BBB L IIIII N N X X B B L I NN N X X B B L I N N N X BBBB L I N NN X X B B LLLLL IIIII N N X X B B BBBB The Time Sweeper Version 0.10 Sheldon Zamora-Soon Updated 10/16/2002 Contents: I - Introduction II - Controls III - Crystals IV - Time Control V - Shops VI - Prizes VII - Trash Exchange Rates VIII - Levels IX - Credits X - Contact Information XI - Update History I - Introduction: Blinx is a time patroler for the Time Factory, which makes and delivers time to various dimensions. Supervisors monitor time, and make sure there aren't any glitches. Giltches are cleaned up by the time sweepers. The Tom-Tom gang are invading dimention B1Q64. They are stealing the time crystals to sell them to other dimentions, and have captured the princess. But something unexpected has happend. Some of the Time Crystals have begun to turn into monsters. With the world in danger of destruction, the Time Factory orders all personal to clear the dimention so it can be cut off from it. Bravely, Blinx charges into the Time Gate to rescue B1Q64 and the princess. II - Controls Left Control Stick - Move Blinx Right Control Stick - Move Camera A Button - Jump A Button (after jump) - Double Jump Left/Right + A - Cartwheel Back + A - Backflip Hold X/Right Trigger - Suck with Sweeper Tap X/Right Trigger - Fire Time Sweeper III - Crystals There are 5 Different Time Crystals, plus retry crystals Blue Moon Shaped Crystals - Pause Yellow Star Shaped Crystals - Slow Purple Cross Shaped Crystals - Rewind Green Diamond Shaped Crystals - Record Orange Pyramid Shaped Crystals - Fast Forward Red Heart Shaped Crystals - Retry Gold looks like crystals, but are gold in color and can be in any shape, but do not affect combinations. A combination is grabbed by collecting 4 Crystals. If three of them are the same, you gain that ability. For example, if you grab 3 Slow crystals and one Pause crystal, you will gain one Slow. Also, if you get all 4 crystals of the same type, you will get 2 of that ability! Any other combination will result in a bad combo, which will have no power. Be careful! If you collect more time controls than you have slots (available slots shown under pause icon), whichever time control you got first will be lost. When you get hit, you lose. But if you have a retry, everything will rewind about 5 seconds (yes, everything, including you, collected items, enemies hit, ect ect) IV - Time Control To activate a time control, hold down B and move the cursor to the time control you wish to use. Pause (Pau) will cause time to stop. Falling objects will stop in the air, enemies will stop moving, and you are free to move without distraction. Rewind (Few) will cause everything to move backwards, while you can still move normally. Broken objects will reconstruct, enemies will move backwards,ect. Fast Forward (FF) will cause everything, including you, to move much faster than normal. Use this to improve your time when going for rank. But be careful, the enemies move faster as well. Slow (Slo) will cause everything except for you to slow down. Record (Rec) will record your actions for 10 seconds. After that, it will rewind back to when you first activated record, and a "ghost" of you will repeat exactly what you did. You cannot touch it, but it can push switches and perform other actions you can normally do. V - Shops Abilities: Retry - 200 G Retry Holder - 1000 G (allows you to hold one more retry) Time Holder - 500 G (allows you to hold one more time command) Sweeper Pack 1 - 1500 G (Round 3+, Allows you to hold more trash) Sweepers: TS-1000 - Lv 1 - 500 G TS-4000 Star - Lv 2 - 2000 G (Round 2+) TS-2000 Aladdin - Lv 1+ - 3000 G (Round 3) TS-4000 Spiral - Lv 2 - 2000 G (Round 3) Ammo: Bomb - 300 G (Round 2+) Clothing: Blue Set - 3000 G (Round 1) Red Set - 5000 G (Round 1) Orange Set - 7500 G (Round 2) Desert Set - 10000G (Round 3) VI - Prizes Every 10 Medals, you get a prize Prize 1: See a Tom-Tom lifting another Tom-Tom and.... um... tossed salad, anyone? If you don't know, don't ask. VII - Exchange Rates At the end of each level, you will receive gold for each item in your sweeper. (Found on round 1) Clock Ball - 100G Small Weight - 30 G Full Trash Can - 15 G Large Gear - 10 G Large Trash Can - 8 G Small Gear - 5 G Small Trash Can - 3 G Bench - 2 G Large Flower Pot - 1 G Small Flower Pot - 1 G 16 Ton Weight (Lv >2) - ? (Found on round 2) Broken Car (Lv ?) - 70 G Large Barrel (Lv ?) - 60 G Broken Cart (Lv ?) - 22 G Bomb - 20 G Broken Refrigerator - 18 G Broken Radio - 16 G Broken Dresser - 15 G Empty Drum - 10 G Large Rusted Tire - 10 G Open Refrigerator - 10 G Broken Television - 8 G Barrel - 7 G Small Rusted Tire - 6 G Log (Lv?) - 5 G (Found on round 3) Large Log (Lv?) - 60 G Furnace - 6 G Large Coral Rock (Lv?) - 5 G Small Coral Rock - 1 G VIII - Levels Round 1: Time Square Round 1 Stage 1: A+ time - 1 minute Cat Medals Gold - To get this medal, let the statue at the beginning of the stage collapse. Stand on one of the pieces and use the rewind command. This will bring you up to the medalion and a platform with lots of gold. Silver - There are 2 ways to get this one. Imidately activate a pause and grab it from under the statue before it collapses. Or you can rewind after