off. If you try this and 
it works for you please let me know. I recommend keeping the helicopter for 
the next several packages.

I've been informed by several people now that jumping up to get package #87 is 
possible with a bike. Too many E-mails about this to credit one person really, 
so thank you all!

88. If you still have the helicopter from #87 then great, land on the 
southernmost helipad and pick up this package. You can easily get here 
without the helicopter though. From the airport entrance just head south. 
There are not a lot of landmarks here to guide you by, but the pads are easy 
to spot. Remember, it's the southernmost helipad.

89. You don't need a helicopter for this one, but if you still have it from 
the last package, it makes this much easier. There are three runways at the 
airport. Two of them run north-south, and one runs northeast-southwest. Head 
to the northeast end of the northeast-southwest runway. There are two hangars 
to the southeast of this runway. The southwestern most of these two has this
package on the roof. If that seems too complicated, stand at the building 
entrance to the cargo terminal from #87. This hangar is visible to your left
if you are looking north. You could use a vehicle to jump onto this hangar,
but again a helicopter is MUCH more easy.

90. Jutting out of the main terminal, towards the south, are two large 
loading bridges. Those are the white 'arms' they use to put you on the plane. 
This package is on the very tip of the east extension, which can easily be 
reached by helicopter. There is another way to get up here though. You could 
find a packer, which is basically a large portable ramp, and park it next to 
one of the smaller extensions, then get a vehicle and jump onto the extension, 
but the helicopter is just so much easier, considering you need it for at 
least one package in this area... why not use it?

-GREAT JOB YOU GOT THE TANK!

91. Remember in #90 I described two loading bridges? Well now we are 
concerned with the other one. The package isn't on it though, it's on a 
plane on the other side of it. You can't land in the same place you did on 
#90 for some reason. It's mostly intangible. In fact, there are a few parts 
of this extension that are intangible so I didn't risk any of it. What I did 
was pull a packer (basically large ramps on wheels) up to the connection 
between this plane and the loading bridge. Then I just walked up the packer 
onto the connection, and jumped on the plane. I experimented with several 
methods of getting this package using a helicopter, and couldn't get them to 
work. It also looks feasible to use a nearby ramp to jump a bike up onto the 
bridge, but the packer is easier I'm sure.

Update: I've heard from a few people who have been able to get #91 by landing 
on the plane and other variations. Might be worth trying when looking
for this package. Mostly people have been able to land on the plane 
perpendicular to the body, but I can't get this to work. I've had a lot of 
people tell me this, too many to credit any one person. Thanks all!

Update: Heh, it appears that the second terminal is not intangible, you just 
sink into it a bit. Thanks for the info Aaron!

92. It's almost directly under #91. It's under the same plane, very easy to 
find.

93. Directly west of the plane from #91 & #92 there is a plane halfway out of 
a hangar. #93 is under the wing.


8)RAMPAGE MISSIONS

     1. This is on the beach south of your hideout, near a bush. It's pretty
     easy to find.

     Weapon: Molotov Cocktails
     Mission: Kill 30 Gang Members
     How to do: Keep the Cocktails as far away from you as possible, as they
     drain 69 health everytime one hits you. Keep chucking them, and ignore
     the police. Not too hard, just throw them far.

     2. Between the lighthouse and the main beach. Look around, it's in plain
     sight as well.

     Weapon: Running Over
     Mission: Kill 30 Gang Members
     How to do: Make sure you already have a car, as it'll save a ton of time.
     This is incredibly easy. Just go up and down the sidewalk running over
     packs of gang members. I had 90 seconds left when I finished.

     3. On a hut south of Colonel Cortez's docks. You'll need to have completed
     the first set of Cortez's missions to access a boat. Go out to the
     uncompleted hut, and it's right there.

     Weapon: Rocket Launcher
     Misssion: Destroy 10 Vehicles
     How to do: Boats are your targets. Just hope that enough spawn out there
     and just keep firing. Don't destroy your own boat; you need it to get
     back. You could also use a helicopter to get there, then fly back to
     mainland and do this easily.

