Anything and Everything Cars in Vice City By Jim AKA Wit3 Stuff about this guide: This guide is really a follow-up to my last Car guide. It gives details about car missions and other stuff like that. If you have questions, you just give olí [email protected] an email. Go ahead and indulge, if you have any questions at all, throw a Q my way! Sunshine Autos: This is THE place for anything and everything cars in Vice City! Once you buy it (a hefty 50 grand), some new things will pop up. First of all, youíll gain access to the Vice Street Racer. These are a bunch of races around Vice City, in varying lengths. Each race has an entry fee, and a quadruple (four times the amount put in) cash flow for first place. Hereís a helpful little hint for the races: to get a win with NO competition whatsoever, take any vehicle (except helicopters) to the starting grid. Park a few feet away from the grid, and have a Rocket Launcher in your hand. Blow up two cars by pasting them with a rocket; use the front two, so you can catch the one that runs. Pelt the last car with a rocket, then go for a best time (youíll want Fast Load, obtained by getting 45+ points in the shooting range in the downtown Ammu-Nation, which is accessible after beating The Malibuís The Shootist mission)! Note: The races will start when you blow up the first two cars, and you have to beat your best time and get first to earn the purse. Race 1: Terminal Velocity Length: 1.1 miles (wow, really long) Entry Fee: $100 (ooh, I might go broke) Purse (reward): $400 (wow Iím rich) Details: A race around the airport. Not that hard to earn the purse here. Race 2: Ocean Drive Length: 1.6 miles (breakiní a sweat here!) Entry Fee: $500 Purse: $2000 Details: Gee, I wonder where the race could be! Itís a long, thin track with a hairpin turn on either end. Race 3: Border Run: Length: 2 miles Entry Fee: $1000 Purse: $4000 Details: Starts in Little Havana, goes through Little Haiti, and winds up back in Little Havana. This track runs through some tight areas, so be careful if you accidentally let someone live, you wonít have a lot of trouble locating them (unless you suck at cornering). Race 4: Capital Cruise Length: 2.438 miles Entry Fee: $2000 Purse: $8000 Details: Goes from the southernmost tip of Ocean Beach to Washington Beach. There arenít a lot of turns, but youíll need a speedy car to win, as this track is long (ish). Race 5: Tour! Length: very close to 3 miles Entry Fee: $5000 Purse: $20000 (getting to be a lot of cash, huh?) Details: Starts at Vice Point (barely), goes around North Point Mall, and runs back to the start. Race 6: VC Endurance Length: 6.1 miles (the longest) Entry Fee: $10000 Purse: $40000 baby! Cash City!!! Details: Longest race by far, this expansive track spans from right outside of Sunshine Autos, goes around the corner and up the street to Downtown, over to Prawn Island, and around North Point Mall. Then, it goes all the way to the southern end of the first part of Vice City (Ocean Beach, ya know?), then over the bridge, around Viceport, and back to Sunshine Autos. The best way to win is to blow up your enemies before the race starts. Another thing about Sunshine Autos, there is a garage next to the Vice Street Racer sign with a list next to it. On the list is a group of six cars, each located all over Vice City. Complete each list to earn a cash bonus, a new, completely legal, canít-be-found-anywhere-else, car for you in the showroom. Plus, the cash icon appears, with $4000 after you complete the first list. After the first two lists, $1500 will be added onto the icon, then $2000 on the last list, adding up to $9000 List One Bonus Car: Deluxo List Two Bonus Car: Sabre Turbo List Three Bonus Car: Sandking (awesome Monster SUV) List Four Bonus Car: Hotring Racer (best car for the Vice Street Racer comps) And the cars required for each list: List One Cars: List Two Cars: List Three Cars: List Four Cars: Landstalker Sabre Cheetah Voodoo Idaho Virgo Infernus Cuban Hermes Esperanto Sentinel Banshee Caddy Stallion Stretch (Limo) Phoenix Baggage Handler Rancher Washington Comet Mr. Whoopee Blista Compact Admiral Stinger Pizza Boy ODD JOBS VEHICLES Cash payment per level of mission (up to 12) Lv1: $50 Lv2: $200 Lv3: $450 Lv4: $800 Lv5: $1250 Lv6: $1800 Lv7: $2450 Lv8: $3200 Lv9: $4050 Lv10: $5000 Lv11: $6050 Lv12: $7200 Note: press R3 (right analog stick) to initiate car missions Paramedic missions: You do these missions in an Ambulance. Basically, you run around, picking people up and rushing them to the hospital before the timer runs out. But