What can I say about Lost Planet? It is different. Before I even started playing it, I knew it was going to be a breath of fresh air for the third- person shooter genre. While Lost Planet is a fairly conventional shooter, it has many small elements added in that, when all mixed together, make it much better than the average shooter. To begin with, the first thing you notice about almost any game is the graphics. Lost Planet definitely succeeds in this area. Its graphics are beautiful and full of lush environments. The game supports HD up to 1080p if your TV supports that. The cut scenes are particularly nice, with highly detailed characters and great voice acting. Particularly impressive are the explosion effects in the game. I find myself shooting every barrel in the game just to see them explode. It is incredibly satisfying to blow up a barrel right beside an enemy and see them be engulfed in a beautiful ball of flame. The graphics sometimes take a small hit when they are many enemies on the screen all attacking at once, but overall the frame-rate stays pretty solid throughout. The story in lost planet is incredibly confusing. I found myself skipping most of the cut scenes because I couldnít follow anything, but basically, I think itís about a really cold planet infested with aliens known as Akrid. You play as Wayne, a guy enhanced with a robotic device that caused him to lose his memory, out for revenge against the people who killed his father. Itís basically just an excuse to shoot a bunch of aliens and snow pirates. The characters in the game all have distinct personalities and develop well throughout the game. Unfortunately, the gameís story mode is pretty short. At only 11 missions, youíll breeze through it in about 10-20 hours. Thankfully, the game has enjoyable multiplayer that I will discuss more later. The combat in the game is non-stop and intense. You have the usual assortment of machine guns, shotguns, sniper rifles, and rocket launchers, but you also get a couple of energy weapons and plenty of grenades. This game takes a hint from Halo by having incredibly powerful grenades. You can easily turn the tide of a fight with a couple of well-placed grenades. Or course, if you run out of ammo (which is very unlikely), you can smack a guy with your gun, with does a considerable amount of damage. What really sets this game apart is VSís. A VS is a vital suit, which is a mech. I know what youíre thinking. Woohoo another Gundam rip-off (dripping with sarcasm). But youíre wrong mechs are great in this game. Plus, it isnít one of those things where you are forced into a stupid mech sequence. You almost always have the choice of getting in a mech or not. Sometimes it is a better choice not to get into a VS. But usually it just comes down to personal preference. In the two or three sequences when you have to be in a VS, youíll be glad you have to. There are also many assortments of VS. In the end sequence of Lost Planet you get an awesome VS for the final battle, but I want spoil the surprise for you. You also have stationary turret-ish things that are pretty fun to use. Thankfully, VSís donít overpower the game. If you hit a VS with a couple of rockets or a few headshots from a plasma gun it will go down in a beautiful explosion. This makes staying on foot just as viable a choice as getting into a VS. Unfortunately, your VSís sometimes feel a bit underpowered against some enemies. The multiplayer in Lost Planet is fun and offers many different games modes, but just isnít as fun as many games out there. It also only supports online play, but no split-screen, which is a huge hit. But if you have Live it is still pretty fun. Overall, Lost Planet is a great shooter with many unique elements. Hopefully I'll become faster in Multiplayer... Letís just hope they donít rush into a sequel.