     4. On top of the Washington Mall (check the map that came with the game).
     Use the spiral ramps to get up there. It's in plain sight.

     Weapon: Shotgun
     Mission: Kill 25 Gang Members
     How to do: The hardest part is that you won't always kill in one shot. So
     when a target hits the ground, fire a security shot. You can either jump
     down from the roof, or "snipe". Whatever works for you.

     5. Drive south from the Washington hospital and look for a grey 'L' on
     your map. It's in there. It's hard to find the general spot, but once you
     get there, you'll find it.

     Weapon: Katana
     Mission: Kill 10 Gang Members
     How to do: This is patheticly easy. Go up to a couple packs of gangs and
     cut them up. Laugh as they fall to the ground headless.

     6. Directly across from Rafael's clothes shop, in an apartment conplex.

     Weapon: Chainsaw
     Mission: Kill 20 Gang Members
     How to do: This is pretty easy. Go up to a pack of gang members and slice
     them up. You can keep the chainsaw attacking by holding down circle.

     7. In the car park near your hotel, drive up the little ramp at the top
     and fall off. In the corner, you'll find this.

     Weapon: PSG-1 (Sniper Rifle with Laser Scope)
     Mission: Kill 35 Gang Members
     How to do: This thing has rapid fire. Keep tapping Circle and watch as
     it blows the heads off a group of gang members. The cops won't touch you,
     and they won't either. Just have fun watch limbs blow off.

     8. Down the road from the Ocean Beach hospital, in the second house with
     stairs. It's on a wall, run and jump to get it.

     Weapon: M4
     Mission: Kill 25 Gang Members
     How to do: Whee! Just aim the weapon manually and blow a pack of gang
     members away. Before they realize what's going on, they'll be dead. Stay
     on the ledge where you picked this up from, as you have a nice vantage
     point.

     9. Right next to the bridge leading to Starfish Island (I mean RIGHT NEXT)
     is a set of stairs. Run around up there to find this rampage near a long
     pool.

     Weapon: MP5
     Mission: Kill 25 Gang Members
     How to do: No, you can't drive by with this. Just keep aiming and re-
     aiming at any gang member you see, kill them, and wait for his cronies
     to come after you. Cap them one-by-one.

     10. South of the Malibu Club is a huge hotel. Go around back of it and
     you'll find this in the bushes.

     Weapon: Spaz-12 Shotgun
     Mission: Kill 30 Gang Members
     How to do: Man, this is too easy. You can take out two or three people in
     one shot, and then kill them six more times. Overkill doesn't count, so
     make sure to re-aim.

     11. Same location as the last one, but keep heading north. It's at the
     top of the diving boards.

     Weapon: PSG-1
     Mission: Kill 10 Gang Members
     How to do: Stop laughing. Aim. Fire ten shots. Yay.

     12. In the little cul-de-sac near Leaf Links. Very easily found.

     Weapon: Drive-By (Uzi)
     Misson: Kill 35 Gang Members
     How to do: Drive around the cul-de-sac firing until you have enough
     kills. This is easier on a motorcycle because you can fire forward.
     Just keep killing them. If they come up to your car, kill them before you
     get pulled out.

     13. Near Leaf Links, on a dock behind the apartments.

     Weapon: Chainsaw
     Mission: Kill 20 Gang Members
     How to do: Rev it up and charge at a pack of gang members. By holding
     down Circle you can keep attacking with it. Just mow them down one-by-one.
     Twenty isn't that hard to do.

     14. North Point Mall, second level, near the escalator.

     Weapon: RPG (Rocket Launcher)
     Mission: Kill 30 Gang Members
     How to do: You are your own worst enemy, one wrong shot and you're
     in more pieces than you'll ever find. Just keep firing near the packs
     of gangs, and try not to hit police, as it racks up wanted levels.

