Appendix 1: Intro & Info Section 1.1: Intro Section 1.2: Legal Info Appendix 2: Standard Rifles Section 2.1: Kar 98 Section 2.2 M1 Garand Section 2.3 G43 Section 2.4 Springfield '03 Appendix 3: Small Arms Section 3.1 Thompson Section 3.2 Maschinepistole 40 (MP 40) Section 3.3 C96 Mauser (Broomhandle Mauser) Section 3.4 M1911 Colt .45 Appendix 4: High-Caliber Automatic Weapons Section 4.1 M1918 BAR Section 4.2 Sturmghewer 44 (STG 44) Section 4.3 Maschineghewer 42 (MG 42) Appendix 1 Section 1.1 Intro This is a guide to the commonly available trigger weapons of MOH: Airborne. I will type up a Grenade Guide later on. If any info is missing or incorrect, contact me. Section 1.2 Legal Info All Information here comes from in-game and/or real-life experience with these weapons. Any comments by me on these weapons is purely my opinion. Do not download, copy, or take information from this guide without directly crediting me as the source. Appendix 2 Section 2.1: Kar 98 This famous german rifle originated back in 1898, and was used in both World Wars. The Springfield '03 is partially based off of this rifle due to it's effectiveness. Used by the Italians in Operation Husky. This rifle is essentially a scope-less Springfield, due to it's damage rating. Great for new players, scope-less marksmen, and snipers in training. Section 2.2: M1 Garand The most effective non-sniping rifle in the allied arsenal, but it could be equipped with a scope if needed. The M1 Garand was fairly new to combat in WW2, seeing as it was concieved in the mid-1930s. However, the Garand quickly rose up in the stat books to become one of the all time greatest. Used by allied soldiers all through the game. Excellent for scope-less marksmen, great for novice-expert players Section 2.3: G43 The best semi-automatic sniping and non-sniping rifle in the German arsenal, could easily be equipped with a scope for snipers. Was also new to combat, and gave the Garand a run for it's money. Used by Germans from Operation Avalanche through the end of the game. Great for novice-expert players, not so good at one shot kill sniping. Section 2.4: Springfield '03 Undoubtedly the most famous sniper rifle known today. Racked up kills in both World Wars, became the worlds first pure sniper rifle by the time WW2 rolled around. Also served in Korean War. Used by player only as a sniper rifle. Perfect for scoped marksmen, usless at close range. Scope can be used as makeshift binoculars. Appendix 3 Section 3.1: Thompson SMG Commonly called the "Tommy Gun", this SMG first saw action in mafia killings and drive-bys. Was used effectively as a close quarters weapon in WW2. Could be equipped with a 50-round drum magazine and a forward grip. Used by allied troops all through the game. Effective at close quarters, but inhales a 20 round clip fast. Best fired in short bursts, great as a suppression weapon. Secton 3.2 Maschinepistole 40 (MP 40) The best SMG in the German arsenal. Was used throughout WW2. Used in the same fashion as the Thompson SMG, only with a slower fire rate and clip capacity. Had a fold out stock for greater accuracy. Used by the Italians in Operation Husky and used by Germans until you hit Operation Varsity. Section 3.3 C96 Mauser Pistol The predecessor to the Luger, the Mauser was not that powerful, even at point- blank range. Slow rate of reload and fire, but decent ammo capacity. Used solely by the player. Can be upgraded with a 20-round clip, rifle stock, and automatic fire capability. Only an effective pistol if automatic fire is available. Poor choice (if any) for a pistol. Section 3.4 M1911 Colt .45 The most famous and longest serving sidearm in the US Arsenal. Was used from 1911 until 1980, serving in the World Wars, Korea, and Vietnam. Still a commonly popular pistol. Has infinite ammo The best choice (if any) of a sidearm. Can be upgraded with rapid semi-auto fire. Accurate, powerful, and quick to load. Good for low-ammo situations, as it's capacity is unlimited. Appendix 4 Section 4.1 M1918 BAR This famous gun was never utilized until WW2, in the fear that Germany would capture it and make an equivelant in WW1. Extremely heavy, eighing in at 20+ pounds when loaded. Can be used in single fire mode, but is more commonly used as a support weapon. Used by allied troops all throughout the game. Can be upgraded with a recoil reducer, and reversable twin magazines. Good at a distance, fair at close range, and does great damage. Section 4.2 Sturmghewer 44 (STG 44) The worlds first assault rifle, it gave birth to the AK-47, AR-15/M-16, and the FN-FAL. Utilized late in WW2 for just that purpose. Can fire single shots, as well as full auto. Used by germans starting with Operation Neptune (D-Day) up through the end of the game. Can be upgraded with twin magazines and a tactical scope. Excellent for suppression and tactical sniping. However, the scoped STG 44 doesn't utilize the "True Trigger" feature as with the Springfield. Section 4.3 Maschineghewer 42 (MG 42) The quickest firing machine gun of it's day at a whoppign 1200 rounds per minute. Nicknamed "Hitler's Buzz Saw", it mowed down allied infantryall through WW2. Ws belt fed, and could be mounted almost anywhere there was a ledge. It was usually operated by a three man crew, all of which carried extra ammo. Used all throughout the game by both sides. In the final two levels, special soldiers even carried them as thier main weapon, mowing down anyone who came in sight. Has an infinite ammo capacity, with a 100 round belt for mounted versions. Sadly, it could not be carried by the player as one of his weapons. As I mentioned earlier in the guide, I will be posting a Grenades & Rare Weapons guide later. For now, this is it.