FAQ And Guide Xbox 360

Table of Contents:

(IN00).Introduction
(PC00).Player Card
(PC01)..Titles
(PC02)..Pictures
(PC03)..Map/Region
(FL00).Offline Mode
(FL01)..Legendary Souls
(FL02)..Arcade Mode
(FL03)..Quick Battle
(FL04)..VS. Battle
(FL05)..Training
(PN00).PlayStation(R)Network
(SM01).Story -1607 A.D.-
(CR00).Creation
(CH00).Characters
(XP00).Leveling Up
(VC00).Version History and Credits
(CR00).Copyright Information

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INTRODUCTION
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This is my SoulCalibur V walkthrough. This is my first 
walkthrough, but I hope that it will be of some help to you. 

Any corrections, alternate methods for advancement, or
suggestions for improving this walkthrough can be sent to 
sain.nex255@gmail.com. Also, I’m playing it on a PS3. 
If you spot any changes that would need to be made for the Xbox 
360, let me know. 



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PLAYER CARD
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The player card is how you are identified in online matches.
Think of it as your avatar for the game. As such it is 
completely customizable. You can customize it from the main menu 
screen by pressing start. There are a lot of options available 
to you, so I’m going to briefly go over them.


(PC01) Titles

There are over 230 titles available to you, and some are 
unlocked at first, though most of them you have to unlock. Some 
are acquired by getting trophies/achievements. Others you need
to play with a particular style a lot to get. Others are 
unlocked by advancing through story mode. The rest you get by 
beating computers in quick battle.

There should be something you like in there.

Here’s a break-down of the titles by page (there are 18 total
pages):

Pages 1-3 are general titles relating to various acheivements 
(quick battles won, creation, area, fighting preferences)

Pages 4-6 are related to story achievements or the player level.

Page 7 are “soul of” titles. You unlock them by playing as a 
certain style often enough.

Page 8 titles are unlocked by getting trophies.

Pages 9-18 are unlocked by beating quick battle opponents.


(PC02) Pictures

The picture can be of one of your custom characters or of one of 
the preset characters (their images are unlocked as they are). 
Don’t worry, the pictures of your characters are a lot better 
and more inventive than they have been in previous titles. Also, 
the picture of a custom character will stay as your image, even 
if you delete the character or change the character’s picture.


(PC03) Map/Region

You can set what country you live in and place a marker on the 
map for where you specifically live.

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OFFLINE MODE
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(FL01) Legendary Souls

This is what you unlock after completing episode 20 in story 
mode. It is VERY HARD. To borrow StarCraft II nomenclature, the 
A.I. is Insane (A step above very hard. The highest you can set 
a computer in SoulCalibur V is Hard.)

Legendary Souls has 7 stages. All of the characters seem preset 
in their order of appearance and their stages. I have only 
managed to beat the first stage once.

Your run-through Legendary Souls is timed, and that information 
is kept on your player card for people you face online to see. 
(You can also compare this with your rivals’ times.)

I watched my brother play Legendary Souls to write the names 
down for the stages. If you have tips, I, and the other readers 
of this FAQ, would love to see them. 

Stage 1
Kilik
Unlike in most other battles, in Legendary Souls Kilik is stuck 
using Xiba’s style. Probably as a throwback to Kilik’s previous 
appearances. That aside, I have managed to prevail using 
Raphael’s style, one time. Skill, ingenuity, and probably using 
extremely cheap moves will help get you through this. I don’t 
know. Good luck.

Stage 2
Nightmare
There are no words. I died without much of a fight. It’s called 
Legendary Souls for a reason. That and I’m not terribly good at 
fighting games.

Stage 3
Siegfried.

Stage 4
Cervantes

Stage 5
Edge Master. Seems to stick with Alpha Patroklos.

Stage 6
Elysium. Seems to stick with Pyrrha Omega.

Stage 7
Algol.

After you beat this mode, claim victory. Probably a 
trophy/achievement (or two), a title and some bragging rights.


(FL02) Arcade Mode

Arcade mode is available to you at the beginning of the game. 
You go through 6 stages. The first 4 stages’ characters are 
random, according to the route you have chosen. The last 2 are 
typically standard. I’ll refer to them as the mini-boss and boss
character. There are also 3 difficulties for most of the routes, 
aside from Ranking, which are: Easy, Normal, and Hard with 
Normal being the default. You are also timed in every route, and 
every difficulty. Meaning your best time on Easy and Hard are 
recorded differently. However, you are only ranked by your time 
in Ranking route.

Also, for the most part, you will face the character on their 
stage, which is the stage that defaults to their BGM/theme.

Route 1: Standard

Here you will face off against any one of the regular 
characters. (Elysium, Alpha Patroklos, Pyrrha Omega, Edge 
Master, Algol, Ezio, Devil Jin, Cervantes, and Kilik are not 
among them. Dampierre’s iffy, I didn’t preorder from the right
place, apparently.)

Mini-boss: Aeon. Don’t be fooled by the fact that he’s the 
Lizardman. Aeon’s got another ax to grind and some wings. Not 
particularly tough in Normal or Easy, but not as easy as the 
other 4 stages.

Boss: Nachtmare...I mean Nightmare. There is a way that he can 
ring you out, so be careful. That huge sword will gladly do so 
if you are unfortunately standing too close to the edge.

Route 2: Europe.

