How To Beat The Game PS2

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                         TABLE OF CONTENTS
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Table of Contents

 (A) Walkthrough
  -  (E-01) Born Again
  -  (E-02) Doorway Into Hell
  -  (E-03) Road To Ruin
  -  (E-04) White Trash
  -  (E-05) Fuelled By Hate
  -  (E-06) Grounds For Assault
  -  (E-07) Strapped For Cash
  -  (E-08) View Of Innocence
  -  (E-09) Drunk Driving
  -  (E-10) Graveyard Shift
  -  (E-11) Mouth Of Madness
  -  (E-12) Doing Time
  -  (E-13) Kill The Rabbit
  -  (E-14) Divided They Fall
  -  (E-15) Press Coverage
  -  (E-16) Wrong Side Of The Tracks
  -  (E-17) Trained To Kill
  -  (E-18) Border Patrol
  -  (E-19) Key Personnel
-	(E-20) Deliverance




		      walkthrough


                         (E-01) BORN AGAIN


Bonus Feature(s)
3 Star: Enemy Profile - The Clowns
5 Star: Same as above + half of "Runner" code [R2, R2, L1, R2 ...]
Time Goal: 10 Minutes
Items: Plastic Bag, Glass Shard


Before I even get to the walkthrough for this scene you should notice there are eight
enemies in the scene, but you should also know that not all of these enemies can be
executed.  This is because one of these enemies you are forced to fight, there is no
way that you can execute him using stealth. Now I'm going to refresh your mind about
the basic strategies. The idea for this scene is to run whenever possible as you
reach whatever items and save points you need while getting from one enemy to the
next. You don't want to run too close to an enemy though or they will hear you, but
that's where the stealth part of the strategy takes over.  Running only creates
enough sound to fill about half of your radar, but you will learn this limit in time
and practice.


PART 01
From the start of the scene [after the cutscene] run down the street until you pick
up a plastic bag between a bus and a flipped car.  Now continue running up the street
until you pass a pair of blue garbage bins on your right. STOP RUNNING here and turn
right to meet your first enemy, he will not turn to face you unless you either touch
him or make a noise that he hears.  So walk up to him, perform an easy level three
execution and enjoy the results (or recoil in horror if you're watching someone else
play the game). Once the execution animation is finished run down the stairs ahead of
you and pick up the plastic bag beside the dumpster at the bottom.  Quickly run right
up a pair of staircases, then hide in the shadows to the right of the gate up ahead
to start a short cutscene. Wait for the enemy to walk left past you, then follow
behind him and perform your second level three execution.  Continue running
counter-clockwise along the fence until you see a sign with a red arrow pointing
left. Pick up the painkillers under it and follow the arrow left onto a basketball
court.  Run forward until the Director talks to you for a bit and starts a cutscene,
then fight the enemy that appears afterwards. I find it works best to use three
punches [light or strong], then block one or two of the enemies punches.  Repeat that
basic combo until the enemy starts to run away, then chase him down and beat him to
the ground.  Continue to attack him until he dies [red arrow on radar becomes grey
dot], then use the nearby save point.


PART 02
That enemy that you just fought was the only one in this scene that you
absolutely HAD TO FIGHT, there is no way to execute him with stealth.  Quickly run
and grab the glass shard ahead of you, then walk ahead and check your radar to make
sure the enemy's back is towards you. Now hide in the shadows to your right [opposite
the stairs] and wait for the enemy to get close.  Follow him up the stairs once he
starts to walk away and get yourself your third level three execution.
Run up the two sets of stairs and turn right at the top, then run to the gate up
ahead to trigger a cutscene.  Walk slowly into the gate so it doesn't crash
into the wall with a loud noise, then grab the plastic bag on the other side and the
painkillers near the dumpster to your left. There are two enemies in this area, one
is up ahead and to your right and the other is farther away to your left.  Take the
enemy on your right first since he's closer. Use the vehicles as cover, then tap one
of them to lure the enemy to your location as you hide just around the corner from
where you tapped. Wait until the enemy's cursor turns yellow again on the radar, then
follow behind him and get another level three execution. Grab the painkillers to your
right, then hug the wall as you walk through the shadows opposite the gate and grab a
plastic bag to your right. Tap a pillar to attract the other enemy, then use the same
hide-follow-kill technique as before to get yet another level three execution. Run
and grab more painkillers from behind the white truck ahead, then run through the
gate on your right as you reach the next save point.

PART 03
Run down the hall and run right for some painkillers, then turn around and run
straight down the hall.  Run up the stairs nearby to start a cutscene, then enter the
room ahead and go to the far right end. Tap the wall in the corner. He should enter
the room soon and stop there before turning around and heading back to where he came
from.  Follow him when he turns around, then perform another level three
execution.Now there is only one enemy left in the scene, so head through the door
ahead to reach an alleyway.  Enter the room beyond and run quickly through the next
alleyway to another room. Grab the glass shard and tap the wall near the corner to
your left, then hide in the shadows and execute the final enemy when he turns around.
Finally leave the building and enter the nearby garbage compactor to end the scene.



                     (E-02) DOORWAY INTO HELL


Bonus Feature(s)
3 Star: Clown Variants 
5 Star: Same as above + half of "Runner" code [... Left, right, left, right]
Time Goal: 10 Minutes
Items: Plastic Bag, Glass Shard, Blackjack, Crowbar, Baseball Bat.


PART 01
After the cutscene that starts the stage you should run forward and grab the plastic
bag in front of you.  Run ahead to a fork and head right into a light, the start
walking as you reach the wooden board on the ground. Take out the enemy while he
pisses with a level three execution, then grab his blackjack and turn around.  Run
through the door ahead of you and grab the painkillers on your left, then run and
grab the glass shard behind you. Run towards the nearby stairs to start a short
cutscene, then hit the bottom of the stairs to attract an enemy while you hide in the
nearby shadows. Follow the enemy when he walks away, then kill him with a level three
execution. Run up the stairs and into the dark hole in the wall, then carefully hug
the left wall as you walk through the shadows up ahead.  Wait for an enemy to walk
past you and back left, then follow him and kill him with a level three execution.
Run off the nearby ledge and run into the dark room on your left, then grab the
painkillers in the hall to your left.  Run to the end of the hall and smash the
window to reach the save point, then put the save point to good use.


part 02
Run along the passage until you see a short cutscene, then run through the large hole
on your right and grab the painkillers in the corner to your right. Run through the
doorway by the bloodstain and notice the enemy in the distance left of you by a doorway.
Hug the right wall as you run into a small alley, then tap the corner of the building
near the enemy that you just saw. Hide in the darkness until the enemy gets close and
starts to walk away, then use a level three execution on him. Grab the baseball bat
that the enemy drops and return to the corner where you tapped and made the sound
originally.  Run into the alleyway ahead and stop before the wall on your left ends,
then wait for a nearby enemy to get close. Follow him as he walks away, then execute
him like usual. Run as you follow the yellow alleyway into a corner, then turn left
and hug the wall on your left as you head for the end of it.  Wait just before the
corner since an enemy is patrolling to your left around the corner. Execute him as he
walks away in the usual way, then turn around and enter the door up ahead on your
left.  Run up the pair of stairs as you hit a save point, then use it before
continuing onward.


PART 03
Run onward until a short cutscene starts, then run into the next room and turn right
as an enemy jumps out and screams at you. If you're fast you can run at him and get
the first few hits in for a nice advantage. Grab the crowbar that the enemy drops
once you win the battle, then grab the painkillers from the area that he jumped out
from. Quickly run through the hole in the wall to land on the street below, then turn
left and run around the corner of the building.  Quickly hide in the shadowy alcove
up ahead on your left, then watch the nearby enemy before following and executing him
when he walks away. Continue running down the next alleyway as you head towards the
large open area, then head towards the back left corner of the area and tap a wall.
Hide in the nearby shadows as an enemy approaches, then execute him as he walks away.
 Run down the alleyway a bit and approach the gate with the large padlock on your
right. Use the crowbar to get the gate open, then run to the save point on the other
side.


PART 04
Run straight ahead for some painkillers as you equip your baseball bat, then run back
to the save point and enter the door by the wooden planks. Run through the building
and down some stairs as you enter a large room and start a cutscene, then get ready
for a battle.
Fight off the enemy as best you can and try to grapple him if possible for some cheap
shots. If he gets you in a grapple be sure to hit X as fast as possible to break
free. Once the battle's over run through the door that the enemy came through to end
the scene.


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                       (E-03) ROAD TO RUIN


Bonus Feature(s)
3 Star: Enemy Profile - Scarecrow 
5 Star: Same as above + half of "Silence" code [R1, L1, R2, L1 ...]
Time Goal: 10 Minutes
Items: Plastic Bag, Blackjack, 


PART 01
Grab the plastic bag as you kick the trashcan in front of you and hide in the dark
corner to your right.  Execute the enemy as he gets close and walks away, then grab
his blackjack. Run down the hall into the next area and run through the hole in the
wall up ahead on your right.  Walk as you drop off the nearby ledge, then walk
towards the wall ahead of you in the small bathroom. Turn left and tap the wall here,
then hide in the shadows [by the toilets] on your left and execute the enemy when he
walks away from you.  Switch your blackjack for his crowbar as you run up the stairs
beyond, then run right past the truck and into the alleyway ahead as an enemy jumps
out and screams at you. Quickly beat down the enemy, then grab the painkillers in
some bushes near the truck that you just passed.  Switch to your crowbar and run to
the end of the alleyway.  Use the crowbar [triangle] to break the lock on the gate,
then switch to your baseball bat and run through the dark room into a bright hall.
Run down the right path at the fork past a patch of darkness, then continue running
down the hall as an enemy jumps out and tries to surprise you.  Quickly beat him down
like the last sucker that tried, then touch the save point beyond.  A cutscene
starts, but once it's over you can save your game.


