Grand Theft Auto:Vice City I will type the walkthrough guide for GTA:VC a little later but you can email me or instant message me for any help on them, Frankly they are too long to type in, but maybe I'm just too lazy too type it in right now but I'll have it soon. 1)Walkthrough to all character missions 2)cars/trucks, motorcycles, boats, and flying vehicles 3)"R3" missions 4)assets and propeties 5)robbing shops 6)garages 7)secret packages 8)rampage missions 9)unique jumps(under construction) 10)secrets 11)easter eggs 12)difficult missions 13)side missions 1)*coming soon* 2)CARS admiral ambulance baggage handler banshee barracks OL benson BF injection blista compact bloodring banger bobcat boxville burrito bus cabbie caddy cheetah coach comet cuban hermes deluxo enforcer esperanto FBI cheetah FBI rancher FBI washington firetruck flatbed gang burrito glendale GPX greenwood hermes hotring racer idaho infernus kaufman cab landstalker linerunner love fist manana mesa grande moonbeam MR. whoopee mule oceanic packer patriot perennial phoenix police pony rancher RC bandit RC baron RC raider regina rhino romero's hearse rumpo sabre sabre turbo sandking securicar sentinel sentinel XS sand express stallion stretch stinger taxi top fun(gray van) trashmaster virgo voodoo walton washington yankee zebra cab MOTORCYCLES angel faggio freeway PCJ-600 pizza boy sanchez BOATS coastguard cuban jetmax dinghy marquis predator reefer rio speeder squallo tropic FLYING VEHICLES hunter maverick police maverick sea sparrow skimmer sparrow VCN maverick 3)"R3" missions police car - complete level 12 in this and recieve 150 armor whether you buy it or you get it from your safe house or your mansion. firetruck - complete level 12 in this and you'll be fire proff on the streets(very useful when using the bottle flame or the flame thrower. ambulance - complete level 12 and you'll have infinite running ability. taxi - this takes a long time because you'll have to deliver 100 Vice City people to their destinations.When this is completed all taxi's will have hydrolics which allows them to jump. pizza boy delivery - complete level 10 and you'll be rewarded with a fantastic 150 health to match your armor(yes!). MR. whoopee - deliver to 50 people and the Cherry Popper ice cream factory will generate a revenueof $3000. When your warning level goes up one turn the music off, when it disappears start the music back up and continue. 4) assets BOAT YARD cost: $10,000 location: Viceport revenue: revenue is gained after you complete the mission "Check Point Charlie". Generates a revenue of $2,000 benefits: Free Boats CHERRY POPPERS cost:$10,000 location:Little Havana revenue: revenue is gained after you complete the Mr. Whoopee mission(50 deliveries). Generates a revenue of $3,000 KAUFMAN CABS cost:$40,000 location:Little Haiti revenue:complete the 3 missions and the cab company will generate a revenue of $5,000 CAR SHOWROOM cost:$50,000 location:Little Havana revenue:complete the lists of cars and the showroom will generate a revenue of up to $9,000. PRINT WORKS cost:$70,000 location:Little Haiti revenue:complete the couple of missions given and this will generate a revenue of up to $8,000 FILM STUDIO cost:$60,000 location:Prawn Island revenue:complete the sexual missions(heh)and the studio will generate a revenue of up to $7,000. THE MALIBU CLUB cost:$120,000 location:Vice Point revenue:complete the missions and the club will generate a revenue of $10,000. POLE POSITION cost:$30,000 location:Ocean Beach revenue:This is boring but the way to get the Pole Position to generate money is that you have to let the stipper(who doesn't even strip for you)take $600 from you.This will take all of about 6 min., because she takes $5 from you every 3 sec. SAFE HOUSES ELSWANKO CASA cost:$8,000 location:Vice Point features:1 garage LINKS VIEW APARTMENTS cost:$6,000 location:East of Leaf Links Golf course and west of the police station. features:1 garage OCEAN HEIGHTS HOTEL cost:$7,000 location:farthest south in Ocean Beach features:1 garage HYMAN CONDO cost:$14,000 location:1 block away from the Hyman Memorial Stadium features:3 garages and 1 helipad(with a helicopter,but not all the time). 1102 WASHINGTON STREET cost:$3,000 location:Across the street from Ken Rosenberg's office in Washington Beach. features:none 3321 VICE POINT cost:$2,500 location:Shoreline north of North Point Mall. features:none SKUMHOLE SHACK cost:$1,000 location:on the roof of a building down the street and around the corner of the Greasy Chopper(biker bar) 5) ROBBING SHOPS When you hold up a shop for their money what you do is, press and hold on the target button, "R1", and just let him hand over the dough, but shoot when him when your done so he doesn't sound the alarm.Below is the list of the 15 shops that you need to hold up. -Corner Store: Vice Point -Dispensary Plus: Vice Point -Jewelry Store #1: Vice Point -Gash Outlet Store: North Point Mall -Music Store: North Point Mall -Jewelry Store #2: North Point Mall -Hardware Store: North Point Mall -Bunch of Tools: Washington Beach -Ryton Aide Pharmacy: Little Haiti -Pharmacy: Downtown -Jewelry Store #3: Downtown -Deli: Little Havana -Doughnut Shop: Little Havana -Laundromat: Little Havana -Screw This: Little Havana 6)GARAGE LISTS FROM CAR SHOWROOM After you buy the Sunshine Autos, if you proceed down the back ramp and enter the alcove to the right of the end of the ramp there will be lists of cars.there are 4 lists and below are the 4 lists. When you drop one of the cars of you get $500 and for every list complete you recieve $20,000 as well as an increase in revenue every time a list is completed($9,000 total revenue). CAR LIST 1: Landstalker Idaho Esperanto Stallion Rancher Blista Compact - Reward: Delorean look alike in the showroom. CAR LIST 2: Sabre Virgo Sentinel Stretch Washington Admiral - Reward: Sabre Turbo in the showroom. CAR LIST 3: Cheetah Infernus Banshee Pheonix Comet Stinger - Reward: Sandking in the showroom CAR LIST 4: Voodoo(Haitian gang car) Cuban Hermes(Cuban gang car, duh!) Caddy(not always at golf course) Baggage Handler(at the airport) Pizza Boy Mr.Whoopee(you'll have to buy the factory first to get it) - Reward: Hotring Racer in the showroom. 7)SECRET PACKAGES Below is some of or basically most of the secret packages and the directions to all of them. It might take me a while to update all of them as some take a long explanation and since I have yet to find all of them. 1. First off, you may be able to skip ahead a bit, so read ahead. Starting from Ammunation in the Ocean Beach Area head south. When you reach the T intersection make a right turn. You will be on a street that curves back north. If you pass a fountain when you make this right turn you are in the right area. On the left you should see a dock. (At one point during the game you pick up missions here, but I'm making the assumption some of you have not gotten here yet.) You should be able to pick up a boat here. Don't try to go through the locked gate. Anyhow, once you have a boat head west out of the docks. As soon as you clear the docks head DIRECTLY south. You should see three islands on your map. Head for the southwest island. It's pretty easy to identify because there is a rampage on it. Just north of the Rampage is package #1. 2. Follow the same directions as package #1 to get to the area where there are three islands. Point yourself northeast and you should see a large collection of rocks. I suggest pulling into the rocks from the east (heading west). Package #2 is on top of these rocks. A nifty point of interest in this area is the large sunken ship off the coast. According to hannibal106th the side of the ship says Chartering Libertine Lines. Same as one of the ships on the dock. 3. Finally, back to land. Go to Ammunation in Ocean Beach. Head directly south (past the fountain), through the trees and bushes, and you should see a sidewalk. On your right there is a house facing the water. Package #3 is next to the steps. 