     15. Outside the doors of the North Point Mall's east side.

     Weapon: M4
     Mission: Kill 35 Gang Members
     How to do: Same as the other M4 rampage. Just aim at a pack of gang
     members and kill them before they know what hits them. The M4 fires mad
     fast, so this is pretty easy.

     16. Along the huge beach, behind a house. It's between the North Point
     Mall and the beach.

     Weapon: Colt Python
     Mission: Kill 25 Gang Members
     How to do: Ready. Aim. Fire. When you see a pack of gangs, aim and cap
     them one by one. If some run at you, great! Easy kills! The Python is
     a one-hit death, so this isn't too hard. You can sprint as well, and that
     makes any rampage easy. Cops will come, but ignore them.

     17. Go to the very north of the island, just north of the North Point
     Mall's parking garage is a house with two ramps. Go up one of them around
     back and grab this.

     Weapon: Drive-by (Uzi)
     Mission: Kill 30 Gang Members
     How to do: Same as the last drive-by one. Motorcycles work best, but you
     can do it in a car. Just keep firing at anyone you see. Except cops. Cops
     aren't supposed to be shot. Don't get pulled out of your car, either.

     18. Heading west on Starfish Island, go to the very center and look right.
     There's a small alley there. Turn left as you go down it, and at the very
     end, head into a housing area. At the beginning of the drive-way (at the
     house), is the rampage.

     Weapon: Running Over
     Mission: Kill 35 Gang Members
     How to do: Man, these are easy. Take the car near the rampage, and drive
     it over the ramp. Now that you're on the street, run over any gang members
     you see, and laugh as they crunch. Damn, I'm evil.

That's it for the east island and Starfish Island.

     19. On that huge ship at the docks. It's between some of the boxes.

     Weapon: Rocket Launcher (RPG)
     Mission: Destroy 15 Vehicles
     How to do: Argh. This is the suck. Vehicles never spawn when you need
     them, so destroy any you see. If you have to, blow people up and get
     some cop attention. Cop cars are vehicles too.

     20. Near the airport is a huge orange hotel. Go around the left of it
     to find this rampage.

     Weapon: Grenades
     Mission: Kill 35 Gang Members
     How to do: This is a hard one as well. You can easily blow yourself to
     bits, and if a gang member chases you, you can't kill him so easily.
     Try to stay away from the packs and lob them far away, so you have time
     to run if they start following you. There is some luck in this.

     21. Hit the unique jump at Escobar Airport--the one in the Surf VC bil-
     board. Fly off this on top of the airport terminal. It's at the very north
     edge of it. You can use a helicopter as well.

     Weapon: Rocket Launcher (RPG)
     Mission: Destroy 12 Vehicles
     How to do: Whee! More of this crap! Use the same strategy as in #19.

     22. Inside the airport terminal, it's in the back.

     Weapon: Spaz-12 Shotgun
     Mission: Kill 25 Gang Members
     How to do: All right, a fun and easy one! The Spaz makes all things easy,
     so just lock and load. Cops won't bother you much as you're inside.

     23. Near the Fort Baxter Air Base, behind a sign.

     Weapon: Minigun
     Mission: Destroy 15 Vehicles (DAMMIT!)
     How to do: If you can get a car to stop traffic beforehand, you'll pass
     this easily. I was able to get about seven cars in about fifteen seconds.
     If you rack up a wanted level, great! Cop cars are vehicles, aren't they?
     The hardest part of this is to get enough cars to come, and you can't run
     with a Minigun on hand.

     24. Down the road north of Sunshine Autos, in a little alley. Head up
     the stairs and grab this on the roof.

     Weapon: Ruger
     Mission: Kill 20 Gang Members
     How to do: Anything less than 30 is easy. Use the same strategy of the
     M4. Find a pack of gang members and blow them to bits. The Ruger has some
     choppy aim, but since one hit kills, it's no matter.

     25. Take a helicopter and head the Starfish Bridge. Head directly west
     from it to find this rampage on the corner of a roof.

