This is a little thing I came up with while playing L4D2 on the Xbox360. I've separated the help by subject so get ready to read cause here it is! 1.Common Infected/Uncommon Special Infected Handling these guys is a walk in the park.You can use melee to kill them or pistols or anything you want.If you want to waste time killing them,try to jump on top of one and they'll automatically die.How funny is that!If you wanna take em out fast,I suggest pipe bomb,boomer bile,Uzi,M16,or the two ammo packs. There are a few rare common infected that only appear on certain campaigns.For example,the Swamp Fever campaign has mudmen that partially blinds you and leaps onto you like the jockey.The Parish has riot police that are bulletproof from the front but vulnerable in back.Dead Center has CEDA which are fireproof and sometimes carry boomer bile.And Dark Carnival has clowns that attract small hordes like boomer bile.Not sure if Hard Rain has them,but I think they are the ons who wear hardhats. 2.Special Infected Chargers:Don't get caught by a charger by yourself.They can plow through the entire survivor team while holding their victim.Once held,the charger pummels you into the ground repeatedly until you die,unless a friend kills him first.They cannot be melee'd and,like the tank,has a powerful melee.It has 600 health and won't give up. Spitters:Mean little things,and not so pretty either.The spitter is like the boomer,and can spit a ball of acid onto survivor teams.The longer you stand in the acid,the more overall damage will be dealt.But UNLIKE the boomer,the acid does NOT draw hordes to your location.They're 100 health of pure evil. Jockeys:The most interesting if I do say so myself.The jockey is a fast,strong infected and,like said with the mudman,leaps/lunges onto you and will ride you to wherever it wants until it dies.Like said in another Valve game,Half-Life 2,they are "headhumpers",literally.325 health and fast primary recovery. 3.Firepower Pistol(s): Dmg:10-20% Accuracy:50-67% ROF:About 4sps Capacity:15-30 Magnum: Dmg:50-70% Accuracy:60-78% ROF:About 2sps Capacity:8 Uzi: Dmg:10-30% Accuracy:45-60% ROF:About 20sps Capacity:50 Silenced Uzi: Dmg:15-40% Accuracy:45-60% ROF:About 15sps Capacity:50 Pump Shotgun: Dmg:50-65 Accuracy:10-25% ROF:About 1sps Capacity:8 Chrome Shotgun: Dmg:40-60% Accuracy:10-25% ROF:About .5sps Capacity:8 FN SCAR: Dmg:30-50% Accuracy:70-80% ROF:About 6sps Capacity:60 M16: Dmg:65-75% Accuracy:20-35% ROF:About 7sps Capacity:50 AK47: Dmg:75-90% Accuracy:20-30% ROF:About 5sps Capacity:40 SPAS 12(combat shotgun): Dmg:80-100% Accuracy:About 30% ROF:About 3sps Capacity:10 Tactical Shotgun Dmg:75-95% Accuracy:10-25% ROF:About 5sps Capacity:10 Grenade Launcher Dmg:100% Accuracy:80-100% ROF:About .2sps Capacity:1 Sniper Rifle Dmg:50-100% Accuracy:80-100% ROF:About 2sps Capacity:15 Advanced Sniper Rifle Dmg:50-100% Accuracy:80-100% ROF:About 3sps Capacity:30 4.Melee Machete:One of the fastest melee weapons in the game.It is powerful,but it is not very powerful against some special infected. Frying Pan:One of the slowest,but it can kill any infected very easily.Can kill a charger in about one hit. Baseball Bat:Exclusive content only!By far,the most powerful melee weapon in the game.You can get this weapon and a bonus clip by asking for exclusive stuff for this game at GameStop. Katana:Ninja sword.Nuff said. Crowbar:My favotite video game weapon in the world.It's not very fast,but it's powerful.Neck and neck with the axe. Axe:My favorite weapon in the game.It is powerful but slow. Cricket Bat:A cricket bat?Weird...but it's strong and fast. Chainsaw:Rapid and freaking awesome.The only problem with this weapon is it has fuel and you can't see how much fuel you have at any time.But it an literally rip zombies in half. Nightstick:A nightstick.Nuff said. Guitar:A guitar is a powerful but slow weapon. Other: Health kit:Heals you.Nuff said. Defribulator:Brings people back to life.Puts them at 50 health. Pain pills:PILLZ HERE!!!!!Gives you a temporary health boost.50 health. Adrenaline:Gives you faster that normal speed and 25 temporary health.Kinda like heroin. Incindiary Ammo:Ammo that sets stuff on fire. Explosive Ammo:Ammo that blows up common infected and stuns special infected. Propane Tank:Long green tube.Shoot it and you'll here is hiss and a second later...BOOOOOM!!!!!!!! Oil Tank:White container.Shoot it at a distance.BOOOOOM!!!!!!!! Fuel Tank:Red fuel tank.Lights a big fire.SSSSSSSSSSSSS!!!!!!!!!!!!! Ammo Stack:Gives you full ammo.Does NOT give ammo for the grenade launcher. Pipe Bomb:Grenade that flashes and beeps.BOOOOM!!!!!!!!!! Molotov Cocktail:Lights a big fire.SSSSSSSSSSSSSS!!!!!!!!!!!!! Bile Bomb:Attracts a horde or two.SPLASH!!!!!!!! Gnome Chompski:A gnome that you win in Dark Carnival. Turrets:Powerful and usually .50cal. Finale Gas Tank:Used to fill up the racecar in the Mall Atrium. Fireworks:Used during the Concert and sets off sparks that set guys on fire. Diesel Tank:Used to help Virgil with his boat so they can get to The Parish. Laser Sights:Improves accuracy. Flashlights:On all the guns to help in the dark. That's pretty much it!I'll update this FAQ to see if I missed anything.Good luck!