it collapses to grab this medal. Red - Once again, there are 2 ways to get this one. The first is to suck up the 16 Ton Weight, but you won't have a strong enough sweeper the first time around. To go in the other way, grab a large trash can before the exit. Then shoot that trash can against the wall. Double Jump from it to the platform above, where the 4 pause (blue) crystals are. Beyond those are the medal and the weight. Walkthough - As soon as you enter, you'll see several crystals in front of you, as well as a ramp going down. As you reach the bottom of the ramp, a statue will collapse in front of you. You'll see another ramp to the left. Go up that and suck the trash. Just beyond is a Chrono Blob. Hit it with a piece of trash to destroy it. Step on the blue switch to open the gate. After the gate, go up the ramp and destroy the Chrono Blob waiting at the top. Follow the walkway to the next blue switch. Step on it to open the door to the left. A couple pieces of gold will be in frong of you, as well as a series of ramps going down will be to your left. The last Chrono Blob is on the ramp. Destroy it and head to the exit. Round 1 Stage 2: A+ time - 1:30 Cat Medals Red - found beside the blue switch after the boss Silver - stand on the flat stone after the statues collapes near the boss. Use the Rewind function to make the statue reform. The medal will be above you. Gold - go up the secret passage after the first boss Walkthough - There will be a ramp going down in front of you. There will be 2 gold pyramids at the bottom of the ramp. A Chrono Blob will be waiting for you along the side of the ramp. Through the arch into the next section, you'll see a Spiker, which looks like a Chrono Blob, but if it gets close enough, it will flash and grow spikes. If it does this, GET OUT OF THE WAY. There is also a Chrono Blob and a Dust Hearder. Kill the blob and Spiker first. The Dust Hearder will launch trash at you, so either dodge it or suck it with your sweeper. Also, take the Clock Ball he's standing on. Go up the ramp with the barrels rolling down. Have lots of trash ready, this boss takes about 3 hits He'll take all the gold until it's all gone or he is defeated. Go to the left and hit the blue switch. Back where the boss was, a door will be open. Go up the ramp and destroy the Spiker and Dust Hearder. Hit the blue button. Go back to the boss' room and go through the other door. It will lead to the exit. Round 1 Stage 3: A+ time - 1:30 Cat Medals Red - found on a small ledge on the far side of a roof Gold - hidden behind the first 16 Ton Weight (I can see it, but can't pick it up yet) ? (Medal 3. Silver? behind the 16 Ton Weight behind the exit?) Walkthought - As soon as you appear, you'll see several barrels rolling down a series of ramps going up. Go up the ramps. Pick up the weights, those are worth a lot of gold at the end of a level. Cross the wood bridge to the Don't worry if you fall here. You can take the blue spring at the bottom back to the top. Barrels will be rolling down part of the roof. Past those is the first enemy, a Chrono Blob. Kill it and proceed across the next bridge. On the next platform, an octoballoon will be there. This will lead you to a series of rooftops. Be careful for the Dust Hearder. He will probably shoot trash at you before you can hit him, so be ready for that. After another Chrono Blob, you'll come to a wooden platform on the right side. A Chrono Blob and and Octoballoon are there. These are the last two enemies. Cross the next roof top, and cross the bridge. Barrels will be rolling down the next roof top. Watch out for exploding barrels, they have sticks of dynamite out each side. Then go through the exit. Round 1 Boss: A+ time - 0:50 Walkthough - The boss will immidiately shoot trash at you, so hide behind some of the trash to either side. When he bounces, he will bounce between 4 points which form a square around the outside of the area. If he lands near you, he'll spin and grow, which may hit you if you aren't careful, and he can't be hit during this attack. From time to time, he'll shoot trash at you. He takes 4 hits, and is invulnerable right after he is hit and while he is blinking. Use Pause or Slow so you can collect all the gold after you defeat him, and don't forget to grab the most valuable garbage. Round 2: Deja Vu Canals Round 3: Hourglass Caves IX - Credits All characters/scenerio are copyright to Microsoft. Enemy names taken from Instruction Booklet. All other information found in the game by me. You may not copy this work without my permission. Copyright 2002 Sheldon Zamora-Soon X - Contact information If you feel that some of my information is incorrect, email me at [email protected] Please do not request information beyond what is here, as this is an incomplete FAQ. Thanks. XI - Update History Yeah, I know this is supposed to go at the beginning, but who really reads this stuff? 10/17/2002, Version 0.10 - Added info for R1S3, as well as R1Boss Info, exchange values for Round 2, added Prizes section. Added information for shops 2 and 3. Added exchange values for R3S1. Added weight level to garbage. 10/16/2002, Version 0.07 - Started FAQ. Added all information for Round 1 Stages 1 and 2.