Bonus Cruisin PS2

                                 Bonus Cruisin'
Complete episodes 1, 2, 3, 4, 5, 6, 7, alternate 5, and alternate 7 with 100% 
success to unlock the "Bonus Cruisin'" stage. During this bonus stage, you can 
leisurely solve crimes, earn points and badges, and visit the 24/7 facilities to 
acquire those fighting, shooting, and driving upgrades. The green icons on the mini-
map indicate special bonus areas. Visit the shooting bonus upgrade to unlock new 
guns that inflict greater damage and hold more ammunition; visit the fighting 
upgrades to learn new grapple moves; and visit the driving upgrades to street race 
for the right to acquire an array of new, faster vehicle. 
If you fail to complete an episode, you're sent to crime patrol. You'll have to 
solve a number of crimes to move onward and you won't be able to go to the bonus 
stage until you go back and successfully complete the failed missions. 

Shooting Upgrades
Weapon: .40 Revolvers
Specs: 8 bullet capacity; 4 shots per second
Objective: Survive gun course to obtain weapon. 
To be awarded the new weapon, you must survive the target dummies and reach the end 
of the gun course. These dummies pop up behind the barriers and along the sides of 
the course. Fortunately they fall fairly quickly to your bullets but they also fire 
back with tennis balls (that inflict a surprising amount of damage!). 
The key to surviving these gun course segments is movement. Keep moving! If you 
stand still, you're an easy target for the tennis balls. Move side to side while 
keeping the dummy targets on screen. After destroying a set of dummies, reload your 
weapons before proceeding forward. Get to the course end to receive the upgrade. 
You don't need to shoot every dummy, just survive. You can also move forward, let 
the dummies pop up, then retreat and use precision targeting to shoot them from a 
safe distance. 
Weapon: .45 Pistols
Specs: 10 bullet capacity; 5 shots per second
Objective: Survive gun course to obtain weapon. 
This is a similar task: survive the target dummies and reach the end of the course 
to receive the bonus gun upgrade. The dummies pop up from behind the barriers and 
along the upper balconies of the wall. Keep moving to avoid being pelted by the 
dummy tennis balls. 
Don't stand still, keep the targets on screen, and press the fire button rapidly. 
You don't have to destroy every single dummy. Just avoid taking shots and get to 
the course's end alive. Four target dummies pop up around the destination marker so 
be prepared to run to the finish, eliminate them, or even back up and use precision 
aim to finish the remaining dummies off. 
Weapon: .50 Pistols
Specs: 12 bullet capacity; 8 shots per second
Objective: Survive gun course to obtain weapon. 
Survive the target dummies and reach the end of the course to receive the final 
bonus gun upgrade. Watch for the dummies to appear from behind the barriers and in 
the balconies along the upper edges of the left and right walls. The dummies fire 
tennis balls that can inflict a significant amount of damage in a short amount of 
time. Get to the end of the course in one piece to complete the task successfully 
and receive the final gun upgrades. 
While battling the dummies, the key to survival is to keep moving to the left and 
right while ensuring the targeted dummy remains on your screen. Keep firing rapidly 
to destroy all targeted dummies. You could also wait for a dummy to appear then 
back up out of range and use precision aim to destroy the dummy. 

Fighting Upgrades
Grapple: Whirlwind Throw
Info: Test your skill against kung-fu master Chop Tao to gain his signature grapple 
move. To perform the new grapple, approach opponent then press: grapple, punch, 
jump kick.
Objective: Defeat all opponents. 
This is similar to the many fighting encounters in the game. You must defeat all 
opponents to receive your new grapple maneuver. Any finishing moves you have 
learned thus far can be used here. Punch, kick, and jump kick your opponents until 
they are stunned then perform a finishing move. Use your ground attacks, running 
attacks, and back attacks--anything you have unlocked to defeat the enemies. 
Grapple: Arm Buster
Info: Test your skill against wrestling champ Mr. Nice to gain his signature 
grapple move! To perform the new grapple, approach opponent then press: grapple, 
punch, kick.
Objective: Defeat all opponents. 
This is similar to the various fighting missions during the game. You must defeat 
all of the opponents in the dojo to be awarded the new grapple move. Mix up your 
punch, kick, and jump kick attacks. Stun them by striking through their exclamation 
points then perform one of your finishing moves to inflict heavy damage. Use 
everything in your arsenal. Finish off all opponents, including Mr. Nice (who looks 
like an old Randy Savage with a pirate patch), to gain the upgrade. 
Grapple: Dirty Boxer
Info: Test your skill against boxing champ Dirty Morales to gain his signature 
grapple move! To perform the new grapple, approach opponent then press: grapple, 
kick, punch.
Objective: Defeat all opponents. 
Your task is to defeat all of the opponents. Your first three challengers are some 
moderately challenging kick boxers. Punch and kick to stun them then perform your 
array of finishing moves. The final opponent is Dirty Morales, a tough boxer. Block 
his strong punch attacks (and shake off his grapple attempts) and counter with a 
mix of kicks, punches, and jump kicks (though the low kick works amazingly well). 
Crush Dirty Morales to receive the upgrade. 

Driving Upgrades
Car: '69 Muscle Car
Specs: 0 to 60: 7 seconds. Top Speed: 140 mph. Horsepower: 350 hp.
Objective: Beat current champ to obtain car. 
You must win the street race to unlock the first car, a '69 muscle car. You start 
the race in whichever car you were in at the time. So if you are in your default 
convertible, you'll begin in that car; but if you managed to jack a fast sports 
car, you get to use it instead. Repair whatever car you are in before attempting 
the race. Make your way to the green indicator marked on the mini-map. Be the first 
to arrive to win the race and receive the new car. 
Car: '01 Roadster Car
Specs: 0 to 60: 4 seconds. Top Speed: 177 mph. Horsepower: 450 hp.
Objective: Beat current champ to obtain car. 
Win this second street race to unlock the second car, a '01 roadster car. You can 
use your unlocked muscle car for the race or jack a fast civilian car to use 
instead. Be sure your car is repaired (either by parking in a garage or using a gas 
station) before starting the race. Utilize the mini-map to race toward the green 
indicator. Arrive at the finish line first to receive the new vehicle. 
Car: '03 Sports Car
Specs: 0 to 60: 4.5 seconds. Top Speed: 180 mph. Horsepower: 400 hp.
Objective: Beat current champ to obtain car. 
Win the final street race to unlock the last car, a '03 sports car. You can use any 
previously unlocked vehicles in the race (the roadster absolutely flies) or any 
jacked civilian vehicle. Repair your car, if heavily damaged, before entering the 
race. Utilize the mini-map and race to the green indicator. Place first and unlock 
the final car.