PART 02
Run and grab the brick ahead of you, then run right along the closest wall in the
open area as you pass a dumpster.  Hug the wall and slow down before you get within
earshot of the enemy ahead, then follow him into the nearby building as you execute
him. Run through the rooms of the building as you grab some painkillers and end up in
an alley, then walk out of the alley and stop at the corner of the building on your
right before you reach a staircase on your right [an enemy is down the stairs below].
Look slightly right and wait for an enemy to start walking away from you [you may
need to hide in the shadows of the alley if he comes towards you first], then follow
him before executing him. Pick up the body and turn around, then walk along the
little bridge and drop the body in the darkness beyond.  Tap a section of the bridge
to lure the enemy below you, then hide in the darkness until you can execute him from
behind. Quickly run down the stairs and switch to your crowbar, then pop the lock off
the gate and use the save point beyond.


PART 03
Run over the large pile and into the nearby door frame, then walk as you follow close
behind the nearby enemy and execute him.  Hide the body in the shadows, then head
outside through the nearby door.  Climb the stairs and tap the wall to lure an enemy,
then run back indoors and tap a pillar to lure the rest. Quickly hide in the shadows,
then wait for the last enemy to walk away and execute him as quickly as possible. 
Lure the remaining pair of enemies back inside exactly as before, then execute one of
them.  Finally chase down the remaining enemy and beat him in a fight. Switch to your
crowbar and pop open the lock at the top of the stairs, then run onward to end the stage.



                        (E-04) WHITE TRASH


Bonus Feature(s)
3 Star: Scarecrow - Halloween Variant 
5 Star: Same as above + half of "Silence" code [... Right, Left, Left, Left]
Time Goal: 15 Minutes Items: Baseball Bat, Knife, Bottle, Wire, Head, Nailgun

PART 01
Run around the corner and run up to the enemy to start a fight with him, then beat
him down quickly and grab his baseball bat  [You COULD have executed this enemy, but
it would've taken a lot longer than fighting him]. Take the wire and bottle from the
dark passage to your right, then enter the nearby gate to reach the next area.
Watch the short cutscene before running along the left side of the large vehicle,
then walk behind the enemy up ahead and to your left before executing him. Lurk in
the shadows and wait for the nearby enemy to walk past you, then execute him.  Now
run along the left wall [where you killed the first of these two enemies] for some
painkillers, then run along the passage until you get close to a small gate. Walk
into the shadows on your right, then enter the open area and quietly open the door to
your left.  Head left to find a save point, then use if before doing anything else.


Part 02
Go right into the building once more and approach the enemy up ahead while waiting
behind the wall on either side of him.  Wait for the enemy on the ground outside to
walk a decent distance away from you, then execute the enemy in front of you. You can
grab some painkillers from an empty trailer to your right if you need them, otherwise
hide in the shadows up ahead and execute the nearby enemy when the time is right. Run
to the large building to your right next and run along the right wall to reach the
other side of it, then walk inside and head right into the shadows. Execute the enemy
up ahead and take his knife. Now run back to the gate [near the balcony enemy that
you killed] to cut the rope, then use the save point beyond.


Part 03
Run up the hill and over the wall, then run left towards a trailer as a
cutscene starts.  Run up to the trailer and smash the window to get the enemy's
attention, then hide in some nearby shadows and execute him down when he comes out
and walks away. Quickly hide the body in the closest patch of shadow, then run in the
trailer and switch your knife for the nailgun.  Grab the painkillers and wait as a
pair of enemies arrive outside and start to walk away. Execute both enemies [using
anything but the nailgun] while hiding in the nearby shadows, then run past the
trailer and clockwise along the outer wall until you reach a pair of flaming garbage
cans by a passage. Run into the passage and grab the box of nails, then run to the
nearby gate to start a short cutscene.  Run into the shadows to the right of the
gate, then quickly walk through the passage to your right and execute the nearby
enemy. Pick up the corpse and hide it in the middle passage near the hanging bodies.
Go clockwise around the corner and run towards the area where you found the box of
nails, then follow and execute the enemy to your right. Return to the area with the
previous dead enemy and hanging bodies, then run to the back wall and run right into
some shadows. Hide in the groups of shadows along the left wall in this new area,
then execute the guard walking near them.  Switch to your nailgun and take out the
guard near the switch up ahead, then hit the switch and run back towards the
electronic gate. Nailgun the trio of enemies here and run through the nearby gate to
end the stage.


                      (E-05) FUELLED BY HATE

Bonus Feature(s)
3 Star: Enemy Profile - The Lost 
5 Star: Same as above + half of "Regenerate" code [R2, Right, Circle, R2 ...]
Time Goal: 20 Minutes
Items: Baseball Bat, Nailgun, Bottle


PART 01
Switch to your baseball bat and run around the corner, then hide in the shadows to
your right as you tap a wall to lure an enemy before executing him. Hide the body in
the shadows and use the same strategy to execute two more enemies. You may need to
tap some other walls to get them to hear you, but once they do you should run to the
shadows and wait to execute them. Once all three enemies are dead a short cutscene
starts, so run through the gate that just opened and take the painkiller beside the
truck to your right if you need them.  Otherwise go right past the truck and a pile
of crates, then turn left and follow the arrow on your left through a gap in the wall
as a cutscene starts.
Continue walking through the gap, then turn around and attack the switch by the green
light.  Quickly turn around and start to run under the stairs as another cutscene
starts.  Walk under the stairs as the cutscene ends, then wait for the enemy to reach
the ground before executing him. Leave the body where it lies and run up the first
set of stairs, then ignore the next set to your right as you continue running and
reach a crane. After a short cutscene ends you should find and use the save point on
the left side of the crane.


PART 02
Run along the tire marks until you see a fence running left, hide in the nearby
shadows as you tap a wall and lure an enemy to you, then execute him before hiding
the body.  Tap the wall again to lure another enemy, then execute him as well. Hide
the body and enter the next area beyond the large blood stain, turn right and run
along the right wall as you pass another large blood stain. Go along the right side
of the large vehicle, then tap the closest box to lure a nearby enemy. Execute the
enemy like usual, then approach the large building to your left as you find and use
the save point there.


PART 03
Pick up the gas can [triangle] and turn around, then walk to the left wall on the
side of the door.  A short cutscene shows of approaching enemies, so quickly drop the
gas can once it ends. Run out the building and turn left as you run past the
bloodstain in the narrow passage, then run out to the large box with a patch of
darkness in the open
ahead. Tap the box and hide as an enemy approaches, then execute him and follow the
tire tracks right as you pass a bottle.  Tap the nose of the plane ahead and hide in
the shadows as you execute another enemy, then hide the body in the shadows. Tap one
of the large boxes ahead to lure and execute a third enemy, then run up the path
between the boxes until you hit the back wall.  Turn left to see a large blood stain,
then run up to it and tap the left side of the crate stack. Quickly hide behind them
as an enemy up ahead approaches, then execute him as he passes you.  This is the last
enemy in this particular area, so quickly run back to the spot where you left the gas
can and use the painkillers in the building if you need them. Bring the gas can back
to the where you killed the fourth enemy above, then carry it to the crane up ahead.
 Use the painkillers if you need them, otherwise walk up the steps and press triangle
to fill the crane with fuel. Quickly switch to the nailgun and climb down the steps,
then approach the crane and press triangle to get ready for some action.Swing the
crane's magnet left towards the fridge and press X to turn the magnet on. At this
point some enemies start appearing and it's your job to kill them with the fridge. 
It's easiest to simply drop and pick up the fridge repeatedly by turning the crane on
and off as you move it.  By turning the crane on when it's nowhere near the fridge
you effectively swing the fridge as it gets pulled towards the magnet, and swinging a
200+ pound fridge into someone is a lot more effective than dropping it on them from
above. The two enemies appear separately, one on each side of you, so swing the
fridge into them as hard and fast as you can before they fill you full of nails.
Shortly after killing them another pair appears, one on each side. Kill these two
enemies in exactly the same way, then quickly exit the crane and pick up the nailgun
ammo that the enemies dropped. Run left through the hole in the wall where the fridge
was standing before you used the magnet, then take the path on your right and grab
the painkillers if you need them.  Either way switch to your nailgun and reload it,
then turn left up ahead and turn left once more as you approach a set of stairs.
Shoot the pair of guards that come running up the stairs with the nailgun, then go
down the stairs and use the save point at the bottom.


