Easy Start… You start out in a ship right in front of a Dumner (Dark Elf) named Jiub. He says something about how that even last nights storm couldn’t wake you and that you are in Morrowind.He will then ask you your name. He will then say that you might be being set free. On the corner of the screen you will see a man come down a set of stairs and start walking to you.Jiub will say quiet here come the guards. The guard will come up and tell you to follow him so do what he says.Follow him up the stairs and to another set of stairs which lead outside.Once out there you will see an African American guard who will say head down to the docks.Turn right and walk down the plank to another guard who will let you choose your race. Then follow him up the dock to the census office. Go in and walk up to the old man, (I don’t remember his name), he will get your race and birth sign figured out. Choose whatever you want then then look on the table for Identification papers pick them up and go out the door to your right.Walk down the hall until you see another room to your right a screen will pop up and tell you to pick up a dagger which is on the lower right hand side, then head out the door.To your right there is another door beside a barrel (to the left of the door) you will need to get the “ Engraved Ring of Healing” from the barrel before you head through the door.After you get in the door you will need to talk to the Guard Captain to your left. (You have to hit the a button on him) There will be a few choices of speech… choose Morrowind and then choose duties. He will give you directions to Cius Casades and a coded package (You will get a decoded version of the package a little later in the game). Now, go to the door on the opposite side of the room to Seyda Neen. Outside… First things first… Save the game. You don’t want to lose your Character, do you? Ok, now look to your right a little for a man Named Fargoth. The Healing ring you found is his. Talk to him and and mention the ring he will ask if you’ve seen it say YES (You can get it back later). His disposition will go up to 90, he will also tell his friend the trade house owner about you and bring up his Disposition( Disposition is how much they like you on a scale from 1-100). Now to get to the tradehouse walk up away from the water to where the houses end up at a bridge. Once there turn left and go up the over walk and into the trade house. Once in talk to the man behind the counter (Arillo tradehouse owner) and choose to barter. You will need to buy what ever weapon you’re best with ( before you talk with him hit the b button to go to your menus, which you can cycle through with the right and left triggers. Go to the menu with your health, magic, and fatigue to see all your skills see which weapon skill you’re highest with Long Blade, ax, short blade etc… ) . After you buy the weapon go to the left then turn right and go forward then turn right again and go up the stairs. At the very top is a man(His first or last name is Hisskar) He’s a guard. Talk to him and he will say something about how fargoth has a secret hiding place and he will ask you to find it say YES, and leave. Once outside again go southwest (There is a box at the top left hand corner of your screen it’s your map, there is an arrow in the center that’s you, the top of the box means north the right side means east Ect…) to the lighthouse and go to the top ( You will have to go in the lighthouse up some winding stairs then out another door and up a little more) turn and face towards the town.Hit the black button(It’s the rest button if you’re in or near a town then you can only wait) and see what time it is. Then rest for the ammount of hours(You can select hour # by using the d-pad) intil 10 pm. If Fargoth is not sneaking around then rest for another hour until he is. He will sneak to a small swamp with a log there. Once he leaves go down to the stump and hit the a button( When “hollow stump” appears above it) and a menu will appear with the engraved ring of healing, 300 gold and a lockpick take it all and then start heading northeast out of town for the silt Strider( a big bug looking thing with lots of legs). Go up to the person in front and talk to them about travel and travel to Balmora. Balmora In Balmora you will want to save again. You start on the silt Strider port.Walk to the bottom and turn right and walk to the river. Go across the first bridge and look for a way to go to the next street (Usually an arch) Once there go to the building at the end of the street to the right. It’s the Southwall Cornerclub.Go inside. Once inside go upstairs to a man in a weird shirt. Talk to him about Cius Casades and he will tell you how to get to his house.Once there talk to him about orders and he will give you some money and you will be a part of the Blades ( Yes you have to join). He tells you to find some nice clothes and a decent weapon. Ignore that and Sleep in his bed (If you sleep in anyone els’s bed that is not dead you will be reported to the guards) for 24 hours then talk to him and ask him for Orders. I KNOW REFER YOU TO THE BLADES QUEST 1-4 Cheats Health: Black,White Black,Black,Black (While in the menu with the health bar highlighted) then after entered hold the a button and watch the health bar rise, keep holding a and push be so youre health will keep rising while you play the game. Go to the mages guild and buy any bound weapon spell from the mages. Then summon the weapon. When you have it as your weapon press Left Trigger Right trigger and x at the same time. If done correctly then you will hear the weapon changing sound but you will still have out the bound weapon. This raises whatever weapon type up as high as you want( Can be done miltiple times) Enjoy!