Here you will only have the chance of fighting the European 
characters. (Siegfried, Viola, Hilde, Pyrrha, Patroklos, Tira, 
Raphael, Ivy, Z.W.E.I., and Cervantes, but not Nightmare.)

Mini-boss: Z.W.E.I. Nothing much to say about him. The stage is 
a bridge, so there are two sides where ring-outs can happen.

Boss: Cervantes. The old man is back on a pirate ship sailing 
during a heavy storm. Ring-outs are harder because of the 
railing, though if you/Cervantes are in mid-air, you/he can be 
knocked overboard.

Route 3: Asia

Inverse of Europe. Only Asian characters appear in this route. 
(Mitsirugi, Yoshimitsu, Leixia, Xiba, Maxi, Natsu, and Kilik)

Mini-boss: Maxi. You start on top of a ship that’s been severely 
damaged. There’s railing on two parallel sides and then the 
broken edges are on the other two. Once you have two wins in, 
there will be a small cinematic of the area you’re on being 
destroyed and you drop down into another area. This time there’s 
only one edge, the other sides are walled of.

Boss: Kilik. His style changes in between battles, so he can go 
from Voldo to Raphael. If you get to the Final Battle (both of 
you need one more kill to proceed) you’re thrown onto a small 
rocky area with only one open side.

Route 4: Ranking

There’s only one difficulty: Normal. You are ranked in Arcade 
mode based on your time in this route.

Mini-boss: Ezio. He can strike from any distance using a lot of 
weapons: fists, feet, hidden blades, swords, crossbow, hidden 
gun. You fight on a stage where there can be no ring-outs.

Boss: Siegfried. Same stage as Z.W.E.I. You’re on a bridge. Two 
sides can cause a ring-out and he’s got the sword to do it to 
you.

Route 5: Extra
You unlock this by reaching level 17. It is still 6 stages, but 
adheres to none of the other standards. You will face any 
character, except for Devil Jin (again, not sure about 
Dampierre). Also, you will probably not face the character on 
their stage (although you still can). For kicks, the camera does 
not behave as usual, think of it as trying to change shots 
cinematically as you move around the stage. That’s the best 
verbal description for it.

Mini-boss: Edge Master

Boss: You will face one of the following: Alpha Patroklos, 
Pyrrha Omega, Ezio or Algol. You fight on Algol’s stage.


(FL03) Quick Battle

This is where you earn the majority of your titles. There is a 
huge selection of opponents to face. Some of them are story 
characters; the majority of them are custom characters.

Each computer has a name. If they are a custom character, the 
character as that name. Or the computer uses a normal character.

They range in difficulty level from E5-A1. (Each letter has five 
difficulties. E5, E4, E3, E2, E1, D5...etc.) The hardest is 
Isis, who uses Elysium, with the Phoenix Title. She’s A1.

Some standard characters appear multiple times. Once at the 
lower difficulties, and once at the higher. At least Ezio does. 

A selection of four opponents will appear. You choose one to 
battle. After the fight, you pick another one. You can set the 
search criteria for which opponents appear. There are multiple 
choices.

Region: Any, N. and S. America, Europe, Asia, Other
Difficulty: Any, Beginner, Intermediate, Advanced
Battle Recond: Any, Past Wins First, New Opponents First

An E5 gives you the same experience as an A1. Beating Isis is 
only for the glory and the title.


(FL04) VS. Battle

There’s a lot of ways to VS. battle this installment: Player Vs. 
CPU, CPU Vs. Player, Player Vs. Player, CPU Vs. CPU. (Player 1 
is always in, even in CPU Vs. Player, but now you start on the 
right instead of the left.)


(FL05) Training

Training. Select your character, and train. Your inputs appear 
on-screen to help you master those tricky combos.


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PLAYSTATION(R)NETWORK
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There’s a lot to do in Online Mode. Most importantly, in Online 
Mode, you can register rivals. You can have up to 3. When you’re 
in the lobby, view their player card and then register them as 
your rival. On the main menu screen you can press a button to 
view your Soul Links and compare your records to your rival(s).

Ranked Match:

Set up criteria for an opponent and search for them. This is the 
only way to increase your online rank (levels go from E5-A1 like 
in quick match)

Player match:

You can create rooms with other players. You can text or voice 
chat in the rooms. There can be a total of six players in a 
room. It’s more laid back than ranked matches.

Global Colosseo:

There are lobbies you can join by area and then large cities. 
Join a lobby and fight your opponents. You can text chat while 
waiting to fight, or select a license and challenge the person.

Rankings:

Compare yourself to the world. It’s just a bunch of leaderboards 
based on stats. (Ranking matches, Ranking mode in Arcade, and 
Legendary Souls)


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STORY -1607 A.D.-
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A very simple story. And there will be spoilers if you read this 
all before playing. Yes. Spoilers in a SC story.

Opening: Opening cutscene. Watch as Siegfried and Nightmare 
destroy each other (well, really just Nightmare). The real story 
picks up 17 years later.

It starts off with a brother, Patroklos working for a man, Graf 
Dumas the Lord of Hungary, to rid the world of malfested (people 
who are tainted by the lingering effects of Soul Edge). 
Patroklos hates the malfested because they killed his mother, 
Sophitia , and took away his sister, Pyrrha. He works for the 
lord of Hungary to achieve vengeance and get information on his 
sister’s whereabouts from this lord.