PART 04
Run down the passage into the open area, then ignore the enemies on the other side of
the fence.  Hug the closest wall as you grab the box of nails to your right instead,
then reload as you head to the other end of the open area. Grab the painkillers
behind the truck if you need them, otherwise run up the first set of stairs.  Turn
around and run up the stairs above as you shoot the enemy at the top until he
dies.Grab his ammo as you reload, then go along the right path as you walk down the
ramp nearby. Stop midway down the ramp until an enemy or two spots you, then tap the
railing as you go to the top of the ramp and hide behind a pillar. Use the nailgun to
kill them one by one, then grab the nails that they drop and head down the ramp to
the ground. Grab the painkillers under the ramp if you need them, then head through
the gate ahead and enter the crane there. It's time for some more fridge killing, so
turn on the magnet and pick up the fridge on your left. Wait with it at the bottom of
the stairs, then drop it on the pair of enemies as they jump down. A trio of enemies
appears next, one from the left and two from the right. Take out whichever is closest
and fight the others off as best as you can. If your health gets below 25% GET OUT OF
THE CRANE!!!] Now you can finish the battle off with your nailgun while using the
crane on your right for cover. There are some painkillers to the right of the crane
so run to them if you need them.Grab all the nailgun ammo and run up the stairs after
the enemies are dead, then run down the next small set of stairs and through the gap
in the wall that you came through earlier.  Run out past the fence and use your
nailgun on the enemy to your left, then run past him to end the stage.



                          (E-06) GROUNDS FOR ASSAULT


Bonus Feature(s)
3 Star: Enemy Profile - Bin Bag 
5 Star: Same as above + half of "Regenerate" code [... L2, Down, Circle, Left]
Time Goal: 20 Minutes
Items: Machete, Head, Glass Shard, Crowbar, Tranquilizer Rifle, Sawed-Off Shotgun


In this stage it's very important to remember that enemies will freak out and start
hunting you down faster if they discover a head.  A head is no different than them
discovering one of their friend's bodies. For this reason you need to make sure to
hide both the body AND THE HEAD when you kill an enemy. However, if you already have
a head in your inventory you won't be able to pick up another without getting rid of
the current one first. The best way to do this is to throw your current head into
some shadows that aren't within earshot of the enemy, otherwise they'll hear the head
land and come after you. Once the first head is safely out of sight you can pick up
the one you just got off the enemy.  As long as you keep all of this in mind and
remember to hide the heads you shouldn't have as much trouble with this stage. There
is also a locked door midway through Part 01 in this stage, if you come back to it
after you get the crowbar at the end of Part 02 you can open the door. Behind the
locked door you'll find a sawn-off shotgun, which should come in handy for the
remainder of the stage.


PART 01
There are painkillers behind you when you start this stage so remember them if you
need them. Otherwise walk straight ahead and follow the enemy in the building in
front of you, then enter the door to your right for a wire. Execute the guard on the
other side of the door with the wire, then pick up the head and machete as you hide
the body in the shadows of the pop machine on your right.  Wait behind the last door
with it partially open until the nearby enemy starts walking back towards the start
of the stage, then execute him from behind. Return to the main [T-shaped] hallway and
head right for some painkillers, then go back to the hallway and outside through a
nearby opening.  Use the machete to cut the ropes on the gate to your right, then tap
the back wall of the next room as you hide in one of the bathroom stalls. Execute the
enemy when he starts to walk away, then throw away the head as you run down the
hallway [you can open the locked door here once you get the crowbar in Part 02 if you
want a sawn-off shotgun] and outside through the gate at the end. Walk up the stairs
a little, then tap the left wall and hide in the shadows behind you to the left of
the stairs.  Execute the enemy as you hide his body and pick up his head [this is why
you threw away the other head earlier] in the shadows, then tap the wall if needed
before hiding and executing another enemy. Run down the stairs and grab the
painkillers to your left if you need them, otherwise run up the curving path and use
the save point.


PART 02
There are five enemies patrolling this area, but the first one is really easy to get
rid of. Run ahead until a cutscene starts, then turn right and run to the wooden
barrier up ahead on your right [not the one down the stairs]. Simply hide in the
shadows by it if the enemy saw you. Otherwise tap the wall before hiding to lure him
to you, then execute him as he walks away before hiding his body in the shadows of
the barrier that you just hid behind.  Throw the enemy's head far over the other
barrier that's down some stairs so none of the enemies have a chance of seeing it.
Head back towards the fork a little and tap the wall closest to the barrier [if you
tap the other wall you may lure more than one enemy], then hide in the shadows of the
barrier once more as you execute a second enemy. Hide the enemy and head in the same
shadows that the first pair are in, then go through the nearby gate that's wide open
into a rocky area.  Tap the rock wall beside the cave to lure an enemy, then quickly
run back through the gate and left to the nearest shadows behind the park bench [if
you're fast you'll make it without being seen]. Execute the enemy [settle for a level
one execution if you can't get anything higher before he steps on the gate] while
hiding his body and head in the bench shadows, then tap the left wall [outer wall of
cave area to your left] to attract the fourth enemy while you hide in the bench
shadows. Execute the enemy while hiding the body and head in the closest shadows,
then run up the path towards the bright light and hide in the shadows by the hippo
trash can. Tap the wall by the can to lure the fifth enemy, then hide in the shadows
before executing him. Run past the trash can as you approach a fence with a picture
on it, run through the gap left of the picture and follow the path right as you fight
an enemy.  If you run low on health you can grab some painkillers at the other end of
this path, otherwise kill the enemy and switch your machete for a crowbar in the cave
that he was guarding. Run back down the path and through the gap in the fence, then
turn left and follow the path to the padlocked gate.  Switch to your crowbar and use
it to break the padlock, then use the save point beyond after the short cutscene.


PART 03
Through this next area you need to MAKE SURE that you don't trade your crowbar for a
machete, otherwise you'll need to go and find it again when you need to get through a
door. Turn left and quickly run past the door as you cross a gate and reach a hole in
the fence by the wall ahead. Quickly hide in the first [or second if you're quick]
alcove on your left, then execute the nearby enemy when his back is turned. Hide the
body in an alcove and run halfway up the stairs, then tap either wall and quickly run
back to the ground as you hide on either side of the stairs [forward a bit so that
the enemy can't see you by looking down]. Execute the enemy when his back is turned,
then run up the stairs and down the next set. Turn right to spot a short tunnel, then
walk through it and tap a wall while quickly hiding in an alcove on your right. 
Execute the enemy that appears on the scene, then hide the body in an alcove or
behind the boxes up ahead to your left. Either way run up the ramp beyond the boxes
before turning around and running
through a short fenced area.  Turn left and run through the tunnel as the sniper
comes into view, slow to a walk before the shadow ends, then walk up behind the
sniper and execute him while taking his tranquilizer rifle. Switch to your crowbar as
you drop off the ledge, then use it to break the padlock on the door in front of you.
 Enter the building and run through the side door on your left, then switch to your
tranquilizer rifle and run towards the wooden sign ahead as a pair of enemies appear
to your right. Run left into some shadows instead, then snipe them both in the head
[kill them while they're down with another weapon to make sure they stay down], then
run past the bodies [right of the sign] and down a set of stairs to the padlocked
gate beyond them.  Use your crowbar to get the gate open, then run through to end the
stage.


                           (E-07) STRAPPED FOR CASH


Bonus Feature(s)
3 Star: Enemy Profile - The Jury 
5 Star: Same as above + half of "Helium Hunters" code [R1, R1, Triangle,Circle ...]
Time Goal: 20 Minutes
Items: Wire, Machete, Head, Revolver, Glass Shard, Tranquilizer Rifle


Although you have a tranquilizer rifle in this stage, you may want to avoid
tranquilizing every enemy that you see.  The tranquilizer rifle doesn't help your
style rating nearly as much as using other weapons does so use it sparingly.Also you
get your first real gun in this stage, a revolver. When you auto-aim at an enemy you
target their chest, but if you're closer you will target their head. At any time you
can use the right joystick to aim for the head manually, and headshots are often
easier to do this way when you're hidden. The first part of this stage is definitely
the hardest part, so once you're
past that you can relax a little.


PART 01
Run through the doorway on your left and three more until you come to a locker room,
then tap the left wall just before the lockers start and hide in the nearby shadows.
 Execute the enemy with your crowbar and leave the body in here, then grab the wire
and run outside. Hug the left wall as you run towards the fence up ahead, then tap
the pillar or
fence to get the attention of a nearby enemy. Hide in the shadows before executing
him, then leave his revolver where it is for the moment [but don't forget about it].
Enter the building on your left instead and pick up a glass shard, then use the glass
shard on the ropes to free the first of four hostages. Take the painkillers from the
corner if you need them, otherwise run out of the building and hug the left wall as
you reach a HUGE shadowy corner. Use your crowbar to tap the dumpsters and lure an
enemy to you, then hide in the shadows and execute him. Repeat this for three more
enemies [tap the fence if you need to], then go back and grab the revolver that you
left behind earlier. Take the tranquilizer ammo that one of the enemies dropped, then
run through the large open area and past a wooden ramp [grab the nearby painkillers
if you need them] at the other end. Head through the open gate ahead and take the
left path, then take a breath in a small alcove on your right. walk down the slope on
your left and hide in the shadows near the painkillers, then tap the wall to lure an
enemy and execute him. Tap the wall once more to lure the next enemy and execute him
or shoot him in the face, either way he needs to die without getting away [otherwise
he will shoot the next hostage]. Grab his ammo and switch your revolver for a
machete, then use the machete to free the hostage down the nearby stairs. Run through
the nearby tunnel and use the save point on the other side.