4. Start from your Ocean View save point. (Save Opportunity.) Head South. On your left you should see a lighthouse. It's very easy to spot. Just head directly towards the lighthouse (don't fall in the water). The 4th package is on the lighthouse steps. A another nifty point of interest for you. You can enter and climb to the top of the lighthouse... great view! 5. Go to Ammunation in Ocean Beach. Head South, make a right at the T intersection (past the fountain) and head to the docks on the left. Just southeast from the locked gate and you will find an underground car park. You will find package #5 in a corner on the north side of this car park. 6. Go to Ammunation in Ocean Beach. Head north. On the second main road you come across you should see a large red wall. Keep going north past this wall. Keep left, and you should see a hospital. Enter the hospital parking lot. Go around the hospital towards it's south side. You should see a white wall on your left, and the hospital wall on your right. You should emerge in a small grassy area. To the south in this area you should see a white building. Go around the back of this building and you will find package #6. (There is a rampage near the front of this building, be sure not to fall off the ledge where the rampage is.) 7. Go to Ammunation in Ocean Beach. Head north all the way to the waters edge. Then turn left(West). As you head toward the bridge you will see a small building on the right(North). There is a small walkway that leads around this building. Follow it and it will lead you under the bridge, where you will find package #7. 8. Before you start this go find a PCG 600. Go to Ammunation in Ocean Beach. Head north. Eventually you should see the mall on your right hand side. It's got a red sign. Make a right, you should see a gas station on the right hand side. Make a left at the T intersection. The second building on the right is the one with the package, but it's on top of the building. To get up top get yourself a PCG 600. Go up the spiral parking lot across from this building. What you have to do is position yourself in the southwest part of the top level, facing east. Then just punch it. You should be able to jump over to the building next to the one we need to get on top of. Hope you still have your bike, because now you need to jump over to the building using one of the three ramps on top of this building. There you have it, package #8. A note of interest in this area is that there are a lot of nice ramps. That's it for Ocean Beach. Washington Beach 9. Get yourself back to the spiral parking lot entrance from the last package instructions. To the east you should see a building with a little circle logo on it, it's purple and green and says GGs. North of this building is a very tall pink building. That is where you need to be. Get to the steps of this building and just head around the back from either way. Near the pool, right next to some armor, is package #9. There is also an Ingram back there. 10. Before you start this go find a PCG 600. Get back to your hotel. Head North and look at the names of the hotels on your left. Stop when you find the colon hotel. It's got a large blue sign shaped like an upside down T. Go around back and you should see a police bribe in an alley. On the south end of this alley is a staircase. What you have to do is use this staircase as a ramp to jump to the building across the street. Start from the police bribe and punch it towards the staircase, you have to hit it a little to the right to make the building. Once you get across package #10 is on the south side of the roof. Congrats, Body armor. 11. Go to the lawyer's office. It's northwest from your hotel, and across the street from a place that you can buy as a save point. Go up the stairs to the icon for the save point place, and then go around back to the left hand side. Package #11. 12. From the lawyer's office head north. You should see a bridge up ahead. Package #12 is on the right hand side of the bridge. It's hidden behind the bridge support on the right, as you get close you should see it's halo. 13. Get a heli. For more information on how to do so please see my section entitled "Where can I find a helicopter?" at the bottom of this document. This package requires a helicopter to reach. Anyhow, package #13 is on a the roof of a blue and white building just south of the police department in the washington beach area. Another good point of reference is Starfish Island, it's almost directly east of the bridge leading off of the island. Using the helicopter makes getting a lot of these packages easier, of course, but I'm not going to use it exclusively. I'm sure if you want to use the heli you can use my directions to find the packages. 14. Head to the beach. This is one of the easiest packages. It's on the steps of a hut almost directly east from the police station. If all else fails just check all the huts. 15. Start from the hotel save point. Head directly north. Keep an eye on the signs on your left, you are looking for the Moonlite Hotel. Once you pass it take the next left. If you see a staircase on your right you are probably in the right place. Straight ahead of you is the police station. (Another easy way to get here is to just get busted.) Go inside. DON'T PULL A GUN IN HERE! Walk up to the sign that says "no civilians past this point." Don't go in just yet. Make sure you are well rested. If you ran in here just stop to catch your breath, you are gonna need the running juice. I came in here with full health and body armor and I nabbed the package, for the first time, at 30 health. Anyhow, run forward and you should see stairs leading up on your right. Take the stairs and head straight. The package is in the room directly ahead of the stairs. While you are doing this cops will be constantly shooting at you. Go fast and you can even make it out alive. :-) SPOILER! It has been brought to my attention (thanks Wil) that at some point in the game you can get a cop uniform and avoid being shot at in here. 16. Get to the "bunch of tools" store that is east of Starfish Island. If you look at your pause map it's the one that's pretty much in the middle of the island. Across the street to the west there is a small set of stairs, go up them. On your left you should see the most gaudy house ever. It's pink and white with peach trim. It's also got a moat. Just circle the house. The package is in a corner where a white wall meets a pink wall. 17. Get to the same "bunch of tools" from the last package and head up the same steps, but this time just head towards the back wall. There is a set of open pool showers against the back wall. The package is in the orange shower. 18. Head to the bridge that leads to Starfish Island. It's just north of the showers from the last package. Head around the bridge to the right, and you will find this package under the bridge. That's it for Washington Beach. Vice Point Vice Point is basically the north half of the first island. It's a large area with a lot of packages. There are more packages in this area then any other. Ready? Let's go. 19. Get to the "bunch of tools" store that is east of Starfish Island. The same one from package #16. Head out of the east exist and head north. Keep a close eye on your left hand side and you should see the Spand Express Shipping Company (Spand Express a.k.a. Spand-Ex). The package is behind the building. This is also the location of the 'Riot' mission. 20. Just north of the Spand-Ex shipping company is a construction site. (Where Alex appears). Walk up the wooden planks and get to the third floor of the site. There is an awkward I-beam sticking out to the west. The package is at the end of this beam. Congrats! Chainsaw! 21. Across from the building site (Avery's) from the last package is a row of white houses. Behind these houses is a small dock. This package is on the end of this very short dock. 22. Read this whole description before doing anything. Head north from your ocean view save point. When you reach the curve to the left, follow it and then make a right as soon as you can (on to a street). Follow the street north and you should run right into the Malibu club. Get to know this location. Look at where it is on your map. Get to know what it looks like from above. You know what's coming. Get a helicopter. The building you want is across the street from the Malibu. You have to land IN the pool, but the package is on the ledge up the stairs from the pool. You are going to want to keep the helicopter around for package 24. There is a great place to park it behind the Malibu while you get the next package. 