     Weapon: Crappy Sniper Rifle
     Mission: Kill 20 Gang Members
     How to do: This thing reloads after every shot, very slowly at that. If
     you can't find enough gangsters, let go of R1, turn around, then aim
     again. A bunch of people should show up. You have a long scope, so just
     kill them as fast as you can, and ignore anyone that runs away.

     26. Behind the "El Corrupto Banko Grande", which is down the main road
     north, on the left side. It's not too far from the Starfish bridge.

     Weapon: Katana
     Mission: Kill 10 Gang Members
     How to do: Finally! Some pathetic easiness. Just run up to a pack of
     gang members, do some kung-fu fighting, and watch your enemies bleed,
     grasshoppa.

     27. In the very center of Little Havana, in the middle of some basketball
     courts. Very hard to miss.

     Weapon: Shotgun
     Mission: Kill 25 Gang Members
     How to do: As said, this usually takes two shots to kill, so always fire
     an insurance shot. Stay behind the fencing of the courts, as it wards
     away a lot of gunfire and leads your enemies into uncertain doom. Twenty-
     five isn't hard to do.

     28. In an alley behind the Print Works in Little Haiti.

     Weapon: Tec-9
     Mission: Kill 35 Gang Members
     How to do: Kind of easy. Just lock on to any gang members you see and blow
     them away. It takes a good second of fire to kill one, so don't unlock
     until they fall. As long as the Haitians don't hate you, you'll have no
     problems.

     29. Head north towards Kaufman Cabs, but stop when you see a large
     bilboard reading, "Welcome to Hell". Look to your left to see an alley.
     At the end of this, and around the left corner, is the rampage.

     Weapon: Spaz-12 Shotgun
     Mission: Kill 35 Gang Members
     How to do: This should take out two or three gang members per shot, so
     just watch as they fall to the floor in a bloody heap. Hehehe..."heap."

     30. As you head north down the main road, you'll find a huge pool of
     water. In the same little area is a parking lot, and in the the east
     corner of it is the rampage. Just go into the lot and turn around.

     Weapon: M60
     Mission: Kill 30 Gang Members
     How to do: Ah, some nice heavy weapon, and my weapon of choice. Just
     find a pack of gang members and hold down circle. It kills in one hit,
     and is very accurate, so have fun.

     31. Behind Rock City and Well-Stacked Pizza in Downtown.

     Weapon: Drive-By (Uzi)
     Mission: Kill 35 Gang Members
     How to do: This rampage is pretty hard. Make sure you have a car before
     you start...I messed up on that bit the first time. Drive up and down
     the road firing at the packs of gang members. If one comes up to your
     car, drive away and run him over. One missed kill is better than being
     torn out of your car. The cops can get annoying after about 25 kills,
     because if they ram you, your aim gets thrown off.

     32. Across the road from the Downtown Ammunation, up a long flight of
     stairs that are also a unique jump.

     Weapon: Colt Python
     Mission: Kill 35 Gang Members
     How to do: Run down or just jump off of the staircase. Aim, fire, re-aim,
     fire, and continue the process until you've killed 35 gang members. The
     cops will probably come, but as always, ignore them. They go away after
     the rampage.

     33. On the road that has Ammunation on it in Downtown, keep looking
     to your left. When you see a building with long, winding stairs, walk
     up them to find the rampage.

     Weapon: Molotov Cocktails
     Mission: Kill 40 Gang Members (wow...)
     How to do: If you've completed level 12 of the firetruck missions, you'll
     love yourself, and love this rampage. If not, throw them far and stay away
     from your targets. Cops hate fire and you'll have three stars by the end
     of this. This is the single hardest rampage in the game, unless you are
     fireproof.