PART 02
Run around the right side of the building for some tranquilizer rifle ammo, then run
back to the front and use the tranquilizer rifle to shoot the nearby enemy [through
the gap in the planks] in the head.
Quickly run right through the next door and kill the unconscious enemy with your
machete.  Use the machete [press triangle] to free the third hostage, then switch
that weapon for the enemy's revolver. Punch the glass window nearby and grab the
shard, then run through it and along the path to your right as a cutscene starts. 
Tap the nearby crate to lure an enemy, then hide in the shadows before executing him
with the glass shard. Grab the tranquilizer rifle ammo and hide the body in the
shadows, then take the left path before hiding in a shadowy alcove on your left. Tap
the wall and hide in the shadows, then shoot the enemy in the head with the revolver
when he gets close. A second enemy will come to investigate the gunshot and check the
body, so shoot him in the head like you just did to his friend. Switch your pistol
for a machete, then run along the path and follow the nearby arrow left a little
before following a path behind it right. Run until you reach a pair of doors, then
tap the wall by the left door before hiding in the shadows to your left. Execute the
enemy and take his revolver, then run outside through the opening to your left and
grab the glass shard.  Free the final hostage with it and quickly run back [before a
pair of enemies on the other side of the fence see you] through the building and down
the path beyond to the arrow sign. You should see some painkillers up ahead and
slightly left of you, run towards them and enter the shadowy cave. Tap the walls to
lure an enemy, then shoot him in the face.  Do the same thing to get rid of the other
enemy [or rush him and shoot him in the head], then run towards the shark's mouth and
use the save point beyond it.


PART 03
Run right and over the ramp, then walk left through the doorway and into the shadows
of the box on your right.  Wait for the enemy to pass you before executing him with a
glass shard, then grab the tranquilizer rifle ammo and run towards the enemy ahead.
Auto aim at him when he sees you and shoot him in the head with the revolver, then
grab the machete and run past the nearby boxes to the stock room. Use the switch by
the green sign in the corner, then turn around and run into the shadows of the two
nearby crates in the main room. A pair of enemies runs out screaming at this point,
grab the painkillers in the nearby side room if you need them.  Otherwise lure and
execute these enemies as best as you can, then run through the fire exit door that
they came through to end the stage.


                           (E-08) VIEW OF INNOCENCE


Bonus Feature(s)
3 Star: Camheds 
5 Star: Same as above + half of "Helium Hunters" code [... Square, L2, L1,Down]
Time Goal: 10 Minutes
Items: Brick, Revolver, Sawn Off Shotgun


There little stealth in this stage [if any], instead you pretty much use guns
for everything.



PART 01
Grab the brick straight ahead of you and turn right, then throw it right through the
nearby door to get a glass shard and a revolver [there are also painkillers in here,
remember them if you need them]. Go back through the door and run down the hall to
the shadows of the far wall [by the pop machine], then turn right and run behind the
barrier up ahead and quickly crouch behind it. By now the pair of enemies should have
noticed you and taken up firing positions. Switch to your revolver if you haven't
already and get ready for a shootout.Basically the closer you are to an enemy when
you fire the more damage you deal to them [so if you can get a closer firing position
before a shootout even begins it can help a lot].  It also helps to watch the enemies
and wait for them to reload or move to another position to attack them. Either way
you should only pop up [hold R1] long enough to fire off a shot, then crouch down
again. If you're only facing a single enemy though, then you can pop up and fire at
him until he dies without any risk of being hit. Another great time to pop up and
shoot is directly after an enemy fires, be sure to keep all of the above in mind as
it will help a lot. Reload once both enemies are dead before running to the barrier
up ahead on your right, then hide behind it as a lone enemy appears. Shoot him to
death, then quickly pick up the ammo that the trio of enemies left behind. Turn right
and hide behind the barrier on your right before a pair of enemies starts to fire at
you, then kill them and take their ammo before running past the escalator and
shooting an enemy that comes running from up ahead. Grab the painkillers up ahead
where the enemy came from if you need them, otherwise reload and run halfway up the
escalator. Kill the pair of enemies that appears at the top, then use the save point
around the corner.


PART 02
Run past the barrier ahead of you and go right around the corner, then hide behind
the nearby barrier and shoot the trio of enemies as they get into firing positions. 
Try to kill one enemy at a time to save both your ammo and your health. Pick up the
leftover ammo and use the painkillers in the corner if you need them, otherwise
continue clockwise around this level of the mall and hide behind the barrier that's
in front of the red store. Kill the enemy that shows up and take his ammo, then
continue around to the next set of stairs.  Hide behind the barrier at the bottom as
you kill an enemy above, then grab his ammo and run left and hide behind a small
dumpster. Kill the nearby pair of enemies and take their ammo, then run into the room
behind them.  Grab the brick in front of you and the painkillers in the back right
corner if you're low on health, then turn around and grab the tape. Watch the short
cutscene that starts, then use the save point that appears.


PART 03
Run out of the room and hide behind the dumpster as you kill an enemy, then grab his
ammo and hide on the other side of the dumpster to kill another enemy. Collect the
ammo and run left to the room in the corner, then grab the painkillers inside if you
need them. Shoot the lock off the metal door for a sawn off shotgun, then switch to
the shotgun as you run all the way back to the stairs that lead to the second floor.
Kill the lone enemy here while you switch to your revolver, then run to the barrier
near the red store and hide behind it.  Kill the pair of enemies [including the one
in the store window] and take their ammo, then run around past the purple store.
Enter the doorway of the next store as you kill the enemy to your left, then grab the
painkillers near him before using the save point.




PART 04
Grab the [broken] video camera in the corner and quickly hide behind the large desk
as a pair of enemies appears.  Kill the left enemy and leave the desk [on the left
side] to kill the right enemy from close range. Run clockwise around this floor [as
you kill the enemy shooting at you from the open area] to reach the red store.  Run
inside and through a narrow passage to the back wall, turn left and run partway down
the stairs. Walk the rest of the way down to shoot an enemy from behind, then grab
the painkillers if you need them.  Use [press triangle] the switch on the wall to
turn the power back on, then run up the stairs and turn right. Run forward and kill
the enemy that jumps out screaming from the door on your left, then run towards the
TV on your left and use it to end
the stage.


                             (E-09) DRUNK DRIVING


Bonus Feature(s)
3 Star: Wardogs 
5 Star: Same as above + half of "Fully Equipped" code [R1,R2,L1,L2...]
Time Goal: 20 minutes
Items: Knife, Brick, Sickle, Axe, Shotgun, Revolver


In this stage you get to lead around a secondary character known as the tramp. You
have to lead him [alive] to certain checkpoints otherwise you can't continue.  You
can make him wait behind in the shadows so that no one attacks him though, just make
sure you remember where you left him once an area is clear. This stage can be pretty
difficult to get the time star on, so you'll likely have to practice it a few times.


PART 01
Run along the right path to grab a brick, then tap the wall and hide in the nearby
shadowy corner.  Execute the enemy and switch your knife for his sickle, then run
through the door he was guarding to meet the tramp and start a short cutscene. Leave
the building and run right down the alley [just make sure you don't go too fast or
the tramp will stop following], then go to the shadows on your right and tell the
tramp to wait. Run around the corner and carefully hide in the shadows of one of the
nearby pillars, then execute the nearby enemy when he gets close.  Run back to the
tramp and tell him to follow you, then run past the dead enemy and up some stairs.
Run to the gate and get buzzed through [when the tramp arrives], then run to the save
point beyond and use it.



PART 02
Tell the tramp to stay in the shadows on your left before you do anything here, then
run down the stairs and enter the dark building on your right. Tap a wall if none of
the three enemies saw you, then execute one of them when they get close. Try your
best to execute the other two enemies as fast as possible, this may mean letting one
see or hear you execute the other and quickly running to some shadows around a
corner. Do whatever it takes because this area can be the biggest drain on your time
rating if you're too cautious since it's so open. Run back to the tramp once the
three enemies are dead, then get him to follow you right to the flaming barrel that
the enemies were originally standing around. Take him through an open door on your
right and grab the painkillers on your right if needed, otherwise head left to the
second gate. Run through the gate once you're buzzed through, then use the save point
on the other side.


PART 03
Make the tramp stay in the shadowy corner nearby, then go through the door and hug
the left wall as you run straight for the shadowy alcove of the building in front of
you.  An enemy should have seen you during your run and started to head over to your
general area [just wait for another enemy to get close if he didn't see you]. 
Execute the enemy when the time is right and drag the body into the alley beside your
alcove. Switch your sickle for an axe before tapping a wall and returning to your
alcove, then execute the next enemy and hide his body with the first one. Repeat the
same process for the third enemy in this area, then run back and get the tramp to
follow you. Run towards the pair of vehicles right of your alcove and run down the
stairs between them, then fight and kill the enemy that jumps out at you.  Run right
at the fork and right at the next one for some painkillers, then continue down the
first path for the next gate and a save point beyond it.

PART 04
Make the tramp stay in the alcove up the small set of stairs to your left, then run
in the other direction past a street lamp to the back left corner. Tap the wall on
your left a couple of times to alert some enemies [and make them get to you faster],
then run to the vehicle ahead and tap the back of it to lure the enemies even closer.
Hide in the shadows of the vehicle and execute one of the enemies, then hide
the body in the shadows and tap the vehicle to lure and kill the other two. Run back
to the tramp and get him to follow you as you run past the street lamp and through
the passage on your left that leads to the other side of the fence. Run through the
holes in the run-down building if you need to as you work your way to the gate in the
back right corner, then get buzzed through. Grab the painkillers and run through the
door slightly left of you for the next
save point.