23. This one is easy. It's right behind the Malibu, in the parking lot. Right on the other side of the gate. 24. Get a helicopter. Get to the Malibu. Directly north of the Malibu is another building with a pool on top. It is pretty hard to land the helicopter there, so watch out. Anyhow, the package is in a corner behind a palm tree. 25. Get back to the Malibu. Head directly east, out to the beach. Once you get to the beach head north. On your left you should see a set of stairs leading to a pool. The package is in the northwest corner of the pool area. I recommend picking up the next three packages at the same time. They are very close. 26. Find the Malibu. Head north and take the first left. On your right is a pizza joint. Inside you will find package #26. 27. East of the pizza joint from #26 is a white multi-level apartment building. This package is behind the stairs. 28. Head north from the pizza joint. On your left is a strip mall. You can enter one of the stores. This package is behind the counter. 29. Find the bridge from the first island to the golf island. It's northwest of the Malibu. Right before the bridge on the east side there is a house. It's on the north side of the street. Go up onto the driveway straight towards the narrow ramp and just walk off of it. That should land you next to two small pools. Head west and then south to find this package. This house is also involved in a mission. 30. Another place from a mission. From the bridge leading to golf island head east. Keep left. Pass the first street on your left and the next thing you should see is an apartment building. If you climb the stairs you should find an open window. Get to the roof. The two flights of stairs to get there are pretty easy to find. On the roof head north and jump off down onto the next roof. This package is in the south area of this roof, right where you jumped down. (It's very easy to miss when you come up here for the 'chase' mission.) Congrats! Python! 31. Find the north pay and spray on the first island. Just to the south is a white apartment building area with an arched entrance. It's a maze of backyards back here. From the arched entrance go into the second yard on your left. The package is in the northwest corner of this yard, behind a palm tree. The next two packages should be gotten together. They are very close. 32. Find the west entrance of the North Point mall. It's near the bridge to prawn island. Exit the mall and follow the road south. First you will go under a bridge, then on your left you will see a walled off building with very wide stairs leading to it's entrance. Head up the steps and then head towards the southwest. This package is on the very "tip" of the compound. 33. Continue to explore the compound from #32. Behind this hotel is a pool. The next package is on the top diving board. 34. Find the bridge to prawn island. This package is hidden behind one of the supports on the south side right next to the waters edge. A waterfront sidewalk basically 'ends' at this package. 35. Back to the beach. On the very north side of the beach is a dirt track for RCs. This package is behind the jocksport sign that is on the east side of the track. If all else fails just drive around the track and check every jocksport sign. 36. Find the north point mall. It's east of the bridge to prawn island. On the east side of the mall there is a large orange apartment building. Climb the steps are head around back. This package is in the corner by one of the back entrances to this building. I suggest getting the next three packages at the same time. They are pretty close. 37. Find the north point mall again. There are two north entrances to the mall. This package is in between these entrances. 38. Find the north point mall again. This time, go inside. (Note of interest, you can get a motorcycle into the mall... joy!) This package is on the second floor, in the east most part of the mall in front of a store with sale signs on the windows. 39. Near the south end of the mall is a store called the gash (ha!) and inside you will find this package. It's above the escalators that are inside the store. The windows near the top are breakable, making this package easy to get. 40. Find the west entrance of the north point mall. Just north of it is a multi-story car park. Head inside. This package is on the ground floor, just south of the entrance. Congrats, you now have the flame thrower pickup (joy!) and you are also done with vice point, which is the largest collection of packages by far. You still have a long way to go though. On to... Prawn Island It's the north island in between the mainland and first island. 41. Head to the southernmost tip of prawn island. You should be able to find the entrance to the Interglobal Film Studio. Head east and follow the curve north. Just past the police bribe there is an entrance to an alley. Go in and the package is at the end of the alley. Get the next two packages at the same time, as they require you to be in the film studio, which if you have not purchased, will require a heli. 42. The next package is in the film studio mentioned in 41. I don't know of any other way of getting in before you can buy it, so just use a helicopter (See the "Where can I find a helicopter?" section at the bottom). The package is on top of a blue building. Kitty corner from studio D. If you took the heli in here, don't get off the roof without it. You can only get out using the heli at this point, so don't get yourself stuck. It's been pointed out to me that you are not stuck if you leave the heli in the lot. It seems there are some steps in the southeast corner that can be jumped over. Thanks Wade! It's been pointed out that you can also use a packer to get out of the studio. There is one inside that you can pull up to the gate, and then jump it using a patriot. Thanks Dustcart! It's also been pointed out to me that you can enter this area through a series of ramps on top of nearby buildings. Thanks Matthew C! 43. This package is inside studio C. The letter C is split in half on the doorway. The set in this studio will eventually change. If it's empty you can't miss the package. If it's a bathroom, check the stalls. This studio is really interesting. One set is apparently where the moon landing was filmed(I guess it WAS faked). Another section of the back lot looks like part of liberty city! Explore this place. It's strange. 44. On prawn island there are two green houses. This package is on the back porch of the house to the west. 45. Across from the green house from #44 there is a yellow house (this one is part of a mission). Go in and get upstairs. Go around to the east balcony and walk off the edge. Don't jump, you will overshoot. This one may take a few tries. Basically you want to fall into the room below. Once inside the package is obvious. Apparently you can also jump over the wall into this room. It's a little tricky, but possible. Thanks Talen! I've also been told that this house is not open until you finish the mission involving this house. Thanks Dustcart! Update: Hmm, another person told me it was open without finishing the mission. I'm not sure what the deal is here. I believe both people honestly, so maybe it is really a time of day thing or some other factor. Thanks Homer! Now off to... Leaf Links It's the golf course in the middle of Vice City. On an island all it's own. All these packages should be gotten at the same time in my opinion. Followed by an immediate save. 46. This package is under the bridge leading to Leaf Links. To get under the bridge you need to enter the course, then go south from the tennis courts. 47. At the north end of the course is a driving range. This package is in one of the stalls on the ground floor. 