     34. In the Sahuman Health Center Downtown (check the in-box map.)

     Weapon: Minigun
     Mission: Kill 35 Gang Members
     How to do: Have fun. Stay a decent distance away from the gang members,
     because if one gets up close, you're screwed. You can't run or jump, and
     you'll get killed by one guy with a fist because you can't stand still
     long enough to shoot. With that in mind, hold down Circle and just let
     'er rip. It took me 37 seconds to do this.

     35. Near the helipads on Hyman Arena.

     Weapon: Flamethrower (burrrrnnn...)
     Mission: Kill 30 Gang Members
     How to do: When fire is around, you'll be your own worst enemy. A couple
     of poorly shot flames and it will come back at you. Full health and armor
     is a must for this. For the strategy, just walk around finding gang packs
     and torch them. I was lucky to only get one star, but if you get two, the
     police won't do much to you, as they'll never get up the arena stairs.



9)UNIQUE JUMPS
Below are just the few that I have found so far. Right now I'm working on finding 
them. If you know of any that I do not have on there right now e-mail me with the 
location(s) of it(them).

     1. There's a wooden plank set up against a wall along the road. Rev up
     from the grass and hit it.

     2. As you head down the alley, you'll see a flight of stairs (the ones
     you used in 'Guardian Angels'. Hit it and fly onto the next roof.

     3. Same alley, different staircase. These are the ones Lance used in
     'Guardian Angels'. Rev up the beach wall and hit the staircase, landing
     on the police station's roof.

     4. Farther down the alley is another flight of stairs, hit them and land
     on the ajacent roof.

     5. Even farther down is a little wooden box, get a ton of speed, and hit
     it facing slightly left. Land in the middle of the alley to get credit;
     DO NOT LAND ON THE ROOF! That's not the jump.

     6. Still farther down, and facing north, is another box. Get some speed
     and hit this one, landing on the roof across the road.


10)SECRETS

The best secret and the most fun to use is finding the Hunter in Fort Baxter Air 
Base. The thing is when I found it I didn't have 100 secret packages, it kind of 
just showed up there.
   
The way I got it is, you'll need to be able to use the cop outfit first, I went to 
the police station in Washington Beach. To get there you just go over middle bridge 
on Starfish Island towards Washington beach. Just keep going straight till you 
Encounter a large gray building. Go inside the station and into the locker room on 
the right as soon as you get inside. Your warning level will go up to 2 but once you 
get into the cop outfit the level will return to normal. Now find a helicopter, at 
Vercetti's mansion, Hyman Condos(if you own em), or the police station in Downtown.

Once you have the outfit and the copter head over to the Air Base. Once at the Air 
Base go to the area with the 2 army tents and land in that area, make sure you don't 
land on the Hunter. Don't worry bout the Army soldiers they won't shoot at you, even 
when you steal the copter. Your warning level will go up once but not for long.
Congratulations! If you want to store it, go to the Hyman Condos and put it in the 
large garage. you'll have to push it in there which is pretty difficult. If you dont 
own the condos there's no other way to store it. I don't store it because once it 
appears at the Air Base it'll be the for the rest of the time you play, it'll always 
be there.


SABRE TURBO(BULLIT PROOF)
This secret is about the bullit proof Sabre Turbo. In the Malibu Club mission where 
you race Hillary(The part where they give you the crappy sentinel), Once the race is 
over,(whether you win or lose)his Sabre is bullit proof. To get it just push it to 
one of your garages does'nt matter which garage it is, but I recommend putting it in 
one that is close to you. And there you have it the Sabre Turbothat is bullit proof.

11)EASTER EGGS
PARKING METERS
This is not so much a secret but a way to earn cash. In the Downtown area there are 
parking meters, if you ram them so they fall to the ground money will appear around 
them. This is something that I found about a couple of weeks ago and forgot to post 
it.


MALE GENITALS
This is as well not a secret. If you take a helicopter at night and look at the 
hotel across the street from the Malibu Club you'll notice the lights on and they 
are in the shape of a male's genitals(He must be REALLY popular).