Episode 1: Patroklos is in a town under attack by the malfested. 
He is approached by guards of the town who confront him about 
serving Graf Dumas. Patroklos calls them out on being the 
Malefested attacking the town.

BATTLE: You fight three different characters. They’re fairly 
simple, so just K.O. each one. (By three different characters, I 
mean you K.O. one and the next battle is the next one. It’s one 
match.) They use a Hilde, Astaroth, and Raphael respectively.

He comes across a sickly, malfested looking townsman who 
professes innocence. Patroklos does not believe himm and kills 
them. He returns to Graf Dumas who praises him for his actions 
and implores him to continue fighting the malfested. Patroklos 
says he is still looking for the malfested with the ring blade 
who killed his mother and kidnapped his sister, even though she 
was supposed to be in the area he was just in. Dumas sends him 
to a new place, where the malfested woman may be.

Episode 2:

Patroklos is interrupted while killing malfested by a man with a 
tattoo on his chest. The man calls Patroklos a murdered, and 
Patroklos insists that the malfested aren’t human and insists 
he’s in the right for avenged the crimes committed against his 
family by the malfested.

BATTLE: You fight the man, Z.W.E.I. This is fairly easy 
considering that he isn’t going to use any moves to summon the 
wolf beast. Mostly, this means he stands still and fights back 
only a little.

Z.W.E.I. summons forth a beast and beats Patroklos to the 
ground. Z.W.E.I. suggests that Dumas hasn’t been telling 
Patroklos the truth about where to find his sister and then 
leaves without another word.

Episode 3:

Patroklos goes back to Dumas and describes what happened with 
Z.W.E.I. Dumas seems upset and tells Patroklos that Z.W.E.I. 
wants to help the malfested survive. Patroklos presses about his 
sister’s whereabouts and Dumas reveals that he doesn’t have any 
idea where she is, Patroklos is a servant and his family doesn’t 
matter to him. Patroklos moves to kill Dumas but is stopped by a 
creature while Dumas walks away.

BATTLE: You fight the creature man-thing, Voldo. Voldo doesn’t 
put up much of a fight, just spam your forward B moves until you 
win.

Dumas has gotten away from Patroklos during the battle.

Episode 4:

Patroklos goes to town, frustrated about recent events. He comes 
across Z.W.E.I., and demands answers. Z.W.E.I. beckons Patroklos 
to follow him and leads him out of town, and brings him to a man 
with a large sword, calling him Captain. He introduces Patroklos 
to the captain. The captain throws a blue crystal sword to 
Patroklos, inviting him to fight with it.

BATTLE: Obviously, the captain is Siegfried. Siegfried fights 
more than the others up until this point. However, it shouldn’t 
be too hard to win in one try.

The blue crystal sword begins to glow. Siefried explains that 
the sword is Soul Calibur, and since he destroyed Soul Edge 17 
years ago, he hasn’t been able to wield Soul Calibur. The sword 
recently changed forms, indicating that it wanted a new master, 
whom Siegfried believes to be Patroklos. Patroklos takes that 
now he will be able to get revenge on the malfested and demands 
Siegried tell him about his sister, he refuses to fight in 
Siefried’s group. Siegfried only agrees to give him the 
information if Patroklos will help him out and have Z.W.E.I. and 
Viola accompany him. As they leave, Siegfried warns Patroklos 
not to fight Nightmare if he appears, but seek assistance. 
Patroklos scoffs and walks away.

Episode 5:

Close to where Patroklos’s story started, a girl, Pyrrha, is 
crying in the middle of a burning town, surrounded by dead 
bodies. A woman with a ring blade congratulates her for the 
carnage, Pyrrha insists that she didn’t do it. The woman says 
she understands, Pyrrha was only trying to protect herself. More 
people are shouting in the distance, they call Pyrrha a monster. 
The woman hands Pyrrha a sword and tells her to kill them before 
they kill her and leaves. Pyrrha begs the men to leave.

BATTLE: Like in Episode one, you face three different people for 
one match. As you kill them, the next person in line faces them. 
You start fighting a Xiba, Natsu, and Mitsirugi respectively. I 
recommend starting with Angelic Meteor (running forward B), and 
then Guardian strike (downB, B) while they’re in the air. And 
then spamming Cutlass Europa (backA, A, A), or a variety of 
Guardian Strike and Cutlass Europa.

Pyrrha looks over to the woman who has returned, and calls her 
Tira. Pyrrha is upset about killing the humans. Tira reminds her 
that she is a malfested, and Pyrrha insists that she is a human. 
Tira reminds her of what happened earler in the day and that she 
is better as a malfested than a human because of how much she 
has been hunted by other humans. Pyrrha falls to the ground, 
apologizing. 

Episode 6:

Pyrrha refuses to fight or kill anymore. Tira tells Pyrrha that 
she actually has a brother, Patroklos who fights with a sword 
and shield like her. Tira offers to take Pyrrha to Patroklos so 
long as she does as she is told and doesn’t argue. Some men come 
up and attack them. Tira tells Pyrrha to kill them. 

BATTLE: As in the previous episode, you fight a group of three 
people. A Siegfried, Leixia, and Hilde.

Demonic energy flows out of Pyrrha as she apologizes and falls 
unconscious. Tira laughs, telling Pyrrha’s unconscious body that 
as she suffers she will become the perfect vessel.