48. Just west of the clubhouse is an S-curved road. Follow the road to the end and then head west. The package is in a sand trap that looks like a crater. 49. In the middle of the south half of the course (under the bridge to get there) is a large water hazard. This package is on the island in that water hazard. 50. Further south there is a small island with one golf hole on it. The next package is on the narrow bridge leading to this island. Congrats! Laser Scope, and on to... Starfish Island The largest house on this island is the Diaz mansion. I'm going to use that as a reference point a lot. 51. On the east side of the Diaz mansion is a pool. Go down the stairs to the east of this pool. This package is next to these stairs on the south side. 52. Now from the Diaz mansion head to the pool on the west side. Drop off the ledge to next to the pink wall. This package is in the south area of this pool. 53. In the middle of the island are three houses. Behind the west house you will find a pool that looks like the Rockstar logo from above (Cool!) The pool contains a flamethrower (COOL!) and if you up the stairs behind the house you will find package #53 among the picnic tables. 54. Now head to the east house in the middle of the island. There is a pool on the south side of the lot, the Jacuzzi contains this package. The gate to this house is closed, so just jump the low fence. 55. Now head to the northeastern most house on this island. It's got a garage with a basketball net and a flag next to the door. The package is right on the doorstep. Another island finished and off to the mainland. Downtown 56. Find the entrance to the Hyman Memorial Stadium. It's pretty easy. It's the large circular peninsula west of the downtown area. I'll be using this as a reference point in future items as well. Anyhow, just north of the entrance is a dirt road. Follow it. It should take you to an area where you can see a dirt track for motor cycles in front of you. Keep left and go around the track. Stay next to the wall on your left. Follow that wall and soon you should be heading south. Keep an eye on the buildings on the right, in a small nook you should find this package. I recommend using the r2 button once you turn south, you should see the package pretty easy if you do this. 57. Head back to the stadium. Facing away from the sign there are two roads leading away on your map. (Hey, est. 1979... that's when I was born. *shiver*) Get on the north road. Make the second right. You should be facing the Mars Cafe. Head towards it and follow the curve to the left. Keep going straight but pay attention to the buildings on your right. In front of one building you should see a sign with letters as tall as you saying "V.A.J. Finance." There is a large opening to the west of this sign with a statue that kind of looks like a flame. The package is right in the middle of this statue. In order to get up there I pulled a car alongside the platform and jumped on the hood, then the platform. There are other ways but I think that is easiest. It has been brought to my attention that you can jump onto the ledge, but you just have to be a few feet away when you do it. Thanks A L! 58. Find the Mars Cafe, instructions to get there are in #57. Just to the northwest should be two traffic blockers (orange and white stripes). Head between these (note there is a hideout on the right) to the small grassy area, then turn around. You should see the grass leads into a small hole. This leads to a dead end that contains this package. 59. Back to the stadium. To the south of the entrance you should see a road with the word "parking" on it and an arrow. Follow the arrow. Don't follow all the arrows though, you end up at the entrance. Anyhow, at the very back of the stadium you will find this package. It's next to one of the signs that says "<-- Parking." 60. Back to the Entrance of the stadium. Take the south road of the two that leads east, and when you reach the T intersection make a right. Make the first left you find and on your right should be the hospital (Schuman). You could also just get wasted in the general area to find it. Anyhow, to the east of the sign there is a parking lot. Go down the ramp and the package is on your right. Congrats! Minigun! 61. Read this whole description before doing anything. You will need a Heli. Back to the V.A.J. building from #57. Just South of it is your target. It's the building with the satellite dishes on top. Now, get a heli(See the "Where can I find a helicopter?" section below) and land on the building. This package is next to the helipad. In order to get to the package you have to jump off of the helipad to the right of the ramp. Update: I've had a lot of feedback on #61. The package is hard to spot, so let me clarify my directions. The package is really next to the helipad, but it's pretty high up. If you walk down the first ramp (after landing on the helipad) then walk down the next, the package should be above and ahead of you. If you walk all the way to the base of the ramp it's above you. That is why you have to jump off the helipad to get this one. Hope that helps! Note: It has come to my attention that there is a street level entrance to the building for #61. It is right next to the bridge that takes you from the mainland to prawn island. It's the VCN building on the north side of the street just after the bridge. The entrance is actually tucked behind the bridge a bit. 62. Back to the stadium entrance. Take either road east and make the first right. The road will eventually curve left. Keep following it to the end. On your left is an office building. Make a left and keep your eye on the office building(using l2 is a good idea). As you continue you should notice a stair case on your left. Go up and continue to the next staircase, go up again and you should see a place you can enter on your left. Go on inside. On the south wall are three desks. Behind them you will find this package. That's it for downtown. Little Haiti This area is just south of downtown. 63. As usual I'm going to use the first package in this area to establish a good starting point for rest of them. Start from the stadium entrance. (See #56) Take either of the two east roads and make the first right you come to. Take it all the way south and follow the curve to the left. At the end of this road make a right. Keep right as you travel south and you should pass a sign for the Moist Palms Hotel. This is our first starting point. Just north of this sign is a driveway. Follow it, and you should find a parking lot. Keep right and follow the grass to find a large grassy area in the back. You should see a ramp to the south. This package is right behind the ramp. The ramp has a yellow sign on it, if that helps. These next three are very close, I suggest getting them at the same time. 64. Get back to the sign for the Moist Palms from #63. Head south. Take the first right, and when this street starts to curve you should be able to see the big "Phil's Place" sign. Basically you need to get behind this area. Here is how. Northeast of the entrance to Phil’s place there is an alley that points north. Enter this alley and then turn left at the opening. West of this alley is where you will find this package. It's near the water's edge. 65. Head back inside Phil's place (See #64). There is a shack containing this package. It's not the one next to the RV, it's the one next to that one. It's the same color as the walls in this area. 66. As you exit Phil's place (see #64 & #65). You should see a building with red trim. There is an alley just to the south of this building. Enter it, as soon as you can turn right. Right ahead of you should be a set of stairs. Go down them to find this package. 67. I suggest getting a bike, a Sanchez works best. Back to the Moist Palms. Head south. Take the first right. On the south side of this street is an alley with a ramp. You need (of course) to jump the ramp and get onto the building across from it. Now you need to get over to the roof just east of your current position. It's easy to jump that gap on foot, or over the narrow part with a Sanchez. Once you get across you should see this package in a pit in the middle of the roof. 68. Get back to the entrance to Phil's place. (See #64) Just south of that entrance is a large yellow building that is Kaufman Cabs. Behind Kaufman Cabs there are several white houses. On the north stairs of the southwestern most house is package #68. 