PART 05
Run around a pair of corners, then make the tramp stay in one of the two patches of
darkness.  Head around the next corner and strafe left along the right wall until an
enemy jumps out around the next corner.  Quickly run back to the nearest shadows and
watch the enemy as he runs towards you. He should stop a moment and then turn around,
now you can safely go and execute him. Leave the body as you run past the spot where
the enemy jumped out to the wall ahead of you, then turn right and run past the
stairs on your left. Tap the wall on your right where the darkness ends, then hide in
that patch before executing the enemy that investigates. Take the enemy's shotgun and
return to the stairs that you passed earlier, then tap the wall so the nearby enemy
takes a couple steps forward. Switch to your shotgun, then auto aim at the enemy as
you walk up and shoot him once he turns his back to you.  Run back to the tramp and
get him to follow you to the gate where you killed your last enemy. Once you get
buzzed through be sure to lead the tramp BACK to the closest set of shadows down the
stairs, don't take him through the gate yet. Once he's safe you can run through the
gate to the wall and hide behind the large tombstone on your right. Tap the large
tombstone to lure an enemy, then execute him with whatever weapon you want [just
remember that a gun's going to be louder and draw more
attention]. Kill the other three enemies in the area by either luring them and using
traditional weapons, or shooting them in the head and running to other shadows if you
need the space. Run back to the tramp once they're dead and lead him to the final
gate in front of the white building, then run through when you get buzzed to end the
stage.


                            (E-10) GRAVEYARD SHIFT


Bonus Feature(s)
3 Star: Wardogs Zoo Sniper 
5 Star: Same as above + half of "Fully Equipped" code [... Down, Up, Left, Up]
Time Goal: 15 Minutes
Items: Shotgun, Revolver, Baseball Bat


In the first part of this stage you really need to watch and listen to what the
enemies are doing.  Most of them have shotguns which means two shots before
reloading, you want to watch and listen for this moment before attacking them. It's a
valuable skill which will also serve you well in a lot of the later stages.


Part 01
Run halfway up the stairs ahead of you and walk behind the enemy to your left, then
shoot him in the head and take his ammo. Run up to the pile of boxes
ahead and lean against them, then pop out and kill the nearby pair of enemies.  Once
both enemies are dead you can go collect the ammo from their bodies. Run towards the
painkillers ahead on your left [but leave them for now] as a cutscene starts, then
press the action button in the alcove to lean up against it. Press the aim button to
leap out and aim at the rightmost enemy, then release it to jump back into the
alcove. Kill the rightmost enemy in this way, then run to the pile of boxes beside
the forklift ahead and lean up against them in the same way. Pop out to kill the
leftmost of the three remaining enemies, then run for the twin piles of boxes ahead.
Lean up against the left pile before popping out on the right side to kill the
guardhouse enemy, then pop out of the same side to kill the final enemy. Collect all
the ammo that the enemies dropped and the painkillers beside the guardhouse, then use
the switch inside the guardhouse for a short cutscene. Grab the painkillers that you
left alone earlier, then run for the gate that
was in the cutscene for your first save point.


PART 02
Walk up the stairs until the music changes, then run down and around them to some
painkillers.  If the enemy comes close enough you can press against the wall before
jumping out and shooting him in the face.  Otherwise tap a nearby wall before killing
him in the same way, then kill the two other enemies using the same method. Leave the
baseball bats as you grab the revolver ammo, then run up the stairs and into the box
room. A pair of enemies are on the other side of the boxes on your left, so lean
against the boxes if needed as you pop out and shoot the enemies in the head. Run
through the door that the enemies were guarding to start a short cutscene, then make
a note of the painkillers on your right for when you need them. Lurk by the ramp to
the left of the painkillers and fire at any nearby enemies below to kill them and
draw some more towards you. There are five enemies in total in the basement, so try
to take out as many as you can before heading down the ramp. Once the area's clear
you should run to the painkillers at the back wall, then head right and use the
switch. Run back up the ramp and turn around, then run for the back right corner of
the room. Head for the flashing green light when you see it, then hit the switch to
the right of it. Ride the elevator as you shoot an enemy midway up, then use the save
point at the top.


PART 03
Leave your shotgun equipped as you run along the catwalk and pass some
painkillers, then kill an enemy on your left before killing a pair behind you. Grab
the ammo and use the painkillers that you passed if you didn't use them earlier, then
take the left path where you killed the first enemy and drop through the hole by the
boxes. Lean against the left wall by the doorway as you pop out and kill a pair of
enemies, then do the same on the door behind you to kill another enemy if he doesn't
show up earlier. Grab the painkillers here and run through both doors, then grab the
ammo on the way as you reach a switch.  Hit the switch and ride the next elevator up
[wait on the left side], then kill the enemy behind the box at the top before using
the last save point.

PART 04
Switch to your bare hands as you punch the vent cover in front of you and run to the
next one, then ignore it [this allows you to avoid dropping into a room with two
enemies inside, also these enemies NEVER bother you for the rest of the stage if you
don't enter their room!] as you run right to a third cover. Punch through this cover
and drop to the room below, make note of the painkillers if you need them now or
later. Switch to your shotgun and shoot the enemy on the other side of the door, then
shoot the second enemy behind the barrier to your right.  Enter the control room to
the left of the barrier and shoot an enemy inside, then return to the main room and
switch to your revolver. Head down the stairs as you shoot a pair of enemies [STAY ON
THE STAIRS during this shootout], then turn around and walk backwards down the stairs
as you kill a third enemy in this room. Switch back to the shotgun as you run back up
the stairs, then use the switch on the panel in the control room to unlock the doors
below and start a cutscene.
Leave the room carefully as you shoot a pair of enemies [use the barrier for cover if
needed], then run down the stairs and out the doors on your left to end the stage.



                            (E-11) MOUTH OF MADNESS


Bonus Feature(s)
3 Star: Tramp 
5 Star: Same as above + half of "Super Punch" code [L1, Triangle, Triangle,Triangle ...]
Time Goal: 20 Minutes
Items: Wire, Meat Cleaver, Bottle, Revolver, Shotgun, Light Handgun


PART 01
Turn around at the start and grab the wire up ahead on your right, then turn around
once more and use the switch on the wall beside the guy in the electric chair. Hide
in the dark room on your left while the enemy notices the poor guy's screams and
eventually turns the chair off.  Execute the enemy and take his meat cleaver, then
run through the door that he was guarding and make note of the painkillers in the
room by the bloody mattress should you need them later. Grab the bottle up ahead as
you run through the double doors, then carefully walk around the corner on your
right.  Stalk the closest enemy from the shadows of the pillars [tap if needed]
before executing him, then hide the body if you can do it without being seen. Either
way you should try and lure the remaining trio of enemies in this area to their
death. Once all four enemies are dead you should switch your meat cleaver for one of
their revolvers, then run along the light wall on your left towards the door with the
green light. Run through that particular door to reach your first save point on the
other side.



PART 02
Head left a little and tap the wall to lure an enemy, then hide in the shadows and
shoot him in the head.  Grab the ammo and run to another shadowy area as you pick off
the remaining four enemies in this area and collect their ammo. Grab the painkillers
in the second broken building, then pick up the gas can and take it towards the gate
in the far left corner. Put it down before the enemy sees you, then shoot him and
bring the gas can through the gate. Follow the passage around a few corners before
passing through another gate, then set the gas can down before shooting an enemy amid
the boxes on your right. Pick up the gas can after a short cutscene and place it at
the bricked-up doorway opposite the gate.  Go right of the gas can and back up a bit,
then
shoot it to break the wall. Shoot the enemy that comes running from inside, then
start running up the stairs inside.  Run up 5 sets of stairs, then walk up the final
set so a nearby enemy doesn't hear you.  Use the switch on the wall instead and run
all the way back to the ground floor, then run through the open gate and use the save
point.


PART 03
Run towards the double doors ahead, then open one of them as you shoot an enemy in
the face.  Shoot two more enemies in the same way before entering the building, then
pick up their ammo as you kill two more enemies. Switch your revolver for a light
handgun and head left through a door to find some painkillers and some stairs.  Climb
the stairs and switch to the shotgun, then enter the door to your right and shoot a
trio of enemies. Run through the double doors at the end of the room as you grab some
painkillers and shoot a pair of enemies, then run through the exit doors to your
right and run up the stairs beyond to reach the roof. Run out and shoot both enemies
in the head, then grab the painkillers at the bottom of the guard tower ahead if you
need them.  Otherwise go up the ramp and kill the last enemy of the stage. Pick up
his body and bring it back down the ramp and into the guard house just
opposite the ramp to end the stage.



                               (E-12) DOING TIME


Bonus Feature(s)
3 Star: Early Innocent Hoodie Designs 
5 Star: Same as above + half of "Super Punch" code [... Circle, Circle, Circle, R1]
Time Goal: 15 Minutes
Items: Brick, Hammer, Baseball Bat, Revolver, Shotgun

This is the first stage that FORCES you to perform certain levels of
executions. A level 2 execution is the same as a violent execution, while a level 3
execution is the same as a gruesome execution. You do a violent execution by holding
the attack button down when behind an enemy and continuing to hold it until the
cursor changes from white to yellow, then releasing it.  A gruesome execution is done
in the same way, except you hold the attack button even longer so that the cursor
turns red before releasing the button.