Episode 7:

Patroklos is complaining about how long they’ve been travelling 
with no sign of his sister or of the ring blade wielder. A 
murder of crows flies past him and towards a person behind them. 
Tira laughs and seems to be familiar with Patroklos, even though 
he isn’t. She brandishes her ring blade and Patroklos realizes 
who she is.

BATTLE: It’s Tira. She will fight back and guard. It shouldn’t 
be too hard to beat her without losing. Spam your forward B and 
A moves for victory.

Patroklos questions Tira, who mocks him and runs off. Patroklos 
follows, while Z.W.E.I. tries to tell him that it may be a trap.

Episode 8:

Patroklos chases Tira until she stops next to Pyrrha. Tira tells 
him she’ll kill the girl if he doesn’t stop. Patroklos doesn’t 
care until he realizes that the girl is his sister. Patroklos 
calls Tira a pawn of Soul Edge, which enrages her. She kicks 
Pyrrha several feet into the air, saying that Pyrrha is the 
pawn.

BATTLE: Hope you didn’t find Tira too hard to fight last time, 
because she’s harder this time. Guard as soon as the battle 
starts and use your B attacks, guard after every combo. You 
fight Tira again, this time on a stage with no chance for ring 
outs. You also start with full Edge bars.

Tira leaves and Pyrrha wakes up, Patroklos shows her his shield, 
and she realizes who he is. They hug and then Z.W.E.I. and Viola 
appear, Z.W.E.I. chides Patroklos for leaving. Viola walks up to 
Pyrrha and says that Pyrrha may not be a regular person and 
could be dangerous using mysterious words. Patroklos becomes 
flippant and leaves, telling Z.W.E.I. and Viola not to follow 
him. Pyrrha apologizes and follows Patroklos.

Episode 9:

Z.W.E.I. seems upset by the fact that Patroklos is going home to 
live with his sister. Viola reminds him that he and Pyrrha 
cannot stay together. Patroklos leaves for good this time, 
taking Pyrrha with him. As they travel in the woods, a giant 
axe-wielding monster attacks them, almost killing Pyrrha. 
Patroklos defends his sister.

BATTLE: Astaroth. Guard as soon as the match starts and then 
fight back. Your B moves are your best friends.

Patroklos chides himself for the sneak attack. Pyrrha freaks out 
about an injury Patroklos got on his arm. He insists that it’s 
fine and a woman appears from the wood-work. She bandages 
Patroklos and notices his sword, she calls it the Krita-Yuga, 
and says that it was one of three treasures from the Orient. She 
tells him that Soul Calibur isn’t as strong as it could be, 
Patroklos blows her off. Pyrrha asks the woman for her name as 
she leaves, she says that it’s Ivy and tells her to do something 
about her rude brother.

Episode 10:

Pyrrha and Patroklos travel together, Patroklos promises her 
that they’ll be together forever. Voldo appears from the forest, 
Patroklos attempts to fight, but his arm is too injured to 
fight. Pyrrha gets in front of Patroklos.

BATTLE: Voldo again. Use any combination of Angelic Meteor 
(running forward B), and then Guardian strike (downB, B) while 
they’re in the air. And then spamming Cutlass Europa (backA, A, 
A) to win.

Patroklos asks Pyrrha how she is doing as she hides the demonic 
glowing energy coming from her arm behind her shield. They agree 
that they’re fine and keep moving.

Episode 11:

They get to a ship town to find a boat, but the town is burning. 
Graf Dumas walks out of the smoke. Dumas says that he wants to 
destroy Soul Calibur and changes form. He attacks Patroklos, but 
Pyrrha gets in the way and is knocked aside. Dumas reveals that 
he is Nightmare and has having Patroklos kill humans, not 
malfested. As he is about to kill Patroklos, Pyrrha stops him. 
As Nightmare mocks her, the demonic energy bursts from her body, 
changing her form.

BATTLE: You’re fighting Nightmare as Pyrrha Omega. You’re moves 
are not the same. Guardian step still works. Start the match by 
running forwardK, and then using your B attacks, or guardian 
step. The Europa Cutlass is now different, but the combo is 
still a good attack. Nightmare guards a lot, but not from low 
kicks.

Nightmare bursts into flames and disappears. Pyrrha turns to 
Patroklos who is freaked out, probably by the demonic arm and 
glowing orange eyes. Pyrrha is upset that he can’t seem to 
accept her as she is, she asks him if they’re a family after he 
points his sword at her. He says they are and then runs away. 
Tira appears and tells Pyrrha that she doesn’t matter to humans, 
but Tira still accepts her. Pyrrha leaves with Tira.

Episode 12:

Patroklos runs back to Siegfried’s fort. He explains to Z.W.E.I. 
what happened. Z.W.E.I. is interested in the Dumas part and then 
goes to get Siefried. Soul Calibur begins to glow and an angelic 
figure appears in front of Patroklos, looking like Sophitia. She 
tells him to revive Soul Calibur to save Pyrrha and then 
disappears. Siegfried walks up, demanding Patroklos swear to 
fight Nightmare, even if it means killing Pyrrha. When Patroklos 
can’t, Siegfried reaches for Soul Calibur, saying that it must 
go to a better wielder, like Z.W.E.I. Z.W.E.I. says that he will 
take Soul Calibur by force if he must.

BATTLE:

Nope. Not Patroklos. You’re Z.W.E.I. now. You start with a full 
Edge meter. I recommend any direction + B + K, Particullarly 
forward+B+K,B,B, Low kicks when he guards and a running A to 
start the match. Enjoy.