69. Get back to the entrance to Phil's place. (See #64) Head South, past Kaufman Cabs, past the zigzag in the road, and you should see a pizza joint on your left. Just south of the pizza joint is Funeraria Romero. To the south of this store is a small alley. You will find this package in over one of the four graves back here. It's a small area and the package is pretty obvious. I suggest getting the next two packages at the same time. 70. Back to Phil's place. Head south past kaufman cabs, past the zigzag, past the place where you got the last package, and follow the road even and just before it makes a sharp turn to the east take the curved road to the west. Make the first possible turn left into an alley and then make the first possible turn left. You should be at a dead end with some stairs. Climb the stairs and the package is in the middle of the generators on the right. Congrats, Rocket Launcher! 71. Just south of the white building from #70 is a yellow building. This is the print works. I suggest jumping down into the lot of the print works from the roof of the white building. It doesn't take much health. Head south of the print works and then east on the road. You should see a wooden fence on your right. Follow the fence around to the entrance, which faces east. This package is near the base of the billboard inside this area. Little Havana I suggest getting the next two at the same time. 72. From Phil's Place head south past the pizza joint again. Before the road turns sharply left, take a right. Follow this road until it ends it a T intersection. On your right is the coin laundry. This package is inside. 73. Head east from the laundry and use R2 to look right. You should see a for sale sign on a teal building. This package is on the top of the stairs. 74. Back to the laundry from #72. Head east and make the first right. You should now be heading south. Continue to the end. At the T intersection make a right. On your left you should see a diner that you can enter. Across the street from the diner (Robina's) is an alley heading north. Enter the alley and go through the gap on your right. This package is near some trash bags in this area. 75. Back to the laundry from #72. Head east and make the first right. You should now be heading south. Continue to the end. At the T intersection you should notice a wall directly ahead. Go around it and go through the gap on the west side of this area. Beyond is a staircase. Climb up and then jump down to the rooftop north of you. Climb another set of stairs and then go to the northeast corner of this rooftop. Jump onto the walkway in front of the billboard here to get package #75. (And a nice new sniper rifle.) 76. From the laundry in #72 head east. Follow the curve south. Continue on to the end. At the T intersection make a left. Continue on to the end. On the corner just north of you is a donut shop. (Yes, cops do like to hang out here, at least it seems that way to me.) This package is behind the counter. 77. From the donut shop in #76 head west until the road turns north. On the south side of the street is a building with a red awning. Go around back and climb the stairs (which should be in plain view from the front of the building). On the top you will find a rampage, and in the southwest corner, package #77. 78. From the donut shop in #76 head west and make the first left. Follow this road and watch your left hand side. When you see a series of flags you know you are in the right place. Right behind the flags is the auto showroom. Enter from the south side and go up the ramp to the second floor. Package #78 is in a corner. Vice Port The southern tip of the mainland area. 79. From the donut shop in #76 head west and make the first left. Follow this road and notice the large plant to your right. The first chance you get after seeing the plant make a right. follow the road around and you will be going north. The gate into this area is on your right. Bust in and then use pretty much any car to jump the ramp here to get inside the plant. You should be able to find the 4 large tanks pretty easy. This package is right in the middle of them, behind a blue pipe. 80. From the donut shop in #76 head west and make the first left. Follow this road and make the first right. Follow this road as it curves north. Bust into the parking lot on the right. The package is in-between a red and a blue trailer in this lot. Note that this is the same lot you pass through on the way to the tankers from the last package. ~GREAT JOB YOU'VE ACQUIRED THE SEA SPARROW! 81. From the donut shop in #76 head west and make the first left. Follow this road and make the first left. Make a right at the T intersection (should be facing the water's edge before you make this turn). Hold R2 and you should be able to see as you pass a grassy area, then a parking lot, then a grassy area, and so forth. This package is in the 4th parking lot you come to. 82. From the donut shop in #76 head west and make the first left. Follow this road and make the first left. Make a right at the T intersection (should be facing the water's edge before you make this turn). If you keep left on this road you should enter the docks area. There is a ship to your left as you enter. Board it. This package is tucked away in a corner on the east side of the ship. It's best to board from the north ramp and head south, then make the first left you see. Then head to the east rail and then just head south. 83. Head south from the ship in #82. Just follow the road. Keep right but don't turn. Follow the road and soon you should be heading north. Once this happens watch your right side. You should see a sign for the Vice City Port Authority. The package is right under that sign. Go east and then around the wall, and grab it. Apparently there is a second sign further north of this one. Once you are heading north if you make the first right, the sign is on your left. Also, if it helps, this sign is on the southwest corner of the port authority lot. Thanks to all who E-mailed me about this! 84. Get a helicopter. (See the "Where can I find a helicopter?" section at the bottom of this document.) Your target is the southwest ship in the dock. Make sure to land it such a way that you can get off the ship using the heli. If you get stuck here you pretty much have to kill yourself in order to leave. The package is in front of a metal door. 85. From the donut shop in #76 head west and make the first left. Follow this road and make the first right. Follow this road (bear left at the fork) and you should eventually see a large hangar on the left with a small door. Head inside and make a hard left. You should be facing a little corner office. Inside you will find package #85. 86. Head back to the dock right in front of the ship from #84. Jump onto the ledge right on the waters edge that is slightly raised above the ground and walk on it west. You should come to a large open area. I mean, this area is huge. Package #86 is in the far northwest corner of the area. Only one area left to go... excited? Escobar International Airport I recommend getting all the packages from here on in one go. They are all pretty close together and travel time is pretty short with a helicopter. You need one for many of the packages and I just think it's better to keep it around rather than go get a new one. It's all a matter of personal preference though, there are always tons of ways to accomplish anything in this game. 87. Just west of the hangar where package #85 was found is the cargo terminal of the airport. This package is on the roof, and there is no easy way up there. So get yourself a helicopter. (See the "Where can I find a helicopter?" section at the bottom of this document.) There appears to be a way to jump up to this building as there are many ramps to the west, it also seems like you might need a bike to pull this off. If you try this and it works for you please let me know. I recommend keeping the helicopter for the next several packages. I've been informed by several people now that jumping up to get package #87 is possible with a bike. Too many E-mails about this to credit one person really, so thank you all! 88. If you still have the helicopter from #87 then great, land on the southernmost helipad and pick up this package. You can easily get here without the helicopter though. From the airport entrance just head south. There are not a lot of landmarks here to guide you by, but the pads are easy to spot. Remember, it's the southernmost helipad. 