PART 01
Run left at the fork in front of you and right as you grab the brick, then turn left
and run down the hall towards the hammer. Pick up the hammer after the cutscene to
start another one, then hide in the shadows as you kill two of the enemies. Make sure
you kill one with a level 2 execution and one with a level 3 execution [hold the
attack button down until the cursor changes to yellow or red to do either execution]
otherwise more enemies will keep appearing until you do. Once you've done both types
of executions you should kill any remaining enemies to start another cutscene.  Run
back to the start of the stage and kill the hunter that has the baseball bat, then
switch to the baseball bat. Now you need to get a level 2 execution and a level 3
execution with the baseball bat, otherwise enemies will keep appearing until you do.
Just do this in the same way that you did with the hammer, it's no different. Once
you've done both executions you should kill any remaining enemies for a cutscene,
then run past the spot where you got the hammer and through a gate at the end of the
cell block to reach the only save point of the stage.


PART 02
Quickly strafe into the shadows on your left as a pair of enemies run down the
stairs, then wait for one of them to walk down the cell block before killing the one
with the revolver. Take the revolver and hide the body, then tap the wall to lure an
enemy from the floor above while you hide in the shadows.  Lure and kill about 2-5
enemies
this way, then start shooting them in the face before using the painkillers in the
small room on your right. Run up the stairs next and use the mattresses and alcoves
for cover as you pop out and shoot the remaining four enemies in this immediate
section [there are plenty more around the corner]. Use the painkillers in one of the
cells on your right if needed, otherwise collect the ammo and lean up against the
corner of the left wall. Pop out and shoot the nearby enemy in the head, then use his
matress for cover as you kill another enemy. Run and use that enemy's matress for
cover next as you shoot a pair of enemies with shotguns, then ignore the rest of the
ammo as you run all the way to the stairs ahead.  Run down the stairs and through the
gate at the bottom to reach the shower block and [after a short cutscene] end the stage.


                            (E-13) KILL THE RABBIT


Bonus Feature(s)
3 Star: Smileys 
5 Star: Same as above + half of "Rabbit Skin" code [Left, R1, R1,  Triangle ...]
Time Goal: 20 Minutes Items: Brick, Revolver, Shotgun, Bottle, Sniper Rifle


Part 01
Run into the next room and grab the auto-shotgun, then hide in the shadows of a
pillar and shoot an enemy in the face. Quickly run out and shoot the remaining pair
of enemies in the head, then pick up the ammo and [painkillers in the back right
corner as you] run back to the previous room. Run through the gate to the shower room
and shoot a trio of enemies in the head [lure them back to the previous room if
needed], then grab some shotgun shells along the far left wall before returning to
the previous room and using the lever on the wall. After the short cutscene you
should run through the next room and the gate beyond, then head right for another
short cutscene. Run into the next room and use the mattress for cover, then make a
note of the doors on both sides of you. Enemies pop out of these doors and try to
shoot you from close range so MAKE SURE you stay covered if those doors start to move
otherwise you can wind up dead in no time. Otherwise just pick off the enemies one at
a time, and try to take out those two enemies in the doors as soon as possible. Pick
up all the ammo once all the enemies are dead and enter the second room on your right
with the "no access" sign for some painkillers. Run back to the hall and follow it
until you see a short cutscene. Run into the room as you use the pillars on your
right for cover, then tap one of them if the enemy doesn't see you before shooting
him in the head. Run up the stairs beyond and use the save point at the top.


Part 02


Grab the shotgun shells and painkillers through the door on your left, then run back
down the stairs to the ground floor. About 15 enemies start appearing now in groups
of about 3 at a time so use the closest pillar for cover as you pop out and blast
them. By using this method you shouldn't have any trouble at all and you should take
very little damage. Once all enemies are dead you should grab their ammo and some
painkillers in the second cell, then return to the stairs and go through the gate
opposite them for the next save point.


PART 03
Run and grab the shotgun and painkillers ahead, then kill the enemy in the next room
and a second enemy up the stairs. Run into the dark area ahead as you kill an enemy,
then lean against the next corner as you pop out and shoot another enemy. Enter the
room on your right and shoot out the glass for some painkillers, then grab another
bottle through the door in the corner if you need them. Otherwise return to the hall
and run through a pair of gates before shooting an enemy, then grab the painkillers
in the surgery ward on your left if needed. Grab the shotgun shells up ahead and
enter the workshop, then use the switch on your right to open the pententiary armory.
Enter that room [opposite the entrance to the workshop] and get any shotgun ammo that
you need from there. Otherwise run to the end of the workshop to trigger a cutscene
and get ready for a shootout. Hide behind the pillar ahead and pop out as you shoot
most of the enemies from here, then move closer to the final enemy or two while using
the workbenches and pillars for cover as you kill them. Collect the ammo [and use any
painkillers in the previous rooms if needed] and leave a body on the pressure plate
by the flashing red light to start a short cutscene, then run through the gate and
the passage beyond until you reach a save point.


PART 04
In this part of the stage you finally get to fight the Cerberus agents that you've
seen many times before in the cutscenes between stages. Run until you meet the rabbit
once more and start a short cutscene, then run outside and down the stairs before
leaning against the closest pile of boxes on your left and shooting a trio of
enemies. use the painkillers behind the tower if you need them, then enter the tower
and grab more painkillers under the stairs if needed.  Run up five sets of stairs
before shooting an enemy and the rabbit at the top, then grab the prison gate key and
switch your shotgun for the sniper rifle. After the cutscene you're faced with trying
to kill a few enemies that have since entered the area.  Basically they try to shoot
at you from below as you snipe them from above, but there's also the odd enemy that
runs up the tower to shoot you while you're busy with sniping. Just use your pistol
to take out any enemies that climb the tower, otherwise snipe anything that moves.
Once you've killed about six enemies you can run down the tower to the ground and
walk to the doorway to start a short cutscene. Carefully kill any remaining enemies
before running to the gate between the trucks, then wait for the gate to open as you
run through and end the stage.


                           (E-14) DIVIDED THEY FALL


Bonus Feature(s)
3 Star: Cerberus Variant Designs 
5 Star: Same as above + half of "Rabbit Skin" code [... R1, R1, Square, L1]
Time Goal: 25 Minutes
Items: Wire, Head, Can, Bottle, Machete, Shotgun, Sniper Rifle


For the majority of this stage you'll be using the lean, pop, shoot technique a lot.
It's fast, easy to do and saves both your health and ammo so USE IT! If you don't
know what I'm talking about, you basically lean against a wall, usually at the very
edge of the wall. next you pop out and aim around that wall, finally you shoot like
normal. It's a great way to stay hidden until you're ready to quickly jump out and
take an enemy totally by surprise.

PART 01
Grab the wire on your right, then tap the wall behind you to lure one of the enemies
as you hide in the shadows.  Kill the enemy and take his machete, then hide the body
if you have time.  If not you can run to some shadows while the body is discovered,
just make sure you're not seen or you'll die pretty fast. Execute the other two
enemies with the machete, but watch out for the rooftop enemy and his sniper rifle if
you go down to the ground level. Once all three enemies are dead a short cutscene
starts, then hide in the shadows as a trio of enemies appears. Kill one of them for
their shotgun, then use it to quickly finish the other two. Enter the blue door by
the broken car and lean up against the first corner, then pop out and shoot a pair of
enemies before running up a nearby set of stairs and using the first save point.


PART 02
Run up the stairs and turn left, then lean up against the corner as you pop out and
shoot two enemies.  Grab their ammo as you round the next corner, then get some
painkillers from the room on your right if you need them. Lean against the next
corner as you pop out and shoot an enemy at the top of the stairs, then run up the
stairs and lean against the next corner. Pop out to shoot three enemies and grab the
painkillers in the room to your left with the creepy hanging bodies if needed.  Run
down the hall and up the next set of stairs, then lean against the corner before
popping out and shooting three enemies. Collect the ammo before getting painkillers
from the room on your right, then run up the stairs to start a cutscene. A 150 second
[2.5 min] timer starts at this point and you have that long to kill this enemy.
Instead of staying on this floor though, run back down the
stairs and kill a pair of enemies.  Continue chasing your target as you kill enemies
two at a time, then run outside while using the car and dumpster for cover as you
kill a pair of enemies and shoot your target. Chase down your target as he calls
three more enemies to fight you, then shoot them and him before running to the gate
on your left and ending the stage.


                             (E-15) PRESS COVERAGE


Bonus Feature(s)
3 Star: Level Art 
5 Star: Same as above + half of "Monkey Skin" code [Square, Square, R2, Down...]
Time Goal: 25 Minutes
Items: Crowbar, Brick, Nightstick, Revolver, Heavy Handgun, Shotgun, Sniper Rifle,
Bottle, Can


In this stage you need to lead around a reporter, much in the same way as you lead
the tramp in the Drunk Driving stage. The difference being that the reporter gets
scared if left too far behind, then she runs to catch up with you instead of staying
where you told her to wait.


PART 01
Run and grab the crowbar ahead of you, then run and get the brick beyond. Run to the
shadows of the crane on your right and get the reporter to wait there, then make note
of the pair of enemies ahead of you. Since they just stand there you can head left to
a different set of shadows, then head for the shed on your left and back a bit.  Tap
the shed and hide inside it, then execute the enemy when he gets close enough. Hide
the body in the shed as you switch the crowbar for the nightstick, then wait for the
next enemy to check up on his friend before executing him. Swap the nightstick for
the revolver [if he drops one, he doesn't always] before telling the reporter to
follow you once more, then lead her past the cop car and into the dark corner on your
right. Leave her there as you hug the wall and tap it near the next patch of
darkness, then shoot the enemy in the head when he gets close.  More enemies should
come running from the sound, so kill all six of them before running back to the
reporter if she hasn't started following you yet. Tell the reporter to follow you to
the next group of cop cars as you grab the painkillers behind the car on your right,
then notice the nearby police van. This van has more painkillers and a heavy handgun
inside but it's not worth wasting time [getting the crowbar to get inside] over. The
handgun only has nine shots and you should have a lot more than that for the revolver
by now. Opposite the van is the door to the reporter's apartment, take her there now
so she can open the door. Once the door is unlocked you can run inside and use
the first save point.