Z.W.E.I. tells Patroklos that he’s weak. He aska what Sophitia 
would have down, Patroklos says that she would have accepted 
Pyrrha. Z.W.E.I. says that Patroklos is unable to protect 
anything so long as he cannot accept the world around him. As 
Patroklos listens, Soul Calibur glows and changes form again. 
Z.W.E.I. says that this is Patroklos’s first fighting style, not 
a pale imitation of Sophitia and hands Patroklos Soul Calibur.

Episode 13:

Patroklos draws the new Soul Calibur and Z.W.E.I. asks for 
another match.

BATTLE: Now you’re Alpha Patroklos. ForwardA, A. Down,A. A. 
ForwardA, A. Best way to win this fight.

Siegfried asks Patroklos to swear again to fighting Nightmare at 
any cost. Patroklos says he will save Pyrrha no matter what. 
Siegfried accepts this answer and asks him how he’s going to do 
it. Patroklos asks to have time to resurrect Soul Calibur’s full 
power and then goes to find Ivy.

Episode 14:

Patroklos is having trouble finding Ivy. She walks up, saying 
that she had been told someone was looking for her and is 
surprised that it is Patroklos. Patroklos asks her to tell him 
about the treasures. Ivy tells him that she will, but only if 
she deems him a wielder worthy of Soul Calibur. Patroklos agrees 
that this is a good course of action.

BATTLE: Run forward A. ForwardA, A. Down,A. A. ForwardA, A. She 
might start doing a crouching guard in the third battle. Back B 
will remedy this.

Ivy tells him about the Dvapara-Yuga and the Kali-Yuga, which 
were owned by a woman with a Chinese sword and an Oriental man 
respectively. She says that the Kali-yuga was a staff. Patroklos 
says that he will find them, and tells Ivy to expect him to come 
with them.

Episode 15:

Patroklos comes across an Oriental boy, Xiba, and girl, Leixia, 
talking about seeing town. The boy has a staff. Patroklos 
approaches them and asks if the staff is the Kali-yuga (because 
any oriental person using a staff has a sacred treasure, 
automatically). The girl  tells him that they do have the two 
treasures he wants, but he must prove that he is worthy of his 
sword before they can help him. Two others approach, a man and a 
girl, remanding Leixia for her eagerness to fight. The four of 
them will fight Patroklos and test him.

BATTLE: You fight Leixia, Natsu, Maxi, and Xiba. Run forward A. 
ForwardA, A. Down,A. A. ForwardA, A. They very seriously can’t 
guard on this. If you let up for a second on Xiba, he will 
happily beat you down, however.

The four agree to help Patroklos. They go to where Ivy lives.

Episode 16:

Patroklos introduces Ivy to Leixia and gives her the three 
treasures. Ivy uses her sword in a ceremony. All four items 
begin to glow blindingly and produce a huge wind. Sophitia 
appears to Patroklos again and congratulates him. Sophitia 
assures him that they can destroy Soul Edge and save Pyrrha. She 
gives him the stronger Soul Calibur and praises him as he grabs 
it. Then she tells him that they will kill Pyrrha together.

Pyrrha is slaughtering people on the battlefield, opening a 
purple-eyed gate in the sky. Patroklos appears and pities her 
for having taken up Soul Edge. He promises to save her and 
protect the world by destroying Soul Edge

BATTLE: Guard for her first attack. Run forward A. ForwardA, A. 
Down,A. A. ForwardA, A. Guard. Repeat. She fights back a little, 
especially if you miss an attack. But you’ll win.

Patroklos stabs Pyrrha with Soul Calibur, and she crystalizes. 
As she dies she cries and says that she is alone again. Sophitia 
congratulates Patroklos for destroying Soul Edge and restoring 
order to the world.

“Patroklos sacrificed his family and lit the flames of hope. He 
has no regrets.”

Patroklos notes that he failed to save anyone, especially Pyrrha 
and is haunted by her last words. An older man informs Patroklos 
that he will wander in Astral Chaos forever so long as he stays. 
Patroklos wishes to go back to the world before he made his 
mistake and save Pyrrha.

Episode 17:

Replay of the cutscene where Ivy unlocks Soul Calibur’s true 
strength. When Sophitia hands him Soul Calibur this time, 
there’s a flash of light as he sees what will happen in the 
future. Patroklos tells Sophitia that killing Pyrrha is wrong 
and won’t save her. He tells Sophitia that he wants to create a 
world where he and Pyrrha can live together. Sophitia tells him 
to wander alone forever in Astral Chaos. After some time, the 
old man appears again and tells Patroklos to fill the sword with 
his will, and wield the sword, not be wielded by the sword. 
Patroklos does so and leaves Astral Chaos. 

Episode 18:

There’s a huge battle going on in Hungary. Siegfried and 
Z.W.E.I. are fighting a large army. Siegfried tells Z.W.E.I. to 
go on ahead.

BATTLE: a group of people. Astaroth, Aeon, and Cervantes. The 
any direction + B + K, Particullarly forward+B+K,B,B, Low kicks 
when he guards and a running A to start the match strategy from 
earlier works on the first two. On the third, forward+B works 
wonders.

Z.W.E.I. makes it to Graf Dumas. Dumas turns to Nightmare. 
Z.W.E.I. is thrilled that Dumas is Nightmare so no one will be 
upset when he kills Dumas.