89. You don't need a helicopter for this one, but if you still have it from the last package, it makes this much easier. There are three runways at the airport. Two of them run north-south, and one runs northeast-southwest. Head to the northeast end of the northeast-southwest runway. There are two hangars to the southeast of this runway. The southwestern most of these two has this package on the roof. If that seems too complicated, stand at the building entrance to the cargo terminal from #87. This hangar is visible to your left if you are looking north. You could use a vehicle to jump onto this hangar, but again a helicopter is MUCH more easy. 90. Jutting out of the main terminal, towards the south, are two large loading bridges. Those are the white 'arms' they use to put you on the plane. This package is on the very tip of the east extension, which can easily be reached by helicopter. There is another way to get up here though. You could find a packer, which is basically a large portable ramp, and park it next to one of the smaller extensions, then get a vehicle and jump onto the extension, but the helicopter is just so much easier, considering you need it for at least one package in this area... why not use it? -GREAT JOB YOU GOT THE TANK! 91. Remember in #90 I described two loading bridges? Well now we are concerned with the other one. The package isn't on it though, it's on a plane on the other side of it. You can't land in the same place you did on #90 for some reason. It's mostly intangible. In fact, there are a few parts of this extension that are intangible so I didn't risk any of it. What I did was pull a packer (basically large ramps on wheels) up to the connection between this plane and the loading bridge. Then I just walked up the packer onto the connection, and jumped on the plane. I experimented with several methods of getting this package using a helicopter, and couldn't get them to work. It also looks feasible to use a nearby ramp to jump a bike up onto the bridge, but the packer is easier I'm sure. Update: I've heard from a few people who have been able to get #91 by landing on the plane and other variations. Might be worth trying when looking for this package. Mostly people have been able to land on the plane perpendicular to the body, but I can't get this to work. I've had a lot of people tell me this, too many to credit any one person. Thanks all! Update: Heh, it appears that the second terminal is not intangible, you just sink into it a bit. Thanks for the info Aaron! 92. It's almost directly under #91. It's under the same plane, very easy to find. 93. Directly west of the plane from #91 & #92 there is a plane halfway out of a hangar. #93 is under the wing. 8)RAMPAGE MISSIONS 1. This is on the beach south of your hideout, near a bush. It's pretty easy to find. Weapon: Molotov Cocktails Mission: Kill 30 Gang Members How to do: Keep the Cocktails as far away from you as possible, as they drain 69 health everytime one hits you. Keep chucking them, and ignore the police. Not too hard, just throw them far. 2. Between the lighthouse and the main beach. Look around, it's in plain sight as well. Weapon: Running Over Mission: Kill 30 Gang Members How to do: Make sure you already have a car, as it'll save a ton of time. This is incredibly easy. Just go up and down the sidewalk running over packs of gang members. I had 90 seconds left when I finished. 3. On a hut south of Colonel Cortez's docks. You'll need to have completed the first set of Cortez's missions to access a boat. Go out to the uncompleted hut, and it's right there. Weapon: Rocket Launcher Misssion: Destroy 10 Vehicles How to do: Boats are your targets. Just hope that enough spawn out there and just keep firing. Don't destroy your own boat; you need it to get back. You could also use a helicopter to get there, then fly back to mainland and do this easily. 4. On top of the Washington Mall (check the map that came with the game). Use the spiral ramps to get up there. It's in plain sight. Weapon: Shotgun Mission: Kill 25 Gang Members How to do: The hardest part is that you won't always kill in one shot. So when a target hits the ground, fire a security shot. You can either jump down from the roof, or "snipe". Whatever works for you. 5. Drive south from the Washington hospital and look for a grey 'L' on your map. It's in there. It's hard to find the general spot, but once you get there, you'll find it. Weapon: Katana Mission: Kill 10 Gang Members How to do: This is patheticly easy. Go up to a couple packs of gangs and cut them up. Laugh as they fall to the ground headless. 6. Directly across from Rafael's clothes shop, in an apartment conplex. Weapon: Chainsaw Mission: Kill 20 Gang Members How to do: This is pretty easy. Go up to a pack of gang members and slice them up. You can keep the chainsaw attacking by holding down circle. 7. In the car park near your hotel, drive up the little ramp at the top and fall off. In the corner, you'll find this. Weapon: PSG-1 (Sniper Rifle with Laser Scope) Mission: Kill 35 Gang Members How to do: This thing has rapid fire. Keep tapping Circle and watch as it blows the heads off a group of gang members. The cops won't touch you, and they won't either. Just have fun watch limbs blow off. 8. Down the road from the Ocean Beach hospital, in the second house with stairs. It's on a wall, run and jump to get it. Weapon: M4 Mission: Kill 25 Gang Members How to do: Whee! Just aim the weapon manually and blow a pack of gang members away. Before they realize what's going on, they'll be dead. Stay on the ledge where you picked this up from, as you have a nice vantage point. 9. Right next to the bridge leading to Starfish Island (I mean RIGHT NEXT) is a set of stairs. Run around up there to find this rampage near a long pool. Weapon: MP5 Mission: Kill 25 Gang Members How to do: No, you can't drive by with this. Just keep aiming and re- aiming at any gang member you see, kill them, and wait for his cronies to come after you. Cap them one-by-one. 10. South of the Malibu Club is a huge hotel. Go around back of it and you'll find this in the bushes. Weapon: Spaz-12 Shotgun Mission: Kill 30 Gang Members How to do: Man, this is too easy. You can take out two or three people in one shot, and then kill them six more times. Overkill doesn't count, so make sure to re-aim. 11. Same location as the last one, but keep heading north. It's at the top of the diving boards. Weapon: PSG-1 Mission: Kill 10 Gang Members How to do: Stop laughing. Aim. Fire ten shots. Yay. 12. In the little cul-de-sac near Leaf Links. Very easily found. Weapon: Drive-By (Uzi) Misson: Kill 35 Gang Members How to do: Drive around the cul-de-sac firing until you have enough kills. This is easier on a motorcycle because you can fire forward. Just keep killing them. If they come up to your car, kill them before you get pulled out. 13. Near Leaf Links, on a dock behind the apartments. Weapon: Chainsaw Mission: Kill 20 Gang Members How to do: Rev it up and charge at a pack of gang members. By holding down Circle you can keep attacking with it. Just mow them down one-by-one. Twenty isn't that hard to do. 14. North Point Mall, second level, near the escalator. Weapon: RPG (Rocket Launcher) Mission: Kill 30 Gang Members How to do: You are your own worst enemy, one wrong shot and you're in more pieces than you'll ever find. Just keep firing near the packs of gangs, and try not to hit police, as it racks up wanted levels. 