PART 02
Run to the darkness beside the stairs and tell the reporter to wait there, then run
up the stairs and shoot the enemy around the next corner. Run and grab his shotgun,
then use the wall for cover while popping out and shooting any enemies in the next
room. If there aren't any yet you can use the door in that room for cover while
shooting a pair of enemies in the room to your left. Run inside for the ammo and some
painkillers, then turn around and lean against the wall by the door. Pop out and
shoot an enemy or two through the doorway on your left, then lean against the wall
near that door to take out another enemy or two by popping out shooting. Rush any
remaining enemies and collect the ammo, then go back to the reporter and run back up
to the larger room with her to start a cutscene. Run to the ladder ahead of you and
climb down before running down the alley to start a cutscene, then use the save point
once it ends.





PART 03
Enter the shadows on your left and shoot both cops in the head once they get close
[lure them if needed], then run out of the alleyway and down the street to start a
cutscene.  Quickly run behind the truck up ahead to avoid the sniper's shots, then
run along the right side of the other trucks as you enter the building beyond. Grab
the painkillers and the shotgun shells in the back right alcove, then hug the wall as
you head for the nearby enemy. Shoot him in the face to attract his two friends, then
do the same thing to them. Collect the ammo and run up both sets of stairs beyond,
then walk through both doors and kill the sniper from behind. Switch your shotgun for
the sniper rifle as you shoot the enemies below until you're out of ammo, then switch
the sniper rifle for the shotgun. Run back through the pair of doors and lean up
against the wall as the remaining enemies come running, then pop out and shoot them.
Run the rest of the way out the building and pick up the ammo from the sniped
enemies, then grab the painkillers behind the right police van. Enter the area near
the left police van [on the side of a short wall] and follow it around to more
painkillers, then walk up the ramp and onto the dumpster as you drop over the wall.
Run up the fire escapes and shoot the sniper on the roof, then switch your shotgun
for his sniper rifle and use it to snipe the enemy that's standing by the subway doors.
Switch the sniper rifle for your shotgun and wait at the top of the fire escape, but
wait behind it so you can shoot the pair of enemies in the head as they run up to
you. Run back down the fire escapes and into the subway, then run down the stairs to
end the stage.


                        (E-16) WRONG SIDE OF THE TRACKS


Bonus Feature(s)
3 Star: Piggsy Art 
5 Star: Same as above + half of "Monkey Skin" code [... Triangle, Square,Circle, Down]
Time Goal: 8 Minutes
Items: Revolver, Sub-Machine Gun, Shotgun, Heavy Handgun


You get to use a shotgun that has a light attached in this stage.  This
variation on the classic weapon makes it a lot easier to see where you're
aiming, BUT it also means that as soon as you aim at an enemy they will see you. So
keep that in mind when using this version of the shotgun.


PART 01
Run down the stairs [with the shotgun equipped] and kill the closest enemy, then run
through the door on your left and shoot the enemy to your left. Shoot the enemy on
your left in the next room before taking the painkillers from the previous room, then
switch your revolver for the sub-machine gun. Turn around and shoot the lock off the
door, then run through it and run left down the tunnel to start a cutscene.  As soon
as the cutscene ends you should quickly turn around and run back to the door that you
just shot the lock off of. Wait by it and shoot the enemy in the face if he comes
out, go through the door and shoot him from behind if he doesn't come out. Run down
to the end of the hall and follow it counter-clockwise to the first room, then shoot
the pair of enemies with your sub-machine gun. Switch to the shotgun next as a trio
of enemies from the tunnel should be pretty close to your location by now.  Find a
wall near them and lean up against it, then tap it before popping out and shooting
all three of them. Collect all the ammo [switch your shotgun for one with a light on
it] and run back to the tunnels, then take the left tunnel at the first branch. Now
follow the left tunnel at the second branch and use the save point up ahead.


Part 02

Turn right and grab the painkillers, then run through the door and turn left. Lean
against the wall on your left before popping out and shooting the enemies nearby,
then tap the wall or show yourself if some won't come any closer. Once you've killed
as many as you can you should grab the painkillers past the fallen candy machine.
Take the left path next and enter the door to the control room [it even has a
convenient sign above it that says "Control Room" of all things],then walk right and
shoot the enemy there.  Head up the stairs for some painkillers and another enemy to
kill [if you didn't kill him earlier], then use the switch on the wall by the screens
to restore power to the train. Run back to the tunnels and wait in one of the
branches before you reach the doors, then shoot the trio of enemies that runs from
the starting rooms. Grab their ammo and run back to the train, then ride it to the
next area and use the save point there.


PART 03
Walk through the door as you shoot a pair of enemies, then shoot a third that comes
running down the stairs. Lean against the wall that's left of the stairs and tap
until three more enemies come down, then pop out and shoot them. Pick up the ammo as
you run up the stairs, then shoot the enemy at the top before running through the
turnstiles on your left. Enter the door on your right for some painkillers, then
shoot a pair of enemies before using a nearby pillar for cover.  Lean against the
pillar before popping out and shooting a third enemy, then run up the stairs beyond
and shoot another enemy. Grab the ammo if you want, then run up the next set of
stairs to end the stage.


                            (E-17) TRAINED TO KILL


Bonus Feature(s)
3 Star: Piggsy & Cash Toy Mockups 
5 Star: Same as above + half of "Invisibility" code [Square, Square, Square,Down ...]
Time Goal: 20 Minutes
Items: Wire, Bottle, Revolver, Sub-Machine Gun, Shotgun, Crowbar, Sniper Rifle



PART 01
Run and grab the wire up ahead, then walk 3/4 of the way up the stairs.  Wait for the
enemy to your right to walk away from you before using the wire on the closer enemy,
then switch to your sub-machine gun and use it on the other enemy. Lean against the
wall by the doorway with the "Welcome To Carcer Point Station” sign, then pop out and
shoot the enemy inside. By now you should be out of ammo for the sub-machine gun, so
switch it for a revolver as you pick up the ammo lying around. Enter the area where
you shot the last enemy and head right down some stairs, then lean against the
divider before popping out and killing the enemy down the next set of stairs.  Grab
the ammo and switch to your shotgun, then enter the doorway on your right and shoot
an enemy there. Head left to reach the outdoors, then continue left for a crowbar in
an alley. Switch your revolver for the crowbar and use it to break the lock near the
save point up ahead, then switch the crowbar back for the revolver before using the
save point. [You CAN bring the crowbar all the way back to the pair of police vans at
the start if you want, but it's not really worth it since they only have a bottle and
some painkillers inside.]


PART 02
Equip your revolver while waiting in the shadows until an enemy gets really close and
stops on your left, then walk out and shoot him in the face. Quickly run to the
shadows on your left by a pillar while a group of enemies comes to check out the
gunshot.  Now lean up against the pillar and pop out shooting to take out the group
of enemies.  As long as you only take one shot at a time and quickly return to your
pillar as cover you should do fine. Collect all the ammo afterwards before running to
the fence that's opposite the gate that you came through in the part of the stage.
Head right until you see an open train car, then enter it for some painkillers.
Continue running along the fence to the end of this section, then turn right and use
the pile of boxes for cover. Pop out and shoot a pair of enemies, then get ready for
about four more that approach from the left. Pop out and shoot these enemies in the
same way, then switch your lighted shotgun for a normal one as you pick up all the
ammo. Run up the middle tracks until you see a train with a save point on it, then
lean up against it.  Pop out and shoot about four enemies on either side of this
train, then grab all their ammo and painkillers. Head for the right side of the save
point train to find the ladder, then climb up it to reach the save point above.



PART 03
Run along the train and jump [Cash does it automatically if you're running] over two
gaps, down the gap in the middle of this train is a sniper rifle but it's faster to
skip it.  Jump over the gap and onto the final train, then run to the end and snipe
the closest enemy with your shotgun. Back up a few steps as a few other enemies come
running, then hold the aim button (L1) as you take a few steps forward. Take a shot
as soon as you get a lock on an enemy, then quickly back up so none of them shoot
you. Repeat this until the group is dead, then drop down and switch your revolver for
a sub-machine gun while you collect all the ammo. Run all the way to the end of this
section and switch your sub-machine gun for a crowbar, then use it to break the lock
on the gate to your left. Now quickly run through the gate to end the stage.



                             (E-18) BORDER PATROL


Bonus Feature(s)
3 Star: Enemy Profile - Starkweather 
5 Star: Same as above + half of "Invisibility" code [... Square, Down, Circle,Up]
Time Goal: 20 Minutes
Items: Wire, Bottle, Head, Heavy Handgun, Crowbar, Glass Shard, Shotgun,Assault
Rifle, Sniper Rifle


PART 01
Grab the bottles on your right and the wire on your left before using the switch in
the far right corner, then hug the wall as an enemy runs into the room. Execute him
with the wire and take his heavy handgun, then leave the building and turn right
before runing towards the wall ahead. Start walking once the tree gets closer so the
nearby enemy doesn't hear you, then tap the wall and hide in the shadow of the tree.
 Shoot him in the face when he gets close enough or turns around, then do the same
for his two friends that come running while using the wall for some cover. Collect
all the ammo as you enter the next area, then run along the left wall and grab a
glass shard from the shed.  Exit the shed and hug the blue wall on your left as you
spot a nearby enemy, then strafe out and shoot him in the head. Grab the shotgun and
run back to the first building, then run around the back and switch your handgun for
a crowbar. Run back to the second area and use the crowbar to break the lock on the
gate by the last enemy that you killed. Run back and switch the crowbar to get your
handgun back, then run through the gate and around the corners to reach an open area.
 An enemy is patrolling to your left, so use the shadows of the trees to get closer
before stalking him and shooting him in the head. Grab his ammo and run to the
shadows of the nearest tree as a second enemy comes running over, then stalk him
before shooting him in the head. Run along the left wall in the area to start a
cutscene, then use the save point up
ahead.