BATTLE: You fight Nightmare. He doesn’t do much at the beginning 
of each match, so grab him. He stands around and does nothing 
sometimes. Grab him. Otherwise use K and B attacks a lot. You’ll 
win, but not easily.

Pyrrha kills Z.W.E.I. as Tira watches. Tira offers Soul Edge to 
Pyrrha, and Pyrrha grabs the sword. It promises her that it will 
never leave her and she promises to give it the souls it wants. 
Pleased by the turn of events, Tira meanders off. Pyrrha opens a 
rift to Astral Chaos.

Episode 19:

Patroklos descends from the heavens in the middle of the battle 
and runs toward Pyrrha, killing everyone that gets in his way. 
He gets to Pyrrha, who turns on him with Soul Edge, saying that 
he needs soul. She asks Patroklos to give her his soul. 
Patroklos blocks her attacks with Soul Calibur, Soul Edge 
possesses Pyrrha and she comes at him again.

BATTLE: The spam A strategy won’t work this time. Start the 
match with running A. Back B works. Low kicks when she gaurds 
and grabs wherever possible.

Pyrrha falls unconscious after Soul Edge falls from her grasp. 
Soul Calibur tries to force Patroklos to kill Pyrrha and Soul 
Edge. Patroklos resists and is turned to crystal by Soul Calibur 
after throwing Soul Edge away.

Episode 20:

Pyrrha wakes up and sees what has happened to Patroklos. She 
begins to cry and blames herself for not doing anything to fight 
against Tira. She takes Soul Edge tells it that it can do 
whatever it wants to her so long as it brings back Patroklos. 
She draws Soul Edge and hacks away at the crystal surrounding 
Patroklos, telling Patroklos that she forgives him for running 
away.

Patroklos hears Pyrrha in a while realm while in crystal. 
Sophitia appears in a rage, telling Patroklos that she will take 
his body and destroy Pyrrha. Patroklos realizes that the woman 
is not Sophitia, breaks free, and asks her who she is.

She says that she is the spirit of Soul Calibur, she only looks 
like Sophitia because of Patroklos. Sophitia says that what he 
wants doesn’t matter. He will be under her control shortly.

BATTLE: Her name is Elysium and she’s using Pyrrha Omega’s 
style. Run forward A. ForwardA, A. Down,A. A. ForwardA, A. This 
works surprisingly well against Elysium. Don’t expect a perfect 
victory, though.

Elysium fades away and Patroklos leaves, saying goodbye. 
Patroklos wakes up and they apologize to each other. Pyrrha and 
Patroklos look at Soul Calibur lying on the ground nearby, 
deciding to destroy it. They grab Soul Edge and thrust the sword 
into Soul Calibur. The gate to Astral Chaos closes and both 
swords disappear. Pyrrha and Patroklos walk off into the sunset.

Congratulations. You beat the story. 


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CREATION
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You can make your own original character, or edit a standard 
character. You only have 50 slots in total. As you level up, you 
will gain the ability to change the hair of the standard 
characters. There’s a lot of stuff to fiddle with on the 
original characters.

After you pick the style, you pick a gender and then a height. 
There are 5 heights. A star appears above the suggested height 
for the character (height creates an inverse relationship 
between power and reach). You can see what the height does to 
the power/reach. This is the only thing which alters your stats. 
So choose wisely, do you like reach, power, or both? You can 
change it later too. No decision is final.

After you pick your height, choose the build. You then get to 
edit your character.

Body

Build/Height. Change your character’s proportions. There’s a 
range of -20 to 20 for every part of the body (upper arms, 
forearms, pectorals, waist, hips, stomach, thighs, calves, and 
chest for women)

Hair. Pick a hair style. There are generic styles and the styles 
of the standard characters.

Face. There’s plenty of faces to go around.

Eyebrows. Gentle, good hygiene, angry, bushy, thin.

Voice. There are 8 personality types. Pitch and Tone. There’s 
also malfestation.

Equipment: Plenty of equipment to choose from. You get a lot to 
start with and unlock crazy amounts more as you level up. 
There’s equipment for the Head, Face, Undergarments, Upper Body, 
Upper Body Covering, Lower Body, Hips, Neck and Back, Shoulders, 
Arms, Ankles, and Feet. There are also three slots for 
specialized equipment. You can change every aspect of the 
specialized: where it goes, size, positioning, and angling. Best 
of all, specialized equipment does not conflict with any other 
item, no matter what.

Weapon/Style: If you really can’t stand the style, pick a new 
one. Also pick a weapon. There’s a total of eight for every 
style that you unlock. Then there’s the Weapon Packs. These 
packs change the hit effect. You get Outrageous, Anime, Magic, 
Cute, Angel, Devil, Manga.

Colors/Patterns/Stickers: Change every color. The first tab is 
body colors and the base undergarments (what the character wears 
if they have no equipment on). Also, you can put on face paint 
(make-up and scars). The second tab is your equipment’s colors. 
You can, instead of choosing one color, pick from a variety of 
patterns (which you may color and customize further). The third 
tab is for stickers. You can place stickers on the body (for 
tattoos/scars) or most of the equipment (except some hip 
equipment and most metal armor). Stickers can be moved around to 
be placed anywhere. The fourth tab is for weapon colors. You can 
change the weapon colors for most weapons (except for 1P, 2P, 
and the Master’s weapons) and the color of the trail the weapon 
makes as it moves through the air.