thereís a catch; each crash causes the timer to go faster. Each level gives you more people to rescue; you can only carry three people at a time. Beat twelve missions to earn Infinite Run (hold X to run until you want to stop running) Firefighter missions: These missions are performed by driving around in a Fire truck, dousing flames on cars and people (something new from GTA3). As you drive, you realize that you can get a fairly good top speed, but braking is horrible. You have to hold O down to douse flames. As with the paramedic missions, there will be more cars on fire and more people in the burning cars to rescue. Flaming people will run and youíll have to chase them. Complete twelve missions and get Fire Proof (guess what canít happen to you!) Vigilante missions: You have to get in a Vigilante vehicle (Police, Enforcer [SWAT truck], FBI Washington and [FBI]Rancher, Barracks OL, Rhino [Tank]) to start the missions. The basic idea is to kill the bad guys. At first, there is only one car to chase. The most cars are three. Complete twelve missions to earn 150 armor. The Hunter (Apache) is the best Vigilante vehicle to use, with Brown Thunder, a special type of Vigilante mission. Hit O to fire rockets and R1 to fire machine gun (Apache only, Rhino gets rockets to use) Taxi missions: Jack yourself a taxi vehicle (Taxi, Kaufman Cab, Cabbie) and hit R3 to start driving. A person will show up on the radar, and you have to drive near them and wait till they get in the car, then drive them to their destination. Complete 100 fares overall to get hydraulic boost for all taxi-type vehicles. Pizza delivery missions: Grab a Pizza Boy near any pizza shop in town, then talk to the guy at the window for your pizzas. Drive around town, looking for the guys who want pizza. Do a drive by to deliver a pizza. On level seven, you will have to return to the Pizza Shop to get more pizza. Complete level ten for 150 health. Cone Crazy: Get up to the multi-level parkway in Vice Point (or thereabouts) and hop into the Stallion parked up there. Then, you will see a bunch of checkpoints, and a ton of cones. Drive through the checkpoints in any order to earn the cash bonus, usually about $1000 per time you defeat it. Oh, and by the way, do not touch any cones, or youíll fail the mission. PCJ Playground: Iíve heard rumors about a mission called ĎPCJ Playground,í but Iím not sure if it truly exists. Email me if you have any information about the PCJ playground. Distribution: Take your Mr. Whoopee around town, delivering your Ďtreatsí to your little deals. You have to buy The Cherry Popper Ice Cream Factory, just off the bridge to Starfish Island, in Little Havana to access this mission. Deliver 50 Ďtreatsí within one run (which means you canít get jacked arrested or killed) to open up the cash flow from Cherry Popperís. Watch out for police attention, it seriously hampers sales. You get police attention by delivering too much in one area, not to mention gang attention. Most districts are worth $10 per sale, but avoid Little Haiti and Little Havana, each sale there is worth a measly $8. Test Track, 4x4 or Sanchez Dirt bike: The Test Track is found just off the bridge to Prawn Island, in a small tucked-away area. The 4x4 is the best for first-timers. Use its stability to climb over uncharted areas of land to reach checkpoints faster. On the Sanchez, youíll have more speed but less stability, plus youíll have to deal with a gang on Sanchezes that try to shoot you off. If you fall off of your Sanchez, youíll have about 30 seconds to get back on any Sanchez in the area. You earn $100 times the number of successful completions. Chopper Checkpoint Missions Cash pay out first time through: $100 Ocean Beach Chopper Checkpoint: This one is in Ocean Beach (duh!). Itís on a pink rooftop. Get in, and fly around. It is a fairly cluttered area, but the checkpoints are easy to hit if you keep moving quickly. Little Haiti Chopper Checkpoint: Found on a rooftop near a police bribe and Unique Stunt Jump. Little Haiti is by far the most cluttered area youíll fly through. Most checkpoints are fairly easy, though and this one is easy, as most of the buildings are low. Vice Point Chopper Checkpoint: The Sparrow used for this checkpoint is in a backyard in a quiet little area (in Vice Point, if you didnít guess). There are only 17 checkpoints, but the abundance of tall buildings narrow streets makes it tough. Downtown Chopper Checkpoint: Found on a ledge of the V.A.J. building (where you started the G-Spotlight mission from Interglobal Films, the