PART 02
Take a few steps before going left around the corner, then [equip your handgun] tap
one of the walls on the square hedge and hide in the shadows near the archway.  An
enemy should come pretty close and stop, so shoot him in the head and quickly run
back past the save point, then turn around and lean up against the hedge. Now pop out
when and enemy gets close and shoot him in the head, then repeat this until the whole
group is dead.  Switch the shotgun for the assault rifle as you grab all the ammo,
then run through the archway and follow it past a strange statue. walk towards the
fenced stairway ahead while holding L1, you should target an enemy through the fence
without him seeing you.  Shoot him in the head and wait for two of his friends to
show up, then follow them and kill them once they turn around. Head left when you can
and shoot a trio of enemies, sometimes an enemy tries to get you from behind here so
listen and watch for him and kill him if he shows up.  Otherwise follow the path
around until you see some stairs on the right
path of a fork, take the left path instead and follow it to a save point at the
middle of the hedge maze.


PART 03
Run back through the hedge maze to reach the stairs, then run up them and hide in the
shadows on your right.  Tap the wall if no one saw you, then shoot the enemy in the
head when he gets close.  If only one enemy comes to investigate you can get away
with killing him too, but run back down the stairs if and when you hear lots of
enemies coming.

Once down there you can lean against the hedge beside them, then pop out [you may
need to fire a warning shot to get them over here first] and shoot the rest of the
enemies.  Collect all the ammo as you run up the stairs again, then use the hedge by
the shadows for cover as you pop out and shoot another few enemies. All that's left
in this immediate now is a sniper and some ammo, so quickly run into the doorway up
ahead to avoid the sniper's shots.  Run to the end of the hallway and up the winding
staircase, then shoot the sniper at the top [leave his sniper rifle]. Four enemies
start climbing the stairs to kill you now, so aim from the top and shoot them from
above with your assault rifle to get rid of them quickly. Go out onto the balcony
again and hug the left wall as you run across it, then shoot the second sniper up
ahead [leave his sniper rifle too] and start running back to the ground floor. If you
meet any enemies on the way [anywhere from be 0-3 usually] kill them, otherwise
return to the large open area on the ground and run to the far end of it. Continue
running until you reach some stairs, then run down them to end the stage.


                             (E-19) KEY PERSONNEL


Bonus Feature(s)
3 Star: Head Shots 
5 Star: Same as above + half of "Piggsy Skin" code [Up, Down, Left, Left ...]
Time Goal: 20 Minutes
Items: Bottle, Sickle, Assault Rifle, Revolver


PART 01
Before you do anything in this stage make a note of the fact that there are two
painkillers down the stairs from where you start the stage if you ever need any. Walk
through the door and use free aiming to shoot the security camera on your right, then
run back to the previous room.  Go down the stairs and aim at the door, then shoot
each enemy as they come through one by one. Grab the ammo once the group is dead and
exit the room, then run right down the hall and into a circular room.  Shoot any
enemies in here or on the balcony above, then Aim at the camera in the next hall and
shoot it. Hide in the circular room as you pop out and shoot any enemies that appear,
then collect the ammo and enter the next hallway. You can get some painkillers from
the large room on your left, otherwise approach the fork ahead and shoot the camera
on your left. Kill a group of enemies here if they show up, then grab some
painkillers from the room on your right if you need them. Run past the broken camera
and approach the double doors ahead, then watch and listen for enemies.  Kill any
that you find, then run into the next room and use the save point.


PART 02
Run through the door at the opposite end of the room [left of the stairs] and two
more doors beyond it, then run down the staircase to the basement floor. Watch
through the door for an enemy, then walk through and shoot him from behind. Quickly
run right at the fork and shoot a pair of enemies, then run left and lean on the wall
around the corner.  Pop out to shoot a pair of enemies, then follow the passage
around until you reach a wooden door. Kick it open and shoot the enemy inside, then
use the save point.


PART 03
Sometimes an enemy tries to shoot you from behind here, so kick the door open that
you just came through and shoot him if he's there.  Run back to the stairs and up
them, then shoot a pair of enemies here if there are any. Otherwise head for the
hallway and free aim up at the floor above you, then get a lock on the enemy
patrolling up there and shoot him. Some of his friends should come running so shoot
them from below in the same way, then watch out because sometimes an enemy shows up
behind you. Shoot him if he does, then run up to the stairs to the third floor and
shoot the security camera there. Enter the hall and head right, then lean against the
wall before popping out and shooting three enemies in the large room ahead.  Grab the
ammo as you run down the stairs, then turn right and walk towards the doorway.  Shoot
the pair of enemies and grab their ammo, then run back up the stairs and enter the
new hallway to your right. Shoot the security camera here and notice the door on your
left with the "head of security" plaque. There is a very tough enemy in here and
about three other enemies crammed in this room. Your best bet is to aim while kicking
the door open, then fire your assault rifle enough to kill one enemy before strafing
out of the way. Reload your assault rifle and repeat the process above until the
group is dead, then run inside for some ammo, painkillers and the elevator key. Leave
the room and head left to the broken security camera, then turn left and shoot
another one. Finally run to the elevator doors past the camera and press the button
left of them, then run inside to end the stage.



                              (E-20) DELIVERANCE


Bonus Feature(s)
3 Star: Head Shots 2 
5 Star: Same as above + half of "Piggsy Skin" code [... R1, R2, L1, L1]
Time Goal: 15 Minutes
Items: Glass Shard, Wooden Spike, Brick, Chainsaw, Assault Rifle


PART 01

* = Glass Shard
# = Wooden Spike
P = Painkillers

               |--|
         ------| *|--------
TO ATTIC>|                |
         |     |  | --|  ---|
         - ----|  |       # |
         | |      |---|  ---|
         |     |         |
         - ----|  - ---- |-|
         |        |    |   |---|--|
         |     |  |    |       |P |
         ------|  |    |   | --|  |
    ------------  |---------      |
    |START        |        |      |
    ---------------        |      |
                           |  *   |
                           |------|


Run down the hall and turn the corner, then get ready for some fun.
Piggsy's starting location is random so until you see him it's hard to say what route
is safest.  Also whenever you're spotted by him it's best to just run and try to get
around as many corners as you can before hiding in a patch of darkness. This is also
the strategy that you want to use once you have a weapon to use on him, then you can
walk after him when his back is turned and use the weapon on him. Unless you've
already found your patch of darkness, then you can tap a nearby wall and hide in the
dark. The map above is going to be a lot more helpful to you than any sort of
hypothetical walkthrough for this first part of the stage, because Piggsy's location
is constantly changing.
However I recommend going after the wooden spike or the glass shard in the top left
first, this way you can save the one that's near the painkillers for when you really
need them. Once you've stabbed Piggsy in the back with all three weapons a short
cutscene starts, once it's done you should head for the area on the map that says "TO
ATTIC". There's a brick to your right in this next area, so pick it up before walking
up the ramp ahead.  Piggsy is up ahead on your left, but he won't start moving until
he sees or hears you. Walk up and grab the painkillers by the pillar if you need
them, otherwise walk along the right side of the pillar and take a breath. Now run
down the stairs as Piggsy notices you and starts to chase you, then run up the stairs
beyond and over a grate at the top. When Piggsy runs over the grate a short cutscene
starts, then he runs back into the attic.  Run down the stairs and into the doorway,
then throw the brick at the ramp to get Piggsy to chase you once more. Quickly run up
the stairs again and over the grate, then when Piggsy runs over the grate once more
another cutscene starts. Make sure you know how to turn the chainsaw on or off since
it makes noise when it's on, then use the nearby save point.


PART 02
Use the chainsaw on the door to start a short cutscene, then turn off the chainsaw as
you run down both set of stairs. The group of enemies runs past you into the attic,
so head there now and wait above the ramp [but behind it]. Stalk an enemy once he
walks up to your level, then hit X to chop him up [no need to turn the chainsaw on
first]. Switch your chainsaw for the assault rifle and use it [in short bursts] to
kill the other two enemies. Run back to the pillar and tap it a few times to get one
of the two enemies to come to you, then pop out and shoot him when he gets close. Run
up the stairs next almost to the top, then walk and target the closest enemy. Shoot
him through the railing if you can, then run back to your chainsaw and switch the
assault rifle for it. Use the painkillers near the pillar if needed, otherwise run
back up the stairs and use the chainsaw on the door again. After a short cutscene
it's time to have some more fun.  This enemy has a gun and he tries to shoot you with
it the whole time you're trying to kill him. Turn off the chainsaw and hide behind a
wall, then lean to watch where the enemy goes. If he gets close or turns his back to
you, run after him and use the chainsaw
on him to end the stage and the game.