Input Name: Pick a name.

Shoot Picture: Here you can take the thumbnail for your 
character. You can change the background, and pick two different 
frames for it (front in back). You can change the character’s 
pose and catch them mid-animation (There are 3 weapon poses and 
4 non-weapon poses. When picking a random style, you have only 
the 4 non-weapon poses). Close-ups or distant shots are also 
available to you by zooming and adjust the frame size of the 
picture.


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CHARACTERS
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There are a lot of characters. I will list each character, their 
weapon/style, and if you can assign them to a custom character.

Aeon: Hand ax X 2
A modified version of Lizardman. Lizardman began to show the 
traits of the creatures he’s eaten and gained sentience. Now he 
has wings and breathes fire. He has good reach, a lot of power 
and decent speed. His critical edge takes out a quarter of a 
life bar and begins as a middle-hit.
Custom assignable: Yes

Algol: His Whole Body
He has a lot of reach and power, and is fairly fast. His 
critical edge is a mid-hit, and does very little damage.
Custom assignable: No

Astaroth: Giant Ax
He has a lot of reach and power. His moves start very slow, and 
combo decently fast. His critical edge starts as a grab, and 
does about as much damage as a regular attack.
Custom assignable: Yes

Cervantes: Long sword and Pistol Sword
He’s very strong and has good reach, with some decent speed. His 
critical edge is unblockable, and slightly weaker than a normal 
gunshot.
Custom assignable: Yes

Dampierre: Hidden Daggers
He has no reach, decent power, and speed. His critical edge is a 
guard impact, so your opponent must hit you to start it, and 
does about a quarter of a bar of damage.
Custom assignable: Yes

Devil Jin (Tekken): Tempered Fists
His range doesn’t exist, but he’s very fast and very strong. 
Also, he can fly using shadow wings and use unblockable eye-
lasers (sometimes at the same time). His critical edge starts as 
a mid-hit, and does about half a bar of damage.
Custom assignable: Yes, unavailable otherwise.

Edge Master: Random
He randomly uses any fighting style (except for Ezio).  His 
critical edge is the style’s critical edge.
Custom assignable: Yes

Elysium: Soul Calibur (random)
She will randomly select any female style and use a Soul Calibur 
looking version of their weapon. Her critical edge does a 
quarter bar of damage from any distance, so long as it isn’t 
guarded.
Custom assignable: Yes

Ezio Auditore da Firenze: Assassin’s blades & some.
Very close to being broken. He can hit from any range. It says 
that he has low reach, and it’s true he’s better close-up in 
mid-range. However he has a gun and a crossbow. He also has two 
different swords in addition to his hidden blades (Plus fists. 
He loves to punch as well). He’s decently fast and hits hard. 
His critical edge uses all of these weapons and takes out about 
a third of a life bar, and starts with a mid-hit.
Custom assignable: No. When has a guest character been 
assignable?

Hilde: Sword and Lance
She has a lot of reach, decent speed and power. Her critical 
edge starts as a mid-hit, and does about a third of a bar of 
damage. 
Custom assignable: Yes

Ivy: Snake Sword
The sword defaults back to sword mode. It will break apart for 
certain moves to give her a lot of reach, but normal attacks 
don’t have so much reach. She has decent speed and decent-poor 
power. Her critical edge starts out as a grab, and does about a 
third of a bar of damage.
Custom assignable: Yes

Kilik: Random
He uses any random male fighting style (aside from Ezio). He 
uses the style’s critical edge.
Custom assignable: Yes

Leixia: Chinese Sword
Xiunghua’s daughter. She has decent reach, is very fast, and 
poor power. Her critical edge starts as a mid-hit, and does a 
quarter bar of damage.
Custom assignable: Yes

Maxi: Nunchuk
He has decent reach, good speed and a lot of power. His critical 
edge starts as a mid-hit, and does a third of a bar of damage.
Custom assignable: Yes

Mitsurugi: Japanese Sword
He has decent reach, power and speed. His critical edge starts 
as a mid-hit, has a good chance for ring-out, and does about a 
quarter bar of damage.
Custom assignable: Yes

Natsu: Ninja Sword x 2
She’s Taki’s apprentice. She’s fast, but has middling-poor reach 
and decent power. She has a lot of jumping, disappearing moves. 
Her critical edge is a series of three mid-hits that, if all 
three hit, does a third of a bar of damage.
Custom assignable: Yes

Nightmare: Soul Edge (as a Zweihander)
He has a lot of reach and power. His attacks start decently fast 
and combo even faster. His critical edges starts as a guard 
impact. It will auto run after a second and take out two-thirds 
of a health bar and be a guardable mid-hit.
Custom assignable: Yes

Raphael: Rapier
Why fix what was broken?  He has decent power, a lot of reach, 
and is very fast. His critical edge starts as a mid-hit, and 
does about a third of a bar of damage.
Custom assignable: Yes

Siegfried: Zweihander
He has huge reach and a lot of power. His attacks start fairly 
slow but combo quickly. His critical edge is a two mid-hit 
combo. The first hit is close up, the second is very long range. 
Both together take out a little less than of a life bar, the 
second one does about a third of a bar.
Custom assignable: Yes

Tira: Ring blade
She has decent reach, a lot of power and speed. Be careful with 
her, though, she is capable of killing herself. Her critical 
edge is a mid-hit, and does about a quarter of a bar of damage.
Custom assignable: Yes