porn studio), you have to collect 28 checkpoints. Most of the checkpoints are above the narrow streets, so take your time, and improve on your time later on, after you learn the route. RC Van Races: You only have to enter the RC van to start the missions, press O at any time to blow your RC vehicle up and end the race. Each mission is worth $100. RC Bandit Checkpoint Race: Found on the dirt track on the beach in Vice Point, this is a race against three other RC Bandits. You have to beat the others out to earn any cash. The only advice I can give is this: master the R1 handbrake around corners to minimize slowdown from regular braking. RC Baron Checkpoint Race: Found on the top floor of the North Point Mall, you race against three other Barons. Fly all over town, hitting checkpoints. Advice: NEVER, NEVER let go of X (Gas) or youíll plummet and take forever to get up again. Hit L2 and R2 to control yaw, and the Left Analog stick to control pitch (hit down to go up, and up to go down). RC Raider Checkpoint Pickup: Found somewhere in the airport, you pilot a mini- helicopter to pick up checkpoints. This time around, there are no other people to fly against. Just your own best time. You have to be careful as not to blow up your craft, or youíll have to start over. No really useful advice here. Hyman Memorial Stadium missions Each mission has a different cash payment. These missions are on a rotation, and the same mission will appear three nights from when you saw it. The doors for the missions are open from 8:00 p.m. (20:00) to midnight (0:00). Bloodring (Demolition Derby): The objective in this kind of match is to get the target time by passing through checkpoints. Remember that the car ramming doesnít take damage, but the rammed car takes the damage. Reach the target time before your car is destroyed. The biggest challenge is the dirt floor. After you win, you get $1000 for each stage passed and $100 extra for each car destroyed (it doesnít HAVE to be by you). The initial target time is one minute. Hotring (NASCAR-style racing): Here, you have twelve laps to get first, second or third place for a cash prize. Keep from exploding and youíll have a chance. Demolish your opponents for fun. You get $5000 for first, $1500 for second and $500 for third. You have a health bar, and it lowers easily. There is a pit stop somewhere along the track, but it may cost you the lead, so use the health cheat to raise your health. Dirtring (Dirtbiking challenge): This is a fairly tough mission (even I havenít completed it!) and there are about 32 checkpoints to nail, and some are even upside down! Youíll have to get a good amount of speed, and excellent control. The ones along the narrow walls require incredible control. Get a good speed, and once youíre on the wall, never, never turn. You get cash based on how long it takes you to complete this mission; $50,000 for under five minutes, $10,000 for under ten minutes, but more than 5, and $5,000 for longer then ten minutes. Cheats!!! (All vehicle-related in some way) Aggressive Traffic (cars are more violent): R2, O, R1, L2, left, R1, L1, R2, L2 Alter Wheel Size: R1, X, Triangle, right, R2, Square, up, down, Square Black Traffic (all cars are black): O, L2, up, R1, left, X, R1, L1, left, O Bloodring (Ver.1): Up, right (x2) L1, right, up, Square, L2 Bloodring (Ver.2): Down, R1, O, L2 (x2), X, R1, L1, left (x2) Caddy (Golf Cart): O, L1, up, R1, L2, X, R1, L1, O, X Cars Drive on Water: Right, R2, O, R1, L2, Square, R1, R2 Destroy Cars: R2, L2, R1, L1, L2, R2, Square, Triangle, O, Triangle, L2, L1 Dodo Car Physics (cars can fly): Right, R2, O, R1, L2, down, L1, R1 Faster Cars: Right, R1, up, L2 (x2), left, R1, L1, R1 (x2) Floating Cars: Right, R2, O, R1, L2, Square, R1, R2 Flying Boats: R2, O, up, L1, right, R1, right, up, Square Triangle Hotring (Ver.1): R1, O, R2, right, L1, L2, X (x2), Square, R1 Hotring (Ver.2): R2, L1, O, right, L1, R1, right, up, O, R2 Improve Driving Skills: Triangle, R1 (x2), left, R1, L1, R2, L1 Love Fist Limo: R2, up, L2, left (x2), R1, L1, O, right Pink Traffic (all cars are pink): O, L1, down, L2, left, X, R1, L1, right, O Health cheat (stops car from smoking and burning): R1, R2, L1, O, left, down, right, up, left down, right, up Rhino (tank): O (x2), L1, O (x3), L1, L2, R1, Triangle, O, Triangle Romeroís Hearse: Down, R2, Down, R1, R2, left, R1, L1, left, right Sabre Turbo: Right, L2, down, L2 (x2), X, R1, L1, O, left Trashmaster: O, R1, O, R1, left (x2), R1, L1, O, right And thatís all for the car stuff! Have fun unlocking all of your stuff!