15. Outside the doors of the North Point Mall's east side. Weapon: M4 Mission: Kill 35 Gang Members How to do: Same as the other M4 rampage. Just aim at a pack of gang members and kill them before they know what hits them. The M4 fires mad fast, so this is pretty easy. 16. Along the huge beach, behind a house. It's between the North Point Mall and the beach. Weapon: Colt Python Mission: Kill 25 Gang Members How to do: Ready. Aim. Fire. When you see a pack of gangs, aim and cap them one by one. If some run at you, great! Easy kills! The Python is a one-hit death, so this isn't too hard. You can sprint as well, and that makes any rampage easy. Cops will come, but ignore them. 17. Go to the very north of the island, just north of the North Point Mall's parking garage is a house with two ramps. Go up one of them around back and grab this. Weapon: Drive-by (Uzi) Mission: Kill 30 Gang Members How to do: Same as the last drive-by one. Motorcycles work best, but you can do it in a car. Just keep firing at anyone you see. Except cops. Cops aren't supposed to be shot. Don't get pulled out of your car, either. 18. Heading west on Starfish Island, go to the very center and look right. There's a small alley there. Turn left as you go down it, and at the very end, head into a housing area. At the beginning of the drive-way (at the house), is the rampage. Weapon: Running Over Mission: Kill 35 Gang Members How to do: Man, these are easy. Take the car near the rampage, and drive it over the ramp. Now that you're on the street, run over any gang members you see, and laugh as they crunch. Damn, I'm evil. That's it for the east island and Starfish Island. 19. On that huge ship at the docks. It's between some of the boxes. Weapon: Rocket Launcher (RPG) Mission: Destroy 15 Vehicles How to do: Argh. This is the suck. Vehicles never spawn when you need them, so destroy any you see. If you have to, blow people up and get some cop attention. Cop cars are vehicles too. 20. Near the airport is a huge orange hotel. Go around the left of it to find this rampage. Weapon: Grenades Mission: Kill 35 Gang Members How to do: This is a hard one as well. You can easily blow yourself to bits, and if a gang member chases you, you can't kill him so easily. Try to stay away from the packs and lob them far away, so you have time to run if they start following you. There is some luck in this. 21. Hit the unique jump at Escobar Airport--the one in the Surf VC bil- board. Fly off this on top of the airport terminal. It's at the very north edge of it. You can use a helicopter as well. Weapon: Rocket Launcher (RPG) Mission: Destroy 12 Vehicles How to do: Whee! More of this crap! Use the same strategy as in #19. 22. Inside the airport terminal, it's in the back. Weapon: Spaz-12 Shotgun Mission: Kill 25 Gang Members How to do: All right, a fun and easy one! The Spaz makes all things easy, so just lock and load. Cops won't bother you much as you're inside. 23. Near the Fort Baxter Air Base, behind a sign. Weapon: Minigun Mission: Destroy 15 Vehicles (DAMMIT!) How to do: If you can get a car to stop traffic beforehand, you'll pass this easily. I was able to get about seven cars in about fifteen seconds. If you rack up a wanted level, great! Cop cars are vehicles, aren't they? The hardest part of this is to get enough cars to come, and you can't run with a Minigun on hand. 24. Down the road north of Sunshine Autos, in a little alley. Head up the stairs and grab this on the roof. Weapon: Ruger Mission: Kill 20 Gang Members How to do: Anything less than 30 is easy. Use the same strategy of the M4. Find a pack of gang members and blow them to bits. The Ruger has some choppy aim, but since one hit kills, it's no matter. 25. Take a helicopter and head the Starfish Bridge. Head directly west from it to find this rampage on the corner of a roof. Weapon: Crappy Sniper Rifle Mission: Kill 20 Gang Members How to do: This thing reloads after every shot, very slowly at that. If you can't find enough gangsters, let go of R1, turn around, then aim again. A bunch of people should show up. You have a long scope, so just kill them as fast as you can, and ignore anyone that runs away. 26. Behind the "El Corrupto Banko Grande", which is down the main road north, on the left side. It's not too far from the Starfish bridge. Weapon: Katana Mission: Kill 10 Gang Members How to do: Finally! Some pathetic easiness. Just run up to a pack of gang members, do some kung-fu fighting, and watch your enemies bleed, grasshoppa. 27. In the very center of Little Havana, in the middle of some basketball courts. Very hard to miss. Weapon: Shotgun Mission: Kill 25 Gang Members How to do: As said, this usually takes two shots to kill, so always fire an insurance shot. Stay behind the fencing of the courts, as it wards away a lot of gunfire and leads your enemies into uncertain doom. Twenty- five isn't hard to do. 28. In an alley behind the Print Works in Little Haiti. Weapon: Tec-9 Mission: Kill 35 Gang Members How to do: Kind of easy. Just lock on to any gang members you see and blow them away. It takes a good second of fire to kill one, so don't unlock until they fall. As long as the Haitians don't hate you, you'll have no problems. 29. Head north towards Kaufman Cabs, but stop when you see a large bilboard reading, "Welcome to Hell". Look to your left to see an alley. At the end of this, and around the left corner, is the rampage. Weapon: Spaz-12 Shotgun Mission: Kill 35 Gang Members How to do: This should take out two or three gang members per shot, so just watch as they fall to the floor in a bloody heap. Hehehe..."heap." 30. As you head north down the main road, you'll find a huge pool of water. In the same little area is a parking lot, and in the the east corner of it is the rampage. Just go into the lot and turn around. Weapon: M60 Mission: Kill 30 Gang Members How to do: Ah, some nice heavy weapon, and my weapon of choice. Just find a pack of gang members and hold down circle. It kills in one hit, and is very accurate, so have fun. 31. Behind Rock City and Well-Stacked Pizza in Downtown. Weapon: Drive-By (Uzi) Mission: Kill 35 Gang Members How to do: This rampage is pretty hard. Make sure you have a car before you start...I messed up on that bit the first time. Drive up and down the road firing at the packs of gang members. If one comes up to your car, drive away and run him over. One missed kill is better than being torn out of your car. The cops can get annoying after about 25 kills, because if they ram you, your aim gets thrown off. 32. Across the road from the Downtown Ammunation, up a long flight of stairs that are also a unique jump. Weapon: Colt Python Mission: Kill 35 Gang Members How to do: Run down or just jump off of the staircase. Aim, fire, re-aim, fire, and continue the process until you've killed 35 gang members. The cops will probably come, but as always, ignore them. They go away after the rampage. 33. On the road that has Ammunation on it in Downtown, keep looking to your left. When you see a building with long, winding stairs, walk up them to find the rampage. Weapon: Molotov Cocktails Mission: Kill 40 Gang Members (wow...) How to do: If you've completed level 12 of the firetruck missions, you'll love yourself, and love this rampage. If not, throw them far and stay away from your targets. Cops hate fire and you'll have three stars by the end of this. This is the single hardest rampage in the game, unless you are fireproof. 34. In the Sahuman Health Center Downtown (check the in-box map.) Weapon: Minigun Mission: Kill 35 Gang Members How to do: Have fun. Stay a decent distance away from the gang members, because if one gets up close, you're screwed. You can't run or jump, and you'll get killed by one guy with a fist because you can't stand still long enough to shoot. With that in mind, hold down Circle and just let 'er rip. It took me 37 seconds to do this. 35. Near the helipads on Hyman Arena. Weapon: Flamethrower (burrrrnnn...) Mission: Kill 30 Gang Members How to do: When fire is around, you'll be your own worst enemy. A couple of poorly shot flames and it will come back at you. Full health and armor is a must for this. For the strategy, just walk around finding gang packs and torch them. I was lucky to only get one star, but if you get two, the police won't do much to you, as they'll never get up the arena stairs. 