12)DIFFICULT MISSIONS:

I've been recieving a few emails on how to beat the mission"Keep Your Friends 
Close", so here it is in depth:

Before you do the mission go and buy(or cheat and use the codes, something I don't 
recommend doing as it MAY screw the game up)weapons such a the magnum and the sniper 
rifle(make sure you have enough ammo, 3-4 times bought should cover it). Also find 
or buy armor and make sure you have full health. When you get the call from Lance 
proceed to your mansion.

Once at your house Lance will udate you on whats going down with sonny and the money 
you owe him. Lance backstabs you and turns against you. After the cut-scene you'll 
end up in your office. When you take over with Vercetti duck behing your desk and 
use the target button("R1") to target the gang charging the safe in your office(just 
use the magnum, obviously). When you see the caption at the bottom of the screen 
that tells you Lance arrived, go out of your office and target Lance and shoot him 
quick before him and his boys take you out. When you hit him once he'll run down the 
hall to his left. Run real quick and chase him, but watch out for him right around 
the corner. As soon as you turn the corner target him and shoot him again and he'll 
run like pansy once again and onto the steps leading to your helipad. When your 
going up the steps toward your helipad on the roof watch out that he doesn't take 
you out, once again shoot target again and shoot him once and he'll run scared once 
again. proceed to the top and onto your helipad.

HELIPAD:
Once your on the helipad they'll be a series of gang members on your roof(how dare 
them). Run as quickly as you can around them(the ones that are standing behind the 
barrels in front of you as enter) and onto your helipad thats behind them(there is a 
health heart up there get it if you need it, it'll never disappear as well as the 
one in your office). Now, equip the Sniper Rifle and shoot any of them that are seen 
in the head. I suggest aiming for the red barrrels. What you now need to do is ease 
forward slowly till you see one of their heads, make sure you can only see there 
heads-that way they won't be able to hit you, fire at there heads and kill `em one 
by one. When you see Lances head fire awy at it(it takes about 3 shots and he'll be 
dead(good he can't be trusted now anyway).

Now proceed down the steps and to where your office is on the second floor. After 
the brief cut-scene you'll now be up against Sonny and the rest of his crew. I went 
to Vercetti's left(facing the stairs). Target Sonny and only Sonny and fire away at 
him(If he's not targeted just keep pressing "R2" so he is targeted). When Sonny dies 
the mission is over and another cut-scene will appear and your scared little buddy 
K. Rosenberg comes out. CONGRADULATIONS!You've completed the game.

-If you need any help on any other missions that seem difficult feel free to im me 
or e-mail me, [email protected] I will then post it in here. 


13)SIDE MISSIONS:
When I mean side missions I mean the "Cone Crazy" mission with the Hummer, Stallion, 
and the PCJ-600. At least thats all I have found. If you find anymore other then the 
ones I just mentioned please email me with the directions to the location, the name 
and what vehicle is being used.

-A)"PCJ-600 PLAYGROUND"
Go to your safe house thats in Ocean Beach(the one at the start of the game). From 
there head north and when the road is about to turn there should be a white building 
with blue windows in front of you. Proceed up the grassy hill and the PCJ-600 should 
be in the corner. 

      Info: You'll have 120 seconds(2 min) to pass through all 24 checkpoints. Some 
of the checkpoints will be difficult to obtain because you'll need to gain speed 
before getting it. One difficulty I found with this one is: 1- They don't give you 
enough time
                                                            2- It takes a little to 
remember where all the checkpoints are. I recommend where the checkpoints are and 
remembering a good way to get them.


B)STALLION "Cone Crazy"
This one is located on the roof of the car park with the moss that is growing on the 
sides. What you have to do is get the 5 checkpoints. Sounds easy right, not really, 
the only difficult part is trying not to hit the cones. What you do is, you have to 
get the checkpoints that are placed next to cones. They have circular, straight, and 
90 degree set ups. This one is not that difficult....it should take you about 1 or 
two trys.


C)PATRIOT "Cone Crazy"