Patroklos: Short Sword and Small Shield.
He is Sophitia’s son, and emulates her fighting style while 
making it completely his own (nothing like Sophitia). He has a 
lot of power and decent speed and reach. It starts as a mid-hit, 
and does a bit more than a third of a bar of damage.
Custom assignable: Yes

Alpha Patroklos: Soul Calibur (Hidden Sword Style)
He has a lot of reach, power, and speed. He sheathes his sword 
after every attack and quickly draws it again for the next. 
Basically, think Setsuka from SC IV, and that’s him, minus 
umbrella/parasol. His critical edge starts as a mid-hit, and 
does little more than quarter of a bar of damage.
Custom assignable: Yes

Pyrrha: Short Sword and Small Shield.
She’s Sophitia’s daughter and is a lot like a cross between 
Sophitia and Cassandra from the previous title. She’s very fast 
and has decent power and reach. Her critical edge starts as a 
mid-hit, and does about a third of a bar of damage.
Custom assignable: Yes

Pyrrha Omega: Soul Edge (Short Sword and Small Shield)
Malfested version of Pyrrha. She has decent reach, and a lot of 
power and speed. The style shares a lot of moves with Pyrrha, 
but has a lot of differences as well. This is not just a more 
powerful form of Pyrrha. Her critical edge starts as a mid-hit, 
and does bit less than half of a bar of damage.
Custom assignable: Yes

Voldo: Katar x 2
He has good reach, a lot of power and decent speed. He can fight 
from any angle and likes to walk in a bridge. We’re not sure if 
he’s still human. His critical edge is a mid-hit, and does a 
little more than a third of a bar of damage.
Custom assignable: Yes

Viola: Crystal Ball & claw hand.
Amy...I mean Viola has a very unique style. She attacks with a 
lot of range using her ball and close up using the metal claws 
on her right hand. After using certain moves the ball will float 
in mid-air and be unusable in moves, limiting her range. 
However, Viola can call it back to her anytime, having the ball 
attack from behind, going through guard. She’s decently fast and 
powerful. Her critical edge involves the ball making a field of 
mid-hit pain around it, slowly pulling the victim towards the 
ball. The opponent can guard, but is open to attack from Viola. 
If it hits, it does more or less no damage.
Custom assignable: Yes

Yoshimitsu (II): Japanese Sword X 2
He has good reach, decent power, and a lot of speed. Also, he 
can fly, walk on his swords, and kill himself. His critical edge 
starts as a low-hit, and it does about half of a bar of damage.
Custom assignable: Yes

Xiba: Rod
Inheritor of Kilik’s style. It’s not quite as serious as Kilik’s 
use of the staff. He’s decently fast, fairly strong, and has a 
lot of reach. His critical edge starts as a guard-impact will 
auto-run as a mid-hit, and does about a third of a bar of 
damage.
Custom assignable: Yes

Z.W.E.I.: Sword and E.I.N.
His reach is short with the sword and long with any attack using 
E.I.N. He’s decently fast and powerful. His critical edge is a 
mid-hit, and does less than a quarter of a bar of damage.
Custom assignable: Yes


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LEVELING UP
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I’ve mentioned level-ups a lot. You have a player level that 
runs from 1 to what I’m guessing is 100/MAX. (The level area 
only has enough space for two digits, so I’m guessing that after 
99, you go to MAX). As you level up you unlock weapons, stages, 
characters, equipment, stickers, and thumbnail goodies. Along 
with titles, every level has a title. (Also why I guesstimate 
100.) There is one way to level-up: fighting. The experience you 
get is based on your performance (flawless victory, no losses 
and all perfects, yields 120 points). A loss will give you a 
meager amount of experience. RPG fans refer to this process as 
grinding. It will drive you mad.

But what’s the easiest way to grind, you ask. I’ll list a few 
methods I’ve played around with. Pick what works best for you.

Quick battle. Just choose the easy opponents because they’re 
faster to beat. Also, in quick battle look for a Beginner 
character named Lefera in N. and S. America. She uses Viola and 
has the title Frightened Lamb. Select Raphael style for yourself 
and use his B + G grab, Unending Stings, twice to send her off 
the stage. Battle time is about 6 seconds. This is the fastest 
method, but after about fifteen rematches, you begin to consider 
what giving up SoulCalibur for books, chess and checkers would 
be like.

Arcade Mode. Go on Easy. Waste the computers. You get a bonus 
200 points XP for beating the Arcade. I like Standard or Extra 
for the variety.

Online Battle. Yields the most experience. If you can, create a 
room with 1 battle instead of three, you run through them 
faster. Matches will yield 150 experience if you do well enough. 
However, unless you know your opponent, you may get someone who 
will only juggle you with Devil Jin (basically you’re up in the 
air the entire time unable to defend yourself or fight back). 
It’s fun to do, but not fun to be on the receiving end. 
Eventually rooms degrade to the point where you only get 90 XP. 
Go to a new room at this point and start again. Pray you don’t 
get juggled. Losing here gives you about 50 XP -> 40 XP.


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VERSION HISTORY AND CREDITS
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3.4.2012 Version 1.0 I made the entire thing. With the help of my
brother for Legendary Souls.

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VERSION HISTORY AND CREDITS
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You may use this FAQ as you would like, so long as you don't claim
it as your own. Credit me, Sain'nex, if you post it somewhere else.