9)UNIQUE JUMPS Below are just the few that I have found so far. Right now I'm working on finding them. If you know of any that I do not have on there right now e-mail me with the location(s) of it(them). 1. There's a wooden plank set up against a wall along the road. Rev up from the grass and hit it. 2. As you head down the alley, you'll see a flight of stairs (the ones you used in 'Guardian Angels'. Hit it and fly onto the next roof. 3. Same alley, different staircase. These are the ones Lance used in 'Guardian Angels'. Rev up the beach wall and hit the staircase, landing on the police station's roof. 4. Farther down the alley is another flight of stairs, hit them and land on the ajacent roof. 5. Even farther down is a little wooden box, get a ton of speed, and hit it facing slightly left. Land in the middle of the alley to get credit; DO NOT LAND ON THE ROOF! That's not the jump. 6. Still farther down, and facing north, is another box. Get some speed and hit this one, landing on the roof across the road. 10)SECRETS The best secret and the most fun to use is finding the Hunter in Fort Baxter Air Base. The thing is when I found it I didn't have 100 secret packages, it kind of just showed up there. The way I got it is, you'll need to be able to use the cop outfit first, I went to the police station in Washington Beach. To get there you just go over middle bridge on Starfish Island towards Washington beach. Just keep going straight till you Encounter a large gray building. Go inside the station and into the locker room on the right as soon as you get inside. Your warning level will go up to 2 but once you get into the cop outfit the level will return to normal. Now find a helicopter, at Vercetti's mansion, Hyman Condos(if you own em), or the police station in Downtown. Once you have the outfit and the copter head over to the Air Base. Once at the Air Base go to the area with the 2 army tents and land in that area, make sure you don't land on the Hunter. Don't worry bout the Army soldiers they won't shoot at you, even when you steal the copter. Your warning level will go up once but not for long. Congratulations! If you want to store it, go to the Hyman Condos and put it in the large garage. you'll have to push it in there which is pretty difficult. If you dont own the condos there's no other way to store it. I don't store it because once it appears at the Air Base it'll be the for the rest of the time you play, it'll always be there. SABRE TURBO(BULLIT PROOF) This secret is about the bullit proof Sabre Turbo. In the Malibu Club mission where you race Hillary(The part where they give you the crappy sentinel), Once the race is over,(whether you win or lose)his Sabre is bullit proof. To get it just push it to one of your garages does'nt matter which garage it is, but I recommend putting it in one that is close to you. And there you have it the Sabre Turbothat is bullit proof. 11)EASTER EGGS PARKING METERS This is not so much a secret but a way to earn cash. In the Downtown area there are parking meters, if you ram them so they fall to the ground money will appear around them. This is something that I found about a couple of weeks ago and forgot to post it. MALE GENITALS This is as well not a secret. If you take a helicopter at night and look at the hotel across the street from the Malibu Club you'll notice the lights on and they are in the shape of a male's genitals(He must be REALLY popular). 12)DIFFICULT MISSIONS: I've been recieving a few emails on how to beat the mission"Keep Your Friends Close", so here it is in depth: Before you do the mission go and buy(or cheat and use the codes, something I don't recommend doing as it MAY screw the game up)weapons such a the magnum and the sniper rifle(make sure you have enough ammo, 3-4 times bought should cover it). Also find or buy armor and make sure you have full health. When you get the call from Lance proceed to your mansion. Once at your house Lance will udate you on whats going down with sonny and the money you owe him. Lance backstabs you and turns against you. After the cut-scene you'll end up in your office. When you take over with Vercetti duck behing your desk and use the target button("R1") to target the gang charging the safe in your office(just use the magnum, obviously). When you see the caption at the bottom of the screen that tells you Lance arrived, go out of your office and target Lance and shoot him quick before him and his boys take you out. When you hit him once he'll run down the hall to his left. Run real quick and chase him, but watch out for him right around the corner. As soon as you turn the corner target him and shoot him again and he'll run like pansy once again and onto the steps leading to your helipad. When your going up the steps toward your helipad on the roof watch out that he doesn't take you out, once again shoot target again and shoot him once and he'll run scared once again. proceed to the top and onto your helipad. HELIPAD: Once your on the helipad they'll be a series of gang members on your roof(how dare them). Run as quickly as you can around them(the ones that are standing behind the barrels in front of you as enter) and onto your helipad thats behind them(there is a health heart up there get it if you need it, it'll never disappear as well as the one in your office). Now, equip the Sniper Rifle and shoot any of them that are seen in the head. I suggest aiming for the red barrrels. What you now need to do is ease forward slowly till you see one of their heads, make sure you can only see there heads-that way they won't be able to hit you, fire at there heads and kill `em one by one. When you see Lances head fire awy at it(it takes about 3 shots and he'll be dead(good he can't be trusted now anyway). Now proceed down the steps and to where your office is on the second floor. After the brief cut-scene you'll now be up against Sonny and the rest of his crew. I went to Vercetti's left(facing the stairs). Target Sonny and only Sonny and fire away at him(If he's not targeted just keep pressing "R2" so he is targeted). When Sonny dies the mission is over and another cut-scene will appear and your scared little buddy K. Rosenberg comes out. CONGRADULATIONS!You've completed the game. -If you need any help on any other missions that seem difficult feel free to im me or e-mail me, [email protected] I will then post it in here. 13)SIDE MISSIONS: When I mean side missions I mean the "Cone Crazy" mission with the Hummer, Stallion, and the PCJ-600. At least thats all I have found. If you find anymore other then the ones I just mentioned please email me with the directions to the location, the name and what vehicle is being used. -A)"PCJ-600 PLAYGROUND" Go to your safe house thats in Ocean Beach(the one at the start of the game). From there head north and when the road is about to turn there should be a white building with blue windows in front of you. Proceed up the grassy hill and the PCJ-600 should be in the corner. Info: You'll have 120 seconds(2 min) to pass through all 24 checkpoints. Some of the checkpoints will be difficult to obtain because you'll need to gain speed before getting it. One difficulty I found with this one is: 1- They don't give you enough time 2- It takes a little to remember where all the checkpoints are. I recommend where the checkpoints are and remembering a good way to get them. B)STALLION "Cone Crazy" This one is located on the roof of the car park with the moss that is growing on the sides. What you have to do is get the 5 checkpoints. Sounds easy right, not really, the only difficult part is trying not to hit the cones. What you do is, you have to get the checkpoints that are placed next to cones. They have circular, straight, and 90 degree set ups. This one is not that difficult....it should take you about 1 or two trys. C